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Too Human - Don't mount explosive trolls. (56KROFL)

Waka LakaWaka Laka If found, please return to [Doodle Thread].Takananobaba, Tokyo.Registered User regular
TOO HUMAN

THE PA TOO HUMAN THREAD OF BURLY MEN WITH SWORDS AND GUNS

LIVE Gamertags, News, Characters, Denis Dyack's shoe size (maybe) and other such Too Human related stuff below

What the fuck?

Ok, let me explain. Too Human is a 3rd Person Action RPG, think Diablo meets Devil May Cry and Dungeon Seige. You play as Baldur, a cybernetically enhanced Norse God asked to destroy a menace of flesh consuming robots, along the way he will need to collect armor, new weapons and new abilities to slash, shoot and bludgeon the horde and protect humanity from extinction
Baldur is joined by his fellow gods to fight back the menace, but is under scrutiny from the other higher gods for being Too Human to fill the role. Baldur will need to seek the aide of the Norns and force the threat back.

Wait didd'nt I see this 10 years ago?
Yep, originally the game was going to be on the Playstation and then Nintendo threw money at Silicon Knights to make games for Gamecube which saw a very breif showing and then disappeared off the radar for other projects such as Eternal Darkness and Metal Gear:Twin Snakes.
Too Human on the PS1

In 2005 more cashbags were placed on desks and SK announced they will be joining up with Microsoft game studios, which once again revived Too Human and the game was worked on from scratch. Originally on Unreal Engine 3.0, Silicon Knights found that the engine was limited to what they had in mind and took Epic Games to court over support for the engine and it's tools.

Now on SK's own internal Engine, the game is finally seeing the light of day and releasing in August 2008, 9years after it was originally shown at E3 for the first time.

So how does it play?
Essentially you will be relying on the right stick for most of your moves ( Swinging your swords, directing attacks and launching your enemies into the air ). Tapping the stick towards your enemy lunges, rotating the stick causes you to swing left right and all about and holding down your ranged weapons buttons and pointing towards the enemy allows you to shoot. Simple.

Controls -
TH_Game_Controls.jpg

THERE IS A DEMO ON XBOX LIVE.

The Demo features part of the first level and 5 classes to choose from, you may need some help getting all of them though

Unlock more chars in the demo
Spoiler:



Lets get Classy ( and possibly oily)

Classes

Berzerker -

Ber_pic.gif

The Berserker delights in the fury of close combat, forgoing defensive strategy in order to adopt all-out offense. Adopting a twin-blade fighting style and infused with the spirit of the bear, a Berserker will wade into battle for the glory of ODIN.

+Master of melee damage.
+Can reach an extra Combo Level.
+Can dual wield melee weapons.

-Lower heath.


BioEngineer
Bio_pic.gif

A master of cybernetics as well as mundane combat, the Bio Engineer repairs damage sustained on the battlefield, increasing health bonuses of himself and his allies, enabling them to take the fight directly into the heart of the enemy.

+Can heal self and allies.
+Diminished melee and missile damage.


Champion
Champ_pic.gif

The Champion represents ODIN's divine force of retribution. A strong warrior able to deal out a wide variety of caustic force field and anti-gravity based effects, increasing the combat effectiveness of his allies. One-handed weapons are the Champion's chosen tools of combat.

+A well-rounded fighter.
+Best at air combat.
+Best at critical strikes.


Commando
(no Pic)

Favoring technological gadgetry and standoff methods of warfare, the Commando specializes in the use of mines, countermeasures, demolitions and rifles. Able to support his allies through long range, harrying tactics, the Commando is truly a force to be reckoned with.

+Master of ranged weapons.
+Explosive effect and ammunition capacity increased.
-Diminished melee damage.


Defender

(no Pic)

With the blessings of ODIN and runes of protection, the Defender is the backbone of the Aesir's defense. Heavy armor enables the Defender to absorb a tremendous amount of damage, leaving his allies to take the battle to the enemy unharried.

+Increased armor and health.
+May use shields.
+Resistant to knockdown.
-Slower and diminished missile damage/range.


Human or Cybernetic?
Amongst the choices of class are also two more skill trees that Baldur can Follow the path of the cybernetic for more damage and tech or retain his human side in favor of better healing and more focused combat.



