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[pbp] Dead of Winter - Farewell, Zombie Hero! Welcome, Zombie Surge!

DaemonisDaemonis Registered User regular
edited September 2015 in Critical Failures
cover.png
Crossroads is a new series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside.

Dead of Winter is the first game in this series. It puts 2-5 players together in a small, weakened colony of survivors in a world where most of humanity are either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.

Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition--but for each individual player to achieve victory, they must also complete their personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or worst of all: vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal but don't get walked all over by a loudmouth who's only looking out for their own interests!

Rules of the game
Reference
FAQ

Player aid:
nhzdilk5po6j.png

Rolling dice:
Action die is a simple d6.
Exposure die is d12, 1-6 mean Nothing, 7-9 mean Wound, 10-11 mean Frostbite, 12 means Bitten.

Current game state:

Game board
sgxzc5gs29lv.jpg

Main objective
Kill them
Exile: When a player is exiled, they and all survivors they control are removed from the game instead of normal exile rules
Victory: There are 3 or fewer zombies in all non-colony locations combined
Progress: 19 zombies

Current crisis
Shaking things up
Needed: 5 Tool cards
Fail: Every player gives a survivor they control to the player on their right. Lose 1 morale.
Optional: Add 2 additional Tool cards to gain 1 morale
Cards contributed: 2

Locations
Colony
Morale: 7
Round track: 6
Food: 2
Waste: 5
Survivors: 9, helpless: 2;Rod Miller, Ashley Ross, Thomas Heart, James Meyers, Jenny Clark, Brandon Kane, Tallia Jones

Entrances:
1. qao4rogk83d1.pngppzsrsz2vs4e.pngppzsrsz2vs4e.png
2. qao4rogk83d1.pngppzsrsz2vs4e.pngppzsrsz2vs4e.png
3. qao4rogk83d1.pngppzsrsz2vs4e.pngppzsrsz2vs4e.png
4. qao4rogk83d1.pngppzsrsz2vs4e.pngppzsrsz2vs4e.png
5. qao4rogk83d1.pngppzsrsz2vs4e.pngppzsrsz2vs4e.png
6. qao4rogk83d1.pngppzsrsz2vs4e.pngppzsrsz2vs4e.png

Police Station
Cards: 17
Survivors: 0/3;
Noise: 4/4
qao4rogk83d1.pngqao4rogk83d1.pngqao4rogk83d1.pngqao4rogk83d1.png

Grocery Store
Cards: 19
Survivors: 1/3; David Garcia
Noise: 0/4
qao4rogk83d1.pngqao4rogk83d1.pngqao4rogk83d1.pngppzsrsz2vs4e.png

School
Cards: 17
Survivors: 1/4; Arthur Thurson
Noise: 0/4
qao4rogk83d1.pngqao4rogk83d1.pngqao4rogk83d1.pngppzsrsz2vs4e.png

Library
Cards: 20
Survivors: 0/3
Noise: 0/4
qao4rogk83d1.pngqao4rogk83d1.pngqao4rogk83d1.png

Hospital
Cards: 13
Survivors: 4/4; John Price, Janet Taylor, Gabriel Diaz
Noise: 0/4
qao4rogk83d1.pngqao4rogk83d1.pngqao4rogk83d1.pngppzsrsz2vs4e.png

Gas Station
Cards: 20
Survivors: 0/2;
Noise: 0/4
qao4rogk83d1.pngqao4rogk83d1.pngqao4rogk83d1.pngppzsrsz2vs4e.png

Players
Zombie Hero
Cards: 2
Survivors:
Leader: Ashley Ross, Construction Worker, Influence 52, Attack 2+, Search 5+, Ability: ANYWHERE, Once per round you may perform a barricade action without using an action die. WOUND
* Hammer - TOOL - EQUIP: Once per round, when performing a barricade action, you may build 2 barricades instead of one at this survivor's location.
1: Rod Miller, Truck Driver, Influence 40, Attack 3+, Search 3+, Ability: ANYWHERE, When moving Rod, do no roll for exposure
* Tikka T3 Tactical Rifle - Gun - EQUIP: Once per round you may kill 1 zombie at any location. Do not roll for exposure. It's not an attack, does not use an action die.
* Night vision goggles - TOOL - EQUIP: At the begining of each round roll 1 additional action die.
2: David Garcia, Accountant, Influence 50, Attack 4+, Search 3+, Ability: ANYWHERE, Once per round, when performing search with David you may look at 1 additional card.
Kirindallq07f1s5jax4.png
Cards: 6
Survivors:
Leader: Thomas Heart, Soldier, Influence 64, Attack 1+, Search 3+, Ability: COLONY, 5+: Once per round you may kill 2 zombies at the colony. Do not roll for exposure.
1: John Price, Student, Influence 18, Attack 3+, Search 3+, Ability: NON-COLONY, When John is not at the colony, he is considered to have the ability of every other survivor he shares a location with.
* Once per round, when John attacks do not roll for exposure
* Flashlight - TOOL - EQUIP: Once per round when making noise you may look at 3 additional cards instead of 1
jdaksun
Cards: 1
Survivors:
Leader: Janet Taylor, Nurse, Influence 42, Attack 3+, Search 4+, Ability: HOSPITAL, Once per round, when performing search at the hospital you may look at and keep 1 additional card.
1: Jenny Clark, Waitress, Influence 24, Attack 4+, Search 3+, Ability: ANYWHERE, Once per round, when performing search with Jenny you may look at 3 additional cards.
2: James Meyers, Psychiatrist, Influence 54, Attack 6+, Search 3+, Ability: ANYWHERE, Once per round you may reroll 1 or more of your unused action dice . You must keep the second result.
Preda
Cards: 3
Survivors:
Leader: Gabriel Diaz, Fireman, Influence 60, Attack 2+, Search 3+, Ability: ANYWHER, Once per round when Gabriel is at a location with an item deck, you may reveal the top 4 card of that item deck. If you revealed any outsider cards you may place 1 into your hand. Shuffle the remaining cards into the item deck. WOUND
1: Brandon Kane, Janitor, Influence 26, Attack 2+, Search 4+, Ability: COLONY, 5+: Once per round you may remove 5 cards instead of 3 from the waste pile when taking the clean waste action.
stever777
Cards: 4
Survivors:
Leader: Arthur Thurson, Principal, Influence 62, Attack 4+, Search 2+, Ability: SCHOOL, Once per round, when performing search at the school you may look at and keep 1 additional card.
1: Tallia Jones, Fortune teller, Influence 28, Attack 3+, Search 1+, Ability: ANYWHERE, Once per round you may look at the top 2 cards of the crisis deck and place them back in any order. Then you may say exactly 2 words to all players about the crisis cards, nothing more.

Daemonis on
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Posts

  • Options
    DaemonisDaemonis Registered User regular
    It will be a Normal Mode game with a betrayer.

    @Grunt's Ghosts, @Zombie Hero and @Kirindal please confirm that you are still interested.
    @Void Slayer, @El Skid and @JPants are in the reserve list.

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    El SkidEl Skid The frozen white northRegistered User regular
    edited June 2015
    !Confirmed for the reserve list

    El Skid on
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    KirindalKirindal Registered User regular
    Yep, still definitely interested!

    @Daemonis

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    JPantsJPants Registered User regular
    El Skid wrote: »
    !Confirmed for the reserve list

    Ditto

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    Zombie HeroZombie Hero Registered User regular
    Sign Up

    Steam
    Nintendo ID: Pastalonius
    Smite\LoL:Gremlidin \ WoW & Overwatch & Hots: Gremlidin#1734
    3ds: 3282-2248-0453
  • Options
    Zombie HeroZombie Hero Registered User regular
    Btw this game has a few modules on the steam tabletop. (I was supposed to follow up on that awhile back. )

    Steam
    Nintendo ID: Pastalonius
    Smite\LoL:Gremlidin \ WoW & Overwatch & Hots: Gremlidin#1734
    3ds: 3282-2248-0453
  • Options
    PredaPreda Registered User regular
    Sign Up.

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    Jam WarriorJam Warrior Registered User regular
    Yes please!

