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[EverQuest 2] Now Fully F2P, no more silly splitting of the population!

ArthilArthil Lord Commander Ursus MaximusRegistered User regular
edited December 2011 in MMO Extravaganza
Everquest 2: Sentinel's Fate
everquest2sentinelfatev.jpg

The sixth expansion of the groundbreaking franchise, EverQuest®II Sentinel's Fate™ is an all-in-one compilation pack which transports players into a universe of legend and lore where adventures are just the beginning. The fabled lands of Odus, filled with epic quests, magnificent dungeons and limitless content provide the ultimate MMO experience for new players and seasoned veterans alike. Sentinel's Fate presents the next chapter of the EverQuest II legacy which will be written by the passion of players and fueled by the hunger for adventure.

Achieve your greatest potential with a level cap increase to 90
Discover two expansive new overland zones, The Sundered Frontier and Stone Brunt Highlands
Battle through 12 epic dungeon additions
Experience the legend of Odus through 400 new quests
Conquer five new Heritage Quests with valuable new loot
Equip over 2,000 new weapons and pieces of armor and items
Add all new alternate advancement abilities to your arsenal of powers
Defeat hundreds of new dangerous and cunning creatures
Includes Legends of Norrath™ strategic online trading card game and The Fall of Erudin scenario


Getting the game seemed an obvious choice for me, for I remembered enjoying a trial I played many months ago and all it took was toying around with another for me to realize that I was right. The game is very fun for me and a refreshing change of pace from what I've played before. Maybe its the large selection of races and classes, and the customization available for them, or it could be the idea of playing in a world that many have loved and experienced. It has undergone many changes from when it was released, many quests are soloable and you don't seem to really be punished for not grouping up. The leveling is going at a pace that I like, and the fact that there is seperate XP for your tradeskills as well as your alternate advancement gives you other things to look forward to. To give you an idea of the choices you have I'll list the races and classes, of which there are many.

Neutral races may start in either Freeport(Evil) or Qeynos(Good), there is also Kelethin(Good) Neriak(Evil) and Timorous Deep(Evil) that some races can choose to start in instead.
Races

* Barbarian (Neutral)
-Traditional Roles: Fighter, Priest

* Dark Elf (Evil)
-Traditional Roles: Mage, Priest, Scout

* Dwarf (Good)
-Traditional Roles: Fighter, Priest

* Erudite (Neutral)
-Traditional Roles: Mage, Priest

* Froglok (Good)
-Traditional Roles: Priest, Mage, Fighter

* Gnome (Neutral)
-Traditional Roles: Mage, Priest, Scout

* Half Elf (Neutral)
-Traditional Roles: Scout

* Halfling (Good)
-Traditional Roles: Scout, Priest

* High Elf (Good)
-Traditional Roles: Mage, Priest

* Human (Neutral)
-Traditional Roles: Any

* Iksar (Evil)
-Traditional Roles: Fighter, Mage

* Kerra (Good)
-Traditional Roles: Scout, Fighter, Priest

* Ogre (Evil)
-Traditional Roles: Fighter

* Ratonga (Evil)
-Traditional Roles: Scout, Mage

* Troll (Evil)
-Traditional Roles: Fighter

* Wood Elf (Good)
-Traditional Roles: Scout, Priest

* Arasai (Evil)

* Sarnak (Evil)

* Fae (Good)
-Traditional Roles



Classes

Fighter Archetype - Fighters use brute strength and sturdy weapons to deal physical damage to their enemies. Always at the forefront of combat, fighters stand toe-to-toe with opponents while keeping their allies from harm. No matter the risk, fighters never back down from a challenge.

* Warrior - Wielding heavy weapons, Warriors battle toe-to-toe with their enemies and protect their allies.
o Guardian - Well protected in their heavy armor, Guardians make great allies in battle. (Qeynos or Freeport)
o Berserker - Berserkers are among the most dangerous warriors, inflicting heavy damage on their foes with their chaotic fighting style. (Qeynos or Freeport)

* Brawler - Brawlers are masters of hand-to-hand combat, honing their bodies into ultimate weapons of destruction.
o Monk - With their knowledge of marital arts, Monks are dangerous yet graceful in battle.(Qeynos)
o Bruiser - Bruisers are in the frontlines of battle, laying waste their foes with brute force. (Freeport)

* Crusader - Crusaders channel divine powers, making them invincible in battle.
o Paladin - Paladins are among the most noble of warriors, valiantly defending truth, virtue and honor. (Qeynos)
o Shadowknight - Beware of the Shadowknights; for they are moved in battle by the forces of evil. (Freeport)

Priest Archetype - Priests serve their allies in battle, replenishing and augmenting their health and strength.

* Cleric - Clerics heal wounds and banish diseases from their fallen comrades.
o Templar - Templars use divine forces to aid their fellow adventurers. (Qeynos)
o Inquisitor - Inquisitors are fanatics who heal their comrades' bodies while controlling their souls. (Freeport).

* Druid - Druids harness the powers of nature to heal their allies in battle.
o Warden - Wardens protect the woodlands and wildlife, and heal the wounded in battle. (Qeynos or Freeport).
o Fury - Furies harness the most powerful elements of nature to help their allies in battle. (Qeynos or Freeport).

* Shaman - Shamans not only use the forces of nature to heal their comrades, they use it to turn evil magic back upon the enemy.
o Mystic - Mystics use prayer to connect with their ancestors, using their spirits to heal the wounded. (Qeynos).
o Defiler - Unholy acts, Defilers steal the spirits of their ancestors to aid their allies. (Freeport)

Mage Archetype - Armed with arcane and mystical knowledge, Mages use powerful magic against their enemies.

* Sorcerer - Sorcerers battle their foes with mystical forces and deadly spells.
o Wizard - Tapping into the elemental powers of fire and ice, Wizards are a deadly force to be reckoned with. (Qeynos or Freeport)
o Warlock - Warlocks spread disease and weaken their enemies with poisons. (Qeynos or Freeport)

* Enchanter - Enchanters defeat their enemies through mind control and misdirection.
o Illusionist - Illusionists use their powers to weaken and confuse their enemies and strengthen the powers of their allies. (Qeynos)
o Coercer - Coercers control the minds of weaker foes while bolstering the combat powers of their allies. (Freeport)

* Summoner - Summoners call forth powerful creatures to aid them in battle.
o Conjurer - Conjurers summon forth warriors ruled by the elemental forces of fire, air, soil, and water. (Qeynos)
o Necromancer - Necromancers summon battalions of the dead, making them powerful warriors and slaves to their will. (Freeport)

Scout Archetype - Through stealth and cunning, Scouts may infiltrate the enemy's camp or use the element of surprise for a devastating attack.

* Rogue - Rogues use trickery to gain the upper hand over their foes.
o Swashbuckler - Swashbucklers use charm to gain an advantage over their foes and others. (Qeynos)
o Brigand - Brigands are untrustworthy, backstabbing those not cautious in their presence. (Freeport).

* Bard - Bards use their musical power to inspire the courage of their allies on the battlefield.
o Troubadours - Troubadors sing songs that inspire strength and courage in the allies on the battlefield. (Qeynos or Freeport).
o Dirge - Dirges use the power of their chaotic music to weaken their enemies and inspire the fury of their allies. (Qeynos or Freeport).

* Predator - Predators are relentless hunters, using stealth and cunning to stalk their prey.
o Ranger - Rangers are master outdoorsmen and trackers, using stealth to defeat their adversaries. (Qeynos).
o Assassin - Assassins show neither mercy nor compassion when hunting their prey. (Freeport)

Classes are limited by alignment. Those that say Qeynos are Good aligned, while those that say Freeport are Evil. Those that include both can be chosen by either side. Apparently there are betrayal quests (except for the Fae, but that is expected in the next couple of months) so you can bring an evil character to the good side and vice versa. Though it doesn't appear being Evil or Good has a big affect anymore. From what I understand both sides can communicate with each other and be in the same guild. Hopefully a veteran can come in and explain this better, because a lot of sites are outdated on this part.

Crafting
In addition to your main class, you also get to choose an artisan class.

At level 10 you branch from artisan into either:
Craftsman
Outfitter
Scholar

Which at level 20 divide again:
Craftsman can choose:
Carpenter (Furniture and similar items)
Provisioner (Food and drink)
Woodworker (Bows, arrows, musical instruments, etc.)