SKILL TREE VIDEOS

CLASS SKILL TREE EXPLANATIONS (VERY LONG BRING POPCORN)


TALENT TREE CALCULATOR

With Thanks to VaLiantine -

Talent Calculator (Java based)

Rightfully stolen from NeoGAF which was taken from TooHuman.net.

My Nord is bigger than your nord.


Location Location!

(more to follow)

Halls of the Aesir
These Halls are the seat of power in the eyes of Humanity. Here the Aesir can walk amidst the humans, so their presence is felt and provide assurance. It is here that the Aesir formulate battle plans and regale each other with the tall tales. The building itself is massive, rising many hundreds of stories above ground level and reaching deep into the earth as well. Amongst its many tiers lie armories, vehicle bays, loading docks, research labs, staging areas, barracks, training facilities, arboretums, hospitals and even prisons. The building is self-sufficient enough to maintain the war effort, but it is ultimately reliant upon the Orbital String for stability. Each of the gods has his own personal Hall within this building, to be used as a sort of office, in addition to their true homes that reside atop the Orbital String tower in Asgard.

CyberSpace

Although Cyberspace is present in all parts of the planet, the height of activity is within the walls of Aesir territory. There are more wells within the Halls of the Aesir than anywhere else. This is primarily because its use has fallen only to the Aesir, who use it to gauge the future and enact their battle plans.
There are Wells scattered across the entire world, but most of them are disabled or shut down after centuries of disuse and warfare. Most areas of cyberspace can be traveled to directly from these Halls, so long as the requisite Wells across the globe have been activated.
The NORNs, three inseparable and mysterious beings, exercise dominion over the world of data and mystery we commonly call Cyberspace. Certain Aesir may visit this realm via active access points known as "wells". When close to a well, press A to enter Cyberspace.
Within Cyberspace, the [strike]whores[/strike] NORNs will grant you the following abilities to open locked doors or access treasure caches (although some puzzles may require you to return once a later power is attained):

-Push
-Lift
-Create Fire

Valhalla

Valhalla, Hall of the Slain, is the hall presided over by Odin. This vast hall has five hundred and forty doors. The rafters are spears, the hall is roofed with shields and breast-plates litter the benches. A wolf guards the western door and an eagle hovers over it. It is here that the Valkyries, Odin's messengers and spirits of war, bring half of the heroes that died on the battle fields (the rest go to Freya's hall Folkvang). These heroes, the Einherjar, are prepared in Valhalla for the oncoming battle of Ragnarok. When the battle commences, eight hundred warriors will march shoulder to shoulder out of each door.

MULTIPLAYER
(coming soon)

SWEATY NORDIC MEN WITH SWORDS ON THE WIRE (AKA TOO HUMAN LIVE PLAYERS LIST)

Forum name / Live name
Character and Level Locale( Time on )
Spoiler:

NEWS AND OTHER INFO

With thanks to Castrum some Q&A stuff
Spoiler:

Norse Mythology in Video form for you armchair historians



Gamersyde Screenshot Gallery Update

Big stack of new previews from a handfull of sites

Gamespy's Preview

Spiffy
Focus on accessibility; good storytelling; role-playing system depth; co-op; mapping of myth to technology.

IffyFrame rate; inaccurate control scheme; need to see higher-level characters.

1-up Preview

Highlights-

"...players have the wrong idea about Too Human -- how it's essentially "just" an action game, while they consider it a pretty much 50/50 split of the action and RPG genres."

"...you'll find a lot of Diablo/Hellgate-style upgrades, customizations and options"

"...controls very much straddle the line between Devil May Cry and Diablo, so if you head in expecting either you may be surprised."

"...the screenshots were not misleading and the game looks as good as most high end 360 and PS3 games, especially in the character faces and backgrounds."

"Another big criticism of Too Human at E3 2006 was that the camera angles failed to properly track the player. In our updated time with the game, we didn't experience this at all."

Teamxbox's Preview

Highlights -

"Controlling any of the characters in Too Human isn’t hard, but the scheme will feel a bit different than the normal third-person action game."

"Yeah, there are a lot of pick-ups in Too Human, and each one slightly changes that rock, paper scissors gameplay aspect that makes campaign progression so addictive. There appears to be a complex skill system tied into the RPG items as well, along with an “alignment” aspect that we’ll surely reveal at a later date"

"There’s a fairly steep learning curve to Too Human, but those willing to give up the camera control reins will adapt to the control scheme in a few minutes."

