Vanilla Forums has been nominated for a second time in the CMS Critic "Critic's Choice" awards, and we need your vote! Read more here, and then do the thing (please).
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
PeaceMaker: To create a lasting Israeli/Palestinian peace - Sim
PeaceMaker is a game inspired entirely by the real events of the Israeli/Palestinian conflict. It is game that hits close to home in the modern world of extremist driven war and terrorism where no side is without shame.
The goal is to create a lasting peace in the land through cooperation with the Palestinian. Often, it requires working multiple angles to gain the support from powerful opposing factions to accomplish a goal. While opening further trade with Palestine with help in bringing the nations together, you can't do that unless the people themselves feel safe and Palestinians won't be search ten times in the crossing of the border.
Of course, doing that might allow a Hamas agent to bring death, destruction, and fear across the border.
The game flows on a turn-based weekly basis. Any action you take, whether dialogue, radio speeches, military action, or policy changes take a week to occur. The effects of which are varied and complex.
Graphics are gorgeous. Music is good. The videos used to illustrate the story are touching, sometimes painful or hopeful, but always emotional.
Indeed, when I finally beat the game on easy, I fought back tears. If only the daily tragedies could be solved like this.