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Let's Play - The Daikatana Demo!

EinhanderEinhander __BANNED USERS
edited January 2008 in Games and Technology
daikatanaboxdx2.jpg!


Ok! So I've heard all this hullabaloo over this game Daikatana. So everyone says it's bad. Well I figure I should find out for myself because I don't like to let other people form my opinions. It helps that I also have an unquenchable thirst for John Romero's semen. I mean, GameSpy gave it a 74/100, and a German game site called PC Player (who gave it a 76/100) had this to say:
Was lange währt, wird endlich - mittelprächtig. Trotz interessanter Einfälle und einer rasanten Hatz durch die Zeit ist Daikatana nicht der angekündigte Knaller.
so it can't be that bad, can it?

First of all, let's check the minimum system requirements:

Pentium 266
32 MB RAM
4 MB Open GL compliant Video Card

Ok, I've got a Pentium 3 clocked at 500MHz, 384MB RAM, and a 16MB ATi Rage! II, so I should be set!

Also, while I was poking around in the FAQs at PlanetDaikatana.com, I found this:
6. Why should I host a dedicated server?
Why not? If you've got the bandwidth, and you've got the machine that can handle it, you should most definitely host yourself a server. It's a win/win situation. The community wins because there is another place to play Daikatana online, and you win with the ladies, since no fine woman can resist a pick-up line like, "Hey...did I mention I run my own Daikatana dedicated server? Wanna see?"

Man oh man! I have got to play this game!

Ok, so I download the demo (at a hefty 104MB), and start the installer. Immediately, I see this:

installersmalljs0.png

Oh John Romero I am so ready!

Ok, we're installing! I am so excited!
Spoiler:

What shit is this fuck?! I want to play Daikatana! God damn it John Romero you've screwed me again!

(The saddest part is this was really supposed to be a serious let's play for the Daikatana demo)

Einhander on
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Posts

  • ZxerolZxerol The fullest, most luscious beard. Registered User regular
    edited December 2007
    If you get this sucker running and get past the first level with those five billion demon frogs, than you would have gotten farther than I did.

    Godspeed, my friend.

  • Waka LakaWaka Laka ゲームセンターCX! 課長 ON!Registered User regular
    edited December 2007
    The programme error gods smile upon you this day. Be thankful. Be EVER SO FUCKING THANKFUL

  • CouscousCouscous Registered User regular
    edited December 2007
    If you had started earlier, you could just have downloaded Gametap and played it for free until the 31.

  • HylianbunnyHylianbunny Registered User regular
    edited December 2007
    This is the best Let's Play of Daikatana possible.

  • zimfanzimfan Registered User
    edited December 2007
    Titmouse wrote: »
    If you had started earlier, you could just have downloaded Gametap and played it for free until the 31.

    I did that today, I played for 4 min. and then uninstall-ed it.

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  • HearthjawHearthjaw Registered User regular
    edited December 2007
    This lets play is totally living up to the hype.

    steamid: sewersider
  • CouscousCouscous Registered User regular
    edited December 2007
    You should do a Let's Play for the Game Boy Color version. You can get it off of Romero's site.
    http://www.rome.ro/games_daikatana.htm

  • CherrnCherrn Registered User regular
    edited December 2007
    I also tried it on Gametap. Good God, it has to be one of the ugliest games I've ever played - that green dump you start out in is absolutely atrocious. I could hardly even tell where the enemies were.

    All creature will die and all the things will be broken. That's the law of samurai.
  • KungFuKungFu Registered User regular
    edited December 2007
    Daikatana was released in 2000? Oh man, I remember getting it in 2000 or 2001 from CompUSA for $1 off of a bargain game table. I played for probably less than five minutes before thinking it wasn't worth the dollar I spent.

    Theft 4 Bread
  • AaronKIAaronKI Registered User regular
    edited December 2007
    I was looking at screenshots of the game and thought it looked neat. Then I saw that it was released in 2000. D: (Judging by the graphics, I was under the impression that it was from 1996, or something.)

    I see this on GameTap a lot when I'm scrolling through the PC games, but I always avoid it because people say that it's bad. But no one ever explains why it's bad. Anyone care to elaborate?

    soempty.jpg
  • CouscousCouscous Registered User regular
    edited December 2007
    AaronKI wrote: »
    I was looking at screenshots of the game and thought it looked neat. Then I saw that it was released in 2000. D: (Judging by the graphics, I was under the impression that it was from 1996, or something.)