"The mixture of classic melee and modern ranged weapons is exciting when concentrating on the third-person action aspect of Too Human"

Waka Laka on
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Posts

  • stranger678stranger678 Registered User
    Screw the haters,

    After making it through the Ice Forest, I am REALLY digging this game, it scratches the diablo itch in a way that no other console game has.

    But that Boss on Ice Forest, that was just...not fun. It wasn't hard, it wasn't frustrating, just boring and unfun. Compared to the epic awesomesauce of the run into that tower, it was a letdown.

    PASig.jpg
  • DocshiftyDocshifty Registered User regular
    There's enough model variation from what I've seen so far. With the chestpiece I've got now its like my character is Mr. Wrex Baldur.

    docshifty.png
  • Local H JayLocal H Jay I'm Catbug! Registered User regular
    Oh god. Looking at my Berzerker's deaths I'm closing in on 500.
    Mother fucker.

  • Psychotic OnePsychotic One The Royal Tart Toter Registered User regular
    Were they a hero's death or were they the final actions of a coward scared to fight for Odin?

    This cosmic dance bursting decadence and withheld permissions twists all our arms collectively, but if sweetness can win- and it can, then I'll still be here tomorrow to high five you yesterday, my friends. Peace
    Trueachievements Profile | Gamertag: EyeRChris
  • CarbonFireCarbonFire lasers pew pew pew Registered User regular
    The_Scarab wrote: »
    Just how many items are we looking at here folks.

    Are some just reskinned models or is there plenty of variation?

    There are definitely reskins, especially of weapons of the same name but different level. There is also plenty of variation, I'd say anywhere from 5 to maybe 15 different variations on each piece of armor / weapon. Plus you can paint your stuff, so you don't end up looking like Baldur: The Rainbow Bright God.

    carbonsig_MWO_thicker.png
    Steam: CarbonFire MWO, Planetside 2, Origin: Carb0nFire
  • Local H JayLocal H Jay I'm Catbug! Registered User regular
    Were they a hero's death or were they the final actions of a coward scared to fight for Odin?

    What?! Stay your tongue, vile scoundrel! I'll lay my blade between thy skull for these remarks! Now, apologize fore I rend you in 'twain, and sent unto VALHALLLAAAAAAAAAA!!!!

    Zerkers die alot.

  • SimBenSimBen Registered User regular
    Oh man this game is so goddamn cathartic. I just managed to lift myself off the sofa after playing to the beginning of chapter 2 so I could eat and stuff. Mr. Dyack, in case you're reading this, keep up the good work. I was a huge fan of Eternal Darkness (which also got a lukewarm critical reception at the time of its release, if I remember correctly), and this is easily on the same level of quality. I think it's pretty obvious that the media harbors a grudge against Silicon Knights for a variety of reasons, and this game definitely deserves better scores than it's getting.

    Also, berserkers may die a lot, but my love for them is still like a truck. <3

    sig.gif Aneurythmia, Javen and thatdude_frombaywatch really smell pretty good and this pie is for them: pie
  • chasmchasm Registered User regular
    Oh god. Looking at my Berzerker's deaths I'm closing in on 500.
    Mother fucker.

    How many playthroughs? I didn't top 100 deaths with my Champion till my third playthrough.

  • kildykildy Registered User regular
    Okay, starting a second playthrough, one question:

    all the shrines are dead, no items. Am I doing this wrong?

  • Local H JayLocal H Jay I'm Catbug! Registered User regular
    chasm wrote: »
    Oh god. Looking at my Berzerker's deaths I'm closing in on 500.
    Mother fucker.

    How many playthroughs? I didn't top 100 deaths with my Champion till my third playthrough.

    I've beaten it once, doing it a second time alone now. But I do random missions with my friend sometimes and, in general I die alot. As a Berzerker later in the game, it gets to be very tough to survive against arrow shooting apponents and some trolls. I mean, I even have an epic (red) gun, and I get creamed so much. I got the 100 Death achievement fighting Garm on my first playtrough. :lol:

  • DenisDyackDenisDyack Registered User
    kildy wrote: »
    Okay, starting a second playthrough, one question:

    all the shrines are dead, no items. Am I doing this wrong?

