Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

[TURN NULL]Space Myth 2: Fate of the Future!

ScooterScooter Registered User regular
edited August 2008 in Critical Failures
Way back in the bygone days of 2006 there was a lil game called Space Myth. Due to much/some/a little/ok-some-guys-said-it-would-be-a-good-idea demand, it arises again!

You, leader of your freaky, tentacled, robotic, insectoid, psychic flying whale alien species, have suddenly gained technologies that will allow your people to expand into the stars! However, other species have gained the same knowledge and will be working to beat you to it! Or just beat you, some of them are into that. SM is a turn-based RPG/RTS/4X game, and we'll likely be running 2 turns a week for at least some number of weeks, maybe a couple months. Each turn you learn new techs, expand into new systems, and eat new people. I encourage reading the SM1 and SM2 wikis if you missed the first game to get a good background knowledge.

However, there's going to be a few changes around here. I'm going to be dropping the d20s and instead using FATE as a sort-of guide. I'm not that familar with Fate myself and will need some time to decide exactly how I want to balance the rules, but one thing I do like is their 'phase' method of character(civilization) creation. I haven't yet had time to do much deep thinking but I'm hoping to have rules pretty hashed out by the end of this weekend. So, if you played SM1, or read through it, and had some problems with the mechanics or concepts, now would be a good time to make suggestions. In addition to the Fate flavor, I've also done some Resource changes (see wiki) and am considering adding in Superprojects as a feature.

The Space Myth 2 wiki is: here and suggestions, comments, and signups are

here
|
|
\/


Edit:
TURN 14

map%20turn%2014%20small.jpg

key.jpg

Roster:
* Virii - Cynic Jester
* Prime Collective - TalonRazor
* The Combine - INNS
* The Ardek- Frowbakk
* Anandans & The Space Gods - Krata Lightblade
* The Varggath Cooperative- Abysmal Lynx
* Codettans - delroland
* The Concordance - The Lord of Hats
* The Dolphoids - SanderJK
* The Tvashtri - Shamus

Scooter on
«13456717

Posts

  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    So I think with FATE you might be able to do away with the 'standard' ability list that we used in the first game, and instead let people design their own skills and etc for their faction

    That would allow for some general interactions that wouldn't've existed in the earlier game (say, the Combine rocking out Ballistics 16 instead of Soldiering 16, so that a race with a high physical defense would have no trouble standing up to them, while a race with purely energy-based defense might be screwed.)

    FATE itself is just more RP-friendly, overall, I think.

    I'm wondering on how you'd want to handle things like resource gathering and culture attacks with this method though (Culture might just come down to using culture-related skills and aspects in the same way you'd run a battle, though)

    sometimes you just gotta do a thing
  • Cynic JesterCynic Jester Registered User regular
    edited June 2008
    !signup

    Missed this one the last time around, not making that mistake again.

  • TalonrazorTalonrazor Registered User regular
    edited June 2008
    Scoots, you know I'm in. If you need help hashing out rules or something, I'm always on #bombfell.

    GM of Aftermath: Life After the End of the Future - Post-apocalyptic space opera of Novo Aether.
    GM of Pearl City - A group of superheroes form The Beacons.
    Player of Arifyn Tok in Kingmakers [D&D 4E]
    Player of Kane Fainklyn the Hallow Preest in Crumbling Citadels [D&D 4E]
    Player of Torin Magnus in Blackwood [Monsterhearts]
    Player of Torin Magnusson in And Justice for All (M&M 3E)
  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    I want dibs on humanity again :O

    sometimes you just gotta do a thing
  • FrowbakkFrowbakk Registered User regular
    edited June 2008
    OK, I'm in this time around.

    Your sig was too tall.
  • SUPERSUGASUPERSUGA Registered User regular
    edited June 2008
    The Cilids might just return to sucker alien planets into joining their Empire with nice furniture and strippers.

  • KrataLightbladeKrataLightblade Registered User
    edited June 2008
    Consider this an official expression of great and vast interest. I would love to be a part of this. I'm reading Your Wiki now. This is bolded and italicized for great jumpy happy joyness.

    LEVEL 50 SWORD JUGGLER/WIZARD!
  • JacquesCousteauJacquesCousteau Registered User regular
    edited June 2008
    In like Huck Finn!

    EDIT: Just read the wiki. Good conversion of FATE to use our skills. For some reason I never thought of that... (dumb?)

    steam_sig.png
  • MechMantisMechMantis Registered User regular
    edited June 2008
    Dunno if I'll be able to participate in this.


    Maybe.

    UA1OmVB.png
  • Abysmal LynxAbysmal Lynx Registered User
    edited June 2008
    Man, was Space Myth that long ago? Count me in.

    [SIGPIC][/SIGPIC]
  • delrolanddelroland Registered User regular
    edited June 2008
    I'm in. Do we post species stats here or PM them? Not that I have mine done yet, but so that I know where to post when I do have it done.

    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    I am going to make slightly less hateful Humans this time around I think

    If anyone else also wants to make a straight-up Earthborn human race, you should PM me so we can figure out a point of divergence and be awesome

    sometimes you just gotta do a thing
  • The Lord of HatsThe Lord of Hats Registered User regular
    edited June 2008
    I saw the words 'your civilization', and knew, without doubt, that I had to be in.

  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    scooter failed to link it but the FATE rules: http://www.faterpg.com/dl/FATE2fe.pdf

    sometimes you just gotta do a thing
  • ScooterScooter Registered User regular
    edited June 2008
    Actually I totally did.

    When the rules have been more or less settled I'll post what's required for the official signups. I figure we can hash out ideas this weekend, start official signups Sunday, then do the first turn next weekend.

  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    I totally missed it

    sometimes you just gotta do a thing
  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    Original Spacemyth: http://forums.penny-arcade.com/showthread.php?t=9668&highlight=Space+Myth

    Original Spacemyth OOC: http://forums.penny-arcade.com/showthread.php?t=9486&highlight=Space+Myth&page=3

    A quote from two years ago with merit:
    SUPERSUGA wrote: »
    I think it would be awesome if we could have the occasional "galactic council" meeting via IRC, in character of course. Could have some pretty interesting results I'd think.

    sometimes you just gotta do a thing
  • Mojo_JojoMojo_Jojo When life gives you lemons... ...eat your delicious lemonsRegistered User regular
    edited June 2008
    Hurray. Woo.

    There's a strong chance that I'd be down with this.

    Homogeneous distribution of your varieties of amuse-gueule
  • Mr_RoseMr_Rose Registered User regular
    edited June 2008
    The Riisaan representative raises all four tentacles in affirmation of their intent to explore unknown space with the aid of these new technologies.

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2008
    !signup

    This sounds interesting, let's see where it leads.

    Steam: SanderJK Origin: SanderJK
  • HorseshoeHorseshoe Registered User regular
    edited June 2008
    I am going to make slightly less hateful Humans this time around I think

    Oh come on Salt.

    Remember how you and I got to the edge of apocalyptic warfare but didn't have the chance to start it?

    Let the the flames of war between the Combine and the Wargh consume the universe.

    dmsigsmallek3.jpg
  • WarWolf95WarWolf95 Registered User regular
    edited June 2008
  • HorseshoeHorseshoe Registered User regular
    edited June 2008
    I believe I can reprise my role as the W.A.R.G.H.

    warghbanner4.gif

    Maybe we'll have some more warmongers this time around.

    dmsigsmallek3.jpg
  • ScooterScooter Registered User regular
    edited June 2008
    Man, pbwiki puts watermarks on now?

  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    As the orks?

    I'm still totally tempted to play hyper-violent humans again, but I might end up with a different, equally violent race.

    Edit: In fact, I'm thinking something like Starship Trooper's Arachnids + Ender's Game's Formics, except instead of one huge Hive, it's numerous smaller Hives (with their homeworld being home to dozens of huge hives, and each colonized planet being home to many smaller hives)

    sometimes you just gotta do a thing
  • Abysmal LynxAbysmal Lynx Registered User
    edited June 2008
    I think I'm going to go with this for my species' logo.

    varggathemblempc9.png

    Its a sun surrounded by leaves. It also kind of looks like their eye.

    Their a species of carnivorous plant beasts.

    [SIGPIC][/SIGPIC]
  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    What if my species doesn't believe in imagery

    Do I still need a logo

    sometimes you just gotta do a thing
  • The Lord of HatsThe Lord of Hats Registered User regular
    edited June 2008
    If I get an image, it's not going to be created by my race. They can't see, because they're going to be living sound (it would've been plants, but Lynx got to that first). They've got an amazing anthem, though.

