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[GAME ON] GMod - Where grown-ass people play with dolls.
Garry's Mod or GMod is a modification for the first-person shooter computer game Half-Life 2. It is a physics sandbox game that allows the player to manipulate objects and experiment with physics, often with realistic results because of the Source engine. The construction of complex machines within the game can also be a contemporary spin on the Rube Goldberg machine principle. The final version of Garry's Mod receives regular updates via Steam. (From 'pedia) It costs $10 which I think is like 1 Euro or 50 cents Canadian.
People use Garry's Mod for all kinds of things like making comics.
This is what I've done after hours of not knowing what the hell I was doing.
Spoiler:
Spoiler:
Then I hit save, went to work, came back and it was gone!
This thread is for posting tips, ideas, and screenshots of what you've done in GMod, maybe we can get a game on and re-create the Civil War or something.
IP: 64.85.162.138:27015
Name: UEAK/PA Super Secret Russian Missle Base
Password: wang
Map: gm_ps_hugeflatconstruct_v2
Max Players: 8 What you'll need to play:
The server doesn't allow map downloads, so you'll need to get it here.
Only thing not working fully is player damage. For some reason, even though it's set up to allow it, you can't hurt yourself. Havn't had a chance to get someone else in to test if you can kill each other, though.
So, sorry for the long wait, guys. Have fun, and Game On!
Malkor on
If faith is just a silent tribute, mine is just a desperate act.
I should be getting 10 pretty soon, and the first challenge for my clan is to build a machine that can drive over a field littered with watermelons, pick the watermelons up, put them in a bin, and then transfer them from the bin to a catapult, which needs to launch it either a certain distance, or at a target.
We'll only be allowed 2 watermelons during the build stage, to get weight and size down. But, if you break it, you're screwed.
I'm reinstalling Half Life 2 again just for GMOD. I never could use it but still, atleast I'll have it there. Ready. Waiting. For when I pluck up the courage to try something new and hopefully succeed.
Oddly enough I found the earlier 'free' versions to be more stable then the current one for some reason. In the older version I never had a problem with crashes or the gmod server dying because too much was going on, while in 10 I've experienced a lot of this.
For new builders, here's a little laundry list of helpful/common mods to have:
WIRE mod: It lets you do *VERY* basic programming of stuff, so you can make autoturrets, self-driving cars, calculators, etch-a-sketch, etcetera.
Smartsnap: Overlays a configurable scale grid on objects you're using tools with that you can lock your view onto. Lets you make things very precisely.
Advanced Duplicator: Comes with wiremod usually. Lets you save what you made into a file and upload it to servers so you can bring things with you in any game.
For new builders, here's a little laundry list of helpful/common mods to have:
WIRE mod: It lets you do *VERY* basic programming of stuff, so you can make autoturrets, self-driving cars, calculators, etch-a-sketch, etcetera.
Smartsnap: Overlays a configurable scale grid on objects you're using tools with that you can lock your view onto. Lets you make things very precisely.
Advanced Duplicator: Comes with wiremod usually. Lets you save what you made into a file and upload it to servers so you can bring things with you in any game.
I think some components of wiremod were borked in the latest version.
Correct me if I'm wrong.
For new builders, here's a little laundry list of helpful/common mods to have:
WIRE mod: It lets you do *VERY* basic programming of stuff, so you can make autoturrets, self-driving cars, calculators, etch-a-sketch, etcetera.
Smartsnap: Overlays a configurable scale grid on objects you're using tools with that you can lock your view onto. Lets you make things very precisely.
Advanced Duplicator: Comes with wiremod usually. Lets you save what you made into a file and upload it to servers so you can bring things with you in any game.
I think some components of wiremod were borked in the latest version.
Correst me if I'm wrong.
please correct me
you spelled correct wrong?
I don't know personally what, if anything is borked in wiremod these days, but I don't use it all that often. And even then it's usually for something simple.
For new builders, here's a little laundry list of helpful/common mods to have:
WIRE mod: It lets you do *VERY* basic programming of stuff, so you can make autoturrets, self-driving cars, calculators, etch-a-sketch, etcetera.
Smartsnap: Overlays a configurable scale grid on objects you're using tools with that you can lock your view onto. Lets you make things very precisely.
Advanced Duplicator: Comes with wiremod usually. Lets you save what you made into a file and upload it to servers so you can bring things with you in any game.
I think some components of wiremod were borked in the latest version.
Correst me if I'm wrong.
please correct me
you spelled correct wrong?
I don't know personally what, if anything is borked in wiremod these days, but I don't use it all that often. And even then it's usually for something simple.
