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The Thread of Pixelly Goodness

-SPI--SPI- Osaka, JapanRegistered User regular
edited December 2006 in Artist's Corner
Wherein all pixellated fun shall be held.

I found this tutorial extremely helpful
http://www.derekyu.com/extras/pixel02.html

silliness.jpg

bogfight3.jpg

df.gif

gifme2.gif

Continue.

-SPI- on
«1345678

Posts

  • ProjeckProjeck Registered User regular
    edited October 2006
    Damnit, I want to do this, but any sprite work I do typically sucks. If anyone
    would be kind enough to do Mr. Pillow, that would rock.

    alternatively, ARE YOU REXX ENOUGH!?

    Projeck on
  • Angel_of_BaconAngel_of_Bacon Moderator mod
    edited October 2006
    Heh, I'm ALMOST big enough to kick Hilton in the knee.

    Angel_of_Bacon on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    Heh, I'm ALMOST big enough to kick Hilton in the knee.
    I kinda like the idea of a gargantuan Paris Hilton as a boss.

    -SPI- on
  • RavenshadowRavenshadow Registered User regular
    edited October 2006
    that would make me laugh. Beating the crap out of her would make everyones day

    Ravenshadow on
  • The One 52The One 52 Registered User regular
    edited October 2006
    Haha, awesome thread. I'll try to do mine sometime this week.

    The One 52 on
    bigbosssig.gif
    The internet does not qualify as grounds where you can act like a bouquet of dick.
  • CatnipCatCatnipCat Registered User regular
    edited October 2006
    I'd gladly pay for any game that allows me to injure Paris Hilton. Also, I don't know if anyone cares about the n00b fighters, but here's a lil' CC...

    CCPixelAnimate.gif

    CatnipCat on
    [SIGPIC][/SIGPIC]
  • ProjeckProjeck Registered User regular
    edited October 2006
    pillowizzlegs8.gif

    Fuck, that took too long.

    Projeck on
  • The CelestialThe Celestial Registered User regular
    edited October 2006
    Must be nice having an inanimate object as your character. :P

    The Celestial on
    celbmb8.png
  • TheBogTheBog Registered User regular
    edited October 2006
    As neat as these are, they aren't exactly a "5 or 6 frame standing animation cycle".

    TheBog on
  • The CelestialThe Celestial Registered User regular
    edited October 2006
    celspritepngpv0.png

    That's all I got so far.

    Now animating it when it's finished...HAH!!

    The Celestial on
    celbmb8.png
  • RavenshadowRavenshadow Registered User regular
    edited October 2006
    Here's an example of the design size I'll be using to put together the demo.

    standing size: http://ravenshadow.bustkaratedojo.net/new/nav_stand.png

    running: http://ravenshadow.bustkaratedojo.net/new/nav_run.png

    I'm gonna put together the character select screen tonight/tomorrow. I don't care if noobs want to join in as long as they are participating in the battle thread. Obvious exceptions will be made for regulars and those with outstanding sprites.

    I'm only gonna use a few of the people who've posted in this thread for the first selection. Just because you're not in there doesn't mean you won't be allowed in. I just wanna get a loose framework up and running first.

    I'm aiming to have a draft up by midday tomorrow. Late tonight if I get lucky. So if you want to get into the first cut put your stuff up quickly.

    EDIT: Try and get a standing animation going. It doesn't need to be final and perfect (it can be revised later). 5 or 6 frames is all that's needed

    Ravenshadow on
  • EhmaviscaEhmavisca Registered User regular
    edited October 2006
    omg, I want to join. I have never done pixel art before, but I read through that tut and it looks so cool.

    Ehmavisca on
  • earthwormadamearthwormadam ancient crust Registered User regular
    edited October 2006
    That info really makes me want to try it as well. His example came out so good. This must take fucking ages to animate a few frames.

    Very cool though. I wish I had a tablet for this.

    earthwormadam on
  • KazhiimKazhiim __BANNED USERS regular
    edited October 2006
    eesgood.png

    ees good?

    Kazhiim on
    lost_sig2.png
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    That info really makes me want to try it as well. His example came out so good. This must take fucking ages to animate a few frames.

    Very cool though. I wish I had a tablet for this.
    Apart from the initial outline I find it better to use a mouse.

    -SPI- on
  • RavenshadowRavenshadow Registered User regular
    edited October 2006
    aight. I spent a couple hours throwing together a demo of the character select screen. Things are fairly ugly right now (what do you expect for a couple hours). If anyone would like to help designing some of the menus and background screens let me know.

    here's the link:http://ravenshadow.bustkaratedojo.net/data/PAACBT.zip

    I'll support this as much as the community does. If you want to be added to the select screen you need two things:
    1) a 64 x 64 portrait of the character (head shot)
    2) a standing animation 165 x 165 as many frames as you'ld like (this will be the fighting stance in game)

    There's no color limits, no style restrictions, etc. lay your sprites all out on one sheet (see my examples towards the top of the page).

    Like I said. I'll carry this as far as everyone is willing to support it.

    EDIT: regardless of wether this goes anywhere or not this thread should be supported for sprites and animation.

    Ravenshadow on
  • LlyLly Registered User regular
    edited October 2006
    So, ummm........... is this only open for those people entering in the tourney? Ah sod it. Ahm gonna make me a gif anyway just to be part of the cool gang.

    Lly on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    Isn't 165*165 a little overly large? If anything I'd want to decrease the size from those first sprites.

    Here's a little comparison I whipped up. The blue line is at 165 height. I'd prefer to be down near Garou or Street Fighter 3 size.
    whutcv0.jpg

    -SPI- on
  • TheBogTheBog Registered User regular
    edited October 2006
    SPI, how did you increase the size of your sprite without making it fuzzy? I've been trying to figure that out.