    You can play through selected levels by going to the map in Aesir and hit the X button and jump to level. I recommend trying this :).

    Denis Dyack
    Director/President
    Silicon Knights
    大悪 :)

    In emptiness there is good but no evil. Wisdom exists, logic exists, the Way exists, and the mind is empty.
    - Miyamoto Musashi, 12 May 1645

    Too Human
    Too Human.net
  • chasmchasm Registered User regular
    Finally got a pic of my Champion:

    photo2.jpg

  • Local H JayLocal H Jay I'm Catbug! Registered User regular
    A blue ranger to my red ranger!

  • KiTAKiTA Registered User regular
    Finally got this. Now just gotta get my 360 back.

    Delzhand wrote: »
    I'm pretty sure they're just sitting on FF6/7 Remakes waiting for their stock price to drop to a certain level. It's sort of like waiting to use Curaga until you're under 25% HP.
  • ToyDToyD Registered User regular
    DenisDyack wrote: »
    kildy wrote: »
    Okay, starting a second playthrough, one question:

    all the shrines are dead, no items. Am I doing this wrong?

    You can play through selected levels by going to the map in Aesir and hit the X button and jump to level. I recommend trying this :).

    I actually enjoy this challenge mode quite a bit more. It certainly keeps you busy and on your toes with mixes of enemies. Plus, it somehow, even in challenge mode, makes the ice forest a little bit less evil.

    steam_sig.png
  • SteevLSteevL Registered User regular
    It's probably going to take me at least 2 weeks to beat this game because of my schedule. :(

  • A Dabble Of TheloniusA Dabble Of Thelonius Registered User regular
    Ok hopping online in about 10 mins. Anyone up for some low level (17-21ish) co-op toss me a message

    TuckSig.jpg
    Steam - Talon Valdez : Xbox Live & LoL - Talonious Monk
  • aBlankaBlank Registered User
    PikaPuff wrote: »
    aBlank wrote: »
    gah, I thought orange runes were the best and here I am finding red runes :( +2 to human alignment's faster rate of fire skill.

    I also have 3 epic charms I'm working on. Getting 80 200-hit combos can fuck off. 1K ruiners and finding 15 secret areas is much easier.

    I would love to get that +2 rate of fire charm. please? pleasssssse?

    Sure. I won't be online tonight but I'll be on tomorrow some time. GT is Blankosaurus.

  • PikaPuffPikaPuff Registered User regular
    oh. damn. well i'll be packing for pax tomorrow. so hold it till tuesday. fer serious.

  • The_ScarabThe_Scarab Registered User regular
    chasm wrote: »
    Finally got a pic of my Champion:

    photo2.jpg

    I need this game in my life NOW

    scarab you have mental problems
  • Waka LakaWaka Laka If found, please return to [Doodle Thread]. Takananobaba, Tokyo.Registered User regular
    ToyD wrote: »
    DenisDyack wrote: »
    kildy wrote: »
    Okay, starting a second playthrough, one question:

    all the shrines are dead, no items. Am I doing this wrong?

    You can play through selected levels by going to the map in Aesir and hit the X button and jump to level. I recommend trying this :).

    I actually enjoy this challenge mode quite a bit more. It certainly keeps you busy and on your toes with mixes of enemies. Plus, it somehow, even in challenge mode, makes the ice forest a little bit less evil.


    I tried this out last night there were some changes to the layout i really liked. If Too Human 2 had some random level generation, it would be awesome.

  • DocshiftyDocshifty Registered User regular
    So, on a whim I take a stroll the the world tree. Two level 3 charms, one of which is the life leech. 4k undead? Bring it on.

    Oh, I've got a red rune someone might be interested in. +25% Dual Wield Attack Radius. That's a pretty wide arc.

    docshifty.png
  • The_ScarabThe_Scarab Registered User regular
    Wait, you can trade items? It's not the pistols at dawn PSO method is it?

    scarab you have mental problems
  • Psychotic OnePsychotic One The Royal Tart Toter Registered User regular
    That would be one pissed off Berserker. Great for the Damage Tree. Or even the Haste tree....Who am I kidding thats good for any Zerker

    This cosmic dance bursting decadence and withheld permissions twists all our arms collectively, but if sweetness can win- and it can, then I'll still be here tomorrow to high five you yesterday, my friends. Peace
    Trueachievements Profile | Gamertag: EyeRChris
  • Grizzly_AddamsGrizzly_Addams Registered User, ClubPA
    Docshifty wrote: »
    So, on a whim I take a stroll the the world tree. Two level 3 charms, one of which is the life leech. 4k undead? Bring it on.

