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The new action figures thread (NSF56k)
Posts
Damn good job, though. Damn good job.
but I now have an ultimates and a movie avengers display. not getting the new cap or ironman.
Which doesn't mean I don't want TFC Hercules. I just don't want to spend $600 on it.
I was just going to come in to post about the Avengers line. I picked up Ult Thor, as from the current line that's the one I'm really interested in- I really hate Haweye's costume.
I'm with you with the lack of articulation. It's really weird that they're a step down from the regular Universe line.
Reigner Reviews: MOTUC Fisto
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Fun times.
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(Play Arts Kai Arkham Asylum Batman)
He's over 9" tall, so he's out of scale with basically all of my other figures, but... Batman.
Between their Jack, Keaton Bats and Reeve Superman, they've really made my 9 year old self happy.
What websites do you guys recommend for figures? I have no idea what I want yet but there must be some niche websites that are a good repository for what’s coming out and when. I was browsing Amazon but it’s a pain filtering through all the crap in their toy section.
BigBadToyStore.
Have fun! Although I'd start there and search for things you might want, and the check prices with places like Amazon or Ebay to see if you can get a better deal elsewhere.
And my accompanying review!
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Behance Portfolio I Amazonian I PSN- Subtle_Ties | 3DS: 3840-5210-2008 (Subtle)
Check out my toy Review blog: The Plastic Vault
Why would a robot need a cloak?
And why couldn't he afford a nicer one?
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I've recently been re-watching a few of the older Gundam shows I enjoyed as a kid, like 08th MS Team, and I thought it would be cool to have a nice model/figure or two to sit on my geek shelf next to my KidRobot Futurama guys and puroresu gashapons and such.
I'm not planning on starting a big collection of these things, and I am not prepared to go to the work of gluing and painting stuff - had a couple model planes and such as a kid that never did get finished. From what I can gather both the MG and HGUC line are snap-together construction and don't require painting (though you can do it if you want to improve the look). Is that correct? I just want something with a nice amount of detail that will look cool on my shelf, and maybe look a little cooler if I ever got ambitious enough to do the panel lines or a little paint touch up, but that will still be respectable out of the box and not be a hassle to put together.
AND A METABEE ARM
You might want to start with some of the simpler HGUC models, they're fairly simple to build and look good straight out of the box, but their size (around 5-6") means you get less of the fine detail you'd get from a MG kit (7" and up). The MG kits are more complex, but they also look better when completed and the size makes them better for display IMO.
Here's one of my MGs right out of the box, no paint and not the best picture:
My favorites are the Master Grade ones (well, my FAVORITES are the Perfect Grade ones, but I don't always have ~$200 to drop on a model kit). They tend to cost around $60-$70, have a very high level of detail and complexity (lots of moving parts, lots of small visual detail on the individual parts), and are large/complex enough that the individual pieces pretty much come in the right colors. So, like, if a certain Gundam's leg is white with some red parts and some yellow parts, an MG version of that Gundam will probably have the white part of the leg composed of several pieces, and will have individual pieces of red plastic and yellow plastic that you will attach to the leg; the 1:144 scale models (I forgot what the grade is called; HG?) will probably have only four pieces of white plastic for the entire leg (two halves of the above-the-knee part and two halves of the below-the-knee part), and you will need to use either stickers or paint to add the proper color. From what I've seen, painting Gundam models the right way seems to require an airbrush, which (1) is super-expensive, (2) is complicated and messy to use, and (3) requires more artistic talent than I have. MG models generally don't require stickers (and if they do, it's usually in only a couple of small places, like the eyes), and look great unpainted.
I used to just assemble the models out of the box and call it a day, not even doing panel lines, but on the recent batch I've worked up the courage to do the panel lines. It turns out to be a lot simpler than I thought it would be, is fairly easy to fix if you screw up (if you look at the official line of Gundam Markers, you'll see that one is an "eraser" marker that seems to be some sort of a thinner or something that dilutes the ink and lets you wipe it off with a paper towel), and makes the models look way better.
