Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
So, started this game again, maybe I'll actually finish it this time...
Anyways, I'm having a problem I always do. When I move my character will continue to move even after he should of stopped. I know this is a process problem and I know the fix is to basically set the priority to high for the mouse/keyboard process in the task manager, however, I can not remember what the name of that process is!
I've never heard that fix as a solution to your problem. Not to mention I'm not sure how you'd "raise the priority of your mouse and keyboard" anyway...
But what does typically work to fix that problem is:
1) Set the program's affinity to one core
and
2) Adjust the program's priority (usually to high or realtime, but IIRC someone fixed theirs by setting it lower, too)
Posts
But what does typically work to fix that problem is:
1) Set the program's affinity to one core
and
2) Adjust the program's priority (usually to high or realtime, but IIRC someone fixed theirs by setting it lower, too)
I started playing HL2:Ep2 last night and, as always, it took some getting used to. It feels a bit like walking on ice all the time