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[WAR] Thread: Stop posting huge images inline, retards

MorskittarMorskittar Registered User regular
edited May 2008 in MMO Extravaganza
Warhammer Online: Age of Reckoning

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I want YOU to kill lots of posh elves and use drugs. Because thats what makes Warhammer totally awesome.

PA COMMUNITY

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Witness the genesis of the Six Mouths, PA's first, only, and most sort-of officialish Warhammer Online guild! Click on the vile icon below to enter a world of madness, evil comraderie, and get your complimentary tears of burning pitch.
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Also, join the PA Warhammer community at irc.slashnet.org on channel #TheSixMouths. Or else.
What's Warhammer?

Warhammer is an intellectual property held, developed, and exploited by Games Workshop Group, PLC of Nottingham, England. Originally conceived as a set of rules for roleplaying gamers to use their vast miniatures collections all at once, Warhammer was born in 1983. In those early days the game and setting were highly derivative… which both still are, but have created a uniquely woven set of references and imagery that have inspired an entire generation of traditional and electronic games.

Warhammer's imagery and style are influenced heavily by, gritty, classic fantasy authors, such as Michael Moorcock, Robert E. Howard, and H.P. Lovecraft, as well as real-world history and a bit of Tolkien. Designers also list influences such as Terry Gilliam, Black Adder, and Monty Python. The Warhammer world is a playground-like amalgam of everything from Napoleonic gun lines, to sanity-blasting tentacle horrors, to halflings and their giant cocks (depictions of a large rooster that serve as a provincial symbol for the little folk).

Other than halflings loving giant cocks, what is Warhammer about? For those interested, there's a wealth of background, books, and lovely nerd-fodder. All of it, though, is easy to sum up in a single sentence; everyone fights everyone, all the time. Read this for a bit more detail about Warhammer books, novels, and the story.
Features and Gameplay

But what's Warhammer Online: Age of Reckoning really about?
RvR

WAR will be what developoer EAMythic describes as a Realm-versus-Realm (RvR) MMO; basically, structured, goal-driven PvP combat. The entire game will be dedicated toward gaining victory points for your side, ultimately reaching and sieging capital cities.

RvR Explanation

The endgame of WAR will involve defending or attacking the enemy capital; depending on who controls a capital, different vendors and instances are available, and the city displays evolving architecture ranging from burnt-out ruins to polished new construction. Though EAMythic has downplayed the absolute importance of loot, it will be available and worthwhile, with capital instances and PvP scenarios granting the best rewards.

Capitol Cities

Inevitable City walkthrough

Altdorf walkthrough

The rest of the game is a mix of open world and intstanced PvP and PvE scenarios. The game includes a subset of content called "public quests", which allow all characters who participate in a given area to contribute and gain a reward, without grouping up. PvP content will include keeps; guild-oriented objectives that can be taken, held, populated with NPCs and draped in guild colors.

Actual gameplay is an evolution of modern MMO combat, with an emphasis on rounded characters, short term buffs, and combos.

The game also includes the Tome of Knowledge, an in-game combination of Thottbot, Xbox Live Achievements, and Lore guide. The Tome will feature hundreds of unlocks, mostly bragging and cosmetic in nature, that reward player-driven goals such as killing ten thousand stunties or finding hidden quests and corners in the game world.

Tome of Knowledge preview

Guild Tools and Discussion
Characters and Armies

There are six armies in WAR, divided into two allied factions.

DESTRUCTION:


Led by a five-thousand-year-old whiny fucker who never outgrew his emo phase, the dark elves, or Druchii, were cast out of their homeland for not being a bunch of pussies. Believing only in the virtues of strength and independence un-tempered by weakness or mercy, the Druchii fight to eliminate the high elves, usurpers of the righful elven crown and reclaim their ancestral home.

Dark elves will feature:

Witch Elves: the Brides of Khaine, fanatics devoted to the cause of the elven god of strength and murder. In game mechanics will focus on melee DPS and stabbing while frenzied and naked.
Disciple of Khaine: a priest of the Lord of Murder, these precisely match the lore of Khaine as a god of blood and asserting one's will violently (despite bitches online saying otherwise). This is a melee healer and support class, who gains strength by causing pain to foes.
Black Guard: an elite, heavily armored, halberd-wielding elite guard of the House of Malekith (aforementioned whiny fucker). A straightforward tank with "stances".
Sorceress: one of the users of Dhar; pure, unfiltered magic drawn directly from the Realm of Chaos that can be as damaging to the user as her foes. This class will funciton as ranged DPS with a strong random or feedback-from-overuse element.

