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Halo 3: Three months to go

LeitnerLeitner Registered User regular
Halo 3
Spoiler:

With slightly over two months today left until the release of Halo 3 I feel discussion of Halo 3 has been rather thin on the ground. So here is a thread dedicated to talking about what we’ve gleaned so far and our hopes for the title.

What is Halo?

It is the third game in the Halo trilogy. An incredibly successful first person shooter that was the most played game on Xbox live for three years. It focuses upon mankind’s struggle against a highly religious conglomeration of alien races known as the covenant, who wish to activate halo shaped worlds that they believe will lead them to salvation. These rings are actually galaxy destroying weapons, used to destroy an infectious species known as the flood. The player assumes the role of a Spartan, one of humanities finest soldiers. Chosen and trained from birth, with an array of genetic modifications and tactical armour.

Items

These have been mapped to the X button. Each player can only hold a single item at a time. The confirmed items are:

Bubble shield: deploys a temporary defensive bubble around the player that can not be fired through and acts as an invulnerable wall to vehicles.

Energy drain: After a short pause it activates draining and killing the shields of those nearby.

Gravity lift: When dropped it can be used to jump into the enemy base or to flip chasing vehicles.

Jammer: When used it confuses the motion sensors of all those within its radius including the player who uses it.

Trip mine: Any body or vehicle who touches this will be reduced to char. Useful for wiping out pursing hogs, though will kill any player to close when its tripped.

Vehicles

All those in the original except for the spectre have been confirmed to return though there have been slight modifications to some of the vehicles such as a turret being added on to the wraith.

The two vehicles added are the mongoose originally scheduled to appear in Halo 2. A two man quad bike with little protection but a great deal of speed and the ability for the passenger to fire what they’re armed with. The second addition is the brute chopper, seemingly a large one man vehicle akin to a larger ghost but supposedly with the ability to tear through other vehicles in collisions.
Spoiler:

Weapons

All the weapons from the original return along with some new ones. The most major weapon change is that instead of spawning with the SMG as standard you’ll now respawn with the assault rifle. A two handed weapon to maximise your starting chances and to encourage the use of melee and grenades. The plasma pistol has been turned into a more effective weapon as a fully charged shot will now cause vehicles to overload, stopping them in their tracks for a couple of seconds. To encourage dual wielding as an alternative to single weapons the power of the magnum has been increased noticeably and the spiker, a dual wieldable brute weapon has been added. In keeping with the emphasis of brutes in the new title a new type of grenade has been added, the spike grenade. Able to adhere to any surface when this grenade explodes in fires in a conical pattern away from the surface it’s stuck to. The final ‘normal’ new weapon added is the Spartan laser. A sniper with the ability too destroy vehicles in a single hit and shoot through multiple players. The only disadvantage is that it has a pause to charge up before being fired.

Support weapons have been introduced in this new title. These are the turrets which can now be removed from their bases. Whilst more powerful then standard weapons they slow the bearer down and when wielded give a third person viewpoint with a slower turning reticule. The ability to use standard turrets and rocket turrets has been confirmed, though a brute chieftain is seen wielding an alien turret in the documentary et tue brute suggesting it may be used by players.

Armour customisation

Three colours has been confirmed for player armour. Primary, secondary and detail. More significantly new interchangeable armour parts such as new types of helmets and gauntlets, introduced too maximise individuality. It is likely that the elites will return as playable. It has been confirmed that brutes will not.

Gametypes


Analysis of beta has confirmed that all the gametypes of Halo 2 will return as well as a gametype named infection. It has been hypothesised that this is the commonly played zombies gametype and will use different skins to standard multiplayer.

Storyline

Keith David will be returning to play the arbiter. Miranda keys has had her voice actor replaced. It has been said by Bungie that this will conclude the current arc. It will take place an indeterminate period of time after the finish of the second game. The campaign will include ‘meta points’ heavily suggesting points can be gained in campaign

Leitner on
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Posts

  • LeitnerLeitner Registered User regular
    bruin wrote: »

    Uh. That's for discussing clan related activities for the most part isn't it? If not my bad and a mod can lock this but I'm pretty sure it is.
    urahonky wrote: »
    No offense, but *yawn*.