    I see this on GameTap a lot when I'm scrolling through the PC games, but I always avoid it because people say that it's bad. But no one ever explains why it's bad. Anyone care to elaborate?

    Horrible story. You have two AI companions with the intelligence of a doorknob. The game is really brown. It is really long. The game sends a ton of crappy enemies at you. The enemies suck.

  • CherrnCherrn Registered User regular
    edited December 2007
    Also, you have to reload whenever a companion dies. Which is often.

    All creature will die and all the things will be broken. That's the law of samurai.
  • CouscousCouscous Registered User regular
    edited December 2007
    You are only given a few saves per level so you can't save right before every single battle in which the AI will die.

  • EinhanderEinhander __BANNED USERS
    edited December 2007
    Daikatana Adventures (GBC)
    (blame titmouse)

    74747646lz8.png
    The title screen. Hitting start is a bad idea.

    53477981ci8.png
    Me too, little pixel-man... me too.

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    Your ancestor made a really powerful sword, and then decided to throw it under Mount Fuji, and now some other dude found it and used it's magical power to travel through time and pretty much just ripped off Biff's character in Back to the Future 2.

    98275417rb9.png
    Ok there is an earthquake or something and some dudes are attacking and now I'm in a sewer fighting what I'm assuming are alligators but they look like ducks.

    Ok, I'm done with this game.

  • GilderGilder Registered User regular
    edited December 2007
    AaronKI wrote: »
    I was looking at screenshots of the game and thought it looked neat. Then I saw that it was released in 2000. D: (Judging by the graphics, I was under the impression that it was from 1996, or something.)

    I see this on GameTap a lot when I'm scrolling through the PC games, but I always avoid it because people say that it's bad. But no one ever explains why it's bad. Anyone care to elaborate?

    Oh my, there are just so many things wrong with it, and I shall just be going from what I saw in the LP of the full game on the SA forums.

    1. There's an abundance of green in the first chapter. Everything is green. The water, ground, sky, enemies, bullets from your first gun, all green. Outside of that, prepare for brown brown brown.

    2. Your teammates are dumb as bricks and will only get themselves killed. In fact they're so dumb that you actually have to leave them behind most of the time because they can't even go through the levels "puzzles", which solely consist of going through an air duct they won't use and then opening a door/elevator. One section has some jumps over lava though.

    3. The characters are racist as all hell. The african-american guy (to be politically correct) is called Superfly Johnson. The asian girl has an asian name I guess, but the actress speaks with the old stereotypical asian "accent", commonly seen in WW2 Looney Tunes episodes.

    4. Except for about 4 weapons, every single weapon can hurt you in some way. I am not kidding. The first gun hurts you if used underwater. the grenade gun doesn't fire the shot far enough away from you, and the Daikatana steals all the exp so you can't level up. About the only weapons you want to use are the rockets, discus, and pistol.

    5. The amount of arrogance the game shows is astounding. Quit messages include things like "Suck it down" and John Romero still insists that it's an "expert" FPS and anybody who doesn't like it is a moron.

    6. THE NAME OF THE FUCKING GAME IS BIG SWORD.

    Is there any point in continuing?

  • EinhanderEinhander __BANNED USERS
    edited December 2007
    There was an actual Let's Play on the SA forums? Jesus...

  • citizen059citizen059 on a mote of dust suspended in a sunbeamRegistered User regular
    edited December 2007
    This thread for "Best LP of 2007"? I think it has a shot.

  • GilderGilder Registered User regular
    edited December 2007
    Einhander wrote: »
    There was an actual Let's Play on the SA forums? Jesus...

    Yeah, and most of it was pointing out everything wrong with the game. It was done in co-op play and on the second level, they already had to cheat to get by because the game glitched and the door right at the start didn't open. So every time they died, they had to no-clip through the door just to get into the actual level.

  • AaronKIAaronKI Registered User regular
    edited December 2007
    Morbid curiosity has caused me to start downloading it on GameTap.

    18 minutes to go. God, help me.

    soempty.jpg
  • darleysamdarleysam Registered User regular
    edited December 2007
    The SA one was awesome, just a shame I couldn't get back to the thread (not a member) before they put the final videos up. I laughed so hard.

    edit: also, I hope you like green.

  • Waka LakaWaka Laka ゲームセンターCX! 課長 ON!Registered User regular
    edited December 2007
    Romero can suck my dick.

