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[WoW] I, for one, welcome our Retribution overlords [Paladins]
Posts
no screw you nobody deserves that
rhymes with
blow me
Getting killing blows by throwing your shield in someone's teeth is awesome though. :^:
edit: quoted wrong part. whatever.
But.... But you're on NotSargeras, so far away from Vantha.
i actually quit the game
which makes my constant poasts even more confusing
mastress?
matress
And the worst...IMP DEVO AURA D:
Er
Blessing of sanctuary.
Oh and yes. Apparently he HAD holy shield, he just never used it!
I never used it and still don't unless in Hyjal and only then if I can have Kings AND Sanctuary.
Ghalan - Tauren Druid
It tends to shine best when facing dual wielding mobs which hit fairly softly to begin with. I would love to see that blessing get reworked or get some better scaling with the expansion.
So your Interruptors are going to kick shocks AND deadens?
I'd love to hear how that turns out. We missed 2 Deadens last night, and spent about 9seconds at "oom" before Desire died. Have your Inner Focus Dispels/Devour Magics/Lay on Hands ready!
First Blood 85 Priest 80 Mage 85 Paladin 83 Druid 80 DK 85 Huntard 85 Shaman
"Tardo Wan" sounds like a Jedi that required 436 years to train and then killed himself by looking into his lightsaber while turning it on."
I've done P3 and it's pretty trivial and might even be better then a Prot Warrior for P3. But our kickers can't seem to manage deaden + spirit shock if they have to do both.
Yeah, like the theory is that a LOT of us just don't DPS during Deaden, myself (destro lock, I have a high chance of one-shotting myself) and the #1 hunter particularly, he says he just auto-shots during Deaden or he'll die... So without that restriction, full-on DPS the whole time, we're curious to see if it'll make up for the damage bonus from Deaden we'll be missing. The key thing is yeah getting them to kick Deadens instead of ignore them. Have to remind them to turn off those Deaden-hiding addons.
Also, it figures that I dont see triptych for about a year straight running kara. I got mag's shield the other night, and guess what was in the chest at chess event
Ahh well
Our prot warrior wanted the Bulwark of the Amani Empire so badly, and I had the Nightbane one while he had Sha'tar crest so I was happy to pass it to him.
The one day he can't come to ZA and we bring our feral druid?
BAM, Shield drops. Mine!
Normally we bring at least one of our holy paladins to each run, sometimes two. I wonder what drops off him last night?
BAM, Enamelled Disc of Mojo.
Go me.
I found the most fun in the world to be the standard Sanc + Ret Aura + Shield Spike + Holy Shield when facing those monks in SM Armory who hit very lightly and at 100mph. I discovered that I could stand there and have conversations with the mages in /say and periodically /wave at the healer while entire swarms of the little buggers would simply beat themselves to death on me. So much fun!
Also I was told to bring locks n' socks. I have a few to pass out if anyone needs them. Who were we mercilessly beating this time around?
Meh, I had nothing to do with that abortion of a OP.
I can ALMOST offtank in ZA (this is according to our main tank, who's a bit of an elitist, and the same guy who has interesting opinions of pally tanks and stats I need) and I had a TON of problems tanking heroic MrT. Now, I'm running with over 350 spell damage and am doing fine, for the most part. It's just Kael at the end. He basically just raped my group. We ran with 2 'locks, priest, and a mage. Now, the healer grabbed aggro off me way too quick, so I guess I need more spell damage for increased threat? How much should I have in a threat set? I should note, that this is the usual group of guys I run with, so they're all decked out in full badge gear off the island, so they are basically threat rockets. Usually they do well, but when the healer pulls aggro 'cause I'm not dealing enough threat... So, I guess I'm wondering how much spell damage I should shoot for to get a good threat set? Maybe about 600-800? Apparently I need it...
Also, what stats SHOULD I have going into ZA for Off Tanking? If I listen to our MT, he says I need 18k health, 400+ SD, and some other stat I can't remember right now. Thanks again for all the help! You guys totally rock!
i dont even know what the healer is doing to pull aggro
i run with 397 spell damage unbuffed, usually around 500 in instancing set and no healer is ever going to pull anything off me
and you do really need 18k health to survive in ZA. Both the bear boss and lynx boss do saber lashes that hit for ~5k in the case of the bear boss, but he hits hard as well, or 9k in the case of the Lynx boss, just the 9k and no other hits, but you do need to be able to survive two of them without heals, incase the healers are preoccupied
Just to make sure, you do have Imp Righteous Fury and it is on correct?
Also, for Heroic Mgt I do the following:
1. Throw Shield
2. Judge Command
3. Get Seal of Vengance
3. Max Consecrate
4. Wait for 5 stacks of Vengance (Mind you, you should be consecrating and using Holy Shield when its up), then cast Avenging Wrath.
5. Judge Vengance
6. Cast holy shield again
7. Consecrate
The main thing is that the DPS goes all out so that he doesnt get that freaking shiled up or youll get 1 shotted.
I dunno. He said that I was taking more damage than I could generate threat, or something to that effect. Given that it was Kael, and counterspell being our only interrupt, I could see that being a problem. I dunno... no offense to the guy (he's an awesome tank and a damn good healer) but he seems to not really do anything wrong, from his eyes. It's always someone else's fault.
I'm sitting at 362 spell damage, but I don't run anything but 10 mans and only use either Greater Arcane or Adepts Elixirs, so I never break 400, really. Ah well... once I get another... 160 badges and get those last 2 upgrades it should be better... Hopefully... (armory would be posted if it was up right now... but my char's name is Arcadain on Silver Hand if you guys feel like poking fun at my stats.)
Having salv helped a lot back then, as did fade.
400+ SD would be rather high for starting ZA. I only run with something like 430 base SD as a T6 geared Prot Paladin. 18k buffed health is pretty reachable and sounds about right. But the healer pulling aggro sounds off.
The formula for healing threat is (healing done * .5)/number of mobs. This would include Kael's spawns if they were up. But if you were doing 500 tps, he would have to be standing next to you and putting out 1100 hps, which would be pretty damn high for a five man. If he was at range and had any threat reducing talents it would be much higher.
The only thing that comes to mind is that he threw up a renew and you had a string of resists.
http://www.retpaladin.com/warcraft/2008/05/how-to-seal-twist/
that. anyone do it?
The problem isn't really with your threat, it's with your warlocks not helping with spell locks!