Outcasts, madmen, and the Norse who have thrown their lot in with the daemon god Tzeentch. These guys want to see the whole Warhammer world freed from the shackles of opression, cast free to pursue endless mysteries of change. Or maybe just revel in glorious mutation and dance to the Architect of Fate's whims. Either way, they want to kill just about everyone and have fun doing so.

Chaos will have:

Chosen: exactly as they sound. The Chosen Knights of Tzeentch, a holy warrior of the god of magic and herald of change. They will function as tanks with a plethora of surprises and magical abilities granted through "auras".
Magus: a conspirer with Tzeentch' daemons, Magi in WAR will be ranged DPS support with extreme mobility granted by an ever-present daemonic Disk of Tzeentch. Who couldn't love a flying mad wizard?
Zealot: a shamanic devotee of the Changer of Ways who can summon spirits and daemons to confound and damage his foes. This will be a mid-ranged healer and support class.
Marauder: Norse berzerker blessed by the attentions of Tzeentch. Marauders are a melee DPS class that can change abilities on the fly by mutating various limbs.

ORCS IS 'ARD. DA BOYZ IS DA BEST! EVEN DEM WEEDY GOBBOS IS BETTER'N DEM OOMIES OR STUNTIES. 'SPESHLY DEM STUNTIES, WOT AR' A BUNCH OF GITS WIV 'AIR ALL OVER 'EM GOBS. DEY SMELL FUNNY TOO, BUT BASH 'DERE 'EDS AN' DEY USHELY GIV' UP DAT STUNTIE BOOZE. DEN WHEN DA BOOZE IS GONE, BASH 'EM STUNTIES AGAIN CAUSE WE IS ORCS AND WE'S DED 'ARD!

As well as innate hooliganism, Greenskins may be:

Black Orc: less a class and more a sub-race, Black Orcs are the biggest, meanest, and ded 'ardest orcs. They fight dirty, hit things, and are hard to kill. These guys are tanks with the best ability ever; Right in da Jibblies.
Shaman: a goblin infused with greenskin enthusiasm and the ability to unleash it in barely-controlled blasts of green energy and strength. A ranged healer and support class.
Choppa: an angry orc with a big choppa. A choppa is like a cross between a cleaver, an axe, and a hand-held guilliotine. The meleeest of melee DPS classes with a self-buff frenzy mechanic.
Squig Herder: a sneaky goblin who uses mutant fungusy cave monsters to eat things while he shoots them. Ranged DPS and weedy cunning included.

ORDER:

The style in the Warhammer world, sporting the best codpieces, sleeves, and jaunty caps of the real-world's 15th century. The Empire (minus the "Holy Roman" and "Germany" parts) uses a mix of gunpowder, elf-taught trainee magic, and an affection for sharp blades to survive in a world of monsters and hooligans.

The Empire will have:

Knight of the Blazing Sun: a knight who focuses on tactical combat over brute force. This class will be a tank with techy support skills.
Witch Hunter: a short-ranged and melee DPS class, who tortures, burns, and stabs his enemies into submission. Innocence proves nothing.
Warrior Priest: Bald head, heavy armor, big hammer. A melee healer.
Bright Wizard: a pyromaniac who can make fire without matches. Lots of it. Ranged DPS all the way.

Suprisingly less-poncy than one would expect, these guys are more like unnaturally pale and thin imperialist Brits than Tolkien fairies. No one has bigger hats.

Swordmaster: typical high elf "perfection". Big sword, still faster than everyone else. This will be an offensively-oriented tank class.
Archmage: super mage guy. Ranged support, healing, and blasting all in one.
Shadow Warrior: bitter ranger, as much dark elf as high. Ranged DPS.
Unknown!: but probably a White Lion like this guy.

These guys like rock hard rocks as much as they like fighting and beer. And being crazy, gold-obsessed, nutters who blow stuff up with cannons.

Ironbreaker: a tiny man in more armor than anything else in the game. A very support-oriented tank.
Hammerer: unique name. Has a hammer. Kills stuff. Melee DPS.
Runepriest: dwarfs don't use magic unless it's in painstakingly created runic items. This is a ranged healer and support class who creates lots of supporty items.
Engineer: and brewer. Makes guns, steam-powered stuff, and beer. Ranged DPS and support.

And a few screens that aren't too huge:
Spoiler:

For more, look here.


Collectors Edition

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$79.99

ONLY 60,000 AVAILABLE IN NORTH AMERICA

Contents:

-An exclusive Games Workshop Miniature of Greenskin Leaders Grumlok and Gazbag
-Warhammer Online: Prelude to War - 128 page Hardbound Graphic Novel
-The Art of Warhammer Online - 224 page Hardbound Artbook
-Bonus In-game item - Librams of Insight - XP-gain modifier
-Bonus Quests - 12 Bonus in-game quests
-Bonus Quest Rewards - 12 in-game items from these quests
-Bonus Character Titles - 12 titles to show off your exploits
-Bonus Character Customization - 12 UNIQUE CHARACTER HEADS

The Collector's Edition has and continues to sell fast; top-selling game software title in the US during March.

TL;DR
The game will be Q2 (or 3) 2008. Closed beta is going on now.

Morskittar on
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Posts

  • MorskittarMorskittar Registered User regular
    edited April 2008
    Lemme know if you think other videos or links should be in there.

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  • narv107narv107 Registered User
    edited April 2008
    You should also add the email you got about Guild Beta. Just for fun.

  • EntaruEntaru Registered User regular
    edited April 2008
    narv107 wrote: »
    You should also add the email you got about Guild Beta. Just for op induced madness and pain.

    Fixed.

    Mostly just huntin' monsters.
  • narv107narv107 Registered User
    edited April 2008
    Shhhh that was supposed to be the surprise

  • übergeekübergeek Registered User regular
    edited April 2008
    Man, I want to go down and preorder this......but there's things bugging me. Like the exclusive content if you pay 30 bucks more. I also have this thing where I won't buy an MMO unless I can beta/trial play it first. Even then, some MMO's (WoW) devolve into the same old problems and the devs don't give a damn since they sleep on piles of money.

    Plus I wanted my first guy to be Order, but everyone else will be awesomely horrific monstrosities. Mainly the exclusive content though, sets a bad precedent, and once I heard that I thought about EA. What do you guys think?

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  • WrenWren Registered User regular
    edited April 2008
    narv107 wrote: »
    You should also add the email you got about Guild Beta. Just for fun.

    dukenukemforeverreceipt.jpg

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    TF2 - Wren BF3: Wren-fu
  • A-PuckA-Puck Registered User regular
    edited April 2008
    ...Right in the Jibblies

    *giggle*

    Soon... soon I will install you, my precious.
  • MorskittarMorskittar Registered User regular
    edited April 2008
    I finally got to read some of the supposed NDA-breaking rants about how horrible the beta is.

    What I saw is wildly inconsistent and vague, showing direct contradictions with both demo versions (from a year ago) and confirmed elements from recent videos.

    So, either the beta changed... then changed back recently, or a lot of these are full of shit.

    edit: Oh, except the shitty animations thing, which seems consistent. It sounds like (as with demos) most classes only had one or two attack animations built in. It also sounds like the current delay is to shore up polish... like animations.

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  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited April 2008
    I have serious issues with both positive and negative NDA breaking reviews right now, considering atleast half (if not more) of what each of them say either was never true, was fixed or is no longer true, or is just completely made up.

  • DissociaterDissociater Registered User regular
    edited April 2008
    I'm hoping all of the negative beta NDA-breaking feedback I've heard have all been because the NDA-breaker is a Blizzard/WoW 'fanboi' who is worried about a game that might actually be better than WoW.

    Now I'm not saying that's true, but all of the people who I've talked to who are in beta and have a lot of negative things to say about it all have raiding WoW characters, so I don't know if that says anything or not.

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  • CmdPromptCmdPrompt Registered User regular
    edited April 2008
    Man, I want to go down and preorder this......but there's things bugging me. Like the exclusive content if you pay 30 bucks more.
    Its extra faces and items that won't be useful in the end-game content. I'm not sure why cosmetic changes would bug you that much.

    I know I mainly pre-ordered the CE for the mini and the art book, both of which look fantastic.

