Everything past the third capture point has been deleted and remade from scratch
Everything past the third capture point has been deleted and remade from scratch
Adjusts spawn wave timers per control point
Extensively optimized filesize (400mb before repack down to 300mb, 80mb after repack)
Fixed some exploits/ clipping around the map
Added a nobuild trigger to the mines area (eff you, mooselick)
Probably some other stuff I dunno
So, how badly did you fuck up the 2nd try, that you just had to scrap it again?
0
Options
The Escape Goatincorrigible ruminantthey/themRegistered Userregular
so uh, overwatch is borking for me tonight (and bear/walrus won't let me into their group :c). any chance for a honc?
0
Options
turtleantGunpla Dadis the best.Registered Userregular
It's friday, of course were fucking HoNCin!
I mean, if you'll settle...
0
Options
The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Those windows not being centered is giving me an eye twitch.
It could be the angle but the round window doesn't seem centered in the portico, and the normal windows below it definitely aren't aligned to it. In a real building they would be. That's the downside of doing real world based maps.. now you have to teach yourself actual architecture. :rotate:
This might be a helpful read to get an overview of the concepts to look out for:
Team Fortress was originally a 1996 Quake, and then QuakeWorld modification developed by TF Software Pty. Ltd. Its developers were working on a follow up stand-alone version that they planned to call Team Fortress 2 when the team was hired by Valve Corporation to write a port of Team Fortress as a mod for Valve's game Half-Life. The mod was released as Team Fortress Classic by Valve in April 1999.
JESUS FUCK THAT WAS TWENTY YEARS AGO.
+2
Options
The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Is this the part where I mention I'm 20 to make you all feel old?
+1
Options
turtleantGunpla Dadis the best.Registered Userregular
What's it like to never know the freedom of a world without 2fort?
0
Options
CorehealerThe ApothecaryThe softer edge of the universe.Registered Userregular
Junction is a garbage map but I kind of like it aesthetically?
I dunno, the whole underground base thing is neat. I'd like to see a good map with a similar aesthetic.
what about nucleus?
That doesn't really feel quite the same to me.
Junction feels like the entire map is in one large building. It feels like blue is trying to storm Red's underground bunker, complete with Blu's spawn being at a hidden underground train station.
I like the idea of a small aggressive map that runs through quickly, but you need to expand the viable routes around so choke points don't become an issue
you very seriously need to consider how many players are going to be on a map like that, because valve servers 32 players is just a mess
Posts
So, how badly did you fuck up the 2nd try, that you just had to scrap it again?
I mean, if you'll settle...
my plan was to play overwatch until 8:30 or 9 and then swap over if it was still going, but then that didn't work
Those windows not being centered is giving me an eye twitch.
It could be the angle but the round window doesn't seem centered in the portico, and the normal windows below it definitely aren't aligned to it. In a real building they would be. That's the downside of doing real world based maps.. now you have to teach yourself actual architecture. :rotate:
This might be a helpful read to get an overview of the concepts to look out for:
http://www.mcmansionhell.com/
GIS colonial style homes and it should be easy to spot the patterns they use.
a video he dropped 7 grand on
I'm real curious to see what the hell is going on with that
also mildly terrified considering some of the absurdist stuff he put out like two years ago
Live-action Rat Movie
or an actual Jerma Rumble with dirt-cheap indie wrestlers
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
https://www.youtube.com/watch?v=I78ho9-W7KE
Tuftoo?
JESUS FUCK THAT WAS TWENTY YEARS AGO.
Not any worse then never knowing the freedom of a world without Donald Trump, presidential candidate.
I mean, he's at least a Junction or Hoodoo...
With MOTD ads.
Junction is a garbage map but I kind of like it aesthetically?
I dunno, the whole underground base thing is neat. I'd like to see a good map with a similar aesthetic.
and bonuses for paid members like round end protection and any unusual effect on your own hat
what about nucleus?
Too flanking heavy.
just thought I should let you guys know
That doesn't really feel quite the same to me.
Junction feels like the entire map is in one large building. It feels like blue is trying to storm Red's underground bunker, complete with Blu's spawn being at a hidden underground train station.
you very seriously need to consider how many players are going to be on a map like that, because valve servers 32 players is just a mess
It should look good, as the main goal of the guy who made it was to see how much detail he could cram into a map and keep framerates reasonable.