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[Mini-phalla] The Zombie Survival Phalla - Game Over – The Living Survive!

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Posts

  • Toxic ToysToxic Toys Registered User regular
    edited July 2008
    So let me know what you thought about this game. What was good? What was bad?

    3DS code: 2938-6074-2306, Nintendo Network ID: ToxicToys, PSN: zutto
  • ThetherooThetheroo Registered User regular
    edited July 2008
    eecc wrote: »
    Thetheroo wrote: »
    It seems that in every Phalla the bad guys have to fight up hill to win. I swear, when I do Planescape: Phalla it will be tough for the good guys to win.

    What can change the nature of a Phalla?

    YES! Tagline right there.

    edit- and Toxic, I enjoyed it. The mechanics were good and the narration was also pretty good.

  • iamtheaznmaniamtheaznman Registered User
    edited July 2008
    Winrars!

    Narrations were awesome, and the mechanics definitely had me paranoid.

    Oh eecc, fun times we had last night :).

  • B:LB:L Registered User regular
    edited July 2008
    Toxic Toys wrote: »
    So let me know what you thought about this game. What was good? What was bad?

    Very good, very tense.

    In the end, we figured that the zombies were hitting the mason network. We were kinda worried Arkas was converted, but there was no real opportunity for it other than last night, so we trusted him.

    The narrations are excellent as always. I kinda feel bad though that I'm undoing the work I laid down in the previous zombie phalla. :lol:

    10mvrci.png click for Anime chat
  • ecco the dolphinecco the dolphin Registered User regular
    edited July 2008
    Toxic Toys wrote: »
    So let me know what you thought about this game. What was good? What was bad?

    I thought it was quite good. Loved the narration, and working people's names in.

    The mechanics were great - they ended up truly inspiring paranoia which I think really added to it. You should see some of the PMs that were sent around on the last day - at one stage, someone suggested that I should snipe off B:L or Arkas...

    In terms of balance, it worked out quite well, since it came down to the last day. I think what swayed it in our favour at the very end was that there were enough kills vs number of people *not* in a network... so we voted Sheep, let the zombies have Rainfall, and vig'd weatheredclown.

    Had the dice rolled the other way and B:L/Arkas ended up being converted.... well.. zombie win.

    Edit:
    Oh eecc, fun times we had last night :).

    Hahaha, I am so glad I convinced myself that you were being overly paranoid. Although admittedly, you could've been absolutely right...

    Penny Arcade Developers at PADev.net.
  • kuhlmeyekuhlmeye Registered User regular
    edited July 2008
    For the time I was around it was awesome. The narrations were really good. Like others said, it did a really good job of inspiring the kind of paranoia you would expect in a zombie apocalypse.

    Huzza for my first phalla win!

    PSN: the-K-flash
  • ThetherooThetheroo Registered User regular
    edited July 2008
    If I need people to help me with Planescape: Phalla mechanics would I ask in the sign up thread?

  • Toxic ToysToxic Toys Registered User regular
    edited July 2008
    I'm glad you liked the narration for the game. That was honestly he hardest part for me. As for working in the names, I give all credit for that idea to LaOs. He used it in the 1st Jonesphallaburg game, I had to do the same.

    Here are some of the other PMs I sent out.

    Day 2 Result

    Masons
    Spoiler:

    Seer -
    Spoiler:

    Zombies -
    Spoiler:

    Day 3 Results

    Seer -
    Spoiler:

    Day 4

    Vig -
    Spoiler:

    3DS code: 2938-6074-2306, Nintendo Network ID: ToxicToys, PSN: zutto
  • TheLawinatorTheLawinator Registered User regular
    edited July 2008
    Yea, I was supposed to be the religious guy but Toxic gave me a villager PM.

    My SteamID Gamertag and PSN: TheLawinator
  • adejaanadejaan Registered User regular
    edited July 2008
    I enjoyed it, I was just glad I survived as long as I did. I liked the narrations too, the names were a nice touch.

    [SIGPIC][/SIGPIC]
  • weatheredclownweatheredclown Registered User
    edited July 2008
    Wow... that was super fun...
    glad I made it to the last day on my first phalla... it was nice of people not to target me earlier..
    The narration was great... monster in a weathered clown costume... fit in perfectly..

    Braaaaiiinnnnsss....

    "Remember, there are no stupid questions. Just stupid people with inquisitive minds."
  • RainfallRainfall Don't lose your WAAAAAAAYRegistered User regular
    edited July 2008
    Woo! Yes! Yes! Yessss!

    I think this is one of two phalla in which I have not died.

    I could be miscalculating, though. But I'm pretty sure.