Good to know.
I think the coolest thing I ever did with wiremod is make an automated door and a fucked up engine.
And yes I did spell correct incorrectly. I'm only human.
Ver.9 is supposedly more secure and less prone to crashing, or so I've heard.
I'm trying to find a download of Ver.9 but it's nowhere to be found. A little help amigos?
Ver.9 is supposedly more secure and less prone to crashing, or so I've heard.
I'm trying to find a download of Ver.9 but it's nowhere to be found. A little help amigos?
Ver.9 is supposedly more secure and less prone to crashing, or so I've heard.
I'm trying to find a download of Ver.9 but it's nowhere to be found. A little help amigos?
Ver.9 is supposedly more secure and less prone to crashing, or so I've heard.
I'm trying to find a download of Ver.9 but it's nowhere to be found. A little help amigos?
Alright, I've conceptualized this in my head.
I want to build an aircraft, but incorporate wiremod to simulate lift relative to speed, as well as a retractable undercarriage.
Can anyone help with what exactly I'll need to program this? I'm thinking I'll have invisible thrusters located on the bottom of the wings that gradually increase thrust relative to velocity. Its the coding part that gets me.
It will be called the Metal Mallard and will hold one passenger.
Hop in.
...
I said hop in.
GMOD 10 is slowly getting better and better, although I'm having a damned hell of a time importing new guns into it, apparently they are all set up for GMOD 9 and aren't fully compatible with v10. But Wire is definitely a must as an add on, as well as the Phoenix updates that add more materials.
Alright, I've conceptualized this in my head.
I want to build an aircraft, but incorporate wiremod to simulate lift relative to speed, as well as a retractable undercarriage.
Can anyone help with what exactly I'll need to program this? I'm thinking I'll have invisible thrusters located on the bottom of the wings that gradually increase thrust relative to velocity. Its the coding part that gets me.
It will be called the Metal Mallard and will hold one passenger.
Hop in.
...
I said hop in.
For the speed-controlled lift thing, you could have speedometers linked to thrusters that tell the thrusters the speed. The hard part is fine-tuning it so that you don't do keep flipping over and over at high speed. The retractable undercarriage would be a simple matter of some axis/ballsocket joints and a couple of wire hydraulics.
EDIT: Or you could just use this mod to make the wings, and solve half the problem.
I did love this game, though I had a lack of awesome people to play it with. My creations included a huge spaceship with an even huger hammer on top, a chariot driven by roller mines and a weird flying hovercraft thingie driven and steered by jacks (that one was pretty ingenious in my opinion).
Because of my crazy time zone (gmt +1) I doubt I can play with the PA crowd though, if there is one.
Best shit ever in spacebuild: me and my friends were having a race to the moon. I finished my spaceship first. So naturally I drop a timed nuke and hightail it the fuck out of there. I'm almost at the moon when it detonates, apparently not far enough from earth though though, and it unwelds my entire spaceship. I was sent careening through space in an airboat chair for a little bit before I ran out of oxygen.
Oh also, that zombie mod that people used to play a lot (do they still?) is lots of fun. Most maps end up with the people barricading a small room, and then the zombies win by throwing wave after wave of their own men (and headcrabs) at them.
I just need to figure out what type of landing gear I want.
I went with a bomber instead of a passenger liner. Theres going to be one sittable seat near the bomb bay, for a player to operate the bomb bay doors and ordinance. The rear gondola seat will be for turrets and the like, while the pilot sits atop. That fin mod really helped too. I need to put this into glide testing. I also added a hinged door on the right lower side.
I'm not very good at all, but I've made a few funny things, including a hovercouch that shoots and a death machine (a big wheel with a bench on the side and a turret at the end. It spins around and either hits stuff really hard, shoots stuff, or both)
I still haven't figured out how to put in other mods, except for that space map that was in the video posted earlier (which is a must have by the way).
I downloaded the Pheonix mods, but where do I put all the files? In game I go to where the items should be listed, but all the little pictures that should show what the item is shows "ERROR" in big red letters. HALP.
Posts
Oooooooh man. I was so gonna link that here.
:lol::lol::lol:
My Backloggery PSN: Bigisy24
I should be getting 10 pretty soon, and the first challenge for my clan is to build a machine that can drive over a field littered with watermelons, pick the watermelons up, put them in a bin, and then transfer them from the bin to a catapult, which needs to launch it either a certain distance, or at a target.
We'll only be allowed 2 watermelons during the build stage, to get weight and size down. But, if you break it, you're screwed.
I think it shall be fun. I'll take screenshots.