    :|

  • The_ScarabThe_Scarab Registered User regular
    We do need a non TBK related Halo thread. The TBK thread is basically 50 pages of 'is anyone online?' 'yes I am' 'ok good lets play'

    scarab you have mental problems
  • darleysamdarleysam Registered User regular
    urahonky wrote: »
    No offense, but *yawn*.

    tom.jpg
    "Good contribution, Diane"

    but thanks for playing.

    The Halo 3 beta page disappeared before it got to page 117, which is a shame. But yeah, reading Bungie's what's-update only made me more enthusiastic for this game. I need it.

  • DukhatDukhat Registered User
    I think that there are enough hardcore gamers on this board that know there are better games out there than Halo to care about Halo 3.

    Halo 3 will definitey have a nice niche for college dorms and others who want an accessible shooter, but I think its definitely one of those games that you either love or hate.

    Holla!
  • darleysamdarleysam Registered User regular
    i'm going to say this politely, but please, please, for the love of all that has ever, or will someday be holy, can we not devolve this into a "halo is for fratboys and non-hardcore gamers" "no it's not i'm not a fratboy and i'm hardcore and i like halo" pissing contest.

    Some people like a game. Others don't find it so appealing. This is not a crime.

  • ben0207ben0207 Registered User regular
    Dukhat wrote: »
    I think that there are enough hardcore gamers on this board that know there are better games out there than Halo to care about Halo 3.

    Halo 3 will definitey have a nice niche for college dorms and others who want an accessible shooter, but I think its definitely one of those games that you either love or hate.

    Shouldn't you be under a bridge, harassing goats?



    Anyway, does anyone else find it impossible to play H2 after playing H3? My controls feel all wierd, and I miss the proper reloading and stuff.

    http://cmd-q.co.uk - my super amazo blog.
    Selling my 16GB Wifi iPad 1. UK people only, £150. PM me.
  • chasmchasm Registered User regular
    I tried ONE game of H2 after the beta was over with and resolved to not play H2 online again. It feels broken.

  • darleysamdarleysam Registered User regular
    ben0207 wrote: »
    Dukhat wrote: »
    I think that there are enough hardcore gamers on this board that know there are better games out there than Halo to care about Halo 3.

    Halo 3 will definitey have a nice niche for college dorms and others who want an accessible shooter, but I think its definitely one of those games that you either love or hate.

    Shouldn't you be under a bridge, harassing goats?



    Anyway, does anyone else find it impossible to play H2 after playing H3? My controls feel all wierd, and I miss the proper reloading and stuff.

    very yes. I think i've tried a game or two since experiencing Halo 3, and it just doesn't feel right. Damn them, i've been teased.

  • ben0207ben0207 Registered User regular
    And it looks like an N64 game to me now. Especially Coag.

    http://cmd-q.co.uk - my super amazo blog.
    Selling my 16GB Wifi iPad 1. UK people only, £150. PM me.
  • darleysamdarleysam Registered User regular
    yup. My initial reaction to the graphics when seeing them online was "oh.. a bit sharper then". After having played it, the difference is huge. Even watching the RvB videos, the spartans just look more 'real' than ever before. Everything is just that much better-looking, not in big, bold, bloom-filled fx-o-vision, but just solid and clean and sharp. It's all the little details. And then you read about all the stuff that wasn't even in the beta, that's going to be in the final version (i'm sure i read the beta wasn't even anti-aliased, which if true, is something i hardly even noticed).

  • graizurgraizur __BANNED USERS
    Real Spartans. I support this thread. Good choice of initial image with a spoiler tag. Good use of spoiler tags for dramatic effect. Good second picture. G O O D .

    robosagogo wrote: »
    Finally, an Apocalyptian-American superhero. I've been waiting so long.
  • bruinbruin Registered User
    Leitner wrote: »
    bruin wrote: »

    Uh. That's for discussing clan related activities for the most part isn't it? If not my bad and a mod can lock this but I'm pretty sure it is

    Well, yeah, but it has "Halo 2/3" in the title and that's where we've been discussing Halo 3 (when not in the beta thread) for the most part. I just don't really think we need both.

