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Marvel Ultimate Alliance : A question
Posts
I'm free all weekend, so I'm down if you down, or something like that.
Magic Pink: See my ninja edit.
GOD DAMN NINJAS
Well, you need another controller anyway for Earth Defense Force 2017 so get crackin'.
Whoa, not digging the Wolverine hate. Despite the fact that I'm a weirdo who likes Banshee (of all people) as his favorite X-Man, Wolverine is the textbook definition of "has been fucked over for his entire life." Not disputing your opinion, it's yours to have... just sayin' that I think his attitude is warranted.
As for XML1, I agree with Anubis in that I really liked the charm of the 616/Ultimate/reboot approach to storytelling. People in the know can squirm with glee over the inside references and cameo appearances, while even casual players should enjoy the encapsulated plot and straightforward progression. (Also, some of the FMV is downright badass, like the one with the X-Men and Magneto fighting the Sentinels on the Mansion's front lawn).
With XML2 and especially MUA, the plot was less encapsulated and more a checklist for appeasing hardcore fans: characters to include, cameos to drop in, places to visit. The real problem with that is that the story has to be tailored to fit the checklist instead of vice versa, which resulted in a downright bastardization of the Age of Apocalypse storyline. As for MUA, the checklist had to cover every major Marvel comic character arc (the X-Men segment! the Spider-Man segment! the Iron-Man segment! The Ghost Rider segment!) that the story was a complete waste and a flimsy excuse to get the team from the Mandarin's Palace to Asgard or whatever.
Also, fuck that stupid Loki battle.
And yes, the fact that you can't change the Xtreme Power button is fucking lame.
IIRC, it works just like grabbing and throwing barrels, just with a Canadian instead.
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Plus I only dislike Wolverine because of how over exposed he is, and the whole "Superman of Marvel" thing he's had going lately.
I thought the MUA story was well put together, considering they had to cobble together every Marvel faction in existence. I really enjoyed the part at the end that showed future consequences for the side missions you did/didn't due and the few choices you got to make throughout the game.
But how do you grab other heros?
He has Nunchaku, dammit.
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Someone feel free to correct me if I'm wrong about any of that. I don't own either XML game, so I'm not speaking from firsthand knowledge.
sketchyblargh / Steam!
Essentially if you hit two or more powers on the same enemy at the same time it'll throw up some fancy name and give you bonus EXP. Shield Throw + Billy Club = Billy Shield, or something silly like that.
They don't give you bonus XP In MUA, just bonus damage. Which is sad.
But yeah, they're pretty tacked on, ridiculously easy to pull off and ignorable.
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Ain't no Fastball Special with anyone else, dammit!
I can see how the subtleties of the relationships between characters could be lost, but really, if they'd been much more "we're going to assume you've never read a comic before" it would've just gotten irritating to people who have read stuff, or at least me.
Cause this game kicked ass.
Did they add any scripting for this event?
i've wanted to buy it ever since my friend and i played through most of it on coop but never finished, but i figured if i was going to buy it i might as well get the best version.
The characters are available on the Marketplace also. $6 for individual Hero and Villian packs, or $10 for both. Gamestop has the Gold version for $25 or so; you might as well get that.
Edit:
Huh...I hadn't realized it had been a week already. I regret nothing!
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