Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
I loaded up SSBB JPN import and checked out the free Virtual Console game demos (VERY short time limit). One thing I immediately noticed is that the 4:3 aspect ratio games remained 4:3 aspect on my 16:9 display without me having to manually adjust using my television's aspect controls. This means that the emulators included on the SSBB disc solve my primary annoyance with the Wii VC by adding pillarboxes (vertical letterboxing).
Will we be getting this functionality on our actual VC games soon? If so, it'll probably require a rash of VC download updates due to the way the VC works: The Wii doesn't run the VC games through a shared emulator. Each VC title includes its own customized emulator, even for the same platform. You can test this by comparing older N64 games to the newer ones... instead of a black screen when returning from the home menu, you get a spinning "N" logo. Also, that's why game/emulator fixes require you to redownload the games.
The Star Fox 64 demo has some very flawed graphics and colors (moreso than the updated official US VC download), especially during the intro. Look at the color banding on the lens flare compared to the US VC version! Actually, I not 100% positive that the original JPN version didn't have the same problem, so I'll dig that up and try it on my real N64 soon.
BTW, SSBB has aspect controls independant of the Wii settings, though it reads your selection in the Wii settings to determine it's own default. I guess they just wanted to give you an over-ride option for some reason.