My Backloggery PSN: Bigisy24
I can say, without a doubt, that is the best use of Gmod and retarded fanfiction ever to be committed to film.
Thank you.
Heres some of my shots though.
Beginnings of a crude piston engine.
I added lamps to the EP2 Muscle car and welded them to the grill so that it actually looked like it had headlights.
Attempt at an artsy shadowy shot?
WIRE mod: It lets you do *VERY* basic programming of stuff, so you can make autoturrets, self-driving cars, calculators, etch-a-sketch, etcetera.
Smartsnap: Overlays a configurable scale grid on objects you're using tools with that you can lock your view onto. Lets you make things very precisely.
Advanced Duplicator: Comes with wiremod usually. Lets you save what you made into a file and upload it to servers so you can bring things with you in any game.
I think some components of wiremod were borked in the latest version.
Correct me if I'm wrong.
please correct me
you spelled correct wrong?
I don't know personally what, if anything is borked in wiremod these days, but I don't use it all that often. And even then it's usually for something simple.
Good to know.
I think the coolest thing I ever did with wiremod is make an automated door and a fucked up engine.
And yes I did spell correct incorrectly. I'm only human.
I'm trying to find a download of Ver.9 but it's nowhere to be found. A little help amigos?
My Backloggery PSN: Bigisy24
I just installed this one.
My good sir, I think I <3 you.
Thanks muchos.
My Backloggery PSN: Bigisy24
Can't you just download version 9 off of Steam?
I want to build an aircraft, but incorporate wiremod to simulate lift relative to speed, as well as a retractable undercarriage.
Can anyone help with what exactly I'll need to program this? I'm thinking I'll have invisible thrusters located on the bottom of the wings that gradually increase thrust relative to velocity. Its the coding part that gets me.
It will be called the Metal Mallard and will hold one passenger.
Hop in.
...
I said hop in.
Nope, orange box stuff only works with version 10 AFAIK.
For the speed-controlled lift thing, you could have speedometers linked to thrusters that tell the thrusters the speed. The hard part is fine-tuning it so that you don't do keep flipping over and over at high speed. The retractable undercarriage would be a simple matter of some axis/ballsocket joints and a couple of wire hydraulics.
EDIT: Or you could just use this mod to make the wings, and solve half the problem.
I touched the Pyro and now it burns when I pee.
Nope, in the 'mods' section of.. Free Stuff, I believe it is, there's version 9 available.
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK
Because of my crazy time zone (gmt +1) I doubt I can play with the PA crowd though, if there is one.
Is there one?
edit: In reply to Steam having the ver.9 GMOD.
My Backloggery PSN: Bigisy24
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK
IT HAS FUCKING OUTER SPACE.
http://www.garrysmod.org/downloads/?a=view&id=29356
Also life support, so instead of floating in space forever you freeze to death/run of out oxygen.
http://www.garrysmod.org/downloads/?a=view&id=29357
Best shit ever in spacebuild: me and my friends were having a race to the moon. I finished my spaceship first. So naturally I drop a timed nuke and hightail it the fuck out of there. I'm almost at the moon when it detonates, apparently not far enough from earth though though, and it unwelds my entire spaceship. I was sent careening through space in an airboat chair for a little bit before I ran out of oxygen.
Also this:
EDIT: Portal spoilers!
http://www.youtube.com/watch?v=nRAIl6rqBJg
I need to play GMod now.
I played up till version 9 with no mods. From the first beta to version 9 with only basic props. I can build soo much stuff with just boxes and shit.
I just need to figure out what type of landing gear I want.
I went with a bomber instead of a passenger liner. Theres going to be one sittable seat near the bomb bay, for a player to operate the bomb bay doors and ordinance. The rear gondola seat will be for turrets and the like, while the pilot sits atop. That fin mod really helped too. I need to put this into glide testing. I also added a hinged door on the right lower side.
I'm not very good at all, but I've made a few funny things, including a hovercouch that shoots and a death machine (a big wheel with a bench on the side and a turret at the end. It spins around and either hits stuff really hard, shoots stuff, or both)
I still haven't figured out how to put in other mods, except for that space map that was in the video posted earlier (which is a must have by the way).
I downloaded the Pheonix mods, but where do I put all the files? In game I go to where the items should be listed, but all the little pictures that should show what the item is shows "ERROR" in big red letters. HALP.
My Backloggery PSN: Bigisy24
Also, Hover-Tubs are cool.
Like flying machine, or catapult, or seige engine, etc.
If you think that's bad, the Pyro has exactly the opposite problem. That fireproof suit of his fills up pretty fast.