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  • ToothyToothy Registered User regular
    edited April 2008
    All the retarded MMO fanboy-ism makes me think there's gonna be a WoW vs. WAR game set up along the lines of Capcom vs. SNK. Like anyone cares.

  • MorskittarMorskittar Registered User regular
    edited April 2008
    "But Thrall would not advocate this barbaric feud, brother. We must follow the Codes of Honorable...

    WHACK!

    "Wot sort of zoggin' boy was dat? Ee was all speekin' oomie. Ad ta bust iz gob right good..."

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  • ElementalorElementalor Registered User regular
    edited April 2008
    I ordered a couple just cuz they're limited and numbered. And I'm a sucker for that stuff. And yeah the books look fantastic. It would be nice to have some kinda cool map too though, maybe in mousepad form.

    Brave Frontier: SorcTim - 33068722
    Fantastica: Elementalor - 38819571
  • JebuJebu Registered User regular
    edited April 2008
    So, I was thinking about the unnamed High Elf class today, and since the developers have said that each Order class has a roughly equivalent Destruction class in terms of fighting mechanics, I decided to spend some time figuring out which class they would be most like by process of elimination. I'm assuming the unnamed class is a melee DPS type, since the Swordmaster is a tank, the Archmage is a healer, and the Shadow Warrior is ranged DPS.

    So, the other melee DPS types are the Dwarf Hammerer, the Empire Witch Hunter, the Orc Choppa, the Chaos Marauder, and the Dark Elf Witch Elf. The Hammerer and the Choppa both seem to have a mechanic based around momentum, making their attacks do more power the longer they're in combat, but their abilities reduce this momentum, so I'd say they're equivalents. The Witch Hunter and Witch Elf are more sneaky, stabby types that have poisons or anointments they put on their weapons before combat. That leaves the Marauder, a warrior who changes his weapon, and thus his fighting style, at will, but with a slight moment of weakness when switching weapons. So I'd guess that the missing High Elf class has a similar sort of mechanic.

    Now I'm pretty ignorant of the High Elf backstory in general, what with them being poncy weaklings, so I have no idea what would fit that sort of archetype. Any ideas?


    Another interesting note: the Black Guard, which has no real mechanics described yet, will most likely have a revenge mechanic similar to the Ironbreaker, since the Black Orc and Swordmaster both rely on chains of attacks to weaken and snare their targets, while the Knight of the Blazing Sun and the Chosen both use auras or tactics to have large area effects to help their allies and harm their enemies.

  • MrOlettaMrOletta Registered User
    edited April 2008
    Silly question, and I assume the answer is yes, but am I able to currently order collector's editions from my local Gamestop (I hate you.)?

  • DissociaterDissociater Registered User regular
    edited April 2008
    I heard somewhere (can't remember where), that the 4th High Elf class was:

    The Cakemaster

    He's a short-midranged dps class, with a lot of AOE spells, such as exploding cakes, frosting madness, and Martyr of the Bunt Cake.

    But he'll also have a lot of close range cake attacks, like Whirling Pastry which does damage in an arc. Apparently the Cakemaster will also have some secondary healing, based on the much touted 'Cake mechanic' whereby nearby players can get healing buffs such as Caketap, and 'Blood cake' or 'Essense cake' in Germany.

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  • MorskittarMorskittar Registered User regular
    edited April 2008
    Per lore, Cakemaster is likely.
    Spoiler:

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  • Arsenic CanaryArsenic Canary Registered User regular
    edited April 2008
    Oh.

    I thought the fourth High Elf class was going to be the Glam Rock Superstar. Or a "Silver Bullet", with some sort of alcohol mechanic.

    Get it? Silver bullet? like Coors? 'cuz of the helmets?

    No?

    ...I'll see myself out.

    Steam: arsenic_canary
  • The Count Of Midget FistoThe Count Of Midget Fisto Registered User regular
    edited April 2008
    I heard somewhere (can't remember where), that the 4th High Elf class was:

    The Cakemaster

    He's a short-midranged dps class, with a lot of AOE spells, such as exploding cakes, frosting madness, and Martyr of the Bunt Cake.

    But he'll also have a lot of close range cake attacks, like Whirling Pastry which does damage in an arc. Apparently the Cakemaster will also have some secondary healing, based on the much touted 'Cake mechanic' whereby nearby players can get healing buffs such as Caketap, and 'Blood cake' or 'Essense cake' in Germany.


    I see it as High Elf maître d

    In Low Orbit Over Budapest
  • LlyLly Registered User
    edited April 2008
    Monsier, vould you want rabbit or blood for the blood god.

  • AccualtAccualt Registered User regular
    edited April 2008
    Skulls for the Throne of Bone!

    I just read that today...in my Tau novel, Firewarrior. It does not paint Space Marines to be the demi-gods of war most of the other novels make them out to be.

  • BigityBigity Lubbock, TXRegistered User regular
    edited April 2008
    That's because any Tau that don't destroy Space Marines from range never live to talk about it.

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  • BecomingBecoming Registered User regular
    edited April 2008
    I finally received my CE preorder codes from EA, yay!

    Now to convince my RL friends that playing with TSM is the way to go.

  • MorskittarMorskittar Registered User regular
    edited April 2008
    Tell your friends we'll kill them if they don't.

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  • Ash-HousewaresAsh-Housewares TARDIS Hunter Registered User regular
    edited April 2008
    More Earl Grey! The Picard demands it!

    Steam ID: Ash-Housewares | Twitch: UpTooDamnLate
  • WrenWren Registered User regular
    edited April 2008
    the last high elf class is the white lion. how do I know? magic

    or someone elses beta client

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    TF2 - Wren BF3: Wren-fu
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited April 2008
    Wren wrote: »
    the last high elf class is the white lion. how do I know? magic

    or dev posts on warhammer alliance

  • WrenWren Registered User regular
    edited April 2008
    I haven't read a dev post in a while

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    TF2 - Wren BF3: Wren-fu
  • HompHomp Registered User
    edited April 2008
    It's the rumored pet class too I'm assuming.

    Squigs are still the best pets.

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  • WrenWren Registered User regular
    edited April 2008
    I'm hoping they just summon the spirit of a lion they've killed

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    TF2 - Wren BF3: Wren-fu
  • NijiNiji Registered User
    edited April 2008
    Wait. A *melee* DPS with a pet cat? That sounds interesting. Though I doubt it would be as good as a squig herder due to the fact that if you can send your pet in and hang back, the pet might distract them until they figure out where you are. If you're meleeing right next to your pet, there is no chance the pet will take any hits for you.

  • AngryAngry Slang Pope Breakbeat MinisterRegistered User regular
    edited April 2008
    so i preordered the ce from gamestop three days ago and still haven't recieved any email containing any codes. this has me worried.

    GW2: Doomunit.5462
  • HiravaxisHiravaxis Registered User regular
    edited April 2008
    robothero wrote: »
    Wren wrote: »
    the last high elf class is the white lion. how do I know? magic

    or dev posts on warhammer alliance
    Linky?
    I took a quick scan and can't find it.

  • Lucky CynicLucky Cynic Registered User regular
    edited April 2008
    Hiravaxis wrote: »
    robothero wrote: »
    Wren wrote: »
    the last high elf class is the white lion. how do I know? magic

    or dev posts on warhammer alliance
    Linky?
    I took a quick scan and can't find it.

    I find it kinda scary the game is this far along and they still haven't unveiled all the classes...

    Let's hope it is balanced alright.


    So guys, how many feedback forms are we going to be filling out? Me? I'm going to be filling out plenty.

  • ExarchExarch Registered User regular
    edited April 2008
    Yeah smart money is on White Lion being a melee pet class, which would be pretty cool.

    No gods or kings, only man.
    LoL: BunyipAristocrat
  • AccualtAccualt Registered User regular
    edited April 2008
    Exarch wrote: »
    Yeah smart money is on White Lion being a melee pet class, which would be pretty cool.


    It is pretty much the only way I'd ever end up making a HE.
    Which, if true, would work out well because I have a friend who I know would really enjoy playing the Shadow Warrior but also hates HEs. We could play awesome classes and bitch about our posh armor together.

  • MorskittarMorskittar Registered User regular
    edited April 2008
    Apparently there's confirmation people are already playing White Lions?

    The strength of Mythic's NDA is impressive, if this is the case.

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  • ScosglenScosglen Registered User regular
    edited April 2008
    I can confidently confirm that [NDA] definitely are [NDA NDA].

  • MorskittarMorskittar Registered User regular
    edited April 2008
    Holy shit, that NDA just ate Scosglen's post!

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