Outfitter can choose:
Weaponsmith (Metal Weapons)
Armorsmith (Metal Armor)
Tailor (Clothes, leather armor)

Scholar can choose:
Alchemist (Potions, fighter skill upgrades)
Jeweler (Jewelry, scout skill upgrades)
Sage (Priest and mage skill upgrades)

And with the new expansion you also gain a secondary tradeskill:

Tinkerer (Makes tinkered items)
Transmuter (Allows for the crafting of adornments, which are similar to EQ1 augments or WoWs socketed items)

System Requirements

Minimum System Requirements:
Operating System: Windows 98/2000/ME/XP
Processor: 1 ghz
RAM: 512 MB
Video Card: DirectX 9 compatible. Pixel shader and Vertex shader compatible hardware with 64mb of texture memory*
Sound Card: DirectSound compatible audio hardware

Recommended System Requirements:
Operating System: Windows 98/2000/ME/XP
Processor: 2 ghz or greater
RAM: 1 gb
Video Card: DirectX 9 compatible. Pixel shader and Vertex shader compatible hardware with 128mb of texture memory or greater*
Sound Card: DirectSound compatible audio hardware

Is there a Free Trial?
Why yes there is. You can download it here:
http://everquest2.com/freeTrial.vm

So I want to buy it, which version should I get?

Go to the store and buy the newest expansion
Rise of Kunark. It includes the three previous expansions, as well as the full game and the three adventure packs for $39.99. You also get the standard 30 days free.

What about the monthly fee?
It's $14.99.

People Who Play
Antonia Bayle
HarshLanguage- Guild: Nerrin is in the guild Avalorien. Great guild, one of the longest-running on AB, recruiting again after a torrid affair with TSO raiding. The raiders didn't mesh with the core of laid back but serious long-time players. Avalorien has a beautiful T3 hall in Qeynos. If any of you are interested in joining, PM me or mail Nerrin in-game.
Nerrin, 81+ Fury and 80+ Sage
Alts-
Avendra, 14 SK and 35ish Armorer (my AA project, 50 and counting)
Zedari, 47 Wizard and 19 Scholar
Octarine, 16 Coercer

flammiebc- Guild: I'm in the Wings of Tunare guild on AB, but between my sparse (and late-night) playtimes, I might see 5-10 others on at any given time. But we manage to run dungeons pretty much nightly, so it's not too bad overall.
Truglidyte, L55 Assassin/10 craftsman
Alts-
Flammie, L45 Mystic/56 Woodworker
Qalla, L24 Brigand/54 Jeweler

buddylee- Guild: I'm in Relic, a progression guild that has just finished DoF and is working through KoS content/raids atm. Not a raiding guild, despite that, just a friendly guild that likes to do the content.
Crimsyn

Invisible- Guild:I'm in the First Lords a level 60-something guild. Not the most active bunch, but there's always a few on and they're friendly and helpful.
Iseal, level 90 Wizard
Alts-
Zadyce, Mystic
Zohhak, Templar
Hruuk, Monk
Eshok, Shadow Knight

Klatu- Guild: I, like Buddy, am in Relic. Great crowd.
Main - Various - 72 Ranger
Alts-
Kaylean - 26 Pally
Kendrith - 63 Templar

Zedar- Guild: Guildless
Daphnis - 14 Inquisitor

juice for jesus- Guild: Guildless?
Unoo - level 20 Defiler
Oojodo - level 20 Bruiser
Oosidi - level 7 Swashbuckler (not really diggin this guy)
Ujuju - level 8 Conjuror (love his little blob of doodoo pet)

CorriganX- Guild: Guildless?
Coadeyder, 13 or so Dirge

Arthil- Guild: The Storm Council(Dunno if I'm staying)
Vashyyre - Level 15 Kerran Monk

Toxic Pickle-
Hruk- Shadowknight Level ??
Zhurai- Necromancer Level ??

strebalicious- Unguilded
Pulverize, Level 40 Bruiser
Unrest Server
Stryker42- Guild: Old Timer's Guild
Caldyen - 90 Templar
Najena Server
LeTwig-
Simiana - 70 Gnome Monk
Marvelous Fabulous - 70 Human Paladin
But what if I don't want to/can't join any of yous guys guilds?!
Sonelan wrote: »
The answer is probally gonna be really obvious but how do I talk in the PA channel?

I figured I'd double-post to answer this so everyone can find it:

To join the PennyArcade custom chat channel from any server (thanks to Axen) type:

/join antonia_bayle.pennyarcade :coksdikslol


After you join, the channel will be assigned a number (#) like all your other chat channels.

To talk on the PennyArcade custom chat channel from any server (thanks to BuddyLee) type:

/# Your chat text here.

Put the PA channel number in place of the #.


To see what channels you are on, and their assigned numbers, type:

/channellist

To see who is on a particular channel, type:

/whochannel #
Put the PA channel number in place of the #.

Arthil on
Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
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Posts

  • Lucky CynicLucky Cynic Registered User regular
    edited April 2008
    I was being a smartass about that Khajiit. And I would actually consider EQ2 but I really have no time to put into it until maybe around June. And that's when WAR guild beta is supposed to start....

  • dnilbdnilb Registered User
    edited April 2008
    I recently deactivated my account and am taking a break from EQ2. I played it for about 3 months as a break from wow, then went back to wow with some RL friends, then tried it again for another few months. It is a really nice change from wow. It just seems like it's actually never ending. Every time I logged on I had something I needed or wanted to get done. That can be a good or a bad thing, you get sort of overwhelmed.

    My first character was a 56 brigand that ended up with about 25 AA, which is horrible. It took me an entire 3 months to get 56 cause I was new. But once I got the hang of things I leveled a Berserker to 53 with 90 AA and it was alot of fun. Going from WoW instances to EQ2 instances is just amazing. EQ2 instances can be very involving, hunting for named, watching out for damn Qeynosians (nagafen ftw).

    The thing that keeps me from playing this is that it is just so damn time consuming. If you play it casually it's hard to really get stuff done. Leveling can take a long time especially if you don't know what your doing. AA can get overwhelming because if you don't have AA your character will be gimp. Another thing is just gearing up. Every tier (12,22,32,42,52,62) you have the option of getting mastercrafted gear, which is basically the best gear for your level. To get this gear you need certain rares you get from harvesting. I've spent countless hours just farming for these damned rares. I was lucky to have a 56 brigand to farm it all for my Zerk. Also, please save yourself the trouble and DO NOT level by just instancing. Some times it can take a good 2+hours to find a group, and while it's good XP and you get AA from the named, questing is a lot better. Half instancing and half questing worked really well for me.

    If your wondering if you should play this game I say go for it. Fantastic crafting system, especially if you've been playing WoW. Playing it casually isnt impossible, for me it was bad cause I was in a guild with some friends that wanted me to raid tank and tried to rush me after level 40+, I just said screw it an quit after a while. PVP can be pretty fun, at the same time it can make you want to tear your eyes out. Play on Nagafen at your own risk. People go insane over their titles, so they will use any cheap tactic to keep it. But it can also lead to some good times. (Some of the most fun I've had was SS dock pvp raids)

    All in all it's a good game, but if your waiting for AoC and WAR, which are coming soon, then you may not have time to see alot of the good parts of the game. Definetly worth a shot otherwise.

    dnilb.png
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited April 2008
    I just got back into this. I currently have a lvl 15 Troll Paladin named Gorgut on Lucan D'Lere.

  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited April 2008
    Well dnilb if you come back again we might have something going on Lucan D'Lere, I'll also mention that if you make a character on Lucan D'Lere that you should post your race/class/name here so that I can add it to the main post. I'll be looking into setting up a channel for us as well. The guild that I'm in currently, Born In Blood, will gladly take you guys in I'd imagine and they all seem very helpful and generous. I get a mailbox full of crafted food from one person nearly every time I log on it seems.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • dnilbdnilb Registered User
    edited April 2008
    I may come back if I can convince atleast one of my rl friends to stop playing WoW. When I get my new beefy computer i'm going to be even more tempted...

    must...stay...away...

    dnilb.png
  • edited April 2008
    I don't suppose the 14 free days would apply to resurrecting an old account - I kinda miss my old halfling necromancer, but I'm not sure I want to really get back into playing again (because then I'd have to buy all the expansions).