    Oh, I've got a red rune someone might be interested in. +25% Dual Wield Attack Radius. That's a pretty wide arc.

    So how do you *not* get lost in the World Tree? And why does it seem like there is nothing useful in Cyberspace when I go there from Aesir?

    Dr+Bongenstein.png
  • chasmchasm Registered User regular
    I got all three of the black hole Epic charms just going through two branches of the World Tree once I hit Level 50.

  • DocshiftyDocshifty Registered User regular
    Just when I was sure I was getting ready to take a break, three level three charms, a red two handed sword and red pistols in the same day, enough to push me on until I get some red armor.

    Dammit, I had a life. Friends. Hobbies. What the hell, SK? What the hell.

    docshifty.png
  • AbsoluteZeroAbsoluteZero Registered User regular
    I've been hearing this game is somewhere between mediocre and good. How does that happen? I mean this game has been in development for years. How do they take all that time and not put out a AAA title?

    3DS Friend Code: 0817-5033-8184 // Nintendo Network ID: AbsoluteZero
  • SheepSheep Registered User, __BANNED USERS
    Well, probably because this version of the game has only been in development for a quarter of the often repeated time.

    QlBGc.jpg
  • GreenleafGreenleaf Registered User
    Is the analogue controls fine after some gettin used to?

  • VaLiantineVaLiantine Registered User
    Docshifty wrote: »
    So, on a whim I take a stroll the the world tree. Two level 3 charms, one of which is the life leech. 4k undead? Bring it on.

    Oh, I've got a red rune someone might be interested in. +25% Dual Wield Attack Radius. That's a pretty wide arc.

    Please tell me you didn't give it away? I got three Mastery runes. Let's do business. 8-)

  • mastriusmastrius Registered User regular
    I found my Elite Defender helm today! after so much level 1 repeating I go to level 4 on coop with a friend and find it...*sigh*....but yay! finally, now I have the sword and helm...another 10 hours of loot whoring and maybe Ill come across another piece! ...

    "You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
  • KiTAKiTA Registered User regular
    So... my friend is telling me this is an 8 hour game, 16 if you want to master it all? And there's no difficult levels?

    Delzhand wrote: »
    I'm pretty sure they're just sitting on FF6/7 Remakes waiting for their stock price to drop to a certain level. It's sort of like waiting to use Curaga until you're under 25% HP.
  • The_ScarabThe_Scarab Registered User regular
    KiTA wrote: »
    So... my friend is telling me this is an 8 hour game, 16 if you want to master it all? And there's no difficult levels?

    Solitaire is a 10 minute game.

    scarab you have mental problems
  • Waka LakaWaka Laka If found, please return to [Doodle Thread]. Takananobaba, Tokyo.Registered User regular
    The_Scarab wrote: »
    KiTA wrote: »
    So... my friend is telling me this is an 8 hour game, 16 if you want to master it all? And there's no difficult levels?

    Solitaire is a 10 minute game.

    Yep, and Too Human is very replayable and there are multiple characters and tree branches you can try. Co-op is a freaking blast.

  • 1NV1KT051NV1KT05 Registered User
    Docshifty wrote: »
    So, on a whim I take a stroll the the world tree. Two level 3 charms, one of which is the life leech. 4k undead? Bring it on.

    Oh, I've got a red rune someone might be interested in. +25% Dual Wield Attack Radius. That's a pretty wide arc.

    So how do you *not* get lost in the World Tree? And why does it seem like there is nothing useful in Cyberspace when I go there from Aesir?

    Ha, just remember exactly where you are going. It's not too hard though seeing as such that when you go down a random path, all you have to do is backtrack to the well to return to your entrance. But as to the latter question I have no idea. Best thing to do probably would be get a cheap set of armor and deck it out with Loot Drop runes, then go carousing through the World Tree. I bet that would work.

    Oh and what is the Charm that creates that lovely Black Hole thing?

