I guess if they want different factions, like WoW's Horde/Alliance, then they are limited somewhat. Otherwise yeah, there are dozens of races to use. Off the top of my head:
Human
Vulcan
Andorian
...Those blue ones with the line down the middle (the barber in TNG was one of them)
Depending on when the game is set:
Klingon
Romulan
Bajoran
Cardassian
There's really no excuse for them having to limit themselves to Homo Sapian.
Except as a sure fire way to sell expansion packs.
I wonder how many people will actually play as Klingons who are not members of the Federation. I can't imagine you can create your own alien species and play on the Klingon faction, it just doesn't seem like it would fit with lore, unless maybe you are more of a rogue/solo entity who has decided to side with the Klingons.
I'm suspecting, since you can create your own alien species as a character, that the game is going to end up letting you create your own homeworlds as well. Cryptic seems big on player created content, as they have mentioned their engine being built to allow it, and they want there to always be new discoveries. That seems like the easiest way to do it, much like Spore.
I wonder how many people will actually play as Klingons who are not members of the Federation. I can't imagine you can create your own alien species and play on the Klingon faction, it just doesn't seem like it would fit with lore, unless maybe you are more of a rogue/solo entity who has decided to side with the Klingons.
I'm suspecting, since you can create your own alien species as a character, that the game is going to end up letting you create your own homeworlds as well. Cryptic seems big on player created content, as they have mentioned their engine being built to allow it, and they want there to always be new discoveries. That seems like the easiest way to do it, much like Spore.
Actually, I have no interest in the federation, would definitely go for Klingon.
I've never been much of a ST fan, I mean, I've caught most of the series on TV at one point or another, and I'd go Klingon every time. Not so much because I like Klingons, but rather because the federation is a bunch of tools.
I guess if they want different factions, like WoW's Horde/Alliance, then they are limited somewhat. Otherwise yeah, there are dozens of races to use. Off the top of my head:
Human
Vulcan
Andorian
...Those blue ones with the line down the middle (the barber in TNG was one of them)
Depending on when the game is set:
Klingon
Romulan
Bajoran
Cardassian
There's really no excuse for them having to limit themselves to Homo Sapian.
not to mention Trill, Bajoran, Betazoid, many many others.
I'm failing trekkie 101 but wouldn't it be fun to be the race that used references to events from TNG? Shaka...when the walls fell.
Wouldn't it be cool to start out as a Borg? you assimilate your skills from other people, converting them to Borg along the way.
All I want to do is play as a Ferengi and sell bootleg copies of The Picard Song out of back of my crappy Warp 1 starship. If they can do this for me, I'm in for life. The Picard Song
Sers though. Even though they have a long way to go, I'm pretty excited about what I see and hear so far.
I wont play this unless i can fly at warp 10 to every unexplored planet in the galaxy and womanize everything. And name my character Dirk. I always imagine this when i take over other peoples worlds in Sins of a Solar Empire. Engage the orbital rape bombardment.
Didn't warp 10 used to mean infinite speed, before it got raped to all hell and back in pretty much every series? I think TNG was mooooooostly trying not to mess with it too much (though I remember them doing it at least twice), but Voyager... good lord.
This is why i WANT to be able to fly at warp 10. I wanna see my dude get all messed up and mutated and crap. Chances are the game is going to be super shallow and a knock off of EvE online though since many MMO's seem to just look at what is popular then just copy it and add in something they say is revolutionary but in all actuality its just some cocked up thing we've already seen just renamed to something else.
Also Voyager was like the worst star trek ever....actually Deep Space nine was worse. Space Station? Come on that just takes the fun out of the whole thing.
SUMMARY: Tom Paris, navigator of the starship Voyager, discovers a way to travel at warp 10. Which, until now, was apparently a "theoretical impossibility", and means the same thing as achieving "infinite velocity". His test flight is a raging success, except for the part where he mutates and his body can no longer process oxygen or water, and his head expands to twice its normal size and various body parts fall off. The holographic Doctor races to find a cure, but not before Paris kidnaps Captain Janeway, subjects her to a warp 10 shuttle flight, and causes them both to mutate into... no, no, it's just too stupid. You'll never believe me if I just blurt it out like this. Read the whole recap, and just maybe you'll believe an ending this idiotic was actually scripted and filmed.
Also Voyager was like the worst star trek ever....actually Deep Space nine was worse. Space Station? Come on that just takes the fun out of the whole thing.
DS9 had some great stories. It's failing was putting those stories in Star Trek. Though, some of the stories we a little eh... I'm looking right at you, Vic Fontaine.
Chances are the game is going to be super shallow and a knock off of EvE online though since many MMO's seem to just look at what is popular then just copy it and add in something they say is revolutionary but in all actuality its just some cocked up thing we've already seen just renamed to something else.
That's only true when they copy WoW (or if you like, Everquest), where the basic concept has been honed and polished into a very high quality product where you need loads of resources just to reach that level, let alone surpass it.