  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    Having Hunters and ODSTs fighting together will be an orgasmic experience.

    jkZziGc.png
  • FreddyDFreddyD Registered User
    They seem to be way ahead of schedule. They must have learned from their past mistakes.

  • LeitnerLeitner Registered User regular
    Pharezon wrote: »
    Having Hunters and ODSTs fighting together will be an orgasmic experience.

    Story wise I wonder if we're going to play someone other then John. I hope we do given that I thought the Arbiters missions were better thematically. Especially the first.

  • hoodie13hoodie13 Registered User regular
    FreddyD wrote: »
    They seem to be way ahead of schedule. They must have learned from their past mistakes.
    I hate how all through H2's development cycle we were hearing "Oh, we're so ahead right now, everything is wonderful, things are looking incredible." And then we get the release, and Christ Jesus Almighty there's pop-ups in the cut-scenes. New tech or not, I don't want pop-ups in my cut-scenes.

  • graizurgraizur __BANNED USERS
    Leitner wrote: »
    Pharezon wrote: »
    Having Hunters and ODSTs fighting together will be an orgasmic experience.

    Story wise I wonder if we're going to play someone other then John. I hope we do given that I thought the Arbiters missions were better thematically. Especially the first.

    When you think about it this franchise can only get better. I hope that Bungie isn't imprisoned by their succes and are allowed to explore other kinds of games. I would realy like to see an action platformer from them, maybe a sequel/remake of ONI or something.

    robosagogo wrote: »
    Finally, an Apocalyptian-American superhero. I've been waiting so long.
  • SandersSanders Registered User
    hoodie13 wrote: »
    FreddyD wrote: »
    They seem to be way ahead of schedule. They must have learned from their past mistakes.
    I hate how all through H2's development cycle we were hearing "Oh, we're so ahead right now, everything is wonderful, things are looking incredible." And then we get the release, and Christ Jesus Almighty there's pop-ups in the cut-scenes. New tech or not, I don't want pop-ups in my cut-scenes.
    Meh. I'll take cut-scene pop-ups over loading screens any day.
    Besides, the pop-ups were nowhere near as bad as many claim, and i've seen far worse in games with long loading times.

  • hoodie13hoodie13 Registered User regular
    Sanders wrote: »
    hoodie13 wrote: »
    FreddyD wrote: »
    They seem to be way ahead of schedule. They must have learned from their past mistakes.
    I hate how all through H2's development cycle we were hearing "Oh, we're so ahead right now, everything is wonderful, things are looking incredible." And then we get the release, and Christ Jesus Almighty there's pop-ups in the cut-scenes. New tech or not, I don't want pop-ups in my cut-scenes.
    Meh. I'll take cut-scene pop-ups over loading screens any day.
    Besides, the pop-ups were nowhere near as bad as many claim, and i've seen far worse in games with long loading times.
    So've I (KOTOR comes to mind), but I was expecting a bit more from such an important title, and especially one said to be polished and wonderful and yadda yadda yadda.

  • happysharkhappyshark Registered User
    Yeah I'm really looking forward to this. Still, I didn't like using the power drainer much and in my 250 matches I never got the tripmine to work once. Those weekly updates though....every friday I read them and the writing...wow.

  • ZoolanderZoolander Registered User
    halo halo halo

  • The_ScarabThe_Scarab Registered User regular
    These are some images preloaded onto the Halo 3 Limeted Edition Zune. These are actual size and can't be enlarged. There also aren't full size counterparts on Bungies site.

