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Too Human - Don't mount explosive trolls. (56KROFL)
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I actually enjoy this challenge mode quite a bit more. It certainly keeps you busy and on your toes with mixes of enemies. Plus, it somehow, even in challenge mode, makes the ice forest a little bit less evil.
Steam - Talon Valdez : Xbox Live & LoL - Talonious Monk
Sure. I won't be online tonight but I'll be on tomorrow some time. GT is Blankosaurus.
I need this game in my life NOW
I tried this out last night there were some changes to the layout i really liked. If Too Human 2 had some random level generation, it would be awesome.
Oh, I've got a red rune someone might be interested in. +25% Dual Wield Attack Radius. That's a pretty wide arc.
Trueachievements Profile | Gamertag: EyeRChris
So how do you *not* get lost in the World Tree? And why does it seem like there is nothing useful in Cyberspace when I go there from Aesir?
Facebook|Best vid ever.|2nd best vid ever.
Dammit, I had a life. Friends. Hobbies. What the hell, SK? What the hell.
Please tell me you didn't give it away? I got three Mastery runes. Let's do business. 8-)
Solitaire is a 10 minute game.
Yep, and Too Human is very replayable and there are multiple characters and tree branches you can try. Co-op is a freaking blast.
Ha, just remember exactly where you are going. It's not too hard though seeing as such that when you go down a random path, all you have to do is backtrack to the well to return to your entrance. But as to the latter question I have no idea. Best thing to do probably would be get a cheap set of armor and deck it out with Loot Drop runes, then go carousing through the World Tree. I bet that would work.
Oh and what is the Charm that creates that lovely Black Hole thing?
Yes, you can trade items (Weapon, Armor, Charms, Runes or Blueprints) for another item for bounty, or gratis. Up to 4 items at a time + bounty.
After you get used to it, it flows really well. Fine aiming with like fierce attacks does take some getting used to, and even then that part is a little fiddly. The sliding / serving / aerial combat works surprisingly well, probably works about 95% of the time exactly the way it's supposed to (which given the number of enemies you face in this game, is pretty impressive).
One piece of advice....roll. Always. Everywhere.
Steam: CarbonFire MWO, Planetside 2, Origin: Carb0nFire
As I said in the previous thread, a DLC random challenge dungeon would be fuckawesome.
Edit: Or weekly prebuilt challenge dungeons, with games and a leaderboard and shit. Time Trial, Hardcore Mode, etc etc. Of course, make it so you can go back and download previous weeks' maps...
It's worse because that was such an easy fight.
Edit: It's times like this that I wonder if I'm playing the same game some of you are. I'm noticing way too frequently that melee juggles and air finishers just don't work. As in, I slide over to the juggled enemy, but under them, and proceed to attack the air beneath them. I do no damage, but we both stay airborne as if the blows were connecting. Ditto for ground finishers, except with attacking slightly to the side of the targeted enemy and doing no damage. I also notice pretty frequently that slides go to the wrong place. If an enemy moves, or another gets between us, Baldur will slide over to some random place 10 feet or so away from the enemy and attack at nothing. That's aside from the usual "moves not coming out" issues (usually finishers and juggles) for near as I can figure no reason and slides not happening despite being completely idle and the target circle under the enemy turning green. If I were to wager a guess, I'd say it's closer to 80% of what I do working correctly when fighting a large group. Small groups and single enemies it's much closer to perfect.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
My XBL tag is actually Nitsua16 XFORCE
Made that way because I used to be part of a online gaming clan called XFORCE so I put it in my gamertag. Sorry if I the way I made it is a little confusing.
Righto, Updating in Live list.
I keep getting flashbacks of my PSO days, staying up to the passing out point trying to get that next level or to see what loot I could score. I feel like a kid in a candy store riding a rabid bull that is on full tilt through a china shop. The total difference in gameplay between Commander and Defender has me awestruck. Inventing new ways to get around polarities has become such a pleasure. I can only hope that in order to extend the life of this title SK releases a randomized Dungeon DLC pack. Co-Op is great fun with a friend or someone who knows what they are doing, and having challenge areas like that openly available at any time would be awesome.
Rock Band DLC / A Cheesecake Recipe / Xbox Live
The other issue I have on a rare occasion is that the enemy I want to slide to nearest me doesn't register as a target. But again, I'd say that happens to me maybe 5% of the time. But I haven't played a slide-heavy character like the Zerker yet, so maybe it's worse for them.
And this is of course all referring to SP, as Co-op has the occasional hitbox issues due to lag.
Steam: CarbonFire MWO, Planetside 2, Origin: Carb0nFire
If you start moving the left stick in combat, baldur goes nuts and his attacks are slow and useless, once you are only using the right stick, suddenly it all works again.
Any word on TH2 other than that it exists? Will it release in the 360s lifespan?
I assume you can go and replay (without having to feck around with loading saves) and choose when you complete?
It comes out Friday and I am wondering if I can resist...
Yes basically you go to the hub world and go back to any previously visited areas. The layout changes and there are more enemies to fight.
KickASS.
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK