Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Uncharted: Drake's Fortune (We can argue about it later. It'll be great!)
Uncharted: Drake's Fortune is a third-person action/shooter developed by Naughty Dog* for the PS3. Drawing from pulp adventures like the Indiana Jones series, it follows Nathan Drake and his partner Elena Fisher as they search for the 400 year old treasure of scurvy sea-dog Francis Drake. Spanning such diverse locales as Incan ruins in a South American jungle and Spanish ruins in a Caribbean jungle, the game pits the hapless adventurers against pirates, mercenaries and a vast swathe of exploding barrels.
Featuring ACME(tm) Whizbang Graphics, some kind of dynamic lighting and no loading times whatsoever**, perhaps the most striking technical feat of this title is the animation. Not happy with merely crafting thousands of specific gestures, Drake's Fortune uses an animation layering system which means Nathan's movements will be generated on the fly as an amalgalm of individual actions - a quick shoulder flinch as a bullet flies by, a shotgun-pump and a scream of "Shiver me timbers!" all at once.
With all the production sheen of an episode of Survivor, Uncharted will feature over ten hours of gripping gameplay and guarunteed replay value, with 60 hidden treasures to find, a not-at-all achievement inspired medal system, and unlockable game modes. Want to live it out with that pulp feel of an old adventure novel? Just turn on sepia mode and be careful not to tear the pages. Want to feel like your vast PS3 investment was worthwhile? Turn on next-gen mode and bask in the saturated colours and extra helping of light-bloom.
So why are you looking at these crappy screenshots I picked at random? Check out the brand new trailer at the Playstation Blog for one of those shiver up your spine, oh-my-god-so-excited moments that usually only happens when the score rises up in your favourite movie. It's a really good trailer. Or you can check out the Gamers' day trailer here, or youtube up some gameplay videos if you like ruining all the fun by seeing the game before you even play it you big ruiner.
Is anyone else really excited? Watch the new trailer. It pushed all my buttons. The game will be released on the 19th of November in the United States.
* see also: Crash Bandicoot, Jak and Daxter.
** I read it in an interview, honest.
Is that part in the OP about 'next-gen mode' true? If so, that's fucking hilarious and I feel compelled to lend Naughty Dog my patronage for that alone.
Honestly, I read the preview for this in the latest issue of Game Informer and the word "potential" came up so much that a red flag went up in my head like crazy. I may neglect getting another of the many November releases for this, though, if reviews are good.
Is that part in the OP about 'next-gen mode' true? If so, that's fucking hilarious and I feel compelled to lend Naughty Dog my patronage for that alone.
There are a whole slew of different types of unlockables that you'll be able to snag, including behind-the-scenes footage, artwork, additional costumes and even other playable characters (though Nathan will still appear in the cutscenes). You'll also be able to unlock different rendering modes, like a black and white mode, a sepia-toned mode, a next-gen filter (with appropriate super bloom and saturated colors) and even a mode that doesn't utilize textures, allowing you to see how the geometry was put together more easily.
You'll also be able to unlock different rendering modes, like a black and white mode, a sepia-toned mode, a next-gen filter (with appropriate super bloom and saturated colors) and even a mode that doesn't utilize textures, allowing you to see how the geometry was put together more easily.
I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
TychoCelchuuu___________PIGEON_________San Diego, CA Registered Userregular
Saturated colors? Real next-gen is HDR and brown/gray. Everything is brown or gray. Gears of War Gray is Crayola's next crayon, basically, followed closely by Unreal Tournament 3 Brown.
When I get a PS3 in either December or January (Or maybe later. . .fuck you, Kojima, for delaying MGS4 AGAIN), I'll probably be picking this up, so long as it has a good length and the word of mouth is good. I have high hopes, though, as I <3 Naughty Dog.
My friend and I have a dream of making video game trailers...cuz to be honest, a lot of them suck..but some are recockulously good. Anyway, we talked to some industry insiders and they suggested we just go ahead and make some with footage on the net.
so we have...and we started with Uncharted: Drake's Fortune. I think we did a pretty good job, but we are dieing for feedback.
