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Here's Your God Damn Wii Thread (Updated OP)

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Posts

  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited November 2007
    I picked up my RE:UC preorder but I can't play it until the weekend because a good friend is just as much of a RE slob as me. So we gotta co-op the whole thing.

    edit: yeah that's what I assumed the spin was for when I first started running around upside down and jumping on heads was out of the question(I've gotten better about that). But still, if you're low on health, spin attack then kill nets you star pieces instead of health. Which doesn't really matter because the only times I've died due to health loss were on Battle Rock. Damn lasers and cannons everywhere.

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  • BalefuegoBalefuego Registered User regular
    edited November 2007
    Javen wrote: »
    Balefuego wrote: »
    Well most of the one-off minigame galaxies I hate, so I dont mind seeing those go either.
    spinning and all that stuff can be done with buttons just fine, pull stars are a little trickier I had forgotten about them but a simple targetting system would work for those.

    Well I just plain don't like the spinning mechanic. It was put in expressly to make the game easier for people who couldn't deal with the gravity mechanic and were disoriented by moving around on some of the smaller worlds.

    I agree with you. While I'm sure a return to the basic punch attacks from Mario 64 could get frustrating trying to orient yourself properly in certain parts of the game.. the fact that it's a 360 degree attack is overcompensating. Something that had 180 degrees of reach would have been a better compromise I think.

    [SIGPIC][/SIGPIC]
  • ZekZek Registered User regular
    edited November 2007
    Jesus, when is this "oh, you could do that on a regular controller" argument going to die? I don't understand why people can't wrap their heads around the fact that the Wii isn't just about completely unique gameplay experiences. Not every game has to re-invent the genre. Some things that can be done with regular controls are more fun with waggle. Sure you could just press a button to spin, but I find it more fun to shake the remote, it's just more visceral. Collecting star bits with the pointer is vastly more fun than running all over the place to scoop the things up. And the little features like the bubble or the magnet star things are just more enjoyable with the pointer even if it's not completely necessary.

    My only complaint with the controls is their use of the B button. Shooting stuff with star bits is just not very useful and I feel like they wasted the button. Leave that feature for co-op play. I would rather be able to use the Mario 64 attacks and do stuff like throw shells/shoot fireballs with the B button than just have the ability to shoot those things.

  • ham hammerham hammer Registered User
    edited November 2007
    I really hate reading this thread because I'm not getting Galaxy for another week. Is it worth buying, or could I beat the whole thing with a rent?

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  • BalefuegoBalefuego Registered User regular
    edited November 2007
    Zek wrote: »
    Jesus, when is this "oh, you could do that on a regular controller" argument going to die? I don't understand why people can't wrap their heads around the fact that the Wii isn't just about completely unique gameplay experiences. Not every game has to re-invent the genre. Some things that can be done with regular controls are more fun with waggle. Sure you could just press a button to spin, but I find it more fun to shake the remote, it's just more visceral. Collecting star bits with the pointer is vastly more fun than running all over the place to scoop the things up. And the little features like the bubble or the magnet star things are just more enjoyable with the pointer even if it's not completely necessary.

    My only complaint with the controls is their use of the B button. Shooting stuff with star bits is just not very useful and I feel like they wasted the button. Leave that feature for co-op play. I would rather be able to use the Mario 64 attacks and do stuff like throw shells/shoot fireballs with the B button than just have the ability to shoot those things.

    Actually, what happaned is I said that I would prefer to play it with a regular controller, as in me.

    Then NGN said that you wouldnt be able to play Galaxy with a regular controller and I disagreed and explained why.

    [SIGPIC][/SIGPIC]
  • BalefuegoBalefuego Registered User regular
    edited November 2007
    Oh and I had a pretty funny glitch just now while playing the first Bowser battle, he jumped too high I guess and just floated away from the planetoid and drifted away, I had to restart the level.

    [SIGPIC][/SIGPIC]
  • ThatDudeOverThereThatDudeOverThere MY FINEST CREATION oh nevermind it's deadRegistered User regular
    edited November 2007
    man that's weird

    Edit: Also I just faced Bowser for the second time and I am positively in love with the game

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  • RedeemerRedeemer Registered User
    edited November 2007
  • Anime OwnsAnime Owns Registered User
    edited November 2007
    No I have to vehemently disagree here let me go find a crossed arms emoticon.

