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Okami gets Greatest Hits treatment: You now have NO excuse. [NSF56K]

ChanceChance Registered User regular
edited October 2008 in Games and Technology
The Short Version:
Okami will be getting a Greatest Hits re-release.
BUY IT 'cause it's AWESOME.



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$20(if it keeps in line with other GH titles)


Kindly, benevolet Kotaku points out that Okami has turned into a PS2 Greatest Hits game on us. Fortunately, it seems actual sales don't equal the Greatest Hits label, and the powers that be have given the public a third chance to appreciate one of the best games the PS2 ever saw. If 'Okami' is an unknown word to you, or if you're curious as to what the title's about, stick around and I'll explain. First off, here's some dates and numbers to get you all fired up...
Wikipedia wrote:
Released on April 20, 2006, Ōkami sold 200,000 copies in North America in 2006. By March of 2007, the total sales of the PlayStation 2 version were near 270,000. By comparison, Ōkami sold 66,000 copies in Japan for 2006.

Released April 15, 2008, the Wii version of Ōkami sold approximately 280,000 copies in North America and Europe by July 30, essentially putting it on par with the PS2 version's sales in the same time frame.
For shame.

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By those numbers, this game isn't very good at all, is it? But remember, if sales equaled quality Ico would have sold a helluva lot more than its (relatively paltry) 700,000 copies. Great games don't mean great sales, but goddamnit I want that to change! I want you people to get angry. I want you to get angry with your wallets, and I want you to throw those bulging leather pouches at the next fellow who offers you a copy of this game! Why? Why would I ask such a thing?
Because Okami is awesome and win with a chewy nougat center.

But don't take my word for it. Let's instead turn to the professionals and see what they thought of Okami. Ready for a shitload of quotes and a lot of 90s and 100's? And I do mean a shitload. As in whole bunches. If you don't feel like readin' all 20 of 'em, here's the gist: "Awesome!" Ripped from Metacritic and spoiler'd for size, here we go...
Spoiler:
I think the term for that is "uniform praise".
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Don't like 'official' reviews? Want the perspective of a fellow gamer? Well, I like to think of myself as a gamer, and I have a rather passionate perspective on Okami. So here it is, in a handy-dandy compact format...




What's Okami got that's awesome and unique? Plenty.

-Wolf- You play as a white wolf. Oh, and you're the God of the Sun.

-Sidekick- Hey, Listen! I'm sorry Navi, but Issun is just better. He's awesome, we love him, and there has never been a bouncing, glowing bug so many young men were able to relate to so easily.

-Wood Blocks- The art direction and presentation are really incomparable to anything else. I'm not saying there aren't other games out there with exceptional art direction, but Okami is in a league of its own, visually. It gets all the big things right, and the little touches are simply boggling... Or perhaps there's another game where the touch of your feet causes flowers to bloom as you dash across the land...

-The Brush- No one's tried anything like this particular mechanic. There have been games where you can affect your surroundings, certainly, and sometimes it could have been easier served in classic Link style - say, throwing a Bomb where you need it instead of drawing it. But it just works so well. The slashes for combat, the blowing wind, the rain, the healing of trees, the ability to turn day into night! <3 the Celestial Brush!

-Posivity- Video games can very often be regarded as a meditation on the subject matter. More often than not, you plunk yourself down and meditate on violence or evil or darkness for a few hours before flipping it off. Okami turns this tradition on its head. It is unabashedly optimistic, and it's amazingly refreshing to plunk myself down and 'meditate' on bringing life and happiness to the world.
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What's Okami got that we expect - nay - require of our adventure games?

-Story- Epic. Huge. The creators of Okami took a bunch of old Japanese folk tales and myths and wound them into and around the story of Okami. The legend of Orochi and Susano-O is merely the base for a huge, sweeping story that takes you through...

