- Cultural Background: Barbarian
- Social Status: Well-to-Do
- Family: Guardian - a powerful wizard
- Siblings: Three siblings
- Place of Birth: Exotic, in a wizard's laboratory
- Unusual Birth Circumstances: SPECIAL
- SPECIAL: Character was not born, but was magically created by a powerful wizard. The wizard who created the character is automatically the character's guardian.
- Adulthood: Character joins the military and gets assigned as a private bodyguard to the leader of the army (who is a local magistrate)
- Military Events: The character sees action, but nothing noteworthy.
- Cultural Background: Barbarian
- Social Status: Poor
- Family: None known - raised in an orphanage, GM rolls siblings secretly
- Place of Birth: In a forest
- Unusual Birth Circumstances: Seasonally unnatural weather occurred
- GM SPECIAL: Character will have three companions of a similar age who are like family to him
- Companions: A loyal childhood friend who might lay down his life for the character; an intelligent, talking key which will try to support the character in all he does; a former rival turned bumbling buddy
- Childhood: An exotic event occurs - the character stumbles into a magical portal and is magically transported to a Civilized land far away. This event makes the character a foreigner in the land he now dwells in.
- Adolescence: The character is adopted into a Wealthy family - if he is an orphan, it is a true adoption.
- Adulthood: The character learns how to sculpt, paint and draw. He gets falsely accused of creating pornography and is publicly stockaded and flogged as an example to others.
- Personality Traits: Giving, Foolish
- Cultural Background: Civilized
- Social Status: Poor
- Family: Mother only
- Siblings: Three siblings, character is last born
- Place of Birth: In the character's family home
- Parents: Mother feeds the family by begging
- Childhood: Character begins to serve the Prince Royal because the Prince needs the character's skills. The Prince is noted for his allergy to dust. Something wonderful occurs.
- Something Wonderful: The character becomes renowned for his occupation. Clients from around the world seek his services and his social status increases to Comfortable.
- Adolescence/Monster Events: The character befriends two humans, a powerful priest and a sailor come from sea
- Adulthood: The character develops jaded tastes for exotic and possibly expensive pleasures. He discovers he has an allergy to an exotic food type (use imagination - candied prawns or pickled roc eggs etc.)
- Personality Traits: Creative, Humorous, Cheat (shortchanges others of their due)
- Cultural Background: Barbarian
- Social Status: Nobility, Princess (Queen's daughter)
- Family: Extended family, including mother and father, three grandparents, two aunts and one cousin
- Siblings: None - character is an only child
- Place of Birth: In the character's family home
- Race-specific events: The character is given a special soul tree. As long as this tree survives and thrives, the character will gain bonuses to her attributes.
- Childhood: The family throws an extravagant birthday party - everyone who is anyone attends. When all the gifts are recorded, one unusual gift stands alone without a card to say where it came from.
- Gift: An anachronistic weapon (something from another time or place, like a pistol, a laser rifle, a flint hand axe, etc.)
- Adolescence: The character's mother is made close advisor to the High Queen (who rules over lesser queens). The character exhibits symptoms of an exotic personality.
- Exotic Personality Feature: Phobia of corpses (may include the undead).
- Adulthood: Character becomes involved in forest banditry because she is forced into a life of crime by criminals who threaten her loved ones.
- Underworld Events: The character becomes a feared bandit chieftess.
- Personality Traits: Unfriendly
- Cultural Background: Civilized
- Social Status: Poor
- Family: Mother only
- Siblings: Three siblings, character is last born
- Place of Birth: In the character's family home
- Parents: Mother feeds the family by begging
- Childhood: Character begins to serve the Prince Royal because the Prince needs the character's skills. The Prince is noted for his allergy to dust. Something wonderful occurs.
- Something Wonderful: The character becomes renowned for his occupation. Clients from around the world seek his services and his social status increases to Comfortable.
- Adolescence/Monster Events: The character befriends two humans, a powerful priest and a sailor come from sea
- Adulthood: The character develops jaded tastes for exotic and possibly expensive pleasures. He discovers he has an allergy to an exotic food type (use imagination - candied prawns or pickled roc eggs etc.)
- Personality Traits: Creative, Humorous, Cheat (shortchanges others of their due)
I have human friends to help me steal babies?! All hail king Torg!
and I wonder about my neighbors even though I don't have them
but they're listening to every word I say
- Cultural Background: Civilized-Decadent
- Social Status: Comfortable
- Birth Legitimacy: Illegitimate
- Family: Extended family, including mother and father, one grandfather and one uncle
- Siblings: Character is the youngest, three legitimate and one more illegitimate sibling
- Place of Birth: In a carriage while travelling
- Parents: Head of household has two occupations, as a launderer and an alchemist
- Childhood: The character develops a consuming passion for fishing for sport. Something wonderful occurs.
- Something Wonderful: The character acquires a companion, a half-elf who feels the need to protect the character. The companion is always willing to leap into the fray and face unbeatable odds.
- Adolescence: The character acquires an unusual skill, astronomy. She is falsely accused of aiding others in a treasonous plot. She is tortured to reveal the names of accomplices and suffers serious injury.
