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[WoW] I, for one, welcome our Retribution overlords [Paladins]

2456772

Posts

  • EchoEcho very gravitas Super Moderator, Moderator mod
    edited June 2008
    Little Jim wrote: »
    holy is the same as up there

    Getting killing blows by throwing your shield in someone's teeth is awesome though. :^:

    edit: quoted wrong part. whatever.

  • Soviet WaffleSoviet Waffle Registered User regular
    edited June 2008
    Little Jim wrote: »
    nobody!

    rhymes with

    blow me

    But.... But you're on NotSargeras, so far away from Vantha.

    League of Legends: Studio
  • Little JimLittle Jim __BANNED USERS
    edited June 2008
    Little Jim wrote: »
    nobody!

    rhymes with

    blow me

    But.... But you're on NotSargeras, so far away from Vantha.

    i actually quit the game

    which makes my constant poasts even more confusing

    th_crabz.png
  • Soviet WaffleSoviet Waffle Registered User regular
    edited June 2008
    How could you quit the game knowing I could never quit you?

    League of Legends: Studio
  • Little JimLittle Jim __BANNED USERS
    edited June 2008
    because i am the most cruel mistress

    mastress?

    matress

    th_crabz.png
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    Little Jim wrote: »
    because i am the most cruel mistress

    mastress?

    matress
    Spoiler:

    Tube-san wrote:
    I apologise for my rudeness desu.
  • EriosErios Registered User regular
    edited June 2008
    So, at 49, there is a tankadin on my server who has invested all his points in prot and has neither reckoning, blessing of sanctuary, holy shield nor ardent defender. Oh, I specced ret prematurely (at 49) so that this guy could tank our mara run, since we were both prot. WHOOPS.

    And the worst...IMP DEVO AURA D:

    Steam: erios23, Live: Coconut Flavor, Origin: erios2386.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    not having sanctity aura is ok, all your points in prot at level 49 is perfectly understandable as there are almost as many talent points in Prot to take that are nice as there are talent points to SPEND (bloated ass fucking tree). However at level 49, nothing hits hard enough to bypass Ardent Defender and with PuG healers I spent a lot of time below 35%

    Tube-san wrote:
    I apologise for my rudeness desu.
  • EriosErios Registered User regular
    edited June 2008
    Dhalphir wrote: »
    not having sanctity aura is ok, all your points in prot at level 49 is perfectly understandable as there are almost as many talent points in Prot to take that are nice as there are talent points to SPEND (bloated ass fucking tree). However at level 49, nothing hits hard enough to bypass Ardent Defender and with PuG healers I spent a lot of time below 35%

    Er
    Blessing of sanctuary.

    Oh and yes. Apparently he HAD holy shield, he just never used it!

    Steam: erios23, Live: Coconut Flavor, Origin: erios2386.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    Erios wrote: »
    Dhalphir wrote: »
    not having sanctity aura is ok, all your points in prot at level 49 is perfectly understandable as there are almost as many talent points in Prot to take that are nice as there are talent points to SPEND (bloated ass fucking tree). However at level 49, nothing hits hard enough to bypass Ardent Defender and with PuG healers I spent a lot of time below 35%

    Er
    Blessing of sanctuary.

    I never used it and still don't unless in Hyjal and only then if I can have Kings AND Sanctuary.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • EriosErios Registered User regular
    edited June 2008
    Yes, but it's also the prereq for holy shield D:

    Steam: erios23, Live: Coconut Flavor, Origin: erios2386.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    true. and Holy Shield is the meat of your AOE aggro against melee enemies until you get some serious spell damage.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • SabinXLSabinXL Registered User
    edited June 2008
    I always found BoSanc to be useful while leveling. It's not as useful in instances where kings does a better job overall. I think it'd be much better if the mitigation aspect was applied after DR and not before, but when it comes to raiding content that's negligible anyway.

  • ThomamelasThomamelas Bro!Registered User regular
    edited June 2008
    SabinXL wrote: »
    I always found BoSanc to be useful while leveling. It's not as useful in instances where kings does a better job overall. I think it'd be much better if the mitigation aspect was applied after DR and not before, but when it comes to raiding content that's negligible anyway.

