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The G*T D&D M:tg collusion thread.
Posts
Elisha Cuthbert
Flame War
Google
Wikipedia
Or to put that more eloquently, we need some kind of beer-related card so us aussies are properly represented.
That picture sure does suck though... I gotta find a better one.
Holy crap, I'm not reading a 102-page pdf to figure out what a damn pictogram means.
Also, Salvation122, I've emailed you the pic. Can't pm it, for the same reason I couldn't just post the link here - I don't have a webspace accound handy. I should probably get one someday.
An Aussie-beer card, and a Canadian-beer card :mrgreen:
And an American-beer card, provided that it has a shitload of penalty pictograms. And if you can figure out a way to make it taiste like piss, that would help with realism
First off, there's nothing saying it won't be combined with real magic sets for apprentice games or whatever, and secondly we already do have some land destruction that duplicates the effects of those cards (Lock Thread, for instance). Besides "we don't have those cards" is a poor reason for making cards that are overpriced. We should probably utilize some of the 16-some-odd years of playtesting that WOTC has done, and assume that a 3-cost sorcery is pretty much the standard for "destroy target land".
Also, is there a way could stick in a Canadian Soft Lumber card?
Effects: Causes all Richies on the playing field to be tapped for one turn. Or something like that. :twisted:
And how about a masturbation competition thread card?
EDIT: and Rchanen's card should have the power to annoy mine.
The land where girls fear to tread
Wimps.
The icons in the upper right corner are that card's casting cost. The flame circles mean red mana (D&D is the red theme for this) In Elisha's case, a player needs 2 red mana to cast her. You get mana by tapping land (threads in our PA version) D&D threads produce red mana, while G&T threads produce green mana, etc. The 1/1 in the bottom corner is Power/Toughness. Power is attack power, and toughness is analogous to hit points.
It'd really just be easier to fix them as we go, rather than to try and fix them all at the end.
Also, my favorite!
Global Warming
EDIT: fixed the link... silly paintbrush and it's capitalized file extensions.
My Card should have the "Canada Sucks" power. Which gives me the ability to draw attacks from Richies.
But Mr. Flippy's Elisha Cuthbert card for the win.
So how strong would be 4/3 be?
CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH
It would be a powerful attacker and a solid defender.
CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH
Credence to what I'm saying? Do you honestly think that 2RRR for a stone rain is a card that anybody would play? I'm coming from 9 years or so of playing magic, and can tell you that nobody would play it in a constructed environment.
I will take care of this tread, and am making constant changes to the first post as well as comenting on card power. I think insanity was right, 2,r,r,r was too much, i changed it to 1,r,r. Which, if we have any cards that will force tap for mana, might need to be raised higher (or it could be changed to "skip next turn"
And also occupy or paralize all right-winger's cards for one turn, as they have to respond about how it doesn't really exist.
We'll just give myself and ElJeffe "Protection from Global Warming".
Edit: Changed Flame War
In the same vein, the "Bush is evil!!" and "Clinton lied!!" sorceries that can destroy a political thread instantly.
Fixed, also
Flame war should always add red mana.
We already have a "Godwin" card, title that can change, which destroys a thread.
Fits under "Derail", we mention athiesm and religion in that vien already, and their power is too specific and mainly useless.
Similar for "Bush is evil/Clinton Lied!"
IRT: Ad-Hominem. We already have "logical fallacy" No need to get into specifics.
I think that "Athiest Manifesto" might be a good card(for the rambozo mention). Which instantly turns an thread into a "religious thread"
So we do. Nevermind, then.
EDIT: eye kant spel
Eh, I just figured we needed more direct damage cards.
Most broken land evar.
Nah, there's way better ones than that from back in the old days.
Clinton Lied!/Bush is Evil!
Winnar.
We have two, and a multiplier. but lets make derail another.
Flame (as fireball)
Zing(as lightning bolt)
Derail (target player takes 1-2 damage for every land tapped)
Multi-post(duplicate last instant or sorcery played[kicker: Tripple last instant/sorc][kicker2: quadruple last instant/sorc])
That should be enough, and then lots of forumers.
Not sure that'll be enough, considering I think we're making a core set (350 cards, if I recall), not an expansion (though expansions are still, what, 165?)
We have lots of creature removal though.
Maybe another 1 or 2 DD cards, but i think we shouldnt be ultra specific, espeicaly with logical fallacies. There are just too many.
As for the EV thread, i think its covered well enough by Global Warming.
edit: most full sets dont have more than 2-4 direct damage per color, even red.
revised had what? Lightning Bolt, Fireball and what else?