Ok, I like to make games in my off time, but that is more of a mental exercise to prevent me from losing my brain. I read Tycho's rant the other day about the Onyxia Raid deck for the WoW TCG. Has anyone else here tried it?
What do you guys think about a card-based role-playing game? Dungeons and Dragons new edition could certainly use cards for the character's powers, and I've seen games where cards could be used for spells, skills, etc. instead of notes and books.
What about a game designed to be played wholely with cards? The GM could have a deck, and the players would build their characters through decks. What do you guys think of the approach WoW's Raid decks took? Do you think random cards would be a detriment to play? Would it be interesting to have decks dedicated to all the different "spheres" of these games? (Combat, social combat a la Exalted, etc.)
Can anyone think of how an adventure would play out if released as a deck? How hard would it be to get the right pacing and interactivity involved that you could get with a standard-style module? Are there any reasons you wouldn't like an RPG based around this? If the game used cards in a non-collectible format, would that increase your possible enjoyment of the game?
I hope you guys can put together some thoughtful answers because I'm really interested to see what you have to say.
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Deadlands, I'm pretty sure. I haven't played it, but I'd like to.
PS god damn you I want fried cheese so bad right now.
I got my Players guide as a free PDF download off Peginc some time ago, not sure if it is still offered.
Anyway - what I ment to say is that Deadlands is one of the best games out there, and it is def. worth checking out, even tho there are no more books comming out, there is no shortage on information and such. With 45 books out there, you will find all the info you ever need!
Also - there was a CCG game called Doomtown, which is in the same setting - set in the small town of Gomorra - and you got a book about gomorra for the RPG if you want to play in the city all your doomtown adventures are going down in
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Dust Devils is also good stuff, I hear (haven't tried it yet), using light poker mechanics and no dice at all, for a sort of wild-west saloon feel.
The Japanese-born RPG Tokyo Nova also uses playing cards for resolution, as well as a Tarot-based system for setting scenes.
Yeah, as mentioned Dust Devils uses playing cards, too. It's one of my go-to games; I've played the hell out of it in the past few years (half the time I use it for westerns, the other half I use it for samurai-themed games).
-Andy
At the end of the game I guess so it doesn't feel so much like you have spent a ton of money on nothing you usually get a booster pack from the arcade machine and can keep going.
The Rpg ones also give you a character card, so you can save your character data for when you want to play again. Cool, but very expensive, and supposedly you can play the card game without the arcade machine as extra incenetive but I've actually never seen anyone do that.
http://www.fantasyflightgames.com/anima_games_cardgame_products.html