With EvE, it's not exactly hard to think of changes that would make it more fun and accessible to a broader public that don't require high investments to made work in MMO form. Like, hey guys, how about direct ship control? I heard this new fangled space sim called Wing Commander had it, oh, 16 years ago (or Elite or whichever one you prefer).
As far as space sim MMOs go, I'm cautiously optimistic about Jumpgate Evolution.
Hmm. No multiplayer ships. Okay. The away-team section better be pretty goddamned compelling, then, because we already *have* EvE Online.
Also: AI-only crewmen sounds like the game is going to be heavily influenced by Enterprise--specifically, they'll focus all of their resources on special effects and the actor playing the commander character, and then they'll saddle him with a cast that cannot fucking act.
While EVE is an awesome game, it's not for everyone. It has the same appeal as a spreadsheet for some. I get that. They're not trying to make EVE 2.0 and thank god for that.
Hmm. No multiplayer ships. Okay. The away-team section better be pretty goddamned compelling, then, because we already *have* EvE Online.
Also: AI-only crewmen sounds like the game is going to be heavily influenced by Enterprise--specifically, they'll focus all of their resources on special effects and the actor playing the commander character, and then they'll saddle him with a cast that cannot fucking act.
The official forums for this are hilarious. People have been fantasizing about something like this for so long that the game must be exactly just so or else.
SUMMARY: Tom Paris, navigator of the starship Voyager, discovers a way to travel at warp 10. Which, until now, was apparently a "theoretical impossibility", and means the same thing as achieving "infinite velocity". His test flight is a raging success, except for the part where he mutates and his body can no longer process oxygen or water, and his head expands to twice its normal size and various body parts fall off. The holographic Doctor races to find a cure, but not before Paris kidnaps Captain Janeway, subjects her to a warp 10 shuttle flight, and causes them both to mutate into... no, no, it's just too stupid. You'll never believe me if I just blurt it out like this. Read the whole recap, and just maybe you'll believe an ending this idiotic was actually scripted and filmed.
The basement-dwellers want ships that can ONLY function if crewed entirely by other players. Like, some guy would be captain and he would give orders and then the rest of them would play little Puzzle Pirates-like minigames on their consoles in order to do stuff. Because that sounds fucking thrilling. Oh, you get the steer the ship and fire the phasers while I monitor energy readouts from a nearby nebula? Fuck you. And that's just the beginning of the insanity.
They also think anyone who doesn't know everything there is to know about Star Trek is an incompetent douchebag who should die in a fire.
The basement-dwellers want ships that can ONLY function if crewed entirely by other players. Like, some guy would be captain and he would give orders and then the rest of them would play little Puzzle Pirates-like minigames on their consoles in order to do stuff. Because that sounds fucking thrilling. Oh, you get the steer the ship and fire the phasers while I monitor energy readouts from a nearby nebula? Fuck you. And that's just the beginning of the insanity.
They also think anyone who doesn't know everything there is to know about Star Trek is an incompetent douchebag who should die in a fire.
I'd fuck the Borg chick.
Does that count?
Is there something wrong with using puzzle quest as a reference on how to do multi-crew ships? I'd love something like that myself.
Doesn't have to be required, just an optional thing with some benefits to it.
The basement-dwellers want ships that can ONLY function if crewed entirely by other players. Like, some guy would be captain and he would give orders and then the rest of them would play little Puzzle Pirates-like minigames on their consoles in order to do stuff. Because that sounds fucking thrilling. Oh, you get the steer the ship and fire the phasers while I monitor energy readouts from a nearby nebula? Fuck you. And that's just the beginning of the insanity.
They also think anyone who doesn't know everything there is to know about Star Trek is an incompetent douchebag who should die in a fire.
I'd fuck the Borg chick.
Does that count?
Is there something wrong with using puzzle quest as a reference on how to do multi-crew ships? I'd love something like that myself.
Doesn't have to be required, just an optional thing with some benefits to it.
Yes, it sounds retarded, that is what is wrong with it.
The basement-dwellers want ships that can ONLY function if crewed entirely by other players. Like, some guy would be captain and he would give orders and then the rest of them would play little Puzzle Pirates-like minigames on their consoles in order to do stuff. Because that sounds fucking thrilling. Oh, you get the steer the ship and fire the phasers while I monitor energy readouts from a nearby nebula? Fuck you. And that's just the beginning of the insanity.
They also think anyone who doesn't know everything there is to know about Star Trek is an incompetent douchebag who should die in a fire.
I'd fuck the Borg chick.
Does that count?
Is there something wrong with using puzzle quest as a reference on how to do multi-crew ships? I'd love something like that myself.
Doesn't have to be required, just an optional thing with some benefits to it.
Yes, it sounds retarded, that is what is wrong with it.