  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited April 2008
    Well no it wont be added onto your current account, though from something I read in an older thread it said that former EQ2 players would find the ability to have a couple of weeks for free on their existing account. Not sure if that is still going on or not though.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited April 2008
    May be a double post but bah, I wanted to mention that you guys should give a good spread of the classes a try. Not all of them, but at least give one from each archetype a try. Even in the Fighter/Scout/Mage/Priest archetypes theres a lot of variety, if you don't like one class another one under the same archetype might suit you.

    Alright I made a Penny Arcade channel on Lucan D'Lere, to join it you need to right click your chat choose chat options then type in the info on the right.

    Channel Name: PennyArcade
    Password: coksdikslol

    Hope to see some people in there soon.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited April 2008
    I tried to join the channel cross server from befallen with /join LucanD'Lere.PennyArcade but it tells me I am unable to enter even with the pass. Ah well.

  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited April 2008
    Hm... it might be because I wasn't on D:? I'm not sure how the cross server thing works so I'm not sure how to get that to work.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • GhostManOnThirdGhostManOnThird Registered User
    edited April 2008
    I just started playing EQ 2 casually with a friend and my brother, while trying to keep our WoW guild up. Playing a Sarnak warden from scratch even though I had a 40 something one on another account. Theyre just too damn fun.

    Tradeskilling is such a nice change from WoW as well.

    If this thread was made a week ago, we wouldve joined Lucan, but we're on Mistmoore atm.

  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited April 2008
    Aha I've figured out why it didn't work Yuubinkyoku, there is no ' in the name so it'd be /join LucanDLere.PennyArcade coksdikslol

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited April 2008
    Arthil wrote: »
    Aha I've figured out why it didn't work Yuubinkyoku, there is no ' in the name so it'd be /join LucanDLere.PennyArcade coksdikslol

    I think it might be because it has a pass that I can't join. I have been able to to get in guk.troubador but it still tells me I can't join the PA one.

  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited April 2008
    Hm, I'll go and redo it when I get the chance minus the password.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • rehtonAesoohCrehtonAesoohC Registered User regular
    edited April 2008
    Actually, Lucan D'lere has a space in it.

    The command would be:

    /join lucan_dlere.pennyarcade

    Was wowed by Rift so I'm trying that now.
  • AresProphetAresProphet everyone into position Registered User regular
    edited May 2008
    I had more fun playing a melee Warden in EQ2 than in any other MMO since EQ1. I turned off combat experience at 25 and made it all the way to 50 on quests/disco/collections, mostly solo, with I think 83AAs by the time I quit. I could solo ^^^ nameds once they turned green for phat loots and AA experience.

    Strangely I haven't had the urge to play again since that. I did almost every single quest up until level 50, killed every named mob I could find (and a few raid mobs), had all the HQs done up until that point, 150 collections completed. Just got burned out.

    everyone into their place
  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited May 2008
    Well how long ago was this? Since theres thirty more levels now in the game, there are many more HQs, new races and entirely new zones. I love Greater Faydark so much, to put it simply its a hugely overgrown forest, with the Fae's city built up into the trees.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited May 2008
    GU 45 sneak peak
    Spoiler:

    Finally! they are going to let use use the shared bank between freeport and qeynos.

  • dnilbdnilb Registered User
    edited May 2008
    * If you're one of those adventures that likes to hoard quests and cling to them through your adventures until they "gray out", first you need to admit you have a problem... and then complete them for achievement experience! Yes, you heard right, with Game Update 45, you'll be able to get benefit from those older quests (quests that are over level 10) to add to your achievement point total! It's time for some quest Spring Cleaning!

    this is awesome

    i'm so tempted to re-sub ;D

    <3 AA

    dnilb.png
  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited May 2008
    dnilb wrote: »
    * If you're one of those adventures that likes to hoard quests and cling to them through your adventures until they "gray out", first you need to admit you have a problem... and then complete them for achievement experience! Yes, you heard right, with Game Update 45, you'll be able to get benefit from those older quests (quests that are over level 10) to add to your achievement point total! It's time for some quest Spring Cleaning!

    this is awesome

    i'm so tempted to re-sub ;D

    <3 AA

    Yeah that is an awesome change. I have not done any of the HQ's on my sarnak yet so that should be a few AA worth of quests right there.

  • HarshLanguageHarshLanguage Registered User
    edited May 2008
    dnilb wrote: »
    * If you're one of those adventures that likes to hoard quests and cling to them through your adventures until they "gray out", first you need to admit you have a problem... and then complete them for achievement experience! Yes, you heard right, with Game Update 45, you'll be able to get benefit from those older quests (quests that are over level 10) to add to your achievement point total! It's time for some quest Spring Cleaning!
    this is awesome

    i'm so tempted to re-sub ;D

    <3 AA

    Yeah that is an awesome change. I have not done any of the HQ's on my sarnak yet so that should be a few AA worth of quests right there.

    This is fantastic. I hated feeling like I had to either turn off combat XP and do quests OR go ahead and level beyond them and have the hassle of finding someone in the right range to mentor. It was a big part of why I stopped playing my Fury. This change alone could bring me back.

    QSwearing_trans_smooth_small.gif
    > turn on light

    Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited May 2008
    Oh god ._. . The AA thing is awesome but what I'm liking the most is being able to transfer items/money across alignments! All my money on Lucan D'Lere is on my evil characters so I'll be able to give the Ranger I made some cash.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • YoshuaYoshua Registered User regular
    edited May 2008
    Trying the trial now. So far I am thinking this game is not as bad as I was led to believe. Though I have the same problem I do in every game with a beellion classes, I can never settle on one to play.

    I like casters, but I am wary after EQ1. I played a Mage which was awesome till I hit 55ish and learned nobody really wanted Magi in teams, got even worse when PoP was released and I could only earn XP effectively in PoP zones (up till that point, I could at least solo, but that was highly impractical in PoP).

    So which caster class will not lead me to disappointment?

    steam_sig.png
  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited May 2008
    its possible to solo any class to 80 no problem. As for casters it always seems like someone needs them.

  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited May 2008
    Yeah all the casters are relatively powerful, Conjuror/Necromancer have pets while Warlock/Wizard are the damaging types, especially the Wizard they make things go boom. I think the best thing for you to do is to seperate the classes by their archetypes. Mages are all the cloth wearing casters, fighters are guardians, beserkers as well as Bruiser and Monk. Priests are the warden fury, inquisitor and templar as well as Mystic and Defiler I believe. Scouts are everything else <.<.

    Choose to make one character out of each of these archetypes, once you get the game, get them all to around 20. Then you can get any idea of how each archetype works. In terms of race though? Play anything, I mean it. Want an Ogre Assassin? Make him, or a Barbarian Wizard? He'll work, even a Gnome/Halfling/Fae fighter type works fine too. Once you get to Level 20 the stats of your gear make any starting attributes mean nothing in the long run.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • rehtonAesoohCrehtonAesoohC Registered User regular
    edited May 2008
    Actually Arthil, for min/maxing, race does matter. For instance, if you're choosing an evil DPS class (warlock, necro, etc), choose dark elf as your race.

    Trust me.

    Was wowed by Rift so I'm trying that now.
  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited May 2008
    Min/Maxing is a silly thing to do really, in the end it wont matter if your race didn't have as much strength or intelligence when you made them once you have the gear that all means nothing. You play what you want, because that is how you have fun. That is how I see things, I've never let anyone try to convince me otherwise since no one else has control of my fun except for me, same goes for everybody.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • YathrinYathrin Registered User
    edited May 2008
    He's probably talking about the racial abilities more than stats. Though it's still trivial. There's nothing like Ogre's stun immunity from EQ1 that really makes a difference.

    Spoiler:
  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited May 2008
    An Ogre can still become stun immune, only for ten seconds though.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • HarshLanguageHarshLanguage Registered User
    edited May 2008
    Arthil wrote: »
    Min/Maxing is a silly thing to do really, in the end it wont matter if your race didn't have as much strength or intelligence when you made them once you have the gear that all means nothing. You play what you want, because that is how you have fun. That is how I see things, I've never let anyone try to convince me otherwise since no one else has control of my fun except for me, same goes for everybody.

    Agreed. I went through this when I started playing, because I assumed that the racial differences would have some substantial impact. They really don't seem to. The stat differences are there, but they're really minor when you look at them as a percentage of a class' final stats, and probably only even noticeable at low levels. That said, numbers being numbers, if someone wants to feel like they've made the "correct" min/maxing choices, it's easy enough to do.