-A Huge World- across fields, through forests and valleys, to the tops of windy towers, to the bottom of the ocean, to the icy crown of the world. You have a massive world to explore, and everything is gorgeous, or gorgeously dead and waiting for you to breathe beautiful life back into it with your divine powers.

-Characters- Games like this need people we want to help. I'm not about to list every endearing person you'll meet, but if you play through at least the first area and don't want or even need to make sure Mr. Orange succeeds in his Konohana Shuffle, I have to suggest you get off the internet and proceed immediately to a local hospital, for you are dead inside.

-Music- Never a component to be underestimated, Okami's soundtrack is as gorgeous as the visuals. At times elegant, intense, and even funny, the music never disappoints.

-Animation- From the grace of the white wolf haulin' ass across the countryside to little touches like a weary yawn before resting her head, it's clear someone spent a long, long time making sure Amaterasu moves with canine credibility. I also particularly like the haughty strut of the little boy playing Samurai. At its best, animation is an expression of character, and Okami is a showcase for it.

-Control- If a game doesn't control well, we don't like it. We can't forgive shitty controls, period. Fortunately, Okami (for PS2) controls perfectly. Not once did I ever have a complaint about camera or responsiveness. The platforming and combat and brushwork all come together perfectly, which may in fact be the reason for one of the complaints...
920500_20060510_screen009.jpg


Let's be honest, it can't be perfect. Why's it suck?

-Easy- The puzzles you'll need a walkthrough for are few and far between, and for the most part combat is a walk in the park. Keep your gear and abilities up-to-date and you'll show the demons of Nippon who's a God and who's about to explode into a shower of flower petals! Give me your Fangs, scum! ...though I must admit, the last Wall-Man puzzle nailed me so hard I ended up actually drawing on my TV with magic marker so I could get the locations right. Yes the combat is usually quite easy - but it's always gorgeous and very stylish.

-Text- Can't read? Don't buy Okami. There's a lot to do, and a lot of people to tell you what (and why, and how, and when) to do. (And their own personal history, complete with credit report). But, if the first half-hour doesn't have you walking away in disgust at the walls of text, you'll find it never gets that bad again.
So, in closing...


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Okami will be getting a Greatest Hits re-release.
BUY IT.

Chance on
OuFrYk0.jpg
'Chance, you are the best kind of whore.' -Henroid
«13456

Posts

  • DartboyDartboy Registered User regular
    edited August 2008
    FyreWulff wrote: »
    Needs more IGN watermark in the boxart.

    Speaking of which, did anyone ever get that replacement boxart that Capcom offered back when the Wii version was released and people noticed that? I ordered one then, but so far nothing.

  • WrenWren Registered User regular
    edited August 2008
    finally, maybe I'll be able to get a copy for my ps2 now

    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • ChanceChance Registered User regular
    edited August 2008
    Lord Jezo wrote: »
    Man, Okami..

    One of the greatest games I have ever played, really, as in I have not put 40 hours into a game ever, but Okami came around and I was so memorized by the characters, the story, and the art that I went all the way through it.

    This game was Zelda, except better than any Zelda I have played in a long time. *snip*

    Thank you. I was startin' to feel like I'd taken a beating with the Crazy Stick after those last few posts.

    Edit: Also, you're totally right about the ending credits. It reminded me of the credit sequence in Super Mario World where they take you back through all the worlds you encountered.


    Wren wrote: »
    finally, maybe I'll be able to get a copy for my ps2 now

    Yeah, it got impossible to find.

    OuFrYk0.jpg
    'Chance, you are the best kind of whore.' -Henroid
  • Bionic MonkeyBionic Monkey Registered User, ClubPA
    edited August 2008
    LewieP wrote: »
    My mums paintings from Ōkami
    bionicmonkeyfinishedcy9.jpg
    okamiwolffinishedbb5oy7.jpg
    I am still yet to play it, I will have to get it at some point.

    Is the Wii version the definitive version?

    I absolutely adore that top painting your mom did for me, by the way.

    As for the definitive version, I'd say no. I sold my PS2 version in anticipation of the Wii version, and I regret it to this day. The colors are gorgeous, and the 480p is nice, but the controls are just too damn picky. This Greatest Hits news is very nice, as I plan on buying the game yet again, just so I can get good controls again.

    sig_megas_armed.jpg
  • NomadNomad Registered User
    edited August 2008
    Dartboy wrote: »
    FyreWulff wrote: »
    Needs more IGN watermark in the boxart.

    Speaking of which, did anyone ever get that replacement boxart that Capcom offered back when the Wii version was released and people noticed that? I ordered one then, but so far nothing.

    I ordered one and never got it either.

    [SIGPIC][/SIGPIC]
  • Bionic MonkeyBionic Monkey Registered User, ClubPA
    edited August 2008
    Nomad wrote: »
    Dartboy wrote: »
    FyreWulff wrote: »
    Needs more IGN watermark in the boxart.

    Speaking of which, did anyone ever get that replacement boxart that Capcom offered back when the Wii version was released and people noticed that? I ordered one then, but so far nothing.

    I ordered one and never got it either.

    Yeah, I haven't gotten mine either.

    sig_megas_armed.jpg
  • GilderGilder Registered User regular
    edited August 2008
    So that video Lord Jezo posted of the credits..... is there a reason that there's like, not any credits in the Wii version? Because I didn't get any. I saw the ending scene and then end game results. Then title screen. No credits. I wasn't even holding the controller so I know I didn't hit - or anything. I was chalking it up to Capcom wanting to completely remove Clover's name from the game.

    Also I love the music to this game and I bought the soundtrack for it. It's so good. Especially the re-arranged battle music for
    Spoiler:

    Everytime I play that I'm reminded that while the combat was mostly easy, that one fight, or sets thereof, for a bead certainly was not. I refused to use exorcism slips to just finish it and I was just relying on running around and dodging and all that jazz and using all my saved up inkstone and bones. It was awesome and the most intense part of the game. So much fun.

  • RolloutRollout Registered User regular
    edited August 2008
    I played this to the end on the Wii and once I got the hang of using the Z button to draw straight lines, battles became smooth and fast. Waggle is good for one of the different weapon type, and for others, you just have to not waggle like crazy. A bit bummed they didn't include the option or a button to use the stick to draw, as the wiimote isn't really good for drawing more complex images and figures needed at some points of the game, though. Nunchuck is harder to use than TP, too, but it's an optional ability. Quick-drawing overally enhanced my enjoyment, but I haven't played the PS2 version, so I can't really give other than a flawed opinion.

    That said, I was sad I had to go to youtube to watch the credits. I don't know why they cut that. Good game, by the way.

  • agoajagoaj Avatar avatar avatar HD Avatar of the Year EditionRegistered User regular
    edited August 2008
    I'd like to get this, but I'm still trying to get through god hand.

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  • AntihippyAntihippy Registered User regular
    edited August 2008
    Rented this one time. God, do I love it.

    Too bad this is still going for $70 here in AUS. :(

    Disgaea and Odin Sphere is also getting the greatest hits treatment by the way. Too bad it's NA only though.

    10454_nujabes2.pngPSN: Antiwhippy
  • HakuninHakunin Registered User regular
    edited August 2008
    Gilder wrote: »
    So that video Lord Jezo posted of the credits..... is there a reason that there's like, not any credits in the Wii version?
    Wikipedia wrote:
    A Capcom representative noted that the credits, a pre-rendered movie, had the Clover Studios logo within it, and they had "no legal right to use the Clover logo in a game they were not involved with directly". Since they also lacked the source to the credits, they opted to remove them entirely from the game.Ready at Dawn's co-founder Didier Malenfant stated that the Wii version of Ōkami took up much more space on the game media than the PlayStation 2 version, and that the movie was cut in order to fit everything on a single game disk.

  • UnbreakableVowUnbreakableVow YRP...in position It's showtime, girls.Registered User regular
    edited August 2008
    Antihippy wrote: »
    Rented this one time. God, do I love it.

    Too bad this is still going for $70 here in AUS. :(

    Disgaea and Odin Sphere is also getting the greatest hits treatment by the way. Too bad it's NA only though.

    Whoa what?

    Disgaea 1? Really?

    kTNzrVi.png?2
    Disasterrific! | Sometimes I stream PS4 games here | PSN: UnbreakableVow
  • AntihippyAntihippy Registered User regular
    edited August 2008
    Antihippy wrote: »
    Rented this one time. God, do I love it.

    Too bad this is still going for $70 here in AUS. :(

    Disgaea and Odin Sphere is also getting the greatest hits treatment by the way. Too bad it's NA only though.

    Whoa what?

    Disgaea 1? Really?

    http://kotaku.com/5035033/odin-sphere-disgaea-to-go-greatest-hits

    Goddamnit though, they better bring it to AUS.

    10454_nujabes2.pngPSN: Antiwhippy
  • RainbowDespairRainbowDespair Registered User regular
    edited August 2008
    With all the complaining about how poorly Okami sold, I expected the sales figures to be bad. A quarter of a million copies sold of the PS2 version in the US is pretty good for a very Asian Action/RPG in a new franchise.

    In any case, between this, Disgaea, and Odin Sphere all getting Greatest Hits treatment, it's a great time to be a PS2 owner.

  • GilderGilder Registered User regular
    edited August 2008
    Hakunin wrote: »
    Gilder wrote: »
    So that video Lord Jezo posted of the credits..... is there a reason that there's like, not any credits in the Wii version?
    Wikipedia wrote:
    A Capcom representative noted that the credits, a pre-rendered movie, had the Clover Studios logo within it, and they had "no legal right to use the Clover logo in a game they were not involved with directly". Since they also lacked the source to the credits, they opted to remove them entirely from the game.Ready at Dawn's co-founder Didier Malenfant stated that the Wii version of Ōkami took up much more space on the game media than the PlayStation 2 version, and that the movie was cut in order to fit everything on a single game disk.

    I knew it. They can use all the legal wording and lame excuses they want, I'm positive that they just removed it because Capcom doesn't want to acknowledge that they let Clover studios rot. They couldn't have just had the words "Original product brought to you by Clover Studios" or something equivalent to that in the opening credits? As it stands the Wii version was made by ghosts, which is almost appropriate considering the current status of the Clover name.

  • gtrmpgtrmp Registered User regular
    edited August 2008
    Dareth Ram wrote: »
    The game completely lost it's legs after the Orochi fight.

    Which one?

  • ChanceChance Registered User regular
    edited August 2008
    agoaj wrote: »
    I'd like to get this, but I'm still trying to get through god hand.

    Okami is the opposite of God Hand in all things except a general stamp of 'quality'.

    Okami, a walk in the park.
    God Hand, hard-as-fuck.

    Okami, pretty as a picture.
    God Hand, ugly as sin.

    Okami, wonderful story.
    God Hand, punch those guys. Now spank that girl.


    It's actually pretty boggling, what those guys at Clover were able to pull off. No matter what genre they tackle, they looked at The Bar and said 'let's put it up there.' High hopes for Bayonetta.

    *snip* ...between this, Disgaea, and Odin Sphere all getting Greatest Hits treatment, it's a great time to be a PS2 owner.

    I've never sampled this Disgaea thing (though I've heard good things), but as for that other game... where's that quote...
    Chance wrote: »
    Pfft! Odin Sphere? Yeah, go waste your money on Odin Sphere, if you're some freak who likes huge, gorgeous and lovingly animated 2D sprites brawling their way through beautiful, multi-layered hand-painted stages, a deceptively deep item creation process, phenomenal localization with excellent voice work, music and an epic story all wrapped up in a 40-hour action-RPG.
    I mean, honestly? Odin Sphere?


