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GRID: I came. [NSF56k] **IT'S OUT!**
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You can tell you've played too much gta 4 when you look at this screenshot and start trying to work out where and how you can plow into the crowd and cause the most damage.
Not for me.
I do not feel the same way, except maybe on the drifting parts
Yep, you can go back in time if you mess up or something a few times per race
The two races were great. They felt a lot like TOCA 2 (never played 3). The damage modeling was cool, they looked good, and after a little practice and track memorizing it was a lot of fun.
The drifting event, however, was absolute, 200 proof shit.
Two thirds of a good game is better then no game at all, right?
I found the handleing to be very simular. Which felt really wrong as this is a tarmac racer.
The presentation is top notch. It's actually kind of fun hearing your crew chief call you by name.
The graphics are just as good as the bullshots we saw. Bravo Codemasters.
I love super-realism a la Gran Turismo, and I also like more forgiving "realistic" racers, such as Rallisport Challenge. I've not played either of the Forza games.
Watching that trailer filled me with desire. I want to go buy a 360 racing wheel (which one should I get?) and some racing game. Gimme advice?
I would just get Forza 2, it's $29.99 used now. It's the deepest racing game I've ever played and the online community is still really strong a year after release.
The MS Wireless Wheel is great, if you don't mind wires the Logitech DriveFX is also good.
GRID is a fun game but nowhere near super-realism.
That, and it's fucking incredible. I have a deep-seeded love for the Forza series, and I'd gladly call Forza 2 the best racing sim ever made.
Anybody feel like comparing the two racing wheels mentioned before I commit to a purchase? I'm tempted to go with the Logitech wheel, because wires means no battery changing and (possibly) better force feedback. How do the pedals feel with each one?
The pedals are about the same, there are a couple keep differences with the wheels themselves. The Logitech wheel feels more sturdy, but doesn't have the lap mount the MS wheel has. It needs something to attach to, I use a TV tray.
They both provide some level of force feedback (you can feel your tires slipping, the wheel turns when the car is forcing a certain direction, etc) The MS wheel uses MS technology to provide force feedback while the Logitech wheel uses rumble to provide force feedback. They feel different, but both provide you with some sense of what your car is doing.
The Logitech wheel has hardware sensitivity settings (so it can be used more effectively for games like DiRT, PGR4, GRID) though every game has built in sensitivity settings that you can adjust somewhat.
I mostly went with the Logitech because I found it on sale last Thanksgiving for $39. I've used both and it really just came down to price for me. This was when the MS wheel was still $130.
Even if Gran Turismo and Forza both bore the pants off me and i long for the days of classic ridge racer?
(i hate sims)
GOG: hellisforheroes
Tumblr: BrainSpoon
http://www.gamershell.com/news_50284.html
I'd recommend PGR4, it's fairly realistic but more forgiving than Gran Turismo and Forza. Theres a demo for both on the marketplace.
I just tried out the demo for Grid. I like the interface and how you can select your name so it refers to you when speaking. The controls seem pretty tight and reponsive and the car damage looks great but also effects control of the car which i'm not sure if I like that or not even though it's more realistic.
I like it so far but am not sold on it yet. I think i'll wait to try Midnight Club:LA before deciding what racer to buy next.
I was quite looking forward to this game, as i used to love the old TOCA series.
After playing the demo though, i doubt i'll be picking it up at all except maybe rental at some point =[
Good news: No more playstation-only if you want an official F1 game
Bad news (maybe): They're going to use the same game engine they're using here for GRID.
Time will tell I guess.
Steam, Planetside 2
smashing into other cars to take a corner is the exact opposite of realistic.
They are using the same engine, as it is the only one they have.
I'm a big fan of racing games - and I think I will pick this one up to kill time until at least Test Drive Unlimited 2 or Forza 3 comes out (whenever that may be).
The presentation + graphics overshadows the physics problem - it's nothing you couldn't adapt to anyway. No biggie.
GT's engine just doesn't model collision very well.
It never really bothered me--my favorite way to play a realistic racer is to hop in a car on a track by myself and try to get the hottest lap possible.
Ditto. The most annoying kind of race GT5P presents is "overtake 15 cars in a single lap" events. The crazy crap you have to do in order to accomplish that would get you black flagged so fast. I'm all about lines and lap-times in simulations, and thats where GT5P really excels (except when you're bumping into walls if you mess up
GOG: hellisforheroes
Tumblr: BrainSpoon
EDIT: Ah, yes they did http://en.wikipedia.org/wiki/Neon_Engine
PSN ID : Xander51 Steam ID : Xander51
Why can't a single developer make a good online racing game where idiots are punished?
This game has is almost a rally-on-concrete but not quite. Overall, really love this style of driving and makes me miss my Subaru. *sniffle*
It's also got probably the most exciting replays I've seen. Thumbs up!
Heh, even if the game doesn't model damage, I just assume that the slightest collison would rip my car to shreds and call that lap a waste. On to the next one!
Except if you understeer in the last corner on the highspeed ring
GOG: hellisforheroes
Tumblr: BrainSpoon
Yeah, for the very first race I did, until I got a handle on the controls and played a bit more cautiously
But I just can't. The driving physics feel like such a major step backward from TOCA Race Driver 3. I spent many, many hours playing TRD2 and TRD3 and had an incredible amount of fun with both of them. TRD3 felt like the perfect blend of arcade and sim...just enough sim to keep you honest, but mostly arcade so you could jump in and play.
GRID looks amazing, just like DiRT did. But I hate the physics, just like I did with DiRT.
The fact that they're planning to use this game engine for their newly-acquired FIA F1 license fills me with despair.
Steam, Planetside 2
Guess I'll go install the demo now to see the rest.
PSN: SirGrinchX
Xbox Live: SirGrinch X
Shame to hear that. I was really hoping for a decent F1 sim now that Sony no longer has the license to release their junk.
PS - I loved driving the Formula Fords in Toca 2. Great balance between sim and arcade, leaning slightly more towards sim.