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D&D 4th Edition: 1 day until multiclassing Preview. (38)
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Yes, yes it is. Original source:
http://forums.gleemax.com/showthread.php?t=968158&page=2&highlight=gnome+tiefling
Also, how do the people at ENworld or RPG.net talk about 4th Edition?
I guess it's just as well that bards are gone, because everyone made fun of me for playing one. Even though I usually killed more monsters than anyone else except the fighter. Pfft.
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@everyone else: Can we please please separate out our opinions on the mechanics of the game from our opinions of the new core setting? Just because you think one sucks doesn't mean the other one has to, or even that you have to think it does in order to be "cool."
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I'd probably go warlock regardless of race, I wanna see how strikers will work and this is as good a chance as any.
Because that always drove me up the goddamn wall. Of course we're searching, we're in a dungeon!
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Hopefully this will encourage some other dDMs (that's right, I'm coining an acronymed form of digital Dungeon Masters, just you try and stop me) to pop up. Gotta spread the love a bit.
If anyone else wants to get thrown up on the front page as a DM, shoot me a PM or somesuch and I'll slide your data into my post; I don't mind helping to organize things a bit.
If enough PAers fall head over heels for 4E (oh please 4E prove worthy of our love), it would be interesting having a combined site or something for it beyond the smattering of threads.
"Who were we going to negotiate with again? The elves from the woods or the elves who think they are above everyone else?"
"The latter, the elves that think they are so high and mighty."
"Stupid high elves"
I just can't see the more noble human bloodlines or something going around calling themselves High Humans.
But I'm not crazy enough to say so months in advance.
And, I'm thinking they may need a more exotic name than "elves" if they're going to work like this.
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If I am making assumptions about the new edition, then you are very clearly making a LOT of assumptions about me. Which is interesting since I have never spoken to you before, on the forums, or in real life and as a result of this you haven't the slightest idea where my motivations lie, or even what my opinions are. I have stated on a number of occasions that I think the mechanical changes seem quite good for RPGing in general.
The problem is, I don't care for the core setting, I don't care for Living Forgotten Realms, and I don't care for the general feel of edgier, darker things that the new setting SEEMS to aspire to. I don't care for what I see as arbitrarily getting rid of or adding things, and it seems that while the people who are designing the new edition of the game are quite good at game mechanics, they are EXTRAORDINARILY uninspired at doing world design, and have little-to-no respect for things that exist in the game that people like. Just because something is a sacred cow, does not automatically mean it is bad. I don't care for the idea that they're pandering to a particular group of people, or even pandering to anyone, and that's all I see 4th edition as being, a way to pander to a) anime fans b) goths c) emo kids d) powergamers. At least, from a "fluff" perspective. Not that any of this crap will matter, because I will buy the book and play in a non-core setting, that being said, I DO NOT LIKE THE CORE SETTING. IT SOUNDS LIKE IT WILL SUCK BALLS.
That's all I'm saying.
Man, that curvy tiefling with checkered pants in the Planescape Monster Compendium was HAWT.
"Go up, thou bald head." -2 Kings 2:23
The strange thing is that the stuff I'm excited about is somewhat closely related to the stuff I didn't like in 3e. I've never been a huge fan of combat-heavy RPGs, always wanting to play very story-based games of D&D. Some of these new additions and refinements have me excited about creating characters that are fun to use in combat and fighting really interesting encouners using miniatures and everything. This feels strange but it's something I'm looking forward to trying out. Definitely feels like a game with a tighter focus and that's something I can get on board with.
Oh, and setting.
I don't expect much in the way of setting from a set of D&D Core books, so this "points of light" thing is actually kind of cool to me. I'd rather they willingly go ahead and stick in a few modular setting pieces that can be taken or left than try and pass off a collection of half-baked ideas as a full setting. The whole "monsters are everywhere" thing feels somewhat suitable for the tighter focus on combat too. Let the full settings have their own book. If I like the way 4e plays I may actually get around to playing in Eberron. Always liked the setting but not 3e.