Check it out here and let me know what you guys think.
and i just noticed he's wearing converse all-stars. game delivers already!
uh... so has every other person ever? what the fuck is special about some dude in a game wearing chucks. those shoes are the most uncomfortable footwear for a jungle adventure ever.
and i just noticed he's wearing converse all-stars. game delivers already!
uh... so has every other person ever? what the fuck is special about some dude in a game wearing chucks. those shoes are the most uncomfortable footwear for a jungle adventure ever.
This is exactly what I am thinking. The last thing I would wear if I was running around jungles raiding tombs and shooting people is chuck taylors.
and i just noticed he's wearing converse all-stars. game delivers already!
uh... so has every other person ever? what the fuck is special about some dude in a game wearing chucks. those shoes are the most uncomfortable footwear for a jungle adventure ever.
This is exactly what I am thinking. The last thing I would wear if I was running around jungles raiding tombs and shooting people is chuck taylors.
spoilsports
edit: oh, and apparently there's a new ARG based on the game's plot that's just kicked off. it involves mysterious craigslist posts and the lure of treasure. should be fun, but just don't wear your converse or you might slip and fall on a polygon
I am really hoping that Uncharted will be good. Oh, at least 10 hours long. None of this five hour bull, please.
They've said that the average game length will be around 12 hours, with 10 hours being a pretty quick play through. So yeah, sounds about the right length.
Also, they've confirmed that the Uncharted demo will be going up on the US PS Store next week. I can't freaking wait.
i'm a bit torn. do i play the demo? i'm so excited, but at the same time i'm patient enough to wait to experience the narrative fully and properly. the demo's out in a few fucking days though. plus i dont want to know about it if it's crap. i'm trying to force off stranglehold flashbacks
i'm a bit torn. do i play the demo? i'm so excited, but at the same time i'm patient enough to wait to experience the narrative fully and properly. the demo's out in a few fucking days though. plus i dont want to know about it if it's crap. i'm trying to force off stranglehold flashbacks
Ahh come on... whats wrong with stranglehold, its worth at least a rental
i'm a bit torn. do i play the demo? i'm so excited, but at the same time i'm patient enough to wait to experience the narrative fully and properly. the demo's out in a few fucking days though. plus i dont want to know about it if it's crap. i'm trying to force off stranglehold flashbacks
I kind of know how you feel, I'm the same way with comics. I won't dare read previews for anything I know I'll pick up since it just ends with me skipping through the first pages when I actually pick it up. But with games, I dunno, I don't really mind playing demos since they're usually much smaller slices of the overall product.
Plus, whenever I start playing a new game I have a good 15 minutes (sometimes more) where I'm learning the game and am just playing like absolute crap. Whereas, if I play a demo, I can jump right in and kick ass from the get-go.
I'm going to download the demo, even though I know it may keep me from playing FFT for a couple of days... D:
So from the looks of it, this game should play a lot like Gears? 3rd person shooter, duck and cover... just more tropical flavor?
Not really. I mean, sure it's got a similar camera angle when shooting (care of RE4) and the shooting does feature cover (though I doubt it'll be as important as it is in Gears) but there looks to be a lot more game than that, what with the platforming and puzzle solving aspects.
If you have to, you could probably think of it as taking a bit from Gears and another bit from Ico/PoP and mixing them together.
So, the demo will be going up a little later today sometime! I'm really looking forward to it. I'll post some impressions once I've had the chance to play it.
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
Sorry for the double post, but I played the demo and it's pretty solid. It runs in 1080p and DTS sound. (In order to get 1080p, I had to disable 720p in the PS3 options. Some other games like CoD4 suffer from this issue as well).
The gameplay feels like a combination of the newest Tomb Raider games and Gears of War, which isn't a bad thing at all. The platforming is very responsive, and Drake can grab a whole bunch of ledges, not just ones that are "special" like in other games. The animations are smooth, and the cover system has a button to stick to cover like in Gears. It feels more solid here than in any other game I've seen use this system, save perhaps Rainbow Six Vegas.
The demo is worth playing a few times as I noticed the AI were in different places and reacted differently each time. The demo contains a cutscene, some platforming bits, and then a few shootouts. Then it just randomly ends which was a little disappointing. No cutscene, no warning, just fade back to title screen.
Overall, it's a whole lot of fun, and something the PS3 really needs right now. There are also no load times whatsoever, even if you skip the opening cutscene, which is phenomenal. I'm hoping that I can power through it in the day before Mass Effect hits , but if not I'll definitely be revisiting it.
