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[pbp] Dead of Winter - Farewell, Zombie Hero! Welcome, Zombie Surge!

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    DaemonisDaemonis Registered User regular
    Kirindal wrote: »
    In that case, Thomas Heart goes to the Police Station on a can of gas to apply both of his 4s on the zombies.
    Exposure? @Kirindal

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    KirindalKirindal Registered User regular
    Geth roll 2#1d12 for Exposures

    Exposures:
    2#1d12 2 # 10 [1d12=10] 7 [1d12=7]

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    KirindalKirindal Registered User regular
    That's going to leave a mark...

    @Daemonis

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    DaemonisDaemonis Registered User regular
    So, it's a wound and a frostbite. Painful....
    Board
    ffw2fyvk0y4z.jpg
    @El Skid

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    DaemonisDaemonis Registered User regular
    @""El Skid"

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    DaemonisDaemonis Registered User regular
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    El SkidEl Skid The frozen white northRegistered User regular
    Here goes nothing...

    Equip item: School blueprints - BOOK - EQUIP: Once per round, when performing a search at the school with this survivor, you may look at and keep 1 additional card.

    Use 3 die to search school with James, keeping both cards

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    PredaPreda Registered User regular
    Remember that if we wnat to win we need that 2 zombies dead and you back to the colony...

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    El SkidEl Skid The frozen white northRegistered User regular
    Equip Baseball bat with James.

    So that's hopefully one problem helped.

    Search again at the school with the first 6 die

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    El SkidEl Skid The frozen white northRegistered User regular
    Sigh.

    Fine. Kill 2 zombies at the school with a baseball bat

    Geth roll 1d12 for it all didn't matter because you're going to kill us off now anyway

    it all didn't matter for you're going to:
    1d12 7 [1d12=7]

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    El SkidEl Skid The frozen white northRegistered User regular
    Spend a fuel to send James back to the compound without rolling exposure.

    Contribute 3 cards to the crisis.

    Pass turn


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    KirindalKirindal Registered User regular
    Also passing my fuel can to @Preda .

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    DaemonisDaemonis Registered User regular
    James gets a wound.
    Board
    40bgucm11oo7.jpg
    @Preda

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    PredaPreda Registered User regular
    Do anyone have another junk? I have 1, but I also have a 1 dice that I can't use for attacking.
    Anyway, Search for survivors again.

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    DaemonisDaemonis Registered User regular
    Gabriel finally found an outsider!
    1 outsider
    Switchblade
    Fuel
    Food 1
    The rest is reshuffled.

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    stever777stever777 AFK most Saturdays Registered User regular
    @Preda
    I've got Junk (Starter).
    Yours if you want it.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    PredaPreda Registered User regular
    No, keep it and put it in the crisis.

    Use my junk (start) to reroll my 1 dice.

    Geth, roll 1d6

    1d6 6 [1d6=6]

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    PredaPreda Registered User regular
    Ok, better.

    Use 4 dice, lighter and a can of gas to torch all 3 zombies in Gas Station.
    I use the can of gas Kirindal offered to move safely to the library.
    Use my 6 dice to shotgun 2 zombies in the library.
    Use my 1 survivor card to pop a new survivor at colony.


    @Daemonis to resolve and pop eventual xroads

    @stever777 remember to clean the trash!

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    DaemonisDaemonis Registered User regular
    An old pirate joins the party
    jpr9i5nogjmg.png
    with and army chasing him
    hck264glwf0e.png

    @Preda, @stever777, @Kirindal, @El Skid send me your votes

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    stever777stever777 AFK most Saturdays Registered User regular
    With the Thumbs Down option & a bad roll on James with his 2 wounds, we lose the game, right?

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    PredaPreda Registered User regular
    But unless we have 5 extra food we lose for sure with thumb up (I have 1).

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    stever777stever777 AFK most Saturdays Registered User regular
    edited September 2015
    That's at the end of the game.

    I have none.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    El SkidEl Skid The frozen white northRegistered User regular
    So wait...my understanding of this is as follows:

    - If we thumbs up this and meet our main victory condition at the end of this turn BUT do not have 5 extra food, the game continues for another round. We don't lose outright unless we run out of turn markers without BOTH of our victory conditions not being met.

    - If we thumbs down this we end up with an extra few wounds, including a potentially game ending roll on James.

    Is that right, @Daemonis?

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    KirindalKirindal Registered User regular
    I've got no more food left in my hand.

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    DaemonisDaemonis Registered User regular
    El Skid wrote: »
    So wait...my understanding of this is as follows:

    - If we thumbs up this and meet our main victory condition at the end of this turn BUT do not have 5 extra food, the game continues for another round. We don't lose outright unless we run out of turn markers without BOTH of our victory conditions not being met.

    - If we thumbs down this we end up with an extra few wounds, including a potentially game ending roll on James.

    Is that right, @Daemonis?

    Very good analysis.

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    PredaPreda Registered User regular
    And obviously Thomas Hart is the only character outside of the colony...
    desismileys_4176.gif

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    DaemonisDaemonis Registered User regular
    Preda wrote: »
    And obviously Thomas Hart is the only character outside of the colony...
    desismileys_4176.gif
    Is it your vote, @Preda?

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    PredaPreda Registered User regular
    Yes.

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    DaemonisDaemonis Registered User regular
    stever777 - thumbs down
    El Skid - thumbs up
    Kirindal - thumbs up
    Preda - thumbs down

    The first player to decide, its @Kirindal

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    stever777stever777 AFK most Saturdays Registered User regular
    I just don't see us getting 5 food over what we need and not attracting more zombies or getting someone killed.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    KirindalKirindal Registered User regular
    The question though is if that's worth a gamble versus the chance that we'll lose the game out right with this roll?

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    stever777stever777 AFK most Saturdays Registered User regular
    That is the choice.
    You see the group is split on it.
    Personally, I think adding that Win Con will doom us, anyway.

    "Look out, James! Don't get shot!!!"

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    El SkidEl Skid The frozen white northRegistered User regular
    I say we stay with the thumbs up, but it's really up to you, Kirindal...

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    PredaPreda Registered User regular
    We have either to get 5 food before the end of the turn or to get 11 before the end of the next one. Impossible either way.

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    El SkidEl Skid The frozen white northRegistered User regular
    I disagree it's impossible. Food comes in multiples on cards with relative frequency, so it's quite doable.

    Basically it's trading "measurably harder to win" for "no chance of losing immediately"

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    DaemonisDaemonis Registered User regular
    @Kirindal, it's your call anyway

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    stever777stever777 AFK most Saturdays Registered User regular
    edited September 2015
    The problem is the risk of going out there and also attracting zombies if you can't get back.
    One death and it's over.
    4+ surviving zombies in the outer locations and it's over.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    DaemonisDaemonis Registered User regular
    @Kirindal, doom or die :)

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    KirindalKirindal Registered User regular
    I'll vote thumbs down. I'm not feeling the probability of getting enough food over spawning more zombies.

    @Daemonis

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    DaemonisDaemonis Registered User regular
    You may start rolling dice :)

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