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Resistance Fall of Man 2: More people should be talking about it (BETA)
Posts
Totally how I played it, with the "But I might need it later" mentality.
That, and the Carbine/Bullseye just fucking ruined everything once you knew how to handle them.
Can trade TF2 items or whatever else you're interested in. PM me.
For some reason, I have to set my tv to "zoom", or it will only be displayed in a small box with a ton of black around the corners. Same with the XBOX360. FMV's play well though, with no jaggies.
I see quite a few oddities that kinda bug me (story doesn't tie together as well as it should and some cutscenes are just really weird when army buddies are talking to you with "I'm talking to you through a headset mic or from inside a mask into your earpiece" voice filter except they're right there with nothing on their heads and their mouths barely move. Friendly NPCs are oddly stiff. So awkward.
Yeah, I read somewhere that Insomniac wanted to make the game more about Hale, so they cut the narrative. Something about how the first game really was about Rachel, since she did all the talking. I think (as do many of the reviewers, apparently) that this was a mistake. The narrative from R1, IMO, really helped me understand what was going on.
The intel that you can find scattered about the game does help some -- but i kind of think it ruins the experience to hunt the environment for intel all the time (maybe on a subsequent playthrough). I feel it's a mistake to only reveal the totality of the story to the people that hunt out every piece of info.
If they really wanted to focus on Hale -- hell, they could've had him do the voice over work
PSN is ANDSv2 is anyone wants to play while there still time tonight.
PSN is VaregaDiablo
As one of those 7...
NOTHING BUT AGREEMENT HERE.
SO intense, so crazy, so worth it. Folks, if you get into a Co-Op game with a group that splits up duties and each does their job, the experience is fan-fraking-tastic.
I heartily endorse my Resistance PA compatriots, VaregaDiablo and BloodHarvest.
I had never done anything like that before. Standing there, shield up, firing round after round into an oncoming wave after wave of enemies, moving slowly forward, as my teammates kept me healed and well supplied with ammo and shield energy...IT. WAS. AWESOME.
I liked how the Co-Op switches things around, making each round slightly different. Can't wait to try other maps...or hell, play the Chicago map again.
So much fun. I am still giddy. Won't be able to sleep for an hour or so, the adrenaline is very high.
PSN:Hakira__
I don't believe so. I think they removed that aspect from the game, though I'm not completely sure. I haven't tried it. Though I know you can do 2 player local Co-Op, I think it's only in the Co-Op mode.
Again, I could be wrong, but I think they wanted to make the single player experience Single Player. That way, instead of having 2 Hales, you just have the one.
I think they could have done Co-Op like the original and it would have been fine. But, after playing the current Co-Op mode, I cannot help but say that mode is a gem and almost worth the cost of the entire game itself. I cannot imagine not having it now.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/