Whoops, I made a mistake. I meant to say Puzzle Pirates. Either way, I would love to have multi-person ships in one form or another.
The basement-dwellers want ships that can ONLY function if crewed entirely by other players. Like, some guy would be captain and he would give orders and then the rest of them would play little Puzzle Pirates-like minigames on their consoles in order to do stuff. Because that sounds fucking thrilling. Oh, you get the steer the ship and fire the phasers while I monitor energy readouts from a nearby nebula? Fuck you. And that's just the beginning of the insanity.
They also think anyone who doesn't know everything there is to know about Star Trek is an incompetent douchebag who should die in a fire.
I'd fuck the Borg chick.
Does that count?
Perhaps the puzzle is getting the borg chick to ah..'assimilate' before you do, or at the same time at least. Oh wait, that's probably more a Japanese MMO.
See, you see a guild hall and call it "awesome," while I see another venue in which I'll have to interact with the mouthbreathers on the game's forum, and I call it "horrifying." Just give me a couple of social hubs where I can collect quest assignments, and give me a fast ship so I can get the fuck away from these people and play a game that will hopefully be fun on its own merits.
when are guild halls ever used? as long as there is stuff to actually do in a game, people are going to be out doing them. if they aren't doing them, chances are they're logged off doing something else.
unless you design an entire game around there being absolutely nothing to do (ala SWG), people aren't likely to socially congregrate unless they get xp for standing around in a certain spot.
Or a place to replenish crew (red shirts, anyone?) and a location required for more extensive repairs (could be done while off-line?), some short-term length requirement like that.
Posts
Except as a sure fire way to sell expansion packs.
I'm suspecting, since you can create your own alien species as a character, that the game is going to end up letting you create your own homeworlds as well. Cryptic seems big on player created content, as they have mentioned their engine being built to allow it, and they want there to always be new discoveries. That seems like the easiest way to do it, much like Spore.
Actually, I have no interest in the federation, would definitely go for Klingon.
not to mention Trill, Bajoran, Betazoid, many many others.
I'm failing trekkie 101 but wouldn't it be fun to be the race that used references to events from TNG? Shaka...when the walls fell.
Wouldn't it be cool to start out as a Borg? you assimilate your skills from other people, converting them to Borg along the way.
speaking nothing but actual klingon.
The Picard Song
Sers though. Even though they have a long way to go, I'm pretty excited about what I see and hear so far.
This is why i WANT to be able to fly at warp 10. I wanna see my dude get all messed up and mutated and crap. Chances are the game is going to be super shallow and a knock off of EvE online though since many MMO's seem to just look at what is popular then just copy it and add in something they say is revolutionary but in all actuality its just some cocked up thing we've already seen just renamed to something else.
Also Voyager was like the worst star trek ever....actually Deep Space nine was worse. Space Station? Come on that just takes the fun out of the whole thing.
http://agonybooth.com/recaps/Star_Trek/Voyager/Threshold.aspx
With EvE, it's not exactly hard to think of changes that would make it more fun and accessible to a broader public that don't require high investments to made work in MMO form. Like, hey guys, how about direct ship control? I heard this new fangled space sim called Wing Commander had it, oh, 16 years ago (or Elite or whichever one you prefer).
As far as space sim MMOs go, I'm cautiously optimistic about Jumpgate Evolution.
Also: AI-only crewmen sounds like the game is going to be heavily influenced by Enterprise--specifically, they'll focus all of their resources on special effects and the actor playing the commander character, and then they'll saddle him with a cast that cannot fucking act.
You shut your dirty mouth.
Trip and the Flox kicked ass.
As long as I can get a cloaking bird of prey that I can use submarine style tactics against others with, I'll be happy.
that was the lamest episode ever
they turn into lizards and mate
then change back into humans
The basement-dwellers want ships that can ONLY function if crewed entirely by other players. Like, some guy would be captain and he would give orders and then the rest of them would play little Puzzle Pirates-like minigames on their consoles in order to do stuff. Because that sounds fucking thrilling. Oh, you get the steer the ship and fire the phasers while I monitor energy readouts from a nearby nebula? Fuck you. And that's just the beginning of the insanity.
They also think anyone who doesn't know everything there is to know about Star Trek is an incompetent douchebag who should die in a fire.
I'd fuck the Borg chick.
Does that count?
Doesn't have to be required, just an optional thing with some benefits to it.
Yes, it sounds retarded, that is what is wrong with it.
Whoops, I made a mistake. I meant to say Puzzle Pirates. Either way, I would love to have multi-person ships in one form or another.
Perhaps the puzzle is getting the borg chick to ah..'assimilate' before you do, or at the same time at least. Oh wait, that's probably more a Japanese MMO.
unless you design an entire game around there being absolutely nothing to do (ala SWG), people aren't likely to socially congregrate unless they get xp for standing around in a certain spot.
a) Player owned merchants
b) Point of travel
c) Guild buff NPC
That'd make them useful