    It tends to shine best when facing dual wielding mobs which hit fairly softly to begin with. I would love to see that blessing get reworked or get some better scaling with the expansion.

  • rizriz Registered User regular
    edited June 2008
    We're going to have the prot paladin tank RoS tonight. He's done most of phase 3 before when the warrior died, but phase 2 without reflected Deadens should be interesting! I'm really hoping that the warrior doesn't manage to get off work after all, I want to see if our DPS can pull it off.

    Organichu wrote:
    she's some sort of malevolent creature who bores through this world into the next using hatred and suffering as her fuel
  • LaurlunaLaurluna Registered User
    edited June 2008
    riz wrote: »
    We're going to have the prot paladin tank RoS tonight. He's done most of phase 3 before when the warrior died, but phase 2 without reflected Deadens should be interesting! I'm really hoping that the warrior doesn't manage to get off work after all, I want to see if our DPS can pull it off.

    So your Interruptors are going to kick shocks AND deadens?

    I'd love to hear how that turns out. We missed 2 Deadens last night, and spent about 9seconds at "oom" before Desire died. Have your Inner Focus Dispels/Devour Magics/Lay on Hands ready!

    Being casually elitist in WoW since 2005.
    First Blood 85 Priest 80 Mage 85 Paladin 83 Druid 80 DK 85 Huntard 85 Shaman
    "Tardo Wan" sounds like a Jedi that required 436 years to train and then killed himself by looking into his lightsaber while turning it on."
  • ThomamelasThomamelas Bro!Registered User regular
    edited June 2008
    riz wrote: »
    We're going to have the prot paladin tank RoS tonight. He's done most of phase 3 before when the warrior died, but phase 2 without reflected Deadens should be interesting! I'm really hoping that the warrior doesn't manage to get off work after all, I want to see if our DPS can pull it off.

    I've done P3 and it's pretty trivial and might even be better then a Prot Warrior for P3. But our kickers can't seem to manage deaden + spirit shock if they have to do both.

  • rizriz Registered User regular
    edited June 2008
    Laurluna wrote: »
    riz wrote: »
    We're going to have the prot paladin tank RoS tonight. He's done most of phase 3 before when the warrior died, but phase 2 without reflected Deadens should be interesting! I'm really hoping that the warrior doesn't manage to get off work after all, I want to see if our DPS can pull it off.

    So your Interruptors are going to kick shocks AND deadens?

    I'd love to hear how that turns out. We missed 2 Deadens last night, and spent about 9seconds at "oom" before Desire died. Have your Inner Focus Dispels/Devour Magics/Lay on Hands ready!

    Yeah, like the theory is that a LOT of us just don't DPS during Deaden, myself (destro lock, I have a high chance of one-shotting myself) and the #1 hunter particularly, he says he just auto-shots during Deaden or he'll die... So without that restriction, full-on DPS the whole time, we're curious to see if it'll make up for the damage bonus from Deaden we'll be missing. The key thing is yeah getting them to kick Deadens instead of ignore them. Have to remind them to turn off those Deaden-hiding addons.

    Organichu wrote:
    she's some sort of malevolent creature who bores through this world into the next using hatred and suffering as her fuel
  • NismoGrendelNismoGrendel Registered User
    edited June 2008
    Just got done tanking kara, it was so much more fun than healing. One of our druid tanks went resto for the run. Now we both wanna trade roles for 25 mans too :p

    Also, it figures that I dont see triptych for about a year straight running kara. I got mag's shield the other night, and guess what was in the chest at chess event :(

    Ahh well

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    we have killed Jan'alai every reset for about four months now.

    Our prot warrior wanted the Bulwark of the Amani Empire so badly, and I had the Nightbane one while he had Sha'tar crest so I was happy to pass it to him.

    The one day he can't come to ZA and we bring our feral druid?

    BAM, Shield drops. Mine!