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I really don't like elves. I'd actually rather a party of gnomes.
Awesome.
The only problem I see is that the manuals are spread out over 3 months. So it might be a while till we play even after the PHB comes out.
(also: if we get too many defenders I have no problem jumpin ship to another role, I want to eventually try everything. Defender is just my first choice.)
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By the way, just to let you know you sound like an old fogy stamping his cane on the ground shouting "Back in my day kids watched cartoons made in america and they liked it god damnit"
Lardalish, the manuals being spread out over 3 months isn't really all that bad of a thing. It gives the players plenty of time to sit down and actual take a good long hard look at the rules and figure out what character they want to make mechanics wise.
wotc would like to release all three books at once, but the retailers will shit a cat over that
I've followed along with D&D 3e, even though I never played a game of it (no one to play with
I'm cautiously optimistic with 4e. It seems as though the devs are actively trying to remove the bloat from all of the systems within the game, which is fine by me. More playing, less system to hack through is a good thing.
So, sign me up for the board's game. I'm not sure what class to choose. It'll be either rogue, warlock, or that spellsword thing (the defender class briefly mentioned that uses magic for their armor powers).
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The problem is, that becomes the default setting for damn near everyone, and it changes the way people percieve the game. Everyone here says "Oh well the core stuff sounds like rubbish, we'll do something else" but many people will not. Most people I would say, will not disgard these rules.
Erm, I'm not sure about the retailer thing, but WotC's original plan was to release one book a month, just like they did for 2nd Ed, 3E, and v3.5, but they recently changed that for undisclosed reasons.
The current release schedule per the WotC site is all three books in June.
"Go up, thou bald head." -2 Kings 2:23
I want to see WotC contract Hanna-Barbera to do the art for 4E.
"Go up, thou bald head." -2 Kings 2:23
Cover art: Thundarr, Ookla, Ariel.
The only thing I don't like about the new setting is the removal of race specific Gods, but I can learn to live with that.
Like I said before, my main exposure to D&D is through computer games so I'm just excited to see how they're going to incorporate all this into upcoming game releases.
FR and Ebberon aren't going anywhere though.
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Difficulty being finding a group to play with again. That's the worst, having to deal with schmucks until you find people you can at least stand socially, if not enjoy gaming with.
I think I'm going to hold my breath until the launch and pick up an intro adventure with pregen characters and see if it comes off well.
When I talk about the setting, I'm referring to FR. My bad. I'll specify what I'm referring to next time.
I think part of the issue is that aside from story and religious elements that are changing, the root of the problem is that most people I talk to are of the opinion that FR = Bad. It's always been my favorite setting, very fleshed out and lush, with plenty of backstory, so I could never understand the complaints.
You dont need the goonies to save the world when the President can get on the phone and Dial Delta Force.
As such, you end up being relegated to doing stuff that isnt really "epic"
edit: For instance in Eberron, which is a setting i love. You are the heroes. There are only a handful of characters over level 5 and only a smattering more that have PC classes.
This means that when something happens in the world. You are the ones who have to go fix it. There is no Deux Ex Machina, and there is no wondering why some Deus Ex Machina doesnt come along and save you. It makes it easier to understand why you get recruited to do any number of things. Because even at level 1, people like you are rare.
BTW I can see the point about potentially not being a hero. With that said, WOTC has handled SW:SE is such a way that you feel like a major hero. If WOTC uses a similar formula (They said SW:SE was like a forerunner), they really may make a powerhouse edition.
But the Goonies are badass.
FR is to me like playing a Paladin in WoW. Whoo, I'm cool, too bad I'll never be as cool as Lothar!
Exactly.
These people are your gaming group. They just don't know it yet.
And until 4th edition comes out, you will wring your gloved hands while chuckling ominiously.
Knowingly.
I wish man, all of my buds lay out 4-6 hours at a time in wow but think it is too geekish to P&P. Any tips for converting them?