    H3_BaseApproach.jpg
    H3_UNSCbase.jpg
    H3_BaseLanding.jpg
    H3_BaseInterior.jpg
    H3_VoiEnvironment.jpg
    H3_VoiWorkertownColor.jpg
    H3_VoiFactories.jpg
    H3_VoiFactoryStudy.jpg
    H3_VoiFactoryStudy.jpg
    H3_Ih_voitether.jpg
    H3_VoiShip.jpg

    halo_graphicNovel.jpg

    This final image is by Craig Mullins who has done a lot of Halo concept art. This is from the graphic novel I think.

    scarab you have mental problems
  • IriahIriah Registered User
    The_Scarab wrote: »
    woah

    This final image is by Craig Mullins who has done a lot of Halo concept art. This is from the graphic novel I think.

    That.... that's incredible.

  • devolvedevolve Registered User
    what be that weapon that MC is carrying in that one picture?

    detriot.png
  • fragglefartfragglefart Registered User regular
    Iriah wrote: »
    The_Scarab wrote: »
    woah

    This final image is by Craig Mullins who has done a lot of Halo concept art. This is from the graphic novel I think.

    That.... that's incredible.

    So awesome.

    fragglefart.jpg
  • The_ScarabThe_Scarab Registered User regular
    halo-3-20070622024216537.jpg

    scarab you have mental problems
  • The_ScarabThe_Scarab Registered User regular
    halo-3-20070622024214178.jpg

    halo-3-20070622024235849.jpg

    54n8klu.jpg

    scarab you have mental problems
  • hoodie13hoodie13 Registered User regular
  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    devolve wrote: »
    what be that weapon that MC is carrying in that one picture?

    Battlerifle.

    jkZziGc.png
  • Recoil42Recoil42 Registered User
    The_Scarab wrote: »
    H3_BaseLanding.jpg
    H3_BaseInterior.jpg
    H3_VoiEnvironment.jpg
    H3_VoiWorkertownColor.jpg

    Any of this remind anyone of the leaked script from a while back?

    That, plus the filenames, and well..

    This seems like actual campaign concept art from some of the levels! 0_0

  • Recoil42Recoil42 Registered User
    hoodie13 wrote: »
    Flamethrower?

    Why he's holding it backwards, god knows, but nope:

    launcher_large.jpg

  • Recoil42Recoil42 Registered User
    more:

    halo-3-20070622024221693.jpg

    halo-3-20070622024234458.jpg

    halo-3-20070622024235177.jpg

    halo-3-20070622024233349.jpg

    halo-3-20070622024227740.jpg

    halo-3-20070622024229646.jpg

    halo-3-20070622024232240.jpg

    halo-3-20070622024228131.jpg

    halo-3-20070622024225412.jpg

    halo-3-20070622024224818.jpg

    halo-3-20070622024223287.jpg

    halo-3-20070622024219943.jpg

    halo-3-20070622024218678.jpg

    halo-3-20070622024230584.jpg

    ^ by far, my favorite.

    H3_MktgConcept41.jpg

    halo-3-20070622024237865.jpg

    halo-3-20070622024237115.jpg

    halo-3-20070622024220584.jpg

    halo-3-20070622024223849.jpg


    All I can really say is, I hope to god they release these in hi-res, and/or as posters. Because they are fuckawesome.

  • Lucky CynicLucky Cynic Registered User regular
    Recoil42 wrote: »
    All I can really say is, I hope to god they release these in hi-res, and/or as posters. Because they are fuckawesome.

    Especially the ones with the IGN logo.

    :P

  • superslothsupersloth Registered User
    I need desktop versions of all of these. At a minimum. Holy Fuck.

    elsupersloth.jpg
    muh.
  • The_ScarabThe_Scarab Registered User regular
    Hey guys.

    All this art is making me think we may finish some fight somewhere.

    scarab you have mental problems
  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    <3 concept art. Legion of Pelicans is win. I think that leaked script a while back was a really early rough draft because some of this stuff is so god damn similar. It's uncanny.

    jkZziGc.png
  • Recoil42Recoil42 Registered User
    removed the logo from the cortana one, and made it into a decent wallpaper. enjoy.

    cortanaff8.th.jpg

  • bruinbruin Registered User
    H3_MktgConcept41.jpg

    What are those things?

  • doublehawk00doublehawk00 Registered User
    ghosts

    all this crap is promo art concept made by outsiders who apparently don't know jack-shit about the games

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