Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Microsoft Game Studios says: Our Game Assets are Free to Use.
SirUltimosDon't talk, Rusty. Just paint.Registered Userregular
Microsoft opens game IP for non-commercial projects
GAMEFEST: Landmark legal move allows consumers free use of Halo, Forza and Viva PiÃ±ata assets in homebrew works
After announcing the 2.0 version of XNA Game Studio during Gamefest's keynote, XNA general manager Chris Satchell also revealed that the company had made an "unprecedented" move to allow consumers direct, legal access to game content from a number of Microsoft-owned IPs.
Effectively immediately, Microsoft has granted consumers "a personal, non-exclusive, non-transferable licence to use and display Game Content and to create derivative works based upon Game Content, strictly for noncommercial and personal use".
The licence, similar to the Creative Commons agreement that some writers and artists use to give their works free and open copyright to the public, gives users access to any game published by Microsoft Game Studios (but not any third-party brands). Users don't get rights to share the games themselves, but can share creations that use game content.
That means materials from Age of Empires, Forza Motorsport, Halo, Project Gotham Racing, Viva PiÃ±ata and any other MGS game can be freely and legally 'remixed' by players.
Holy shit. This is amazing, quite simply. It's an awesome move by Microsoft and I give them kudos. I also give kudos to BlazeHedgehog who originally found this.