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    for the good of the community and all that

  • DefenderDefender Registered User regular
    edited November 2007
    Zek wrote: »
    Jesus, when is this "oh, you could do that on a regular controller" argument going to die? I don't understand why people can't wrap their heads around the fact that the Wii isn't just about completely unique gameplay experiences.

    Maybe it's because Nintendo did things like shout "NEW WAYS TO PLAY" and publicly codename the console "Revolution" and state that they were going to change the way that games are played for months and months and months.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • DefenderDefender Registered User regular
    edited November 2007
    Lurker wrote:
    I get a special kick out of the idea of AC sucking because Defender was using it as an example of why the Wii sucked in one of the early threads. Basically, since the Wii would be technologically incapable of playing such a revolutionary game the Wii sucked.

    Special "fuck you" to one of my favorite dumb jackoffs here. I saw this but the thread was locked so I had to dig it up later (now).

    The Wii does, in terms of tech, suck. Assassin's Creed has, apparently, the flaw of being really awesome for an hour, then repetitive for the next 9-14 hours. Ubisoft did some dumb shit like revealing the "it's a Matrix-like simulation" twist before the game even came out...and if you missed it in the pre-release, it's revealed in the first five minutes anyway, so it's not even a spoiler. They did other dumb shit like make every mission follow the same structure, and cheese up the AI in noticeable ways.

    So they botched something, which is (somewhat) unexpected from the PoP team. The sequel might not botch it, in which case the argument still works, and besides, the point is that the hardware couldn't even run the game or games like it in the first place.

    But fuck AC, all I have to do to patch up that argument is switch off to a different game. Say, MGS4. There. Same argument, except this time with a game that is almost certain not to disappoint.

    And you know, if you don't want a game that's not yet out, try Bioshock. Bioshock can't run on the Wii. GTA4 can't run on the Wii. Ratchet & Clank can't run on the Wii. Pretty much any game that does "new" stuff like have giant cities and beautiful imagery cannot run on the Wii.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • ThatDudeOverThereThatDudeOverThere MY FINEST CREATION oh nevermind it's deadRegistered User regular
    edited November 2007
    I don't think giant cities or beautiful imagery are all that new, Defender.

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  • potatoepotatoe Registered User regular
    edited November 2007
    i think that's what he was saying

    with the quotation marks

    I tried to write "but that" and my hands naturally wrote "butt hat", which is vastly superior in every way.
  • ThatDudeOverThereThatDudeOverThere MY FINEST CREATION oh nevermind it's deadRegistered User regular
    edited November 2007
  • JavenJaven Registered User regular
    edited November 2007
    Man I get what everyone is saying but I am loving AC to death.

    When I feel like climbing shit, I climb shit.

    When I feel like getting into fistfights, by golly you had better put up your dukes, ruffian!

    And assassinating is so much fun.

    bar-cc-1.jpg
  • ButlerButler 89 episodes or bust Registered User regular
    edited November 2007
    Defender wrote: »
    Zek wrote: »
    Jesus, when is this "oh, you could do that on a regular controller" argument going to die? I don't understand why people can't wrap their heads around the fact that the Wii isn't just about completely unique gameplay experiences.

    Maybe it's because Nintendo did things like shout "NEW WAYS TO PLAY" and publicly codename the console "Revolution" and state that they were going to change the way that games are played for months and months and months.

    Well, they kind of did. Motion sensing in the standard controller is a new feature in consoles. Just because they didn't instantly sweep away pushbutton controls doesn't mean they haven't increased the options game designers have for utilising player input. The Wii hasn't got it completely right yet, and there's a chance they never will, but they've made an innovation that I believe is here to stay.

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  • ShimShamShimSham Registered User regular
    edited November 2007
    It's weird watching my girlfriend play Mario. She rocked Mario Sunshine so she's not bad at the game, she just plays it really slowly.

    I get to an area and immediately recognize, okay, I need to do this, let's go.

    She gets to an area, she has to engage and kill every enemy, even if they're killing her. Then she wants to search every bush for Star bits. She has to collect every star bit she sees. And explores every little nook and cranny when the objective is right in front of her.