    Normally we bring at least one of our holy paladins to each run, sometimes two. I wonder what drops off him last night?

    BAM, Enamelled Disc of Mojo.

    Go me.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • Invoice NinjaInvoice Ninja Registered User
    edited June 2008
    Thomamelas wrote: »
    SabinXL wrote: »
    I always found BoSanc to be useful while leveling. It's not as useful in instances where kings does a better job overall. I think it'd be much better if the mitigation aspect was applied after DR and not before, but when it comes to raiding content that's negligible anyway.

    It tends to shine best when facing dual wielding mobs which hit fairly softly to begin with. I would love to see that blessing get reworked or get some better scaling with the expansion.

    I found the most fun in the world to be the standard Sanc + Ret Aura + Shield Spike + Holy Shield when facing those monks in SM Armory who hit very lightly and at 100mph. I discovered that I could stand there and have conversations with the mages in /say and periodically /wave at the healer while entire swarms of the little buggers would simply beat themselves to death on me. So much fun! :D

    Also I was told to bring locks n' socks. I have a few to pass out if anyone needs them. Who were we mercilessly beating this time around?

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    Thoma.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • ThomamelasThomamelas Bro!Registered User regular
    edited June 2008
    Dhalphir wrote: »
    Dhalphir.

  • Invoice NinjaInvoice Ninja Registered User
    edited June 2008
    You two are confusing the angry mob here! ;-)

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    Thomamelas wrote: »
    Dhalphir wrote: »
    Thoma AND Dhalphir.

    Tube-san wrote:
    I apologise for my rudeness desu.
  • ThomamelasThomamelas Bro!Registered User regular
    edited June 2008
    Dhalphir wrote: »
    Thomamelas wrote: »
    Dhalphir wrote: »
    Thoma AND Dhalphir.

    Meh, I had nothing to do with that abortion of a OP.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    its totally better now

    Tube-san wrote:
    I apologise for my rudeness desu.
  • CokebotleCokebotle 穴掘りの Registered User regular
    edited June 2008
    Ok, so another tanking question for you guys.

    I can ALMOST offtank in ZA (this is according to our main tank, who's a bit of an elitist, and the same guy who has interesting opinions of pally tanks and stats I need) and I had a TON of problems tanking heroic MrT. Now, I'm running with over 350 spell damage and am doing fine, for the most part. It's just Kael at the end. He basically just raped my group. We ran with 2 'locks, priest, and a mage. Now, the healer grabbed aggro off me way too quick, so I guess I need more spell damage for increased threat? How much should I have in a threat set? I should note, that this is the usual group of guys I run with, so they're all decked out in full badge gear off the island, so they are basically threat rockets. Usually they do well, but when the healer pulls aggro 'cause I'm not dealing enough threat... So, I guess I'm wondering how much spell damage I should shoot for to get a good threat set? Maybe about 600-800? Apparently I need it...

    Also, what stats SHOULD I have going into ZA for Off Tanking? If I listen to our MT, he says I need 18k health, 400+ SD, and some other stat I can't remember right now. Thanks again for all the help! You guys totally rock!

    工事中
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    600-800 is way too much

    i dont even know what the healer is doing to pull aggro

    i run with 397 spell damage unbuffed, usually around 500 in instancing set and no healer is ever going to pull anything off me

    and you do really need 18k health to survive in ZA. Both the bear boss and lynx boss do saber lashes that hit for ~5k in the case of the bear boss, but he hits hard as well, or 9k in the case of the Lynx boss, just the 9k and no other hits, but you do need to be able to survive two of them without heals, incase the healers are preoccupied

    Tube-san wrote:
    I apologise for my rudeness desu.
  • -Phil--Phil- Registered User
    edited June 2008
    Cokebotle wrote: »
    Ok, so another tanking question for you guys.

    I can ALMOST offtank in ZA (this is according to our main tank, who's a bit of an elitist, and the same guy who has interesting opinions of pally tanks and stats I need) and I had a TON of problems tanking heroic MrT. Now, I'm running with over 350 spell damage and am doing fine, for the most part. It's just Kael at the end. He basically just raped my group. We ran with 2 'locks, priest, and a mage. Now, the healer grabbed aggro off me way too quick, so I guess I need more spell damage for increased threat? How much should I have in a threat set? I should note, that this is the usual group of guys I run with, so they're all decked out in full badge gear off the island, so they are basically threat rockets. Usually they do well, but when the healer pulls aggro 'cause I'm not dealing enough threat... So, I guess I'm wondering how much spell damage I should shoot for to get a good threat set? Maybe about 600-800? Apparently I need it...

    Also, what stats SHOULD I have going into ZA for Off Tanking? If I listen to our MT, he says I need 18k health, 400+ SD, and some other stat I can't remember right now. Thanks again for all the help! You guys totally rock!

    Just to make sure, you do have Imp Righteous Fury and it is on correct?

    Also, for Heroic Mgt I do the following:

    1. Throw Shield
    2. Judge Command
    3. Get Seal of Vengance
    3. Max Consecrate
    4. Wait for 5 stacks of Vengance (Mind you, you should be consecrating and using Holy Shield when its up), then cast Avenging Wrath.
    5. Judge Vengance
    6. Cast holy shield again
    7. Consecrate

    The main thing is that the DPS goes all out so that he doesnt get that freaking shiled up or youll get 1 shotted.

    [SIGPIC][/SIGPIC]
  • CokebotleCokebotle 穴掘りの Registered User regular
    edited June 2008
    Dhalphir wrote: »
    600-800 is way too much

    i dont even know what the healer is doing to pull aggro

    i run with 397 spell damage unbuffed, usually around 500 in instancing set and no healer is ever going to pull anything off me

    and you do really need 18k health to survive in ZA. Both the bear boss and lynx boss do saber lashes that hit for ~5k in the case of the bear boss, but he hits hard as well, or 9k in the case of the Lynx boss, just the 9k and no other hits, but you do need to be able to survive two of them without heals, incase the healers are preoccupied

    I dunno. He said that I was taking more damage than I could generate threat, or something to that effect. Given that it was Kael, and counterspell being our only interrupt, I could see that being a problem. I dunno... no offense to the guy (he's an awesome tank and a damn good healer) but he seems to not really do anything wrong, from his eyes. It's always someone else's fault.

    I'm sitting at 362 spell damage, but I don't run anything but 10 mans and only use either Greater Arcane or Adepts Elixirs, so I never break 400, really. Ah well... once I get another... 160 badges and get those last 2 upgrades it should be better... Hopefully... (armory would be posted if it was up right now... but my char's name is Arcadain on Silver Hand if you guys feel like poking fun at my stats.)

    工事中
  • ScroffusScroffus Registered User regular
    edited June 2008
    I remember when a paladin friend of mine was just gearing up. His gear was so bad that I had to heal for shed loads (I was a well enouth geared priest, so keeping him alive wasn't too hard). Doing 5k healing every 2.5 seconds at some points, I would pull aggro all the time.

    Having salv helped a lot back then, as did fade.

  • ThomamelasThomamelas Bro!Registered User regular
    edited June 2008
    Cokebotle wrote: »
    Ok, so another tanking question for you guys.

    I can ALMOST offtank in ZA (this is according to our main tank, who's a bit of an elitist, and the same guy who has interesting opinions of pally tanks and stats I need) and I had a TON of problems tanking heroic MrT. Now, I'm running with over 350 spell damage and am doing fine, for the most part. It's just Kael at the end. He basically just raped my group. We ran with 2 'locks, priest, and a mage. Now, the healer grabbed aggro off me way too quick, so I guess I need more spell damage for increased threat? How much should I have in a threat set? I should note, that this is the usual group of guys I run with, so they're all decked out in full badge gear off the island, so they are basically threat rockets. Usually they do well, but when the healer pulls aggro 'cause I'm not dealing enough threat... So, I guess I'm wondering how much spell damage I should shoot for to get a good threat set? Maybe about 600-800? Apparently I need it...