- Serious Wounds: Permanent lung damage which causes racking cough and pain after physical exertion (running, fighting, climbing).
- Adulthood: The character develops an exotic personality trait. An exotic event occurs.
- Exotic Events: The goddess (decadent) of nightly revelry and all things which happen in darkness asks the character to become her agent on earth. She bestows upon the character an exotic pet.
- Exotic Pet: A rat which can increase its size and strength to five times its normal value, for up to four hours each day.
- Exotic Personality Trait: Packrat. This character picks up everything but never throws anything away.
- Personality Traits: Leader, Logical, Imaginative, Benign, Liar (hardly ever tells the truth)
Platy on
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Metzger MeisterIt Gets Worsebefore it gets any better.Registered Userregular
Alright that's an awesome one.
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Dr. Flamingo49 Gilded Disc Perceives the SunRegistered Userregular
Posts
@Dex Dynamo
- Cultural Background: Barbarian
- Social Status: Well-to-Do
- Family: Guardian - a powerful wizard
- Siblings: Three siblings
- Place of Birth: Exotic, in a wizard's laboratory
- Unusual Birth Circumstances: SPECIAL
- SPECIAL: Character was not born, but was magically created by a powerful wizard. The wizard who created the character is automatically the character's guardian.
- Adulthood: Character joins the military and gets assigned as a private bodyguard to the leader of the army (who is a local magistrate)
- Military Events: The character sees action, but nothing noteworthy.
@SCREECH OF THE FARG
- Cultural Background: Barbarian
- Social Status: Poor
- Family: None known - raised in an orphanage, GM rolls siblings secretly
- Place of Birth: In a forest
- Unusual Birth Circumstances: Seasonally unnatural weather occurred
- GM SPECIAL: Character will have three companions of a similar age who are like family to him
- Companions: A loyal childhood friend who might lay down his life for the character; an intelligent, talking key which will try to support the character in all he does; a former rival turned bumbling buddy
- Childhood: An exotic event occurs - the character stumbles into a magical portal and is magically transported to a Civilized land far away. This event makes the character a foreigner in the land he now dwells in.
- Adolescence: The character is adopted into a Wealthy family - if he is an orphan, it is a true adoption.
- Adulthood: The character learns how to sculpt, paint and draw. He gets falsely accused of creating pornography and is publicly stockaded and flogged as an example to others.
- Personality Traits: Giving, Foolish
@JebusUD
- Cultural Background: Civilized
- Social Status: Poor
- Family: Mother only
- Siblings: Three siblings, character is last born
- Place of Birth: In the character's family home
- Parents: Mother feeds the family by begging
- Childhood: Character begins to serve the Prince Royal because the Prince needs the character's skills. The Prince is noted for his allergy to dust. Something wonderful occurs.
- Something Wonderful: The character becomes renowned for his occupation. Clients from around the world seek his services and his social status increases to Comfortable.
- Adolescence/Monster Events: The character befriends two humans, a powerful priest and a sailor come from sea
- Adulthood: The character develops jaded tastes for exotic and possibly expensive pleasures. He discovers he has an allergy to an exotic food type (use imagination - candied prawns or pickled roc eggs etc.)
- Personality Traits: Creative, Humorous, Cheat (shortchanges others of their due)
I have human friends to help me steal babies?! All hail king Torg!
but they're listening to every word I say
Of course, it'd be great if there were some more, I could use some inspiration for a Female Human Wizard I'm making for a campaign.
I wanna play a charming devil, you see.
I'll do one for you in an hour or so, anyone else who would still like to have a character background can also jump in
@Dr. Flamingo
- Cultural Background: Civilized-Decadent
- Social Status: Comfortable
- Birth Legitimacy: Illegitimate
- Family: Extended family, including mother and father, one grandfather and one uncle
- Siblings: Character is the youngest, three legitimate and one more illegitimate sibling
- Place of Birth: In a carriage while travelling
- Parents: Head of household has two occupations, as a launderer and an alchemist
- Childhood: The character develops a consuming passion for fishing for sport. Something wonderful occurs.
- Something Wonderful: The character acquires a companion, a half-elf who feels the need to protect the character. The companion is always willing to leap into the fray and face unbeatable odds.
- Adolescence: The character acquires an unusual skill, astronomy. She is falsely accused of aiding others in a treasonous plot. She is tortured to reveal the names of accomplices and suffers serious injury.
- Serious Wounds: Permanent lung damage which causes racking cough and pain after physical exertion (running, fighting, climbing).
- Adulthood: The character develops an exotic personality trait. An exotic event occurs.
- Exotic Events: The goddess (decadent) of nightly revelry and all things which happen in darkness asks the character to become her agent on earth. She bestows upon the character an exotic pet.
- Exotic Pet: A rat which can increase its size and strength to five times its normal value, for up to four hours each day.
- Exotic Personality Trait: Packrat. This character picks up everything but never throws anything away.
- Personality Traits: Leader, Logical, Imaginative, Benign, Liar (hardly ever tells the truth)