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I need to HACK and I need to SLASH!
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Ice Shard Mage. The skill launches ice shards in every direction. It's absolutely brutal once you keep leveling it up. It's almost cheap, actually. There should be some guides up for it. It may end up being too easy, however, so unless you want to be a walking god, you may not want to use that build.
Edit: sounds noice...
http://uk.gamespot.com/xbox360/action/sacred2fallenangel/news.html?sid=6186508&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;2
Sacred Underworld= Expansion pack for the original Sacred, which features two new classes and a new campaign that takes place after the ending of the original game.
Sacred Gold= Sacred Plus+Underworld.
In short, get Sacred Gold.
It's been a while:
I always enjoyed a combination of Fireball and Lightning.
Yeah, there're some grand, prettier cities. Lots of pillars and pools and period effects. Not really any functionally different, though.
August I believe.
Looks pretty sweet.
I never saw that preview before. Awesome.
The impressive thing about the demo was when the dev showed off the sheer size of the world. We're talking about an area that's about 27 square miles in size, full of cities and villages, woods, mountains, deserts, and more. And delve beneath the surface and there are plenty of dungeons, sewers, and caves to explore. Here's where it gets really cool: The PC version will support up to 16-player cooperative gameplay, which means that you and 15 of your friends can wander around the world at the same time. (The Xbox 360 version will support only up to four players in co-op mode.) You don't even need to stick together; you can all be spread out miles from one another. It's like a very small-scale massively multiplayer online role-playing game in that regard. Whenever you play, even if you're playing single-player, the game is always online. That means that if your friend has the game and starts playing while you're playing, he can seamlessly drop in and out of your game if you want.
27 square miles, NPCs with schedules, and 16 player co-op! I can't wait! The originals world was huge, and with the expansion the side-quest count came to around 600. It was so fun to just roam the world with friends, going from town to town taking on side-quests. Sacred really is an unappreciated game in the genre.
Only four months to go for Sacred 2!
1 I like witcher and would love it when I get a faster pc
2 I liked dungeon siege only for it having pack mules - why has it taken so long for an RPG to put them in?
3 A couple of questions: Has anyone played Savage 2? Whad did you think?
4 The Mythos beta invite was a great bonus for doing beta testing for HG:L. In my opinion Mythos is way better than HG:L.
This. The interface is also still just as bad as it ever was.
Witcher is awesome...unfortuantly I acutally lost my harddrive, as in don't know where I put it, when I was playing that game. Now this sucks and I have most stuff backed up but not the saves for this game, so I couldn't do it again, which sucks cause it's a great game. *note I just couldn't go through it again as thats the nature of my personality, it's rare I can watch a movie or play a game twice, the part up into which I played The Witcher were all awesome. also don't ask how I lost it
I just noticed my error, haha.
Don't think so. The story is very shallow and is really just an excuse to kill stuff.
!!!
I've enjoying myself in Titan Quest currently, I just wish there was more meat to the characters and story.
The interface, though? Its the benchmark that other games ripoff blatantly.
The graphics are still decent, too, and there's more content than the imitators.
I would argue that you're blinded by nostalgia in the content remark, too. Running Baal over and over and over again isn't content.
There hasn't, that I've seen. Titan Quest uses literally the same thing, down to the icons.
Its not "derived", its lifted directly.
And there's going to be an overworld patch hitting soon. Can't wait.
WoW clone? What game were you playing?
An early Mythos build.
I've been in since the Alpha, and I can say that I've never thought the game was like WoW.
Yeah, so far I've found the game much more exciting than WoW. The only thing that's WoWish is the artstyle and graphics, which are a total ripoff.
I guess that's where I disagree. I don't know what "poser" art is. I just know D2 looks great. I can't think of a game that looks better (ok possibly WOW). I think TQ, as far as I've gotten, looks like ass. That said, I don't want realism. I prefer a "comic book" look to some extent. I want the art to have some style and I think D2 has that in spades--er pentagrams.