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The PGR4 Thread. Oh god it's pretty.
Posts
instabuy.
the only thing that could excite me more about this game would be if they made the reventon a downloadable car.
360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
Linkage?
better late than never: http://www.gamersyde.com/news_5058_en.html
its the second in a series, the first was on the audio: http://www.gamersyde.com/news_5055_en.html
360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
Arcade. It feels more realistic than most arcade racers, but Gran Turismo it is not.
You even get like, points, for doing cool stuff like drifting and drafting.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
I'm not too familiar with NFS, but I'm pretty sure PGR's handling feels a lot more realistic than NFS.
The result is that it feels realistic enough to make you feel awesome when you do cool stuff, but not so realistic that doing awesome things is impossible.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
Well, you can't take a 90 degree turn at full speed in PGR. It's more like... well, let me make a diagram.
Sim (Forza/GT) ......................PGR4................................................................. Arcade(NFS/Burnout)
XBL: Mercy XXVI - Steam: Mercy_XXVI
Talking of it as a sim is wrong. It isnt. But it also isnt arcadey. Burnout is arcadey. PGR4 is definetly more sim than arcade.
I'm sure it'll be fun to play, though. I ride every day to commute and am a motorcycle enthusiast, yet I can't seem to find a motorcycle racing game I enjoy.
Hopefully this game will fit the bill besides having to race on GSXRs and Ninjas D:
im getting so fucking excited for this game, guys. pgr3 really grew on me to the point that its easily in my top 5 favorite racing games.
360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
Seeing the tv spot earlier today did it for me. At least it's only about a week away.
As for PGR4, it looks sexy as all hell, and I'll probably buy it just to say I gave it a shot.
Main problems were they removed a lot of fun vehicles because they focused on having only really fast cars. All the suv's were gone too - which were an interesting challange. You could now use any car for any race which meant two things; the gameplay got really samey because you could always use the same car, and the difficulty was fucked because of all the different vehicles you could use to do it. It was too damn easy to get all plats - I'm only missing one or two out of boredom to be honest.
Also mutliplayer took a step back in terms of guests, split screen etc. So did weather, and loading times.
I can't blame them though - it was a launch title and these things are always going to be mad rushed. It still looked damn cool, the cockpit view was fantastic, the garage was a great idea. Hopefully this time they've had the time to reall craft what they wanted. I hope pgr4 is more akin to pgr2, just as I see pgr3 as being more like pgr1 (which I fucking hated, and I love pgr2 so much it's unreal).
Nuttin' but supercars and/or fewer tracks?
I'm excited for it, I just need the game to come out here (tomorrow).
Last good PGR! BELIEVE!
Not unless the racing is in karts.
Seriously, sports/racing games definitely don't have the draw on here of other types of games. It seems, in general, that racing games are their own column, with their own forums, etc.
So how is PGR4? My first impression based on videos was 'meh' - Forza is more my speed.
I actually wonder why. Too far towards a different kind of geek culture (sports fans/gearheads) that supposedly clashes with the hardcore video game fan's persona? No storylines or empathizable characters? A steep learning curve? I used to think "drive something fast and do wicked powerslides" or "check it out Bo Jackson is retarded fast" were about as universal a draw as anything until I came here and saw every "I just bought a new system" recommendation thread start with the phrase "I don't like sports or racing games". Kind of grates on me, but whatever.
Anyways, I've been playing this for five hours straight and while the flaws are kind of starting to show (again, no MPH/RPM/gear indicator in cockpit mode, especially when you can't see the dials -- i.e. the Jaguar D-Type -- suuuucks; also motorcycles in cockpit mode = ready a barf bag), it's still way the hell fun. A transcription of the thoughts that ran through my head when I got to the "drive the Maserati 250F on the Nurb during a snowfall" career Invitational can basically be broken down into alternating usages of the phrases "oh shit," "damn that's gorgeous" and "whee", finished off with a "damn, I can't believe I actually finished that race with 15 seconds to spare".
I've only played a few races but I'm really enjoying it so far. The weather effects are insane.
3 was good, but not great because of the horrible way they set up the career. in this, theres an actual career mode, and 3's is now the arcade mode where you race for medals and not standings. that was my biggest gripe with 3, if i wanted to just pick up and play a race it was a hassle. 4 is perfect because of the way they streamlined it.
ive put about 4 hours in, and this is the most fun ive had with a racing game on the 360.
360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
I came like three times.
I'M A TWITTER SHITTER
Photomode adds a lot of effects and AA. Of those screens I just posted, the first one is basically what gameplay looks like, but the second two look way better than the game actually does. There isn't blur like that in cockpit mode.
It's a great looking game, definitely among the best released to date, but I thought that'd be good to clear up in case anyone didn't know.
i'll second that.
360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap