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THQ working on Warhammer 40k MMO, WoW has peaked, game not due for 2+ years
Posts
That would be cool
my urge to burninate things as a firebat increases daily.
i hope when blizzard makes the starcraft mmo it will be like planetside
I wasn't clear; in an MMO, fans will play what they want. All the balance or lore intent in the world won't force balanced factions, in terms of volume.
I'd be dark templar and just do people from behind
I actually loved this game and all it's expanions and I know shit of the lore...for some reason I never got really into the online as I would get rolled over so I played this mainly lan and stuff and it was awesome. Also I loved the DC campign haven't tried Soulstorm yet, but I'm going to when it goes cheap.
then I won't have to play it
I don't exactly see what's so subtle about the oppressive nature of social/labor castes. They're really quite lowsy in real life, and the Tau's is pretty extensive. Where the high ranks are overly privledged, the low ranks truly suck, the only castes that are equal are the four not-ruling ones the and subjegated aliens are less equal than the Tau themselves.
Then they'll war with anyone who won't submit to it. But as long as they preach how 'good' is the Greater Good then everyone believes it.
i think that puts them in the dark and grim area
Yeah but FPSs are teh sux when it comes to making melee combat interesting, and what's the point of firing a gun that goes either pow pow or pew pew if it can't also go vrrrooooooom! when you fire up its chainsaw bayonette?
Alert! This is not GoodThought! Friend Ethereals have declared communists to be enemies of the Greater Good! Aun'O TheKoolEagle has been demoted to Aun'la, he is to report to his newly-assigned quarters following the color-coded CasteCorridors. Stay Alert! Enemies of the Greater Good are everywhere. The Ethereals are your friends, the Ethereals are GreaterGood.
Alas! I have been bested as I had forgotten about thee CHAINSAW BAYONETTE! However fps melee can be cool. Fears was good as well as the forgotten little gem Breakdown. And then could also switch from 1st to 3rd person ala Hellgate London.
grumble grumble god damn space communists grumble grumble
(Force the other person to go into melee, locked into combat, with a chance to break out)
But the Tau have an ideal functioning socialist/communist class system. Their society isn't like communist Russia, where the rich keep getting richer and have more privileges. Every Tau is on equal footing, they are just born into a career. You can rise higher and higher in rank in your job, though. So while your father may have been a grunt Fire Warrior you could rise to the top rank for the Fire (Military) caste. Also just because your father was a top general doesn't mean you will rise past grunt. It is an entirely merit based system. The only reason it is considered a caste system at all is because you can't transition from one type of job to another and Tau can't breed outside of their caste. This is partly for physiological reasons, though. For instance the Air caste could never be Fire Warriors because their bodies can only survive under the gravity of a planet for a few days. The Fire caste is the most physically adept class so they make the best warriors. The Water and Earth castes could, arguably, mix and match but they don't because olol4elements. The Etherauls don't directly mind control everyone, either. They can only influence the emotions of Tau who are within a certain distance and they do so through pheromones. The idea of the Greater Good is the mental conditioning used to try and control the behavior of the Tau when an Ethereal isn't around, but even when around the Ethereal don't need to constantly control Tau.
The Tau'va states that every Tau is a cog in the machine. If one cog is broken the machine cannot function properly so it is important that every Tau finds their niche in society. Being an Admiral on a battleship is not considered better than being a mechanic.
Even with the non-tau aliens who have joined the Greater Good they are respected in their own right. They have full citizenship privileges. Sociatily they are not usually considered to be equal to a Tau but there are references of that feeling only revolving around certain abhorrent practices, such as cannibalism by the Kroots. It is hinted that if they aliens were to completely conform they would be entirely excepted as equals.
Even enemies aren't considering evil. Actually before fighting the Orks and Tyranids the Tau believed all enemies could become allies aligned with the Greater Good. The Tau are taught not to hate their enemies but instead pity them, and try to understand them. Their beliefs pretty much put them on a moral high ground next to every other species in the 40k universe.
tl;dr The Tau are as close to good as you'll get in 40k and aren't the communists most make them out to be.
P.S. The Greater Good is something every Tau strives for. It doesn't matter how close you come to reaching it, just that you are always trying to.
We're venturing way the hell off topic now, but I have to state for the record: I dislike the perspective switch. Strongly. And I've always turned the switch off when I could. Many games have used it in a variety of genres--the first one leaping to mind for me is Dark Forces II: Jedi Knight. Some RPGs also do this as well, such as the Vampire: The Masquerade - Bloodlines, a singleplayer RPG based on the titular pen and paper RPG ruleset by White Wolf (which happens to work mechanically very similar to Hellgate London).
It's just a little disorienting, is my only real complaint--that split second where you're mentally matching where things are on your screen now with where they were on your screen a second ago. I usually turn it off so I can play an entire game like it's a 3rd person action game instead, like Gears of War. Except then you're playing the game like Tabula Rasa, and apparently some folks object fundamentally to the idea of being able to see your character while you're shooting at something.
Unsolicited rant over. Carry on.
I ended up having players run whole squads/platoons in an army, rather than just one guy. Sometimes we'd do individuals in "special operations" scenarios.
A MMOFPS would work if there were lots of bots. There needs to be explosions and people dying everywhere. By the hundreds. With limbs and stuff flying around, and lots of screaming. And sounds of chainsaws everywhere. It needs to be rated M for Meat.
I'm here to offer up a point of discussion about Tyranids. Who thinks it'd be a better idea to be part of a genestealer cult than to be a regular tyranid? You could slowly gain more powerful mutations as you level and it'd be awesome. Besides, shotgun + rending claws? Come on.
I wish they'd bring them back along with Space Hulk.
Eveyone else is dealing with culture and treachery and self-doubt and survival in a crazy harsh universe.
Orks are just looking for a good tussle and having fun. It's all a game for them.
actually their lore is pretty damn neat
I thought certain tau could switch between the castes, though? I remember reading something about how, once a tau has mastered a certain craft, he switches to something else
I think I'm thinking of an entirely different game
-The sort of people who love precise military planning and massed firepower? Imperial Guard!
-The people who enjoy elegant, tactical combat with sweet hats? Eldar!
-The people who want to kill as much as possible, as fast as possible and watch their enemies run in fear? Tyranids!
-The crazy fun people, who have a mad sense of humour and never really take the game too seriously? ORKS!
-The people who want the most powerful individual class and to feel completely invincible? Marines!
-As above, but occaisionaly stealing candy from small children? Chaos!
"You, Korvath the Decimator, who has bathed in the tears of dying worlds, go kill some possessed wombats and I'll give you this rusty autopistol, ok?"
That's assuming they even start players off as 'new' characters and progress them up a long WarCraft-style RPG ladder.
But then again we don't have much to go on except pure speculation and assumption.
Which is when all games are at their best.
TF2 Backpack
Unless someone can correct me, i've got to disagree with you here. Most chaos marines are from the orginal traitors, or slaves that were forced to fight to the death in gladiator style games for a place in these legions on thier demon infested homeworlds in the eye of terror. We can thank Fabius Bile for teaching the traitors how to make new space marines.
As you can tell, i'm a loyalist. And a die hard blood angel fan, which only compounds my dislike for chaos.
Fixed that for you.
No other army can insta-kill a Daemon Prince from 72" away. STR 10 AP 1 rail gun, FTW.
Margaret Thatcher
"Bonesaw is ready!"
Steam ID - BewilderedRonin
Destroyer tank hunter disagree's with you.
So hard.
(Str 10 AP 2 72' range)