    Also, what stats SHOULD I have going into ZA for Off Tanking? If I listen to our MT, he says I need 18k health, 400+ SD, and some other stat I can't remember right now. Thanks again for all the help! You guys totally rock!

    400+ SD would be rather high for starting ZA. I only run with something like 430 base SD as a T6 geared Prot Paladin. 18k buffed health is pretty reachable and sounds about right. But the healer pulling aggro sounds off.

    The formula for healing threat is (healing done * .5)/number of mobs. This would include Kael's spawns if they were up. But if you were doing 500 tps, he would have to be standing next to you and putting out 1100 hps, which would be pretty damn high for a five man. If he was at range and had any threat reducing talents it would be much higher.

    The only thing that comes to mind is that he threw up a renew and you had a string of resists.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2008
    if you're taking more damage than you can output threat, the answer is not to gear for more threat but to gear so you take less damage

    Tube-san wrote:
    I apologise for my rudeness desu.
  • formatformat Registered User regular
    edited June 2008
    Thomamelas wrote: »
    You mean mixing SoR and SoV? I'll do that sometimes depending on mana and cooldowns.



    http://www.retpaladin.com/warcraft/2008/05/how-to-seal-twist/


    that. anyone do it?

    You don't know if I am joking or not.
  • RyokazeRyokaze Registered User
    edited June 2008
    If you aren't interrupting fireballs on Mr T's version of kael, then you're taking 5k damage every 3 seconds that has to be healed.

    The problem isn't really with your threat, it's with your warlocks not helping with spell locks!

  • NismoGrendelNismoGrendel Registered User
    edited June 2008
    Just tanked heroic Arcatraz tonight. Super easy instance up to the last boss.

    The 3rd cell opened and we had the tornado guy. He kept blinking and wiping agro. I could not pull him off our druid no matter what. I would taunt, after taunt ended it was back on the druid. Same with BoP, just bought a few seconds of time, then back on the druid.

    In the fourth attempt when he blinked, the mage got agro before the druid, I taunted, and the thing stuck to me for the rest of the fight.

    Seemed really wierd to me, I was so frustrated :(

    Anyways, last boss dropped the spell dmg tank bracers, good for a threat set I guess.

  • CokebotleCokebotle 穴掘りの Registered User regular
    edited June 2008
    Sorry about not replying sooner!

    Yeah, I keep taking a lot of what this guy says with a grain of salt. For the Kael fight, I didn't know that felhunters could spell lock him... I'm guessing noone else did since noone said anything.

    For the damage thing, I have PLENTY of armor. Just not so much <insert elemental name here> resist.

    Phil:
    I don't have vengenance. My talent build is pretty cookie-cutter Raid (didn't realize it at the time). I open with my Avenger's Shield, pop a full Concecrate, seal Righteous, and pop Holy Shield. Then I just keep spamming holy shield, sealing Righteous, and using a lower level consecrate when I can until the mob dies. For bosses, I keep Wisdom sealed and pop Avenging Wrath when the first cooldown on my Avenger's Shield is up.

    工事中
  • HamurabiHamurabi Cambridge, MARegistered User regular
    edited June 2008
    Dunno if it's been mentioned yet, and I'm too lazy to check...

    But Stoneform only eliminates / makes you temporarily immune to Poisons, Bleeds and Diseases.

  • Coconut MonkeyCoconut Monkey Registered User
    edited June 2008
    Cokebotle wrote: »
    I don't have vengenance. My talent build is pretty cookie-cutter Raid (didn't realize it at the time). I open with my Avenger's Shield, pop a full Concecrate, seal Righteous, and pop Holy Shield. Then I just keep spamming holy shield, sealing Righteous, and using a lower level consecrate when I can until the mob dies. For bosses, I keep Wisdom sealed and pop Avenging Wrath when the first cooldown on my Avenger's Shield is up.
    For the Kael fight specifically, if you're popping holy shield, there's not much point if he's not being locked down spell wise. Chain casting fireballs into your face won't proc any of those delicious holy charges. :(

This discussion has been closed.