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[Phalla] Ad Astra Per Phalla: Finale - Humanity Enslaved
Posts
Trade is always good
but to KILL A MAN OVER IT?
that sounds like the actions of a desperate criminal rather than a guildleader of a guild supposed to protect the common good
bah, we lost the aliens in our astro-dust, we're starting a new life somewhere else
It seems that I have poorly represented the shipping procedures of The Buggy. Yes, it is true that we insist of the customer coming to The Buggy before purchasing an item, but considering the goods that we sell it is a necessity. We do not take returns, and considering the prices of everything we offer we must guarantee that the customer truly wishes to purchase the item before he does so. Once an item has been purchased not only do we offer free shipping, but we offer to ship the item at the very moment of the purchase, with The Buggy's own shipping ship often escorting the customer back to wherever they wish to unload the item.
Over here, we're discussing our economic future; a vital building block to a stable civilization, which will be invaluable for our new colonies.
I mean
what am I supposed to do against anyone?
I could lead them over to a video wall and hope for a malfunction, sure
but that's not practical
let the military worry about the ne'erdowells on the ship. I'll concern myself with the financial infrastructure of our futures
If the only mail you got was a guild membership PM, that means you are a plain human.
When does the game day end in terms of EST?
we're hurtling through space at bazillions of miles an hour, sure
but you're killing off your fellows because of what, boredom?
that's insanity!
address all parts and labor orders to my mailbox
My job, simply, is to make those threats....disappear.
The good ship Dysnomia (Hail Eris) is inquiring as to your point. The insanity, does, after all, come with the territory... wherever that is... wherever we are.
I !vote for life3 because only fucking aliens have three lives! Unless they're cat aliens, but those have tails.
None the less, the man owes me a sizable debt and it must be paid.
!drinkinstout is a cheap bastard, as well as an alien.
Quit your petty quarreling and focus on what matters: the protection of our colonization interests. Humanity's last hope.
How can one properly help humanity when you look at eachother as rivals and look to point fingers?
It is the duty of the Diaspora guild to lead by example in upholding fair judgement and always acting in the interest of humanity as a whole.
After relistening to the voices of our fellow captains, I cannot help but note the very queer accent of Lignisse. Her grammar and pronunciation are ...off. By lack of any other leads: I, as captain of the Spaced Out Dutchman, !vote Lignisse.
Also: brothers, please check your inbox and remember that Gnasty went right ahead and voted for someone without consulting us. We must decide how to handle these voting-matters in a decent matter.
Borderlands 2 PA Xbox Metatag - Bazillion Guns
Also, where is the rest of the Order that would like to talk about SCIENCE! and blow up alien races with some alien...zappy...thing.
So your good with the cattle and sexual experiments?
Borderlands 2 PA Xbox Metatag - Bazillion Guns
Bah! My whole research vessel is cattle and sexual experiments. I know what we do, it's not pretty. The milk produced sure is delicious though. It must be flavoured by fear.
D:
You....you.....you know boy cows don't give milk, right?
Borderlands 2 PA Xbox Metatag - Bazillion Guns
Oh my god
I've noticed people about video walls, those are so last-generation. I've developed a new technology that will make full room holo-projectors a reality, would any of the Brotherhood care to license this new tech from me?
So what are the guilds?
The Centauri - Researchers
Brotherhood - Traders
Consortium - Shipping
Sensorium - Places of Vice
Diaspora - ???
Thousand Spears - ???
And we'll not be beaten back by these damn aliens! We have a purpose, we have a destiny, and it is ours to seize!
As Lord God-Emperor of the Precisionk Consortium, I give this ruling my blessing.
Gnasty, looks like your ass is going to the airlock.
The Precisionk Consortium would like open its arms to the rest of the guilds, as I am a kind Emperor. We can safely guarantee your protection. All that we demand is your service in our fleet for life and your willingness to die for your Emperor.
I know I've already sworn time and time again my allegiance to the Precisionk Consortium, but every time I see our glorious leader I feel compelled to restate my oath as a testament to his greatness!
Precisionk! The crew of the Sky Runner shall follow you to the ends of the universe, and, if you so wish, plunge ourselves headfirst into the great void that lies beyond to advance your greatness!
50 Ships
Guilds Membership Balance
Brotherhood: 8
Sensorium: 9
Diaspora: 8
PrecisionK : 8
Centauri: 8
Spears: 9
Votes
There will be up to 57 votes tonight.
