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Mount&Blade .890 Is Out! "Charge!"
Posts
They'll set up archers on the fucking steep hills.
Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
So your main sources of troops are
A) those dudes in taverns.
B) recruits from your fief.
C) freeing prisoners.
They need some sort of leadership or charisma based skill that lets you try to hire random groups.
Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
I should be working on my turn of my WoW guild's Dwarf Fortress succession game, but guess what I'm doing? >.<
Does anyone find it seems to crash most of the time if you try to open the troop commander map more than once a battle? I can open it once at the start and tell everyone to follow me instead of charge, after that though it'll CTD.
I was able to recruit some farmers from my prisioner stocks. On the party screen select them and there should be a 'recruit' button if any want to join. Funny that he wanted to join after I killed the rest of his town.
Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
One thing I don't like, however, is how absurdly easy it is to lame your horse. I've gone through four horses so far, and they all got crippled the first time they went down. So annoying.
Steam | TF2 inventory
edit: nevermind, found it:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=8&lid=107
Maybe rushing wasn't the smartest idea, I had 30 troops and he had 74.
With a little brains and some cav micro I destroyed his force apart from 2 prisioners and 2 who joined me off the bat. All with 13 losses of my own.
Wasn't easy, but I managed to beat them back with only 5 losses to my own troops and about 7-8 dead villagers.
Steam | TF2 inventory
they are fucking never finishing this thing ever and are money thieves for saying they will.
I tried a few mods, the Last Days one was pretty comically awful if you aren't into LOTR. I like Mount and Blade, but I'd rather have a version with some coherence and a finished campaign than a version with ragdoll sodding physics. At the moment you just tool around for a while and then realise there isn't any kind of progression and get bored.
Thats all true. The mods that I actually liked I think are dead now. Really, its a very lightweight game. I've found its not something I can play continuously. Its something I pickup and play for an hour or so when I feel like putting an Axe through some illiterate peasants head. This version is a step in the right direction, with the ability to actually wage war and burn villages. I'd like to see this taken further so you can win by destroying the other factions. That's something the last Days actually did well I thought
You go from a lone dude picking fights, to a band of warriors who can fucking pillage and burn down villages, to the leader of an army who can conquer and control them and make them grow! How's that for progression?
I guess you don't like Sim City either, because this is like Sim Crusade or something.
Your idea isn't even a proper idea! It's what you get when you buy a story driven game in the store and play it to the end, and then it rots on your bookshelf. This is an ongoing (hopefully never ending) evolution, which will only encompass more and more features and detail to flesh out the world.
I think you're better of with that Fable game, perhaps?
And that is just fine.
Though yeah, seriously. Stop adding features and start adding story/setting dudes. At least, eventually.
http://troublethinking.wordpress.com (Updated Wed) http://twitter.com/#!/Durandal4532
What's wrong with you people? This forum as threads on Dwarf Fortress stories and that Space Station 13 stories, and this game is basically the same thing, only using a different setting. A story would ruin the game, because that would mean it would end at some point!
Do you patronise everyone who doesn't like whatever low rent indie game you choose to champion?
On the other hand, nothing is worse than want to pillage or plunder or do something new, only to find that that content is only PARTLY written by the devs.
While I am only 20 hours into M&B, I don't think it needs a storyline for a long time. Kinda like my experience with Morrowind. Who cares if I never touch the main plot for a hundred hours!
In conclusion, I sit in the middle, more content is great, other stuff completed is also great.
Old characters CAN be imported into the game. You need to find the EXPORT character option. Then go into the new version and IMPORT.
Supposedly, most versions are fine with this, but you will have a fat zero in Engineering.
I haven't played the game in a while but now I can't wait to get out of work and download the update to send bodies into the ground with a lance.
Buy some useless stuff at my Cafepress site!
It seems about the same as always when you charge your horse into someone.
It's generally a very cool update, though.
'Get your fucking finger on the wookie'
WTF does indie have to do with anything? What was the story in Sim City or Pirates! I ask you?
If you knock them out with blunt weapons during the fight and take them prisoner, you can offer to have them join your army from one of the buttons at the bottom of the screen while on the world map. You won't be able to get all the people you have prisoner as soldiers, and you may lose half or more of the people who do join you that night if they decide to run away. You also take a fair morale hit for allowing enemies to join your party, but that usually won't hurt you.
Steam | TF2 inventory
It's a super-fun game, but I'd rather see a decently complete implementation of "kill peasants, get more powerful, make army, rule world" than ragdolls.
http://troublethinking.wordpress.com (Updated Wed) http://twitter.com/#!/Durandal4532
Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
I love battle sizer, it makes it so much more epic. This is probably the max that my computer can comfortable handle on max settings, 300 soldiers. (you can probably see only around half of them in these shots, large battles have a tendency to spread out)
NOW.
Let 'em eat fucking pineapples!
Sim City and Pirates! were both complete games. Mount and Blade is half finished and has been for a ridiculous amount of time. There isn't nearly as much to do in M&B as in Sim City, your argument is absurd and you should definitely kill yourself.
So wait, you think 2 people should have been able to complete this game faster?