Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
In 2007 the U.S. government successfully sends a probe to an alien world in a parallel universe. The probe starts transmitting video images of the world back to Earth. Then, just minutes into the mission, an alien life form discovers the probe and damages it, causing an unforeseen backlash of energy to create a black hole threatening Earth. Cutter Slade, a former U.S. Navy SEAL, is given the job of escorting three scientists (William Kauffmann, Anthony Xue and Marion Wolfe) on a mission to this alien world to recover the probe and close the black hole.
Arriving in this alien world, Cutter is separated from the other scientists and is hailed by the natives as their messiah, the Ulukai.
Welcome, stranger! This thread is devoted to Outcast, an action-adventure computer game by Belgian developer Appeal, released in 1999. Outcast was considered well ahead of it's time, featureing beautiful stunnings graphics (no, really), completely rendered by a voxel engine, with such an amazing level of detail no one has ever experienced before. The game takes place on the parallel world Adelpha, broken up into six region that can only be reached via Stargates, the so-called Daokas. Each of those regions resembles another climatic zone, like the snow-covered polar region of Ranzaar, where your enter the world first, the vulcanic mountain area of Motazaar or the ancient forests of Okaar. Adelpha is populated by the strange looking, human-like beeings known as the Talans. For centurys, they lived in peace and harmony, until one day the Fire Cast took over the power, enslaved their people and forced them to work on the fields and in the mines. Now they are awaiting the arrival of their messiah, the Ulukaï, to come to their world and put an end to the reign of terror. Then, out of nowhere, you arrive on Adelpha, and in the course of these events nothing will be the same as it was before
Okay, so I just saw this picture of Outcast flying around the internet and I decided that it was just about time to give this remarkable game yet another run. The last thing I remember about it is that I never made it into the jungle area. So, I started a new game, and suprisingly enough the graphic still held up pretty well to this day (when I first played it, I was absolutely astounded of how great and organic the game looked like!), at least better then those screens might make you guess. Unfortunately, the game runs really slow on my computer, so I did a quick check on the web and found out that it would probably be the best to install CPU Grabbe or similiar programms to prevent Outcast from using all the processing power. Looks like there are also several patches to fix a few problems that might occur when you're playing this on a modern computer.