  • KrataLightbladeKrataLightblade Registered User
    edited June 2008
    I am finished working on the basic concept of my species. It's basic, but it's enough for me to be happy with.
    Spoiler:

    The gas-dwellers, who as yet I haven't named (though I may yet just keep calling them the Star Gods) do most of the researching, and have a very strong artistic culture. The Anandan civilization will be strongly cultural, though in reality most of their culture will be due to the gas-dwellers attempts at mind-control.

    I'm looking forward to the final determination of the rules, so I can actually put the stats together. However, the preliminary stats I've figured out according to the SM2 wiki are as follows.
    Spoiler:

    LEVEL 50 SWORD JUGGLER/WIZARD!
  • delrolanddelroland Registered User regular
    edited June 2008
    What if my species doesn't believe in imagery

    Do I still need a logo

    You could post the logo that other races use when alluding to them. :)

    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • HorseshoeHorseshoe Registered User regular
    edited June 2008
    man this better not turn into some intergalactic hippy hugfest like last time

    who's going to help me fill the void of space with as much blood as possible?

    dmsigsmallek3.jpg
  • The Lord of HatsThe Lord of Hats Registered User regular
    edited June 2008
    I will probably join you in your quest, though not for it's own sake. The Concordance is a highly expansionist civilization that goes in big for cultural control, and when that doesn't work, blowing heads up by being really really loud.

  • TalonrazorTalonrazor Registered User regular
    edited June 2008
    I am thinking of playing another religious, crusading race. Either a single entity, like The Beast from the Homeworld Series or descolada from Ender's series or a crusading empire of various aliens.

    GM of Aftermath: Life After the End of the Future - Post-apocalyptic space opera of Novo Aether.
    GM of Pearl City - A group of superheroes form The Beacons.
    Player of Arifyn Tok in Kingmakers [D&D 4E]
    Player of Kane Fainklyn the Hallow Preest in Crumbling Citadels [D&D 4E]
    Player of Torin Magnus in Blackwood [Monsterhearts]
    Player of Torin Magnusson in And Justice for All (M&M 3E)
  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    Horseshoe wrote: »
    man this better not turn into some intergalactic hippy hugfest like last time

    who's going to help me fill the void of space with as much blood as possible?

    I'm going to play a race of insects, basically giant 'individual' hives with billions of limbs each

    We will destroy and destroy

    sometimes you just gotta do a thing
  • KrataLightbladeKrataLightblade Registered User
    edited June 2008
    The stuff I posted above is all preliminary, none of it's final yet, but I'm liking it. I'm imagining the Anandans as a tripedal race, similarly with three arms, one set in the center of where a "chest" would be if this were a human. I'm seeing two backwards legs and one foreleg, and a sort of rolling movement when they walk. Three eyes, too, possibly each "hand" has three (or six, maybe) fingers... I think threes might figure prominently in some of what they do and build.

    LEVEL 50 SWORD JUGGLER/WIZARD!
  • HacksawHacksaw J Duggan Wrestler at LawRegistered User regular
    edited June 2008
    I might be interested in this. It sounds... enticing.

  • INeedNoSaltINeedNoSalt Registered User regular
    edited June 2008
    Oh I meant to ask:

    Are we using our Phases to determine Aspects, or do they just set our skills up?

    sometimes you just gotta do a thing
  • Mojo_JojoMojo_Jojo When life gives you lemons... ...eat your delicious lemonsRegistered User regular
    edited June 2008
    I was debating a race like Triffids, but somebody else is already being evil planty monsters so I'll have to be more original in my theft.
    Oh I meant to ask:

    Are we using our Phases to determine Aspects, or do they just set our skills up?
    Phases, with each being a different age of your civilisation.

    Homogeneous distribution of your varieties of amuse-gueule
  • delrolanddelroland Registered User regular
    edited June 2008
    I'm going to play a race of beings where each "individual" will actually be a commitee of anywhere from five to thirteen unique beings all conjoined at the tail. They will be referred to as Codettans by other species, or, more crudely, as "Rat Kings", a phrase referring to a legendary Terran creature from ancient times.

    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • ShamusShamus Registered User regular
    edited June 2008
    delroland wrote: »
    I'm going to play a race of beings where each "individual" will actually be a commitee of anywhere from five to thirteen unique beings all conjoined at the tail. They will be referred to as Codettans by other species, or, more crudely, as "Rat Kings", a phrase referring to a legendary Terran creature from ancient times.

    That is awesome.

    Is there a limit on players? If not, or if it hasn't been reached yet, count me in.

«13456717
Sign In or Register to comment.