    MhCw7nZ.gif
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    stever777stever777 AFK most Saturdays Registered User regular
    Sign Up

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    DaemonisDaemonis Registered User regular
    Kirindal is in as signed up for the 1st game. JPants and El Skid are out as reserves are not needed.

    Rolling 1d100 for everyone to determine who else is in and turn order.

    Geth roll 1d100 for Kirindal
    Geth roll 1d100 for Zombie Hero
    Geth roll 1d100 for Preda
    Geth roll 1d100 for Jam Warrior
    Geth roll 1d100 for jdarksun
    Geth roll 1d100 for stever777

    Kirindal:
    1d100 49 [1d100=49]
    Zombie Hero:
    1d100 52 [1d100=52]
    Preda:
    1d100 44 [1d100=44]
    Jam Warrior:
    1d100 21 [1d100=21]
    jdarksun:
    1d100 45 [1d100=45]
    stever777:
    1d100 39 [1d100=39]

  • Options
    DaemonisDaemonis Registered User regular
    So, turn order:

    @Zombie Hero
    @Kirindal
    @jdarksun
    @Preda
    @stever777

    @Jam Warrior, sorry, you are eaten by zombies.

  • Options
    DaemonisDaemonis Registered User regular
    Ok, selecting the main objective:

    Eight weeks of darkness
    Kill them
    Find a cure
    Stokpile
    Home sweet home
    Raiding party
    Leave it all behind
    We need more samples
    Winter has come
    Too many mouths

    Geth roll 1d10 for main objective

    main objective:
    1d10 2 [1d10=2]

  • Options
    DaemonisDaemonis Registered User regular
  • Options
    Jam WarriorJam Warrior Registered User regular
    Daemonis wrote: »
    @Jam Warrior, sorry, you are eaten by zombies.

    Shaun-of-the-Dead.jpg

    MhCw7nZ.gif
  • Options
    DaemonisDaemonis Registered User regular
    Personal secret objectives are sent.
    You must keep them secret!

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    DaemonisDaemonis Registered User regular
    Starting items sent

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    DaemonisDaemonis Registered User regular
    Survivors sent. Every player gets 4 survivors and must choose 2 of them. Then choose one of those 2 as your leader. Note that the player whose leader has the highest influence will take the first turn.

  • Options
    DaemonisDaemonis Registered User regular
    edited June 2015
    I'm going to roll dice for everyone at the begining of every round, as I did in the 1st game, to speed up the process. If you wish to roll your dice yourself, let me know.

    Daemonis on
  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    I am (NOT) totes (NOT) the (NOT) Betrayer... (MAYBE NOT OR NOT NOT)
    8-)

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    DaemonisDaemonis Registered User regular
    So... the survivor team:

    Zombie Hero:
    zpzugw42gtgl.pngdzix59okefdb.png

    Kirindal:
    unegrp6vqqd3.pngyk7zw6csi7b3.png

    jdarksun:
    pgozviq9udza.pngrkc7w7tmf4kq.png

    Preda:
    fe0k9oju6h0v.png3pa1baho3on5.png

    stever777:
    lkbl0ix3fxgt.pngznwszkc1p00d.png

    And the first player is Kirindal thanks as his soldier is the most important person



  • Options
    DaemonisDaemonis Registered User regular
    The board:
    2umcalgyjbh3.jpg

  • Options
    DaemonisDaemonis Registered User regular
    And we are starting...
    Turn order:

    Kirindal
    jdarksun
    Preda
    stever777
    Zombie Hero

  • Options
    DaemonisDaemonis Registered User regular
    Crisis for today is:
    y5b11picv9up.png

  • Options
    DaemonisDaemonis Registered User regular
    Rolls:

    Geth roll 3#1d6 for Kirinal
    Geth roll 3#1d6 for jdarksun
    Geth roll 3#1d6 for Preda
    Geth roll 3#1d6 for stever777
    Geth roll 3#1d6 for Zombie Hero