  • ThetherooThetheroo Registered User regular
    edited July 2008
    Rainfall wrote: »
    Woo! Yes! Yes! Yessss!

    I think this is one of two phalla in which I have not died.

    I could be miscalculating, though. But I'm pretty sure.

    Wait, how did you not die?

  • IanatorIanator Delightfully mediocre! Registered User regular
    edited July 2008
    I guess the !black votes were split closer than some of us thought.

    steam_sig.png
  • RainfallRainfall Don't lose your WAAAAAAAYRegistered User regular
    edited July 2008
    We killed the last zombie, which means they didn't get their extra kill. Reading comprehension!

  • Toxic ToysToxic Toys Registered User regular
    edited July 2008
    Rainfall wrote: »
    We killed the last zombie, which means they didn't get their extra kill. Reading comprehension!

    That's it.

    3DS code: 2938-6074-2306, Nintendo Network ID: ToxicToys, PSN: zutto
  • LaOsLaOs Registered User regular
    edited July 2008
    Toxic Toys wrote: »
    As for working in the names, I give all credit for that idea to LaOs. He used it in the 1st Jonesphallaburg game, I had to do the same.

    Love you too, Toxic :P

  • ArkasArkas Registered User
    edited July 2008
    I second what was said about the fake-realistic names in the narrations. Those were awesome. A very nice touch. After results each day, part of me always wanted to mention it, but I always ended up getting sidetracked due to the actual results.

  • alternatingAberrationalternatingAberration I am the milk man My milk is deliciousRegistered User regular
    edited July 2008
    Haha! My hunch were der correct! I haven't had this much fun since the 2nd mafia phalla!

    xI8QS1g.jpg?1
  • LignisseLignisse Registered User
    edited July 2008
    Noo...will I be forever denied the sweet, sweet taste of brains?

    This is truly a sad day for all undead.

  • Institutional PederastyInstitutional Pederasty Registered User
    edited July 2008
    Yea, however killed me, why me again day 1 vig kill? Whoever it was who was pulling the strings.

    Also, really enjoyed watching the game form the sidelines, The narrations were great.

  • B:LB:L Registered User regular
    edited July 2008
    Lignisse wrote: »
    Noo...will I be forever denied the sweet, sweet taste of brains?

    This is truly a sad day for all undead.

    Dear Zombies,

    You may have been denied the sweet, sweet taste of brains,

    But you've experienced the sweet, sweet taste of Cuba Gooding, Jr.


    One you go black you never go back,

    - Cuba Gooding, Jr.

    10mvrci.png click for Anime chat
  • LignisseLignisse Registered User
    edited July 2008
    Wow, you'd think that would make me feel better.

    Unaccountably, it does not. It's a crazy world we live in!

  • ObbiObbi Registered User, ClubPA regular
    edited July 2008
    Yea, however killed me, why me again day 1 vig kill? Whoever it was who was pulling the strings.

    Also, really enjoyed watching the game form the sidelines, The narrations were great.

    It was me.

    Ha ha, Ragnar!

    [SIGPIC][/SIGPIC]
  • Institutional PederastyInstitutional Pederasty Registered User
    edited July 2008
    Obbi wrote: »
    Yea, however killed me, why me again day 1 vig kill? Whoever it was who was pulling the strings.

    Also, really enjoyed watching the game form the sidelines, The narrations were great.

    It was me.

    Ha ha, Ragnar!

    Argh! I will still grudge you after you ditched out of this game! You shall know my fury!

  • ObbiObbi Registered User, ClubPA regular
    edited July 2008
    don'tcha wanna like me?

    [SIGPIC][/SIGPIC]
  • GruffGruff Registered User
    edited July 2008
    Obbi wrote: »
    GOOD JOB GRUFF

    I BELIEVED IN YOU

    Huh?

    naxxramas.jpg
  • Toxic ToysToxic Toys Registered User regular
    edited July 2008
    I did learn soething running this. Give people a chance to kill some one most of them will take it. And use it against cheez.

    I got 5 call to kill him in one night.

    3DS code: 2938-6074-2306, Nintendo Network ID: ToxicToys, PSN: zutto
  • ExarchExarch Registered User regular
    edited July 2008
    I really enjoyed the game. Good naration, and the mechanics kept the main thread intersting, which is key.

    I think it was a good use of the conversion mechanic, which can be tricky to use without destabilizing the game. I really thought we were doomed about mid way through. It served to stoke the rampant paranoia that all us villagers felt, which was perfect for a zombie themed game.

    Thanks for running it Toxic.

    No gods or kings, only man.
    LoL: BunyipAristocrat
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