Hey guys. My first campaign for D&D 3.5 is sitting in front of me, and i'm happy with it. However, i have an issue. One of our 4 players just dropped out, and a he took his cleric with him. WIth no healer now (Other then a bard), what should I do to balance this out? Give them an NPC healer? Maybe a magical healing item or something? Advice, plz.
Don't have the 4e rulebooks nor the cash to spring for them. Also, all my players are just very experianced with 3.5 and want to keep it htat way- i've asked about chipping in to switch it out.
Posts
Get a fourth player through the internets or the FLGS' bulletin board.
Have one of the characters take Leadership and give them a cleric flunky or an outsider with a healing spell-like.
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I should point out though that there are two DM help threads in which this would have been better posted.
"Go up, thou bald head." -2 Kings 2:23
I was going to say it first but I figured it's sound like too much of a 'hurr' post begging for an infraction.
But yes, start a 4E adventure.