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
Posts
the real joke is "dude raider", duh, get with the memes
Honestly, I read the preview for this in the latest issue of Game Informer and the word "potential" came up so much that a red flag went up in my head like crazy. I may neglect getting another of the many November releases for this, though, if reviews are good.
Also, I vote for Larry Croft
Also, Naughty Dog is awesome.
one's a name the other is a colon subtitle
plus
larry croft: dude raider sounds like pretty much the best gay porn we'll never see
Larry Croft is a man's man.
I think you're on to something here...
Anyway, that melee combat looks interesting.
according to this ign preview, yes
And Dashui, my plan is to play it frantically and try to beat it over the course of one day so I can then play Mass Effect.
But yes, I agree, bad timing. That's kind of how this year is though. It's both good and bad.
PSN ID : Xander51 Steam ID : Xander51
Is that a block puzzle. Ewwww.
:lol:
Hah that is hilarious!!! Sold!
Let me tell you about Demon's Souls....
We'll see, I guess.
The new trailer looks great, but I don't love the music.
Ah, missed that. I edited my post.
so we have...and we started with Uncharted: Drake's Fortune. I think we did a pretty good job, but we are dieing for feedback.
Check it out here and let me know what you guys think.
http://www.theduogroup.com/uncharted.html
We are doin Assasin's Creed Next, a much shorter 30 second trailer...I'll let you all know when we post.
Oh, on a side note, the Penny Arcade Comic makes my day at work!
uh... so has every other person ever? what the fuck is special about some dude in a game wearing chucks. those shoes are the most uncomfortable footwear for a jungle adventure ever.
This is exactly what I am thinking. The last thing I would wear if I was running around jungles raiding tombs and shooting people is chuck taylors.
spoilsports
edit: oh, and apparently there's a new ARG based on the game's plot that's just kicked off. it involves mysterious craigslist posts and the lure of treasure. should be fun, but just don't wear your converse or you might slip and fall on a polygon
They've said that the average game length will be around 12 hours, with 10 hours being a pretty quick play through. So yeah, sounds about the right length.
Also, they've confirmed that the Uncharted demo will be going up on the US PS Store next week. I can't freaking wait.
Uncharted Video via IGN
Ahh come on... whats wrong with stranglehold, its worth at least a rental
I kind of know how you feel, I'm the same way with comics. I won't dare read previews for anything I know I'll pick up since it just ends with me skipping through the first pages when I actually pick it up. But with games, I dunno, I don't really mind playing demos since they're usually much smaller slices of the overall product.
Plus, whenever I start playing a new game I have a good 15 minutes (sometimes more) where I'm learning the game and am just playing like absolute crap. Whereas, if I play a demo, I can jump right in and kick ass from the get-go.
I'm going to download the demo, even though I know it may keep me from playing FFT for a couple of days... D:
Not really. I mean, sure it's got a similar camera angle when shooting (care of RE4) and the shooting does feature cover (though I doubt it'll be as important as it is in Gears) but there looks to be a lot more game than that, what with the platforming and puzzle solving aspects.
If you have to, you could probably think of it as taking a bit from Gears and another bit from Ico/PoP and mixing them together.
Once you get used to them they are great shoes guys.
Great shoes.
I got mine for $15 though, so hat's pretty rockin.
They were fakes.
From Kmart
PSN: SirGrinchX
Xbox Live: SirGrinch X
PSN ID : Xander51 Steam ID : Xander51
The gameplay feels like a combination of the newest Tomb Raider games and Gears of War, which isn't a bad thing at all. The platforming is very responsive, and Drake can grab a whole bunch of ledges, not just ones that are "special" like in other games. The animations are smooth, and the cover system has a button to stick to cover like in Gears. It feels more solid here than in any other game I've seen use this system, save perhaps Rainbow Six Vegas.
The demo is worth playing a few times as I noticed the AI were in different places and reacted differently each time. The demo contains a cutscene, some platforming bits, and then a few shootouts. Then it just randomly ends which was a little disappointing. No cutscene, no warning, just fade back to title screen.
Overall, it's a whole lot of fun, and something the PS3 really needs right now. There are also no load times whatsoever, even if you skip the opening cutscene, which is phenomenal. I'm hoping that I can power through it in the day before Mass Effect hits
PSN ID : Xander51 Steam ID : Xander51