Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Oblivion 360 is really disappointing. (LttP, I know)
Posts
If you have Frostcrag Spire or Deepscorn Hallow installed there are new merchants with 2000 gold. With a level 75 merchant skill you can invest in a merchant to increase their gold supply by 500 and when you hit 100 merchant skill all merchants will have an additional 500 gold and you get full prices for all your items rather than needing to haggle. Rather than spend my time leveling my merchant skill by selling an arrow one by one, I just paid a trainer. Right now I have 500,000 gold that I don't know what to do with.
http://steamcommunity.com/id/BlindProphet
I don't know man, I've put alot of hours into Oblivion. More hours than into the only better RPG in the last couple of years, Bloodlines.
You can just spend so much time exploring and looting, its ridiculous.
If the main function of an RPG game is escapism, and getting sucked into an imaginary world, the Elder Scrolls does it very, very well, even if other RPGs outshine it in many areas.
I live in Los Angeles. I can go to the beach to admire the sunset (proven best anywhere due to toxic atmosphere--awesome during katabatic wind conditions). In Oblivion the stuff I want to look great looks like hell. The faces are soooo hideous. Give me comic book with some good artists rather than try to look realistic any day.
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=678
Its kind of worrying, because it pretty much gets in the way of every action I take.
This will fix that.
Awesome, I'll give this a try as soon as I get home.
Hey now, it's not his fault. pc gamers are desperate to justify their bloated purchases for gaming any way they can. If the graphics can be jacked up on the pc, it looks like shit on the console. If it looks just as good on the console, the pc controls must be superior.
My 4 year old PC that cost as much as a ps3? Take your flame wars elsewhere, please.
The fast-travel option was both a blessing and a curse for Oblivion.
The tediousness of travel in Morrowind, for me, was something I hated with a passion, and loved. It gave even the smallest trip between towns mind-numbing degrees of epicness. The game world in Oblivion is MUCH bigger than in Morrowind, but it just doesn't FEEL like it!
I loved the free-forming game-breaking nature of some of the stuff you could do in Morrowind.
For example, you could enchant a ring with the power of levitation. However, if you wanted infinite levitation, the ring required a massively powerful soul gem and a heap of gold to do so.
So, instead, I enchanted a ring with a 10 second levitation. Just needed a small soul gem and about 2k gold. When flying, I would simply re-cast the spell every 10 seconds.
Its hard to explain to anyone who doesn't instinctively know what I mean when I say it.
Flying up to Vivec's chamber directly from Balmora after making my little ring of flight and running naked in front of a demi-god never gets old.
Especially when you then try numerous times to leap naked from his platform to land on the city of Vivec itself.
I have no desire to play Oblivion, my PC doesn't run it, and the 360 version is uncontrollable for me, so I really want to know.
The protagonist and Martin fight their way to the Temple of the One, in the Imperial City Temple District, to find that a 200-foot tall beast is wreaking havoc in the city, revealed to be the Daedric Prince Mehrunes Dagon himself. Martin fights his way into the Temple, and shatters the Amulet of Kings to merge himself with the spirit of Akatosh, the Dragon-God of Time, becoming his Avatar.
Afterwards people are all 'Top of the day to you!' and 'Did you hear about the whatever in Morrowind?' and 'How may I help you?'... I suppose I would have preferred some reference to the crazy events they'd just witnessed. I mean, really.
Really? The controls are really built for the 360, so other than it taking a bit longer to aim with the bow, it kind of controls better. Surfing the menus is actually faster.
Morrowind's menus were far better suited for the PC.
I've discussed it here before.
Playing the N64 FPS's forever ruined console FPS for me.
I just CANNOT seem to wrap my head around the dual analog set up. Its like a mental block.
Still, in Morrowind I for the most part did just what you did: Even when I COULD use fast travel methods, I didn't. Same in Oblivion. For "real" quests I always walked them out.
Also working to make Morrowind's world feel bigger was the design of the world itself. Mountains and other natural obstacles forced you to take long, winding paths that made distances seem longer than they really were. This also made you feel like a god later in the game, when you could fly over them. By contrast, Oblivion's world is one giant bowl. A damn pretty bowl, to be sure, but one that feels smaller because of the design.
Complaints, yes, but I do love the hell out of both games, and STILL play Morrowind from time to time.
I've been playing Two Worlds since Saturday and am really liking it, but it is flawed. No denying that. It's not nearly as polished as Oblivion. Some take that for suck; for me it's kind of quirky and endearing. The voice acting and dialogue is hilarious, the combat simplistic, and the menus really need a dose of polish ... yet the world feels much bigger, varied and more interesting, the teleport system rocks, and the whole thing has a unique vine that's hard to explain. It feels somehow less generic than Oblivion, I guess, despite Oblivion having GREAT lore and despite both sharing influences in western fantasy.
Two Worlds is Oblivion's awkward drooling psycho virgin cousin who visits for two weeks every summer and eats paste poops his pants. Creepy and off-putting at first, but a super cool guy with a heart of gold and fun to be around if you give him a chance.
That says something.
No gods or kings. Only man.