    Was the N64 version any better?

  • CouscousCouscous Registered User regular
    edited December 2007
    Waka Laka wrote: »
    Romero can suck my dick.

    Was the N64 version any better?

    I heard it was really foggy and blurry, but it didn't have the AI companions.

  • GilderGilder Registered User regular
    edited December 2007
    The levels were also shortened and there were no voices in any of the cut-scenes. So yes, the N64 version was much better.

  • AaronKIAaronKI Registered User regular
    edited December 2007
    That's funny, because...
    The N64 version of Daikatana was abysmal. 'Nuff said.

    soempty.jpg
  • Waka LakaWaka Laka ゲームセンターCX! 課長 ON!Registered User regular
    edited December 2007
    Titmouse wrote: »
    Waka Laka wrote: »
    Romero can suck my dick.

    Was the N64 version any better?

    I heard it was really foggy and blurry, but it didn't have the AI companions.

    Getting rid of the AI companions is a good idea, that way you don't have to baby morons and concentrate on swimming through the shit.

    I'm going to see if I can track it down and do a comparison.

  • EinhanderEinhander __BANNED USERS
    edited December 2007
    32270232rd4.png

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    Now to go warm up the brain bleach.

  • FireWeaselFireWeasel Registered User
    edited December 2007
    Shortest LP ever?

    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • ZxerolZxerol The fullest, most luscious beard. Registered User regular
    edited December 2007
    Best LP ever.

  • cooljammer00cooljammer00 Schattenjägers Gon' SchattenjägeRegistered User regular
    edited December 2007
    wow, this game is so damn cocky. the setup screen tells you to prepare yourself?

    I don't see how a game this bad could ever have been marketed so poorly. John Romero and his cockeyed stare still see this game as awesome?

    steam_sig.png

    I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS. 3DS Friend Code: 2165-6448-8348
  • CouscousCouscous Registered User regular
    edited December 2007
    Come to think of it, where did the marketers for the game end up when the studio folded?

  • EinhanderEinhander __BANNED USERS
    edited December 2007
    Hopefully the unemployment line

  • citizen059citizen059 on a mote of dust suspended in a sunbeamRegistered User regular
    edited December 2007
    Zxerol wrote: »
    Best LP ever.



    So good, I used Google Image Search, MS Paint, and the Glittery Image maker at imageshack for this award, the 2007 Let's Play of the Year.

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  • EinhanderEinhander __BANNED USERS
    edited December 2007
    I'd like to thank John Romero for creating Daikatana, and for my awesome computer for not allowing me to play it.

  • NocrenNocren Lt Futz, Back in Action Still AwesomeRegistered User regular
    edited December 2007
    IIRC the N64 version of the game actually came out I think a year before the PC version as well.

  • CouscousCouscous Registered User regular
    edited December 2007
    Nocren wrote: »
    IIRC the N64 version of the game actually came out I think a year before the PC version as well.

    Wikipedia says the N64 version was released three months after the PC version.
    I'd like to thank John Romero for creating Daikatana, and for my awesome computer for not allowing me to play it.
    Lies. Daikatana is awesome.

  • zimfanzimfan Registered User
    edited December 2007
    Nocren wrote: »
    IIRC the N64 version of the game actually came out I think a year before the PC version as well.

    Wiki states it came out 3 months later.

    *edit: Damn titmouse and he's speed

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  • Spacehog85Spacehog85 Registered User
    edited December 2007
    AaronKI wrote: »
    That's funny, because...
    every version of Daikatana was abysmal. 'Nuff said.

    fixd

  • ShadowfireShadowfire Registered User regular
    edited December 2007
    Titmouse wrote: »
    Come to think of it, where did the marketers for the game end up when the studio folded?

    Didn't the marketers focus almost solely on how hot Stevie Case was? I mean, she was hot and all, but...

    steam_sig.png
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • FireWeaselFireWeasel Registered User
    edited December 2007
    Shadowfire wrote: »
    Titmouse wrote: »
    Come to think of it, where did the marketers for the game end up when the studio folded?

    Didn't the marketers focus almost solely on how hot Stevie Case was? I mean, she was hot and all, but...

    Well they certainly couldn't focus on the game. If Stevie Case wasn't involved, they'd have had to play up Romero's dog or something.

    "HE'S BARKTASTIC!"

    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
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