    [SIGPIC][/SIGPIC]
  • CarbonFireCarbonFire lasers pew pew pew Registered User regular
    The_Scarab wrote: »
    Wait, you can trade items? It's not the pistols at dawn PSO method is it?

    Yes, you can trade items (Weapon, Armor, Charms, Runes or Blueprints) for another item for bounty, or gratis. Up to 4 items at a time + bounty.
    Greenleaf wrote: »
    Is the analogue controls fine after some gettin used to?

    After you get used to it, it flows really well. Fine aiming with like fierce attacks does take some getting used to, and even then that part is a little fiddly. The sliding / serving / aerial combat works surprisingly well, probably works about 95% of the time exactly the way it's supposed to (which given the number of enemies you face in this game, is pretty impressive).

    One piece of advice....roll. Always. Everywhere.

    carbonsig_MWO_thicker.png
    Steam: CarbonFire MWO, Planetside 2, Origin: Carb0nFire
  • KiTAKiTA Registered User regular
    Waka Laka wrote: »
    ToyD wrote: »
    DenisDyack wrote: »
    kildy wrote: »
    Okay, starting a second playthrough, one question:

    all the shrines are dead, no items. Am I doing this wrong?

    You can play through selected levels by going to the map in Aesir and hit the X button and jump to level. I recommend trying this :).

    I actually enjoy this challenge mode quite a bit more. It certainly keeps you busy and on your toes with mixes of enemies. Plus, it somehow, even in challenge mode, makes the ice forest a little bit less evil.


    I tried this out last night there were some changes to the layout i really liked. If Too Human 2 had some random level generation, it would be awesome.

    As I said in the previous thread, a DLC random challenge dungeon would be fuckawesome.

    Edit: Or weekly prebuilt challenge dungeons, with games and a leaderboard and shit. Time Trial, Hardcore Mode, etc etc. Of course, make it so you can go back and download previous weeks' maps...

    Delzhand wrote: »
    I'm pretty sure they're just sitting on FF6/7 Remakes waiting for their stock price to drop to a certain level. It's sort of like waiting to use Curaga until you're under 25% HP.
  • MongerMonger Precocious Bonertoot Dallas, TXRegistered User regular
    But that Boss on Ice Forest, that was just...not fun. It wasn't hard, it wasn't frustrating, just boring and unfun. Compared to the epic awesomesauce of the run into that tower, it was a letdown.
    So far, I've only died twice but once was right here. I had already used all the breakables in the area before the fight started since there was less than zero indication I'd be back through the area. And apparently he can go into a ruiner with no tell completely at random and regardless of being stunned. Champion vs. thing-that-can't-be-juggled is none too fun, either.

    It's worse because that was such an easy fight.

    Edit:
    CarbonFire wrote: »
    Greenleaf wrote: »
    Is the analogue controls fine after some gettin used to?

    After you get used to it, it flows really well. Fine aiming with like fierce attacks does take some getting used to, and even then that part is a little fiddly. The sliding / serving / aerial combat works surprisingly well, probably works about 95% of the time exactly the way it's supposed to (which given the number of enemies you face in this game, is pretty impressive).

    One piece of advice....roll. Always. Everywhere.
    It's times like this that I wonder if I'm playing the same game some of you are. I'm noticing way too frequently that melee juggles and air finishers just don't work. As in, I slide over to the juggled enemy, but under them, and proceed to attack the air beneath them. I do no damage, but we both stay airborne as if the blows were connecting. Ditto for ground finishers, except with attacking slightly to the side of the targeted enemy and doing no damage. I also notice pretty frequently that slides go to the wrong place. If an enemy moves, or another gets between us, Baldur will slide over to some random place 10 feet or so away from the enemy and attack at nothing. That's aside from the usual "moves not coming out" issues (usually finishers and juggles) for near as I can figure no reason and slides not happening despite being completely idle and the target circle under the enemy turning green. If I were to wager a guess, I'd say it's closer to 80% of what I do working correctly when fighting a large group. Small groups and single enemies it's much closer to perfect.

  • NitsuaNitsua Newport News, VARegistered User regular
    Nitsua16/ XFORCE
    midnight EST to around 5 am EST

    My XBL tag is actually Nitsua16 XFORCE
    Made that way because I used to be part of a online gaming clan called XFORCE so I put it in my gamertag. Sorry if I the way I made it is a little confusing.

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