    Kirinal:
    3#1d6 3 # 5 [1d6=5] 3 [1d6=3] 1 [1d6=1]
    jdarksun:
    3#1d6 3 # 1 [1d6=1] 2 [1d6=2] 2 [1d6=2]
    Preda:
    3#1d6 3 # 4 [1d6=4] 1 [1d6=1] 2 [1d6=2]
    stever777:
    3#1d6 3 # 2 [1d6=2] 5 [1d6=5] 2 [1d6=2]
    Zombie Hero:
    3#1d6 3 # 1 [1d6=1] 6 [1d6=6] 6 [1d6=6]

  • Options
    DaemonisDaemonis Registered User regular
    And you may start discussing your strategy, guys.
    @Kirindal to make the first turn

  • Options
    KirindalKirindal Registered User regular
    edited June 2015
    I don't have enough medicine to make a significant contribution to the crisis so I'll send John Price to the Hospital to start searching for more medicine. Spending my 3 to start searching for medicine.

    Edit: And of course he gets frostbite...

    Geth roll 1#1d12 for Exposure on the way to the Hospital.

    Exposure:
    1#1d12 1 # 11 [1d12=11]

    Kirindal on
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    DaemonisDaemonis Registered User regular
    edited June 2015
    Yes, it's a bit cold, but it's worth it as John finally finds his home
    j0k7chkrc4q7.png
    @Kirindal to decide

    Daemonis on
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    PredaPreda Registered User regular
    I can contribute only 1 medicine right now. How do we plan to attack our objective? If we pile on a location we attract more zombies, but if we don't we're forced to use at least a dice to fight to get free slots for the zombies to get in...

  • Options
    jdarksunjdarksun Struggler VARegistered User regular
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    Zombie HeroZombie Hero Registered User regular
    I can't contribute any medicine. I can react if not enough cards are placed in the pile, but I'd rather search for weapons because we will need guns for all the combat we are going to do.

    That first crossroads card really sets the mood. Good times, gents.

    Steam
    Nintendo ID: Pastalonius
    Smite\LoL:Gremlidin \ WoW & Overwatch & Hots: Gremlidin#1734
    3ds: 3282-2248-0453
  • Options
    Zombie HeroZombie Hero Registered User regular
    Also I'm a little surprised at the player elimination on the card. It's perfectly fine for a forum game, but if i have a bunch of folks over I'm not sure I'd want to kick someone out of a ~2 hour game.

    Steam
    Nintendo ID: Pastalonius
    Smite\LoL:Gremlidin \ WoW & Overwatch & Hots: Gremlidin#1734
    3ds: 3282-2248-0453
  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    I can help with the crisis.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    KirindalKirindal Registered User regular
    Diving for the gun.

    Geth roll 1#1d12 for More Exposure

    More Exposure:
    1#1d12 1 # 6 [1d12=6]

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    DaemonisDaemonis Registered User regular
    edited June 2015
    Card sent. Please bold your orders when you make them.

    Daemonis on
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    KirindalKirindal Registered User regular
    Equip Flashlight and spend 5 to make some noise to search the Hospital again.

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    Zombie HeroZombie Hero Registered User regular
    Is that how noise works? I thought you only had to spend it if you want to look at an additional card on a single dice.

    Steam
    Nintendo ID: Pastalonius
    Smite\LoL:Gremlidin \ WoW & Overwatch & Hots: Gremlidin#1734
    3ds: 3282-2248-0453
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    Zombie HeroZombie Hero Registered User regular
    edited June 2015
    Plus, like, making noise for our objective is super bad

    Zombie Hero on
    Steam
    Nintendo ID: Pastalonius
    Smite\LoL:Gremlidin \ WoW & Overwatch & Hots: Gremlidin#1734
    3ds: 3282-2248-0453
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    KirindalKirindal Registered User regular
    edited June 2015
    Is that how it works? I thought I had to burn another die on the search.

    Kirindal on
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    DaemonisDaemonis Registered User regular
    edited June 2015
    Kirindal wrote: »
    Is that how it works? I thought I had to burn another die on the search.
    Yes, Zombie Hero is correct. You do not make noise if you search again with a new die. Noise happens when you wish to see more cards with a particular search.

    So, as you equiped Flashlight, I assume you like what you find and the 1st search is over. Then you search again with 5, I'm sending you the next card, now you may make noise if you wish to see extra 3 cards. @Kirindal

    Daemonis on
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