    Oh, and as far as character "size" goes, I can't imagine playing a game where everybody is as small as those little guys there are. Of course this would be solved by making those sprites bigger like you did to yours, SPI. Still, I'm just making sure we're not playing with midgets.

    TheBog on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    I still can't figure out how to properly increase the size, so I cheated.

    I zoomed in with photoshop and then pressed printscreen. :lol:

    -SPI- on
  • TheBogTheBog Registered User regular
    edited October 2006
    I tried doing that except that my computer can't take screenshots!.. Pringscrn only toggles some window on or off in Photoshop.

    TheBog on
  • LlyLly Registered User regular
    edited October 2006
    try shift prntscreen or control. Failing that download the free version of FRAPS and it has a screen capture mode.

    Lly on
  • NeoRedXIIINeoRedXIII Registered User regular
    edited October 2006
    resample/resize with anti-aliasing off? That's how it works in Corel.

    NeoRedXIII on
  • wakkawawakkawa Registered User regular
    edited October 2006
    NeoRedXIII wrote:
    resample/resize with anti-aliasing off? That's how it works in Corel.

    kinda! Change the resample image from bicubic, to nearest neighbor.

    hoho!

    wakkawa on
  • LlyLly Registered User regular
    edited October 2006
    Wow. I never knew that! Awesome :D

    Lly on
  • ScosglenScosglen Registered User regular
    edited October 2006
    This is really cool SPI, I like the sprites you made.

    I'm really curious how you made the animated Bacon gif though? It looks great

    Scosglen on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    Scosglen wrote:
    This is really cool SPI, I like the sprites you made.

    I'm really curious how you made the animated Bacon gif though? It looks great
    I made only the first image, the rest I just collected from the chat thread discussion that prompted this thread as some kind of chuck together OP. :wink:

    -SPI- on
  • ScosglenScosglen Registered User regular
    edited October 2006
    -SPI- wrote:
    Scosglen wrote:
    This is really cool SPI, I like the sprites you made.

    I'm really curious how you made the animated Bacon gif though? It looks great
    I made only the first image, the rest I just collected from the chat thread discussion that prompted this thread as some kind of chuck together OP. :wink:

    Ah, I see.

    Then the question I suppose becomes how do you make an animated a gif in general, I'd like to try my hand at a simple fire-emblem size sprite animation.

    Scosglen on
  • EhmaviscaEhmavisca Registered User regular
    edited October 2006
    Guys, I want to do this!!

    I'm super serial.

    Ehmavisca on
  • RavenshadowRavenshadow Registered User regular
    edited October 2006
    -SPI- wrote:
    Isn't 165*165 a little overly large? If anything I'd want to decrease the size from those first sprites.

    Here's a little comparison I whipped up. The blue line is at 165 height. I'd prefer to be down near Garou or Street Fighter 3 size.
    whutcv0.jpg

    the design size is 1024 x 768 for screen size so if you do the math 165 x 165 is actually pretty small.

    When you look at the pixel size for something like street fighter the screen resolution is like 320 x 240. I think Guilty Gear is the only one that actually uses a large screen resolution, hence the bigger sprites. The engine I'm using, uses these as textured quads so its gonna scale things according to user settings and design resolution currently 1024 x 758. So don't worry about 165 x 165 being big. It'll work its self out.

    The other nice thing about the size being big is that it gives you a lot more leeway when making pretty sprites. Don't worry about bit depth or anything. Make it pretty as you want.

    And Lly, I said I'ld make exceptions for mods, regulars, or outstanding sprites. You're a regular so you're cool.

    Ravenshadow on
  • AstoriteAstorite Registered User regular
    edited October 2006
    drunkbitch.gif

    drunkbitchsequence.gif

    Astorite on
    Uh.
  • NeoRedXIIINeoRedXIII Registered User regular
    edited October 2006
    neospritexg4.gif

    I don't know how much further I want to go with this.

    NeoRedXIII on
  • Ape2001Ape2001 Otaku GermanyRegistered User regular
    edited October 2006
    061009pixelAnim2.gif

    Turned out better than I imagined. But I guess it's too small now, eh? Any other opinions?
    Faster version

    Neo: Shading hell, eh? Lots of anti-aliasing...

    That Paris Hilton sprite is disgusting, so: good job XD

    Ape2001 on
    - SF42012 Gen replays and anime trailers http://www.youtube.com/user/derBene
    - great animation focused website http://www.catsuka.com
  • Spectre-xSpectre-x Rating: AWESOME YESRegistered User regular
    edited October 2006
    Shazam, bitchpunks.

    me-fight-sprite-colour.gif

    Spectre-x on
  • Ape2001Ape2001 Otaku GermanyRegistered User regular
    edited October 2006
    Omg, I bet he's like Vega and you can beat off the hat and guitar XD

    :^:

    Ape2001 on
    - SF42012 Gen replays and anime trailers http://www.youtube.com/user/derBene
    - great animation focused website http://www.catsuka.com
  • NeoRedXIIINeoRedXIII Registered User regular
    edited October 2006
    You can't transparency good, nub.

    NeoRedXIII on
  • Spectre-xSpectre-x Rating: AWESOME YESRegistered User regular
    edited October 2006
    Shut it, melty.

    Spectre-x on
  • NeoRedXIIINeoRedXIII Registered User regular
    edited October 2006
    You can't possibly rock something that's Cold As Ice.

    NeoRedXIII on
  • MagicToasterMagicToaster JapanRegistered User regular
    edited October 2006
    Crap, I suck at pixel art!

    *tries again*

    MagicToaster on
  • Spectre-xSpectre-x Rating: AWESOME YESRegistered User regular
    edited October 2006
    I will freeze you solid, you deranged mutant killer monster snow goon, you.

    Spectre-x on
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