BIG NEW ANNOUNCEMENT: we're getting a FULL EXPANSION that goes to Vvardenfell. It's called The Elder Scrolls: Morrowind and comes with a huge new zone AND a new class (!). GET HYPE.
What is The Elder Scrolls Online?
An ZeniMax Online Studios, sister company to Bethesda Game Studios (developers of The Elder Scrolls series and Fallout 3). It takes place in the Elder Scrolls universe, but in the Second Era - well before the events of Morrowind, Oblivion (both Third Era) and Skyrim (Fourth Era). Tiber Septim isn't even a thing yet.
How do I play with other PAers?
As of this moment, anybody can play with anybody with OneTamriel. Given that you can have alts in any alliance, alliance doesn't matter quite as much as it used to, though I think we have more characters on the Aldmeri Dominion than anything else.
What's the cost?
It's about $30 USD for the regular edition (Tamriel Unlimited). The Gold edition is $60 and comes bundled with the four main pieces of DLC released thus far: Imperial City, Orsinium, Thieves Guild, and Dark Brotherhood.
What about sub fees?
The sub fee is 100% optional. You do get goodies with it, but you can absolutely play just fine without (I do). If you choose to sub, you get the following as long as your sub is active:
What makes ESO different than other MMOs?
- Access to all the DLC (this goes away if your sub expires, however, unless you bought the DLC separately)
- A Crafting Bank like Guild Wars 2's, so you can store all your crafting mats remotely and not have to worry about inventory or bank space (for many, this alone makes the sub worth it!)
- The ability to dye outfits as well as armor
- Crowns for the Crown Store (the game's cosmetic items shop, similar to Guild Wars 2's Black Lion Trading Company)
- A 10% bonus to regular experience, crafting discipline experience, trait research (for crafting), and gold
1. A robust, plot-based quest system, much like the mainline single-player Elder Scrolls games. For the most part, many of these quests are well-written, and most don't go into Kill Ten Rats territory. The downside is that questing is the best way to level, and the quests get VERY boring after the fourth or fifth time you've done them.
2. "Classes" are more of a guideline than anything else. Again, like main-line Elder Scrolls games, you build your character more based on what you want to do than what your class is. There ARE four classes, and some of those are better than others at certain things--Templars are the best healers, Dragon Knights are the best tanks, Nightblades are the best melee physical DPS, and Sorcerers are the best ranged DPS--but none of that is hard and fast. You can build an excellent Dragon Knight healer, a very strong Sorcerer or Nightblade tank... heck, my own main character is a ranged DPS Dragon Knight pyromancer. More on each class later.
3. Dynamic combat with dodging and blocking.
4. A well-rounded Justice system. You can burgle NPC houses, pickpocket NPCs, and even murder NPCs in the street (NPCs do respawn after a time because it's an MMO, but nonetheless...). Of course, if you get caught, the guards come after you... and unlike other Elder Scrolls games, the guards are no joke. They can and will wreck your day, even at high levels.
5. Really really REALLY big open-world PVP, very much like Dark Age of Camelot. Also the siege has ARC TARGETING!!!
6. Mother. Fucking. HOUSING.
What about end game? Are the raids?
There are Adventure Zones (areas designed for 4 players), and Trials (areas designed for 12 players). Trials are interesting in that there are a set number of revives a group is allowed, and a leaderboard for those who complete them. There are also the Veteran / higher tier Dungeons. And, of course, the aforementioned giant PVP zone is very much for endgame stuff.
Okay, so what can I play?
First off, there's three factions. Which faction you pick determines what races you have access to, what plotline you start with (though you can do all three on one character), and which Alliance that character is a member of in PVP.
The factions are...
This alliance, led by Queen Ayrenn (as voiced by Kate Beckinsale), consists of Altmer, Bosmer, and Khajiit. It controls the Summerset Isles, Elsweyr, and Valenwood. The Dominion was formed by the Altmer after restoring order to Valenwood and Elsweyr.
The main Penny Arcade NA and EU guilds are be Aldmeri Dominion, though most people have individual characters in each faction, and we don't exactly PVP a lot.
This alliance, led by King Emeric, consists of Orcs, Bretons, and Redguards. It controls High Rock, Hammerfell and the recently-recognized "province" of Orsinium. The Covenant was formed by the Bretons through much diplomacy, trade, and marriages.
This alliance, led by Jorunn the Skald-King, consists of Dunmer, Argonians, and Nords. It controls Skyrim, Morrowind, and Black Marsh. The Pact was formed by the Dunmer, Argonians, and Nords through diplomacy due to the recent Akaviri Invasion.
Okay where's the PA guild?
The information on the PA guilds right now is a bit of a mess. I have no idea who is keeping this stuff updated, if anyone.
The information from the previous OP was:
[*] For an invite to the EU guild, send a whisper to Zhakti (@Echo
[*] For an invite to the NA guild, message any of these people: first ten (image)
, eventually all of these folk will be able to invite
[*] NA Guild Registration Form
(if you want invite permissions) <--- PLEASE SIGN UP HERE THANKS!
The NA guild, Pax Arcadia, still has usually 2 or 3 people on it every day. Most of us are perfectly happy to do dungeons or group bosses or whatever. I have no idea what's up with the EU guild.
in-game, or Ilyria Hlaalu if you're having trouble finding me) have also started a Crafting guild with the intention of starting a Guild Store. We'll need 50 players to get there. It's called Ash Housewares. Just message me in game, or comment here with your in-game name if you want in. It's Ebonheart Pact, technically. Here's a signup sheet, though please poke me to make sure I actually put you in the guild.
The old crafting guild, Arcadian Aquisitions, seems to be totally defunct.
Add-ons and mods?
What about builds and info and stuff?
Sadly, the community for ESO isn't very good about this sort of thing. Most of the info online is super outdated. However...
<= UESP.net has mostly-good basic info about the game itself, including quests, locations, etc.
<= Often somewhat outdated, but more updated than other resources, and the builds still work very well.
There is also, of course, a Reddit: