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Okami gets Greatest Hits treatment: You now have NO excuse. [NSF56K]
Posts
I can understand them having Issun there for younger players, but not having an option to turn off his hints or at least be able to quickly skip them was frustrating.
Yep, we can agree on that.
Kinda' stupid that the character who's there to hand-hold younger players is also (very likely) the reason it got a Teen rating.
'Chance, you are the best kind of whore.' -Henroid
I've always felt Wind Waker was a better looking game than Okami.
How about this then?
Phatasy Star II is terrible.
I wonder if Capcom is kicking themselves in the asses for canning Clover studios yet. Fuck you Capcom.
Seriously, fuck you.
The studio had unsuccessful game after unsuccesful game.
Sure God Hand and Viewtiful Joe were great but they didn't sell well at all. Then they spent so many years and so much money on a clunker like Okami they pretty much had no choice.
Eh, I have high expectations for Platinum Games. Perhaps they'll do even more impressive work without the yoke of Capcom around their necks. Anyway...
So essentially, Clover Studios was no longer Clover Studios when Capcom shut 'er down - Mikami, Kamiya and Inaba had already jumped ship - though it's certainly not impossible that a failed game can kill a studio.
Bad sales clearly don't mean bad games, but given the amount games are costing to produce these days it can, unfortuantely, mean the end of a small, genuinely creative studios. I'm very, very happy that Sony, for example, never gave up on Team Ico after it's relatively poor first attempt, sales-wise.
It's also nice to see a giant like EA trying something (relatively) fresh with Mirror's Edge.
'Chance, you are the best kind of whore.' -Henroid
Iffy combat and sometimes awkward flow, yeah, but the game did a great job of sucking me into the game world, and the art and music are fantastic. Holy crap, the music. Now I've got to go listen to it again.
I love Godhand like you love Okami. For like five minutes I was like "You what? No that's impossible! He must mean God of War??" *Hope*
Wii has better graphics, and worse control in some areas and better controls in other areas. Since the game was pretty easy to start with you should be handle the more difficult to handle controls in the Wii version and still be ok, so I'd go for that. The graphics got quite a nice boost.
There is a God of War and a God of War 2 - both are excellent.
There is a game called God Hand, but not God Hand 2 - though that would be excellent.
There is a brain in my head, but it is not particularly excellent.
Anyway, back to Okami!
Cloudeagle, I can believe that Okami was expensive to produce - particularly after I heard about all the changes they had made as they developed it. For example, they had at first wanted to do the whole thing in a "realistic" style (one of the skins you can unlock for Ammy is the original, realistic wolf look). I don't remember if the Brush powers or the Wood Block style came first, but one led to the other and they ended up re-doing all the art work to match the new vision (which was a good call).
No doubt the reason they sank so much time and cash into the project was that anyone who saw it expected it to be a mega-hit (which by all rights of quality, it should have been. And like God Hand, it wasn't). Though Arceus makes a good point - with some TV ads it coulda' been huge.
Personally, I never had trouble with the pacing of the game. It always gave me somewhere new to explore, always pushed me in the right direction. I can understand why people could have lost patience with it after the Orochi fight - you're essentially told you didn't actually defeat shit, and here's a new place with some characters you've never met and don't care about to help and care about. But... that's kinda' a part of what I love about adventure games. Meeting all these kooky people and making their day - developing a comfort zone and being thrust outside it - and I found it invariably rewarding.
Helping the little boy to fish.
Saving his dog.
Rescuing the Sparrow Princess. Or tiny, relatively-insignificant stuff like blooming a tree in front of a nonbeliever, or helping the little girl who wants to be a fashion designer. I love the simple optimism of this game.
DiscoZombie,
What Arceus said. Also - the PS2, I'm prepared to say, is the definitive version simply because it's the original. It does not feature widescreen support, and was designed for an SDTV, but it controls beautifully.
Either way, it's Okami, and it's a brilliant game. A bad port of a great game is still a great game - and by all accounts, aside from some waggle issues, the Wii version isn't a bad port. I really gotta' add this shit to the OP.
*
(Totally off-topic: )
Holy hot goddamn, the new Siren is frickin' awesome. Just finish Ch. 7 and I feel a pressing need to get back to it.
'Chance, you are the best kind of whore.' -Henroid
God I loved the end of the Paris Hilton episode. I think there's a Lemmiwinks flash game on Comedy Central's website, actually. Either that or the Canadian Comedy Network site.
'Chance, you are the best kind of whore.' -Henroid
First impressions are that the plot is still completely throw-away, and Issun bugs the shit out of me, but the game itself (especially the brush) is much better suited to the Wii remote. Who had problems with the Wii remote? May I ask why? It's much more fast and fluid to press B, take a swipe to draw a line and release the trigger than it is to bring up the menu with a shoulder button, slowly press the analog stick in a certain direction and release.
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Whoever made that decision, deserves a fucking medal. And a parade. A HUGE fucking parade with fireworks, and ninjas, and tigers that fire lasers out of their eyes. Because okami is that fucking good, and deserves a re-release more than any other game I can think of.
"Enough expository banter. It's time we fight like men. And ladies. And ladies who dress like men. For Gilgamesh...IT'S MORPHING TIME!"
—Gilgamesh, Final Fantasy V
the only time I've ever had a problem with the Wiimote is the crescent moon brush stroke. I've had to do it twice thus far in the game and both times it's taken me over 10 tries (first time took me something like 40+).
other then that, no problems with controls at all.
Xaquin's Manly Knitting Blog! Conquest Tactics .... a better CCG
I can understand what people are saying about the pacing though, because it's probably one of the reasons I started to drift away and move on to other games at the time. I'm planning to see it through to the end now.
One of the things I've noticed graphically between the Wii and PS2 versions is despite being more vibrant on the Wii, the outlines on characters seem to be missing that wobbly inky look to them. They just kinda remain static.
Gamer Tag: LeeWay0
PSN: Leeway0
I may be alone here, but 700,000 as a "paltry" sales figure blows my fucking mind. Holy christ! 700,000 units? Have you ever seen 700,000 of something? I sure as shit haven't. I couldn't begin to comprehend what that would even look like.
Has anyone tried playing this with their PS3? Run into any problems? (I got 60G)
I'm totally stoked. I gots me godhand and okami on ps2, and now I got a viewtiful ds to take with me.
Gamer Tag: LeeWay0
PSN: Leeway0
And I feel sorry for you Wii owners that didn't get to see the credits. That song made my day, I almost teared up in front of people, and I was already trying hard not to during the whole final boss sequence... That's it, I'm finishing VP2 up and replaying Okami. I need my shiny wolf god fix.
I was going to put it on my request list in Goozex, but there are 62 people READY requesting it already, and 0 offers. Guess I'll be waiting for a while.
Backloggery XBox Live 3DS: 1805-2274-4550 (Jonathan)
There's an extra zero in that number.
70,000.
I think that might even be worldwide sales.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
In other news, I just ordered Okami for the Wii. Hope the controls aren't godawful. I took care to buy it new from Amazon rather than from a reseller because I want my purchase to count.
Forums =/ Market.
I ought to buy a 2nd copy and give it to a friend. *Issun bouncing noise*
The Wii version has some discrepancies. Neither can really be called superior without listing some speciic criteria.
PS2 version does not have widescreen support and the brush is controlled with the right analog stick. Easier to draw lines, not quite as easy with circles though in all honesty it handles quite well. All other controls are standard digital buttons, etc. Saturation is lower than Wii, but the game's hardly washed-out (unless your TV settings are fubared). Tends to look the most like Ukiyo-e paintings.
Wii version supports widescreen and supposedly looks better on LCD TVs (it looked blurrier on my 1080i 16:9 Sony Trinitron though, which does not have issues with other games). Wii version is missing the "living ink", and other post-processing visual effects. A few other effects such as bloom and the rice-paper texture are muted. Saturation is high by default, so the coloration looks different. Tends to resemble Wind Waker cel-shading moreso than ink & watercolor paintings. Lack of camera control isn't a minus so much as that "Recenter camera" got less convenient button placement than "Bark". General verdict on combat is "lolwaggle" while brush is "ooh, intuitive motion controls!". The credits sequence was cut from game to remove Clover Studio's name, but you can just watch it on youtube, as well as listen to the unique song in the game's music player.
Phantasy Star Zero: 2450 4798 1254 | Pokémon SoulSilver: 4383 4365 0505
PSN: theIceBurner, IceBurnerEU, IceBurner-JP
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Phantasy Star Zero: 2450 4798 1254 | Pokémon SoulSilver: 4383 4365 0505
PSN: theIceBurner, IceBurnerEU, IceBurner-JP
The real issue is that it had Clover Studios' logo feature prominently through the last bit of it, and they didn't have the source materials to re-render the film, so like all other mentions of Clover, it was culled.
Phantasy Star Zero: 2450 4798 1254 | Pokémon SoulSilver: 4383 4365 0505
PSN: theIceBurner, IceBurnerEU, IceBurner-JP
God bless you, Sir. Specifically the sun God.
'Chance, you are the best kind of whore.' -Henroid
Despite reading somewhere that they were being sent out a few weeks ago I have yet to receive mine as well.
haha
yeah, I ordered mine on day one .... how long ago was that? 4 months at least.
no one will ever see one.
Xaquin's Manly Knitting Blog! Conquest Tactics .... a better CCG
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354