    That's not a bad way to play the game, but I'm so impatient I'm thinking, "JUST HIT THE SWITCH AND GO"

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  • DefenderDefender Registered User regular
    edited November 2007
    Javen wrote: »
    Man I get what everyone is saying but I am loving AC to death.

    When I feel like climbing shit, I climb shit.

    When I feel like getting into fistfights, by golly you had better put up your dukes, ruffian!

    And assassinating is so much fun.

    How far have you played? We all know there are nine assassinations...how many did you do?

    I want to see if it becomes repetitive after about 3.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • DefenderDefender Registered User regular
    edited November 2007
    Butler wrote: »
    Defender wrote: »
    Zek wrote: »
    Jesus, when is this "oh, you could do that on a regular controller" argument going to die? I don't understand why people can't wrap their heads around the fact that the Wii isn't just about completely unique gameplay experiences.

    Maybe it's because Nintendo did things like shout "NEW WAYS TO PLAY" and publicly codename the console "Revolution" and state that they were going to change the way that games are played for months and months and months.

    Well, they kind of did. Motion sensing in the standard controller is a new feature in consoles. Just because they didn't instantly sweep away pushbutton controls doesn't mean they haven't increased the options game designers have for utilising player input. The Wii hasn't got it completely right yet, and there's a chance they never will, but they've made an innovation that I believe is here to stay.

    OK, that's true, motion-sensing is an experimental idea. I say "experimental" because it hasn't really really been shown to work.

    And no, I don't care how good UR MR GAY is, that's ONE GAME. It needs to work for LOTS of games, just like how "floor mat" isn't a real evolution in gaming just because of DDR; "floor mat" is not opening lots of new doors, it's a novelty device for a small number of novelty games. So I'd still consider it, you know, on probation. But yeah, that aside, there is one experimental feature. It has yet to work, but it's far too soon to close up the casket.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • KeithKeith Registered User regular
    edited November 2007
    Defender wrote: »
    Javen wrote: »
    Man I get what everyone is saying but I am loving AC to death.

    When I feel like climbing shit, I climb shit.

    When I feel like getting into fistfights, by golly you had better put up your dukes, ruffian!

    And assassinating is so much fun.

    How far have you played? We all know there are nine assassinations...how many did you do?

    I want to see if it becomes repetitive after about 3.

    I'm guessing there are 9 "major" assassinations

    You can do it to soldiers and stuff if you feel like it, though

  • DefenderDefender Registered User regular
    edited November 2007
    Keith wrote: »
    Defender wrote: »
    Javen wrote: »
    Man I get what everyone is saying but I am loving AC to death.

    When I feel like climbing shit, I climb shit.

    When I feel like getting into fistfights, by golly you had better put up your dukes, ruffian!

    And assassinating is so much fun.

    How far have you played? We all know there are nine assassinations...how many did you do?

    I want to see if it becomes repetitive after about 3.

    I'm guessing there are 9 "major" assassinations

    You can do it to soldiers and stuff if you feel like it, though

    Yeah, I'm talking about big-deal targets, not just grunts you can pick off. I'm basically trying to break the game into missions so we can see how far in he gets before it gets repetitive, or if it doesn't get repetitive.

    EDIT: Also, this isn't much of a guess, Ubisoft has been saying that there are exactly nine of them, and that each city is divided into poor, middle-class, and wealthy, with one target in each. Several reviewers have confirmed this. So it'd be a surprise if it were inaccurate.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • JavenJaven Registered User regular
    edited November 2007
    Defender wrote: »
    Javen wrote: »
    Man I get what everyone is saying but I am loving AC to death.

    When I feel like climbing shit, I climb shit.

    When I feel like getting into fistfights, by golly you had better put up your dukes, ruffian!

    And assassinating is so much fun.

    How far have you played? We all know there are nine assassinations...how many did you do?

    I want to see if it becomes repetitive after about 3.

    I just killed the fifth man before I stopped playing.

    It's true that there are only like, six activities you can engage in (assassinating, climbing, fighting, saving citizens, gathering info, exploring) but it's that none of these things have gotten boring yet, and if one of them does get boring, I can just do another thing.

    I guess it depends which way to want to approach the game.

