Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
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Cog in the machineCog HerderThan sending him a get well card while he is in the hospital of your dick.
This is the best analogy ever.
What system are people mobilizing out of currently?
-We also killed a shipyard which the intelligence guys say was building a mothership (12-15b).
-The POSes we killed will cause us to capture two outposts (about 20b each if you want to count them).
-We captured two moons with very valuable resources (I'm not knowledgeable on such things, probably several hundred million to a billion per day)
That's about it for today because kenny hasn't fielded a fleet for us to kill, because we won't let them undock from their staging station.
:lol::lol:
So basically you have the entire alliance locked down?
EVE is the best game to watch ever.
aHAHAHAHAHAHAHAHAHAHAHAHA
Can someone explain to the Noob here why that is Hilarious
EDIT:
Those bubbles keep ships from warping. Notice that they are covering that entire station.
I'd love to see their forums right now.
KenZoku, a.k.a. Kenny.
"Anime name".
I really need to read less CAOD. It provides a few chuckles, but it does severely rot my brain.
Holy shit that bubble image is great.
I am near 100% sure that happened the way I described. Goons didn't bring it onto the official boards, they couldn't, there was a CAOD ban on at the time. "It got onto the Eve official boards" by way of BoB.
Goons trolling Ex-BoB's new Japanese name.
I think what EvE shows is that any game with more or less open PvP is quickly going to become a playground for the self-styled "Harcore" players whose idea of showing their skills is ganking and griefing weaker or less-experienced players. That (among other things) is what drove me out of Age of Conan and to WAR- given human nature, for a PvP game to have wide appeal, the game needs to be based around factions and PvP goals need to be structured, rather than freeform.
Rigorous Scholarship
I get to hurt everyone!
Rigorous Scholarship
and he would know as he is the devil.
But seriously, no other game has the depth of EVE, from its political metagaming aspect, massive economy, massive amounts of skills, equipment, ships yadda yadda yadda, it really is mind boggling when you get into it.
The best part of the game is having your actions actually matter, and the consequences actually exist. Lots of people cant handle that.
ok yeah i knew it was something japanese but i forgot what
It takes a week for a newly anchored tower to claim sov, we have majority in a large amount of systems currently in delve, but that won't show up on map since they are currently not a week old. Once those 7 days are up you will see a flip in sov. Kenny was able to quickly can sov 1 since they already had towers online for more than 7 days when we disbanded BOB.
So just wait half a week, you should see a big difference in sov.
Additionally, the map wont show us owning stations until a week later because of technical stuff involving sov mechanics. In reality we've taken two of the main four constellations with another likely to fall today/tomorrow. We're also about to burn down Kenny's capitol, which isn't too important strategically but is big from a symbolic/morale perspective.
autopilot a rookie ship to pr- and see whose camp kills you.
Anybody that would want to invade Delve is busy taking the completely abandoned territory.
The structure in EvE's PvP is provided by the players, not some artificial faction system that is in place simply to keep people incapable of handling a real PvP system happy.
One of the reasons I quit WAR was that it was too structured, almost no real risk or reason to be out there PvPing. I got tired of that kind of PvP years ago.
I mean, it seems like fighting BoB has been the big focus of things for... shit, since before I first heard of EVE Online. Still thinking of coming back, even though I've likely lost access to everything I once owned and I'll be flat broke.
It costs how much ISK again to get into the whole "neverending pile of tackling frigates" thing?
Less than the cost of a single 30d time card.
Amusingly enough, what we are seeing currently is the 'hardcore elite' players getting steamrolled by a bunch of Goons, of all people.
If you took a WoW PvP server, stripped out all the instances, made it so there were no safe areas, and then gave incentives to guilds who took control of areas, you'd see the exact same kind of stuff.
I mean, fuck, as it is in WoW you got people twinking, or bragging about their 3v3 rank and how hardcore they are.. It's just in Eve accomplishing something actually means something, where as WoW it's all talk.
Those don't even exist anymore!
The thing is that EvE has rules, guidelines to follow. People only lose things valuable to them in the game if they break those guidelines; ie. they do something stupid. You might get away with doing a dumb thing a couple of times, but do it enough and someone will take advantage of that dumb move. While there are a few exceptions to this (usually when someone finds value other than isk to attack you- see the goonswarm jihad org.) in general you only get ganked/griefed if you make a mistake. You have yourself to blame if you undock from a station in a hauler with wardecs in local and you get blown up. Or jump through hostile systems unscouted and get popped by a gatecamp. EVE in my experience has always been unforgiving and harsh but very rarely has it been unfair.
On the flip side of risking a lot in the game, the rewards are equally as great. You get a lot of satisfaction when you succeed because you made the right moves, took advantage of an opportunity, provided a needed service that other players required, or filled an important role in a battle. It gives a sense of purpose that other MMO's and regular games lack. To me it makes the game interesting because it gives my "wins" meaning.
Anyone got any input on how the speed changes effected piracy?