With slightly over two months today left until the release of Halo 3 I feel discussion of Halo 3 has been rather thin on the ground. So here is a thread dedicated to talking about what weâ€™ve gleaned so far and our hopes for the title.
What is Halo?
It is the third game in the Halo trilogy. An incredibly successful first person shooter that was the most played game on Xbox live for three years. It focuses upon mankindâ€™s struggle against a highly religious conglomeration of alien races known as the covenant, who wish to activate halo shaped worlds that they believe will lead them to salvation. These rings are actually galaxy destroying weapons, used to destroy an infectious species known as the flood. The player assumes the role of a Spartan, one of humanities finest soldiers. Chosen and trained from birth, with an array of genetic modifications and tactical armour.
These have been mapped to the X button. Each player can only hold a single item at a time. The confirmed items are:
Bubble shield: deploys a temporary defensive bubble around the player that can not be fired through and acts as an invulnerable wall to vehicles.
Energy drain: After a short pause it activates draining and killing the shields of those nearby.
Gravity lift: When dropped it can be used to jump into the enemy base or to flip chasing vehicles.
Jammer: When used it confuses the motion sensors of all those within its radius including the player who uses it.
Trip mine: Any body or vehicle who touches this will be reduced to char. Useful for wiping out pursing hogs, though will kill any player to close when its tripped.
All those in the original except for the spectre have been confirmed to return though there have been slight modifications to some of the vehicles such as a turret being added on to the wraith.
The two vehicles added are the mongoose originally scheduled to appear in Halo 2. A two man quad bike with little protection but a great deal of speed and the ability for the passenger to fire what theyâ€™re armed with. The second addition is the brute chopper, seemingly a large one man vehicle akin to a larger ghost but supposedly with the ability to tear through other vehicles in collisions.
All the weapons from the original return along with some new ones. The most major weapon change is that instead of spawning with the SMG as standard youâ€™ll now respawn with the assault rifle. A two handed weapon to maximise your starting chances and to encourage the use of melee and grenades. The plasma pistol has been turned into a more effective weapon as a fully charged shot will now cause vehicles to overload, stopping them in their tracks for a couple of seconds. To encourage dual wielding as an alternative to single weapons the power of the magnum has been increased noticeably and the spiker, a dual wieldable brute weapon has been added. In keeping with the emphasis of brutes in the new title a new type of grenade has been added, the spike grenade. Able to adhere to any surface when this grenade explodes in fires in a conical pattern away from the surface itâ€™s stuck to. The final â€˜normalâ€™ new weapon added is the Spartan laser. A sniper with the ability too destroy vehicles in a single hit and shoot through multiple players. The only disadvantage is that it has a pause to charge up before being fired.
Support weapons have been introduced in this new title. These are the turrets which can now be removed from their bases. Whilst more powerful then standard weapons they slow the bearer down and when wielded give a third person viewpoint with a slower turning reticule. The ability to use standard turrets and rocket turrets has been confirmed, though a brute chieftain is seen wielding an alien turret in the documentary et tue brute suggesting it may be used by players.
Three colours has been confirmed for player armour. Primary, secondary and detail. More significantly new interchangeable armour parts such as new types of helmets and gauntlets, introduced too maximise individuality. It is likely that the elites will return as playable. It has been confirmed that brutes will not.
Analysis of beta has confirmed that all the gametypes of Halo 2 will return as well as a gametype named infection. It has been hypothesised that this is the commonly played zombies gametype and will use different skins to standard multiplayer.
Keith David will be returning to play the arbiter. Miranda keys has had her voice actor replaced. It has been said by Bungie that this will conclude the current arc. It will take place an indeterminate period of time after the finish of the second game. The campaign will include â€˜meta pointsâ€™ heavily suggesting points can be gained in campaign