    For me, I don't ride into a city then make up a to-do list (okay, first I'll save citizens, then I'll climb,) etc. I just kind of do whatever I feel like doing at the time. It seems like a lot of people are viewing each assassination as a "level" in and of itself, and just going through the motions like that. Which really isn't, I think, the best way to go about it.

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  • DefenderDefender Registered User regular
    edited November 2007
    Javen wrote: »
    Defender wrote: »
    Javen wrote: »
    Man I get what everyone is saying but I am loving AC to death.

    When I feel like climbing shit, I climb shit.

    When I feel like getting into fistfights, by golly you had better put up your dukes, ruffian!

    And assassinating is so much fun.

    How far have you played? We all know there are nine assassinations...how many did you do?

    I want to see if it becomes repetitive after about 3.

    I just killed the fifth man before I stopped playing.

    It's true that there are only like, six activities you can engage in (assassinating, climbing, fighting, saving citizens, gathering info, exploring) but it's that none of these things have gotten boring yet, and if one of them does get boring, I can just do another thing.

    I guess it depends which way to want to approach the game.

    For me, I don't ride into a city then make up a to-do list (okay, first I'll save citizens, then I'll climb,) etc. I just kind of do whatever I feel like doing at the time. It seems like a lot of people are viewing each assassination as a "level" in and of itself, and just going through the motions like that. Which really isn't, I think, the best way to go about it.

    Ah, but I hear that they don't let you get into some areas of the city until you've completed certain assassinations.

    So that would mean that the "level" structure is correct.

    Please tell me if you have free run of the whole place right from the start, because some reviewers specifically said that you don't.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • JavenJaven Registered User regular
    edited November 2007
    Defender wrote: »
    Javen wrote: »
    Defender wrote: »
    Javen wrote: »
    Man I get what everyone is saying but I am loving AC to death.

    When I feel like climbing shit, I climb shit.

    When I feel like getting into fistfights, by golly you had better put up your dukes, ruffian!

    And assassinating is so much fun.

    How far have you played? We all know there are nine assassinations...how many did you do?

    I want to see if it becomes repetitive after about 3.

    I just killed the fifth man before I stopped playing.

    It's true that there are only like, six activities you can engage in (assassinating, climbing, fighting, saving citizens, gathering info, exploring) but it's that none of these things have gotten boring yet, and if one of them does get boring, I can just do another thing.

    I guess it depends which way to want to approach the game.

    For me, I don't ride into a city then make up a to-do list (okay, first I'll save citizens, then I'll climb,) etc. I just kind of do whatever I feel like doing at the time. It seems like a lot of people are viewing each assassination as a "level" in and of itself, and just going through the motions like that. Which really isn't, I think, the best way to go about it.

    Ah, but I hear that they don't let you get into some areas of the city until you've completed certain assassinations.

    So that would mean that the "level" structure is correct.

    Please tell me if you have free run of the whole place right from the start, because some reviewers specifically said that you don't.

    I would occasionally hit a "you can't go here yet" until I beat the third guy (which is really when the tutorial section stops) and after that I've been able to go wherever I please.

    bar-cc-1.jpg
  • KeithKeith Registered User regular
    edited November 2007
    Defender wrote: »
    And you know, if you don't want a game that's not yet out, try Bioshock. Bioshock can't run on the Wii. GTA4 can't run on the Wii. Ratchet & Clank can't run on the Wii. Pretty much any game that does "new" stuff like have giant cities and beautiful imagery cannot run on the Wii.

    I would like to point out Skate. Skate can't run on the Wii both because of the graphics and because of the control scheme. It brought a completely fresh way of playing a game while still using a standard controller.

  • JavenJaven Registered User regular
    edited November 2007
    I mean the game has it's problems; no matter how you approach the game those AI problems will still be there, but man I am loving the shit out of this game regardless.

    bar-cc-1.jpg
  • DefenderDefender Registered User regular
    edited November 2007
    Keith wrote: »
    Defender wrote: »
    And you know, if you don't want a game that's not yet out, try Bioshock. Bioshock can't run on the Wii. GTA4 can't run on the Wii. Ratchet & Clank can't run on the Wii. Pretty much any game that does "new" stuff like have giant cities and beautiful imagery cannot run on the Wii.

    I would like to point out Skate. Skate can't run on the Wii both because of the graphics and because of the control scheme. It brought a completely fresh way of playing a game while still using a standard controller.