Breakdown of Roles
The following are guesstimates:
BAD GUYS - Count of 6/50 to 14/50
2 Argosy (Mafia) - More likely 4-6
2 Thompsonite (Mafia) - More likely 3-4
2 Shan'ga (Mafia) - More likely 3-4
NEUTRAL - Count of 3/50
1 Denebrai (Trader?)
2 Thralls
GOOD GUYS - Count of 10/50 to 13/50
1 Leshi (Good Special) - Possibly 2 Leshi
2 Seers
2 Vigilantes
2 Guardians - More likely 3-5
2 Geminids
VILLAGERS - Count of 31/50 to 18/50
What does "Special Communication Traffic" mean? I seem to have missed the explanation in the TLDR (OMG amazing narration).
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It's just another seering thing. Seers either examine a ship for aliens (medical scan) or specialness (communication traffic scan).
Guilds
I'm going to guess, as others have before me, that the names are either significant or misleading, but here's what I suspect for what it's worth:
The Brotherhood of Tradesmen - Contains Geminids
The Sensorium - Contains Seers
The Diaspora - Contains no Specials
The Precisionk Consortium - Contains no Specials
The Order of Centauri - Contains Guardians
The Thousand Spears - Contains Vigilantes
Probably completely off-base, though.
Technically, I am; we no longer have any homes.
Praise be to the great leader, PrecisionK!
PS Am I gonna get "ganked" if I suggest that a Geminid step forward for a "Day 1 Reveal" to insta-network? I'm guessing that there is only ONE pair of Geminids, so if anyone challenges the "revealer", that means either of the two is a Geminid or a Thrall. Don't step forward until you feel that the following question has been properly satisfied.
QUESTION: If 2 pairs of Guardians guard a vessel, does that deflect TWO attacks?
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I don't think what you suggest is even possible, given the Guardian rules that we have. From the OP:
I think there's one power to guard, and there's multiple ships who have to talk amongst themselves to decide who to save. In that way, they're another stonecutter group, if I'm reading the OP correctly.
TL;DR - My Guardian Speculation; basically it's either one or more groups of 2 or more ships. Wanted to know that if there are multiple guardian groups, if they can all guard the same guy against multiple attacks or if one group can guard the other group. I'm guessing that even if 2 guardian groups coordinated, based on the text and BB's explanation, they would still only be able to deflect one attack.
What I'm guessing is that there are multiple guardian GROUPS: 2 pairs of 2+ guardians, otherwise, this game would probably be seriously unbalanced, what with 50 players and only ONE Guardian.
Edit AH. I get it now after reading your post.
I initially assumed there would be multiple guardian groups; pairings or triples. I focused on pairings because I was focused on minimums.
So what I'm asking is, IF there are multiple Guardian groups, and all (both?) groups choose to guard the same ship, does it defend against MULTIPLE private kill attempts?
Like, 2+ ships can only guard one vessel. So two pairs of 2, or one pair and one triple would make sense. Would be interesting if there is one large group of 4-5 Guardians.
So I figured that there could be a group of 2+ and another group of 2+ and they all choose to guard one vessel. Would that guard against multiple attacks.
Now I see; it's sort of like the UrQuon vessels; they all swarm about and guard the same guy REGARDLESS of how many there are.
Nevermind.
Edit x2 If there's a large guardian group, like 3+ (four?) I would suggest one of them reveal themselves, but they can't guard themselves. If there are multiple guardian groups, maybe one could guard the other, but I'm not sure if that's negated.
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Mornin'
*lights a cigarette*
Aliens? Hah, the PKC always delivers...
I don't really want to toss Gnasty to the aliens, but I haven't figured out who really deserves that fate yet.
Raneados, you're being considered. Something about you I just can't quite put my finger on screams you're an alien.
I know. O_o
Same thing happened in the Insane Phalla.
It's disconcerting.
At least the SE++ Phalla got it right.
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Good morning.
You seem to have already come to a conclusion, but to clarify a little about guardians:
- Each group (assuming there are multiple groups) may defend one ship from one non-vote attack per night.
- Guardians cannot guard themselves or each other. 'Each other' would refer to all putative guardian groups.
- If multiple groups (assuming there are multiple groups) guard the same ship, each group protects that ship from one non-vote attack per night.
- If one member of a guardian group dies, this has no effect on that group's power. They simply have to agree on their target (which is the point of the 'no split target' rule).
Make your assumptions accordingly.
So if a Guardian group is whittled down to one member, that member still has full Guardian ability (as in, he absorbs the abilities of the dead members)?
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