    (Get Odin Sphere.)

    But it's worth noting, it's not for everyone. A lot of people complain that the gameplay stays generally the same throughout the adventure, despite the various playable characters having very different combat styles.

    OuFrYk0.jpg
    'Chance, you are the best kind of whore.' -Henroid
  • ChanceChance Registered User regular
    edited August 2008
    gtrmp wrote: »
    Dareth Ram wrote: »
    The game completely lost it's legs after the Orochi fight.

    Which one?

    Heheh.

    OuFrYk0.jpg
    'Chance, you are the best kind of whore.' -Henroid
  • AntihippyAntihippy Registered User regular
    edited August 2008
    Chance wrote: »
    agoaj wrote: »
    I'd like to get this, but I'm still trying to get through god hand.

    Okami is the opposite of God Hand in all things except a general stamp of 'quality'.

    Okami, a walk in the park.
    God Hand, hard-as-fuck.

    Okami, pretty as a picture.
    God Hand, ugly as sin.

    Okami, wonderful story.
    God Hand, punch those guys. Now spank that girl.


    It's actually pretty boggling, what those guys at Clover were able to pull off. No matter what genre they tackle, they looked at The Bar and said 'let's put it up there.' High hopes for Bayonetta.

    Bayonetta is more like DMC than God Hand really.

    Mad World on the other hand.... *drools*

    Also, while I'm at it, God Hand has the greatest ending credits song evar. Fuck Portal.

    10454_nujabes2.pngPSN: Antiwhippy
  • deadonthestreetdeadonthestreet Registered User regular
    edited August 2008
    Couldn't stick with this at all. Got maybe six, eight hours in and just couldn't keep going. Zelda has completely spoiled me for adventure games, and this just didn't stack up.

    If you are a person who hasn't played a lot of zelda, though, you'll probably love this.

  • edited August 2008
    gtrmp wrote: »
    Dareth Ram wrote: »
    The game completely lost it's legs after the Orochi fight.

    Which one?
    I lost interest in the game after the first one.

  • ChanceChance Registered User regular
    edited August 2008
    Antihippy wrote: »
    Bayonetta is more like DMC than God Hand really.

    Mad World on the other hand.... *drools*

    Also, while I'm at it, God Hand has the greatest ending credits song evar. Fuck Portal.

    I agree.
    Don't act like you don't like the Ballbuster.


    They've said that they intend for Bayonetta to do for the action genre what DMC did back in '01. How will they do that? I can't wait to find out.

    *

    As for the Zelda comparison, I've loved the hell out of a ton of Zeldas - I'm somewhat alone in that my favorite is Link to the Past - but I'm fine without it in my library. I'm one of these folks who thinks Okami is just better. Outside of Link it's got everything I love about Zelda, but it improves on so much more (imo).

    OuFrYk0.jpg
    'Chance, you are the best kind of whore.' -Henroid
  • RenzoRenzo Registered User regular
    edited August 2008
    Dareth Ram wrote: »
    gtrmp wrote: »
    Dareth Ram wrote: »
    The game completely lost it's legs after the Orochi fight.

    Which one?
    I lost interest in the game after the first one.

    You missed a lot of great stuff.

    Late-game boss spoiler:
    Spoiler:

    3DS: 3351-5352-0314
  • ShadowfireShadowfire Registered User regular
    edited August 2008
    With all the complaining about how poorly Okami sold, I expected the sales figures to be bad. A quarter of a million copies sold of the PS2 version in the US is pretty good for a very Asian Action/RPG in a new franchise.

    It's a good amount, but to become officially part of the Greatest Hits lineup, it has to sell 400,000 copies (some other stipulations as well.... 6 months since release I think is one of them).

    It's sad that Okami didn't get more notice from people. I was a manager at Gamestop when it released, and I can't tell you how many people refused to buy it after they asked for Zelda on PS2.

    Literally, "do you have that new Zelda game for PS2?"
    "No, Zelda only comes out for Nintendo systems. But, you should check this game out... it's extremely similar to Zelda, and it is a lot of fun. Definitely buy it."
    "Hrm... no, I think I'll get Fitty Cent instead."
    :x

    steam_sig.png
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • guidedbyvicesguidedbyvices Registered User
    edited August 2008
    Jesus... Chance,

    You're the avenging angel of quality games.
    Nice OP.

    PSN RadCrimes
  • Bionic MonkeyBionic Monkey Registered User, ClubPA
    edited August 2008
    If you are a person who hasn't played a lot of zelda, though, you'll probably love this.

    Personal prefrence and all that. I'm a person that collects every version of Zelda I can find (ie: the NES, GBA and VC versions of LoZ and AoL), and I absolutely adored Okami.

    sig_megas_armed.jpg
  • CheesechickCheesechick Registered User regular
    edited August 2008
    Everyone please buy at least ten copies of this now so that I can get a sequel.

    [SIGPIC][/SIGPIC]
  • SueveSueve Registered User regular
    edited August 2008
    Dartboy wrote: »
    FyreWulff wrote: »
    Needs more IGN watermark in the boxart.

    Speaking of which, did anyone ever get that replacement boxart that Capcom offered back when the Wii version was released and people noticed that? I ordered one then, but so far nothing.

    nope

  • RenzoRenzo Registered User regular
    edited August 2008
    I never got mine either.

    3DS: 3351-5352-0314
  • ChanceChance Registered User regular
    edited August 2008
    Well shit, now I wanna' make that my sig, Vices. Dare I usurp Dr. McNinja?

    I daren't. He deserves more attention than I do.

    OuFrYk0.jpg
    'Chance, you are the best kind of whore.' -Henroid
  • ChanceChance Registered User regular
    edited August 2008
    Everyone please buy at least ten copies of this now so that I can get a sequel.

    Also I can't believe no one got their replacement Wii covers. That's just shady.

    OuFrYk0.jpg
    'Chance, you are the best kind of whore.' -Henroid
  • UnbreakableVowUnbreakableVow YRP...in position It's showtime, girls.Registered User regular
    edited August 2008
    Shadowfire wrote: »
    With all the complaining about how poorly Okami sold, I expected the sales figures to be bad. A quarter of a million copies sold of the PS2 version in the US is pretty good for a very Asian Action/RPG in a new franchise.

    It's a good amount, but to become officially part of the Greatest Hits lineup, it has to sell 400,000 copies (some other stipulations as well.... 6 months since release I think is one of them).

    It's sad that Okami didn't get more notice from people. I was a manager at Gamestop when it released, and I can't tell you how many people refused to buy it after they asked for Zelda on PS2.

    Literally, "do you have that new Zelda game for PS2?"
    "No, Zelda only comes out for Nintendo systems. But, you should check this game out... it's extremely similar to Zelda, and it is a lot of fun. Definitely buy it."
    "Hrm... no, I think I'll get Fitty Cent instead."
    :x

    I got such strange looks when I brought my copy of Okami back, I had pre-ordered it and was all sorts of hyped up for it.

    When I brought it back three days later, the employee was like "...You beat it already? Is it really short?"

    I was like "No, I just really didn't like it. Was no fun whatsoever."

    "................What?"

    kTNzrVi.png?2
    Disasterrific! | Sometimes I stream PS4 games here | PSN: UnbreakableVow
  • guidedbyvicesguidedbyvices Registered User
    edited August 2008
    FACT: there isn't enough McNinja love.
    And now I feel like crap for not finishing Okami... A MASSIVE adventure you say...? Once I finish DMC4 it's time to dust off the ol' Wii...

    PSN RadCrimes
  • RenzoRenzo Registered User regular
    edited August 2008
    FACT: there isn't enough McNinja love.
    And now I feel like crap for not finishing Okami... A MASSIVE adventure you say...? Once I finish DMC4 it's time to dust off the ol' Wii...

    It was about 3 times longer than I expected.

    First, the story feels like it's wrapping up. Much later, I was thinking, "Okay, there's no way this game is going to last much longer."

    It did. And it was full of good stuff all the way.

    3DS: 3351-5352-0314
  • CheesechickCheesechick Registered User regular
    edited August 2008
    FACT: there isn't enough McNinja love.
    And now I feel like crap for not finishing Okami... A MASSIVE adventure you say...? Once I finish DMC4 it's time to dust off the ol' Wii...

    I love both McNinja and Okami. <3

    [SIGPIC][/SIGPIC]
  • RenzoRenzo Registered User regular
    edited August 2008
    Regarding game length: It's pretty telling that the soundtrack for Okami is 4 cds in length.

    3DS: 3351-5352-0314
  • ChanceChance Registered User regular
    edited August 2008
    FACT: there isn't enough McNinja love.
    And now I feel like crap for not finishing Okami... A MASSIVE adventure you say...? Once I finish DMC4 it's time to dust off the ol' Wii...

    Even if a game is of the utmost quality, it doesn't mean you'll like it. Some people hate Metal Gear Solid. I can't get into Gran Turismo for the life of me. And I keep trying! But I just don't like it.

    And yeah, Okami is huge. Even when you've beaten the game like 3 times and go back to it knowing all the tricks, it'll take around 30 hours to beat.

    Shit... just writing and thinking about this damn game is like... hyping me up for it!

    Well, now I know what I'm playin' once I beat New Translation.

    OuFrYk0.jpg
    'Chance, you are the best kind of whore.' -Henroid
  • ChanceChance Registered User regular
    edited August 2008
    Renzo wrote: »
    It was about 3 times longer than I expected.

    First, the story feels like it's wrapping up. Much later, I was thinking, "Okay, there's no way this game is going to last much longer."

    It did. And it was full of good stuff all the way.

    Another way it touches on Zelda-ness (Link to the Past). When you finally get the Master Sword and head to the castle to face Ganon... I still remember the commercial. "And just when you think your adventure is over, you find it's only just begun."

    So much good stuff. I wanna' dive back in just so I can get to the part where you use the Mallet and run through the garden while servants sweep...

    OuFrYk0.jpg
    'Chance, you are the best kind of whore.' -Henroid
  • UnbreakableVowUnbreakableVow YRP...in position It's showtime, girls.Registered User regular
    edited August 2008
    I have to admit, the amazingly well-done OP makes me want to give the game a second chance. I was going to trade in Soul Calibur IV tomorrow, and I happen to have a Wii...hmm...

    But the "second time around" has only worked a few precious times. I believe the last time was with Metroid Prime on GameCube. I don't know what the hell it was, but I absolutely hated it. Played my roommate's copy on my Wii (to try out the GameCube back-compatibility) and ended up playing through the whole damn thing and loving it.

    kTNzrVi.png?2
    Disasterrific! | Sometimes I stream PS4 games here | PSN: UnbreakableVow
  • UnbreakableVowUnbreakableVow YRP...in position It's showtime, girls.Registered User regular
    edited August 2008
    Chance wrote: »
    Renzo wrote: »
    It was about 3 times longer than I expected.

    First, the story feels like it's wrapping up. Much later, I was thinking, "Okay, there's no way this game is going to last much longer."

    It did. And it was full of good stuff all the way.

    Another way it touches on Zelda-ness (Link to the Past). When you finally get the Master Sword and head to the castle to face Ganon... I still remember the commercial. "And just when you think your adventure is over, you find it's only just begun."

    This one?

    http://www.youtube.com/watch?v=vs9aLV7lMJY

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    Disasterrific! | Sometimes I stream PS4 games here | PSN: UnbreakableVow
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