    Yeah...I agree that there's cool stuff that motion sensing can do. And straight mental input would be the absolute coolest, or full-body control.

    But we haven't come to the end of all creativity for standard controllers. For that matter, if tech had stopped at the PS1, we'd probably still be creating new games with new ideas.

    The thing is, we are constantly opening new doors by creating new technology. It seems, at this particular moment, that the doors opened by good online systems, big internal hard drives, high-storage disc media, and high-def graphics with super-powerful processors and tons of memory are greater than the advances that we get from controllers that combine sticks, buttons, motion-sensing, and pointing.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • DefenderDefender Registered User regular
    edited November 2007
    Javen wrote: »
    I mean the game has it's problems; no matter how you approach the game those AI problems will still be there, but man I am loving the shit out of this game regardless.

    OK, that's interesting.

    I've been thinking for the last week or so "this is a game that maybe one should rent and not buy."

    I tend to get a lot of use out of games, like, more than one hour of play per dollar. I'd be interested to see how long this game lasts...Because if it's ten hours or fifteen hours and has no replay value, that's a rental. If it's worth replaying, like, four times...that is a purchase.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • JavenJaven Registered User regular
    edited November 2007
    Defender wrote: »
    Javen wrote: »
    I mean the game has it's problems; no matter how you approach the game those AI problems will still be there, but man I am loving the shit out of this game regardless.

    OK, that's interesting.

    I've been thinking for the last week or so "this is a game that maybe one should rent and not buy."

    I tend to get a lot of use out of games, like, more than one hour of play per dollar. I'd be interested to see how long this game lasts...Because if it's ten hours or fifteen hours and has no replay value, that's a rental. If it's worth replaying, like, four times...that is a purchase.

    It's a game I can really see myself coming back to, maybe because of the emphasis on "how" you approach a situation.

    For example, my third assassination I handled very sloppily. I was spotted early, had a hard time dispatching the guards, and the actual assassination was very haphazard and poor. To punish me, the game totally fucked up my life. The game rewards you for performing professionally, and rapes you for bumbling around. Plus, the story and dialogue (also I am quite fond of the time period in which the simulation takes place) will keep it interesting, despite that fact that that I've heard it before. Since it's a very polarizing game I would probably recommend a rental before I'd advocate spending sixty dollars, though.

    bar-cc-1.jpg
  • LurkerLurker Registered User
    edited November 2007
    Defender wrote: »
    Lurker wrote:
    I get a special kick out of the idea of AC sucking because Defender was using it as an example of why the Wii sucked in one of the early threads. Basically, since the Wii would be technologically incapable of playing such a revolutionary game the Wii sucked.

    Special "fuck you" to one of my favorite dumb jackoffs here. I saw this but the thread was locked so I had to dig it up later (now).

    The Wii does, in terms of tech, suck. Assassin's Creed has, apparently, the flaw of being really awesome for an hour, then repetitive for the next 9-14 hours. Ubisoft did some dumb shit like revealing the "it's a Matrix-like simulation" twist before the game even came out...and if you missed it in the pre-release, it's revealed in the first five minutes anyway, so it's not even a spoiler. They did other dumb shit like make every mission follow the same structure, and cheese up the AI in noticeable ways.

    So they botched something, which is (somewhat) unexpected from the PoP team. The sequel might not botch it, in which case the argument still works, and besides, the point is that the hardware couldn't even run the game or games like it in the first place.

    But fuck AC, all I have to do to patch up that argument is switch off to a different game. Say, MGS4. There. Same argument, except this time with a game that is almost certain not to disappoint.

    And you know, if you don't want a game that's not yet out, try Bioshock. Bioshock can't run on the Wii. GTA4 can't run on the Wii. Ratchet & Clank can't run on the Wii. Pretty much any game that does "new" stuff like have giant cities and beautiful imagery cannot run on the Wii.

    Oh, I get what you were saying.

    I just found it amusing that one of the games you gave as an example for why the Wii sucks ended up not being that great despite all its great tech.


    I also realize I'm your favorite. You've made that very clear with the way you quote just about everyone of my posts whether they are antagonizing in anyway or not.