    QSwearing_trans_smooth_small.gif
    > turn on light

    Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited May 2008
    The denmother over at EQ2 traders corner put up some nice previews of the crafting changes both general and for the weapon smiths.

    Weapon Preview

    General Crafting

  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited May 2008
    I'd like to mention once again, if you decide to get the game please make a post with your character name and also mention if you're going to be on Lucan DLere or not as well. Even if we wont be able to come together as a guild we can communicate through the channel I made.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited May 2008
    I figured out how to join the channel finally lol its

    /join Lucan_delere.pennyarcade:coksdikslol
    or if you are in EQ1 its
    /join EQ2.lucan_delere.pennyarcade:coksdikslol

    ah yes for eq1 also you need to do
    /autojoin EQ2.lucan_delere.pennyarcade:coksdikslol

    so it joins the channel next time you log in as well

  • EnergenoEnergeno Registered User regular
    edited May 2008
    Considering trying this since I have no interest in getting back to WoW ever, and burned out on eve currently. I assume there's no PA guild as such though, right?

    Also how are monks? I played one in EQ1 for a long long time back in 01 or so. I quit around the time my guild cleared out most of north ToV or something, so I never really got to the really end end of EQ1 content and barely had any AA to speak of. I kind of recall monks were horribly useless for most things other than straight out dps in raid fights (SK were kind of better at pulling too). I'd love to give it a shot again if they're not as gimpy as the EQ1 types were, as much as I liked playing one.

  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited May 2008
    Monks and Bruisers can tank some but they are mostly DPSers. In the high end monks have the ability to hold agro for like 30 sec and nothing can take it away so that can be helpful. Both monks and bruisers have nice raid wide buffs that make them really nice to have along. Mostly though they are just DPS

  • EnergenoEnergeno Registered User regular
    edited May 2008
    Monks and Bruisers can tank some but they are mostly DPSers. In the high end monks have the ability to hold agro for like 30 sec and nothing can take it away so that can be helpful. Both monks and bruisers have nice raid wide buffs that make them really nice to have along. Mostly though they are just DPS

    That doesn't sound like insane amounts of fun. What's the most funny fun fun you can fun in this game (fun)?

  • GlalGlal Registered User regular
    edited May 2008
    Depends on what you find fun. Necros if you want overpowered can-solo-like-nobody's-business pet class that does more damage than god, Warden if you like to buff and heal, Swashies for Rogue-style stealth and DPS, Troubs/Dirges for stealth and moderate DPS combined with group buffs, Wizards for DPS nuking,... I'd recommend just trying different classes until one clicks. They can all solo, although not at the same speed.

  • EnergenoEnergeno Registered User regular
    edited May 2008
    Glal wrote: »
    Depends on what you find fun. Necros if you want overpowered can-solo-like-nobody's-business pet class that does more damage than god, Warden if you like to buff and heal, Swashies for Rogue-style stealth and DPS, Troubs/Dirges for stealth and moderate DPS combined with group buffs, Wizards for DPS nuking,... I'd recommend just trying different classes until one clicks. They can all solo, although not at the same speed.

    So necros are basically the same as old EQ? heh. Maybe I'll give that a shot. Thanks for the tips.

  • Typhus733Typhus733 Yip! Registered User regular
    edited May 2008
    I always kinda drifted with classes until I got to an SK, I utterly love that class now. Though I hear in the high end they are pretty underwhelming and not wanted as tanks and less than amazing dps. Still love playing the class and would recommend it to anyone that wants what I see as basically the embodiment of the four horsemen in EQ2 format.

  • ArthilArthil Lord Commander Ursus Maximus Registered User regular
    edited May 2008
    Actually Necromancer's are nowhere near as horribly overpowered as they once were in EQ1, in fact I'd say quite a few classes kill faster then them. The big thing though is they have survivability, theres the pets along with several nice buffs such as a stone you make that allows water breathing or a group invisibility buff. Also they do not start out with a Skeleton and no you cannot give your pet any kind of weapon/shield. The 'good' version of a Necromancer is a Conjuror and their damage has far more direct damage spells then DoTs.

    Youtube PSN: Honishimo GW2: Akeche.4867 Steam Fitocracy
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