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This is a tech support question, so I *think* it belongs in the technology subforum. Correct me if I'm wrong.
So, I'm trying to get the Unreal Tournament 2004 demo to work properly. I'm within the system requirements. My DxDiag info is here.
Basically, when I try to play some of the game types, the game will jam at the loading screen and CPU usage will go up to 99%. I've just been using the "instant action" menu item to access the game.
It's not related to the map. "Deathmatch" works. "Team deathmatch", played on the very same map does not.
It's not related to the rendering engine. DirectX and Software both fail. I don't have an OpenGL option.
The game *will* work when I run it using OpenGL in Linux, but my ATi card hates both of those, and I have to run at a less than 640x480 with everything turned down to get a decent framerate. Compare with 800x600 medium settings using DirectX. Yes, I know. I'm getting an Nvidia card next time I upgrade.