Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
I recently bought a Samsung widescreen monitor, it looks great and certainly takes up a lot less space then my old 21 inch CRT, but the one thing that sucks is that it only supports widescreen at 1680x1050. My desktop is now almost 5 years old, and while it still runs games remarkable well for such an old machine, newer games like Bioshock and Oblivion defiantly have some frame rate issues. Now while 1680x1050 is the only real widescreen res it supports, some games let you do some a kind of "faux" widescreen by setting a standard resolution (which you set to stretch on the monitor) and then doing some fov tricks, unfortunately the methodology varies from game to game.
Anyone else hitting these issues, I imagine they must be pretty common in the day and age of modern lcd widescreen gaming? Anyone have any advice?