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If CnC3 runs like crap then RA3 won't run any better. From that video the graphics look at least slightly improved over CnC3.
Thoughts of a Part-Time Hobbyist - A Wargaming and RPG Blog
Well, CoH is a smaller-scale game with greater detail. C&C is bigass scale, so that's a lot harder to do.
How about armored bears that you can load into a transport and launch with the Man Cannon, so that you may then marvel at their graceful parachute-assisted descent to earth?
We call 'em bearachutes.
Red alert games need plenty of red.
And blue.
And sometimes a third color.
Only one will. Fact.
e: I live in a world of pointless dreams
And Armored Bears.
I hope they retained the Sean Connery spies.
I have fond memories of C&C games and I hope this one won't disappoint, but game mechanics have evolved in a good way since its inception and I hope that didn't just pass the developers by.
Fuck armored bears. That and laser dolphins is a bit too over the top for me.
First, you're evil and hate fun.
Second, sea warfare sucks BECAUSE they don't put emphasis on it. On the other hand, when half your buildings can go onto water and we've seen about as many ships as most games have in TOTAL, I can only assume there will be far more sea warfare.
Third, if that's a rehash then C&C3 was a rehash of Tiberian Sun.
I'm pretty bad at keeping track of release dates.
I do!
Possibly.
I'm worse.
Second, sea warfare sucks BECAUSE they don't put emphasis on it. On the other hand, when half your buildings can go onto water and we've seen about as many ships as most games have in TOTAL, I can only assume there will be far more sea warfare.
Third, if that's a rehash then C&C3 was a rehash of Tiberian Sun.[/QUOTE]
The problem with focusing on anything to do with water is that it’s a waste of time unless you make sure to use water on every map, which I don’t think command conquer really needs.
And I too have to wonder where the idea that it’s a rehash comes from.
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THREE REAL TIME STRATEGIES GAMES ENTER
BUT ONLY ONE WILL LEAVE
Base RA2 wasn't TOO bad about the balance. And even the allies and soviets in YR weren't too bad. It's just that the Yuri side was blatantly unbalanced. Still fun, though.
True, certain countries had vastly superior tech though. Let's see, some snipers or a big ass cannon that decimates everything, hmm.
I guess it wasn't as bad as Tiberium Sun and it's expansion.
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Hell March is also the greatest music ever composed and is way better than any music in any era of time. Yes, even that one.
What if we replaced the marching with bears growling?
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I had Hell March on when I read that. I tried to imagine it for a second. Then I just burst out laughing.
I've been listening to it since watching that trailer, and it is undoubtedly the best music for any RTS ever made, now in the future and in the past.
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Goddamn fuck you EA. I want to not give you any more money. Why you gotta do this shit.
(plz no more psychotic drm schemes kthnx)
The graphics scale extremely well so I wouldn't worry too much about your specs. It won't look gorgeous but it'll still be a lot of fun. Also you can get C&C3+Kane's Wrath as a bundle and it still includes the beta key.
Speaking of which I should get around to registering that sucker sometime.
So are crazy mind melting psychic infantry troops back for another go around?
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hi5.
It's running on a modified SAGE engine, I think, so the setup will probably be more like the one for Generals.
Tanks that can run over tanks.
I remember making TeslaDogs. I mean, dogs were one-hit kills anyways, but when they turn into Lightning and can leap the width of the screen, they are even more impressive. I also made NukeDog firing Cruisers that could fire across the map. Nothing like seeing the front half of a Dog nuking an entire base.