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  • DarkPrimusDarkPrimus IT'S DARE! Registered User regular
    edited November 2007
    Man it's like Defender just has to shit on the Wii until the day it becomes entirely forgotten. Talking about it in the past eight threads wasn't enough, I guess.

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    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • Octopus MelodyOctopus Melody Registered User
    edited November 2007
    ShimSham wrote: »
    It's weird watching my girlfriend play Mario. She rocked Mario Sunshine so she's not bad at the game, she just plays it really slowly.

    I get to an area and immediately recognize, okay, I need to do this, let's go.

    She gets to an area, she has to engage and kill every enemy, even if they're killing her. Then she wants to search every bush for Star bits. She has to collect every star bit she sees. And explores every little nook and cranny when the objective is right in front of her.

    That's not a bad way to play the game, but I'm so impatient I'm thinking, "JUST HIT THE SWITCH AND GO"

    Haha, I play video games exactly like your girlfriend. A lot of the time I recognize the goal of the level and purposefully avoid it in order to explore everything else that can be explored. I always save what beats the level/advances the story/etc for last.

  • MorivethMoriveth Nobody suspects a thing... Registered User regular
    edited November 2007
    He's been doing this for damn near a year now. It's getting a tad repetitive.

  • The Far SideThe Far Side __BANNED USERS regular
    edited November 2007
  • Bloods EndBloods End Registered User regular
    edited November 2007
    I went and got Mario Galaxy and Resident Evil 4 Wii version and got 35 dollars back

    Coolies!

    [SIGPIC][/SIGPIC]
  • DarkPrimusDarkPrimus IT'S DARE! Registered User regular
    edited November 2007
    Yeah, just a tad.

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    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • IskanderIskander Registered User regular
    edited November 2007
    PotU wrote: »
    You just finished what, Bryyo?

    Yeah, you should look forward to the next planet, it's cool.

    Yeah I just spent two hours in Elysia. Cured the Aurora unit and I think I'm now going after the other bounty hunter, whatshisname.
    That planet is pretty awesome looking. Very creative design, and I really like those dumb little robots that just keep walking at you in a straight line.

  • SeriouslySeriously Registered User regular
    edited November 2007
    The Wiimote seems really good for FPSs.

    Of course I am by no means an expert in video games from either a design or play stand point and I am basically basing it off Metroid Prime 3, but it's frustrating to switch from MP3 to Halo. Halo's not a bad game, but the aiming seems so much more awkward.


    I dunno, maybe the Wii can't do it, people keep mentioning hardware issues, but my thought is that motion controllers would be a good idea for console FPSs in the future.

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  • IskanderIskander Registered User regular
    edited November 2007
    Seriously wrote: »
    The Wiimote seems really good for FPSs.

    Of course I am by no means an expert in video games from either a design or play stand point and I am basically basing it off Metroid Prime 3, but it's frustrating to switch from MP3 to Halo. Halo's not a bad game, but the aiming seems so much more awkward.


    I dunno, maybe the Wii can't do it, people keep mentioning hardware issues, but my thought is that motion controllers would be a good idea for console FPSs in the future.

    I really think the nunchuck/Wiimote combination lends itself best to FPS games. After playing MP3 for a couple hours I even found it hard to go back to the mouse+keyboard controls on CoD4, which I previously thought were the pinnacle of FPS controls.

    And from what I hear MoH:Heroes2 built on the MP3 controls and made them even better.

  • ShortyShorty JUDGE BROSEF Registered User regular
    edited November 2007
    ShimSham wrote: »
    It's weird watching my girlfriend play Mario. She rocked Mario Sunshine so she's not bad at the game, she just plays it really slowly.

    I get to an area and immediately recognize, okay, I need to do this, let's go.

    She gets to an area, she has to engage and kill every enemy, even if they're killing her. Then she wants to search every bush for Star bits. She has to collect every star bit she sees. And explores every little nook and cranny when the objective is right in front of her.

    That's not a bad way to play the game, but I'm so impatient I'm thinking, "JUST HIT THE SWITCH AND GO"

    Haha, I play video games exactly like your girlfriend. A lot of the time I recognize the goal of the level and purposefully avoid it in order to explore everything else that can be explored. I always save what beats the level/advances the story/etc for last.

    I can't stand watching people play games like this. It's so frustrating.

    chillaxton.jpg
    and I broke parole just to get to you
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