Oh, another big difference: If you're looking at the smaller HG model kits, you will basically just be building the outer shell of the mecha. With the more complicated MG and PG kits, you'll build the inner skeleton of the model and then drape all the external panels around it.
The new Real Grade models are pretty cool. They are the same size as the HG models (1:144 scale), they have an internal skeleton like the Master and Perfect Grades do, and they have a lot of pieces (more than the HG models). I bought one in October at NYCC, but still haven't had a chance to put it together. It looks like a pretty great compromise of size, cost, complexity, and appearance, though.
HLJ has it too but it's not actually cheaper enough to just get there unless you get other stuff as well. Or if you just want it sooner I guess.
Reigner Reviews: MotuC Kobra Khan
Two month of success for Mattel in a row, hopefully we hit a third month with Draego Man in a few weeks!
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Uh, I almost completed my main Brave robots collection. So that's something.
Botcon was this weekend, so new Transformers news and such.
New Marvel Legends: Pretty Awesome But Hard To Find.
WWE figures are something else I collect.
...that's all I got.
OK, I just took another look at the photos. I can't tell if the limbs are interchangeable, so I guess it might not fit the strict definition of "Scramble City-style combiner", but I still hate the "make four robots into chunky blocks and then hang them off of the fifth torso-bot" approach to combiners.
they arent chunky blocks at all
they actually have built in combiner mode hands and feet
it's a fucking marvel of engineering by hasbro
OK, fair enough: they're not bricks in the same way that the original, say, Swindle and Brawl were. The original Swindle and Brawl were chunky blocks because their vehicle modes were chunky blocks. Perhaps it would be more accurate to say not "make four robots into chunky blocks and then hang them off of the fifth torso-bot", but rather "transform four robots into their vehicle modes and then hang them off of the fifth torso-bot", which is still in effect here: game-Bruticus's legs are game-Swindle in car mode on his end with his two feet flipped out to make one foot, and game-Brawl on his end with what looks like the turret flipped down to make a foot. I'll admit that even my beloved Devastator suffers from that to some extent: Bonecrusher and Scavenger are just the vehicles with forearms snapped onto them.
I do not like the Scramble City engineering principle. Since every limb has to be able to transform into every other limb, it means that the actual transformation into the limb can't be too unique (again, the original Scramble City limbs were basically the vehicle mode with a hand or foot plugged in on one end; OK, sometimes the arm would have a section flipped out to create an elbow joint/make the arm longer). Also, it means that all the Scramble City combiners combine in the same way: take the torso robot and make him put on mittens and galoshes made of other robots. If you dig that, cool. I'm not saying that Scramble City-style of combination is inherently bad or evil; I'm just saying that I, personally, find it boring. I've always preferred combiners where there is as much uniqueness to every transformation and combination as possible. For example, Magnaboss and Tripredacus, for all their flaws, are way more interesting to me than, say, Computron and Bruticus.
I will say, though, that (1) the individual game Combaticons look pretty cool, even if I might not like Bruticus; (2) I agree that it's ridiculous that the game-accurate color scheme is going to be super-exclusive.
i like that these guys form the arms entirely on their own without bonus bits
sure, they can only form the lower legs while Onslaught makes the upper legs, but it's still pretty neat
When it's 2012, and you're doing one combiner, and they're all probably going to be shortpacked anyway, you don't necessarily have to stick with said philosophy. (Which they aren't in the strictest sense, since the hands and feet come built into the appendage-con designs.)
HOWEVER! It's Bruticus, who wouldn't really work as well as a non-Scramble City combiner anyway. I do wonder why they didn't go with Devastator over Bruticus.
(The remaining 5% is the price.)
Did Hasbro actually say that those were their plans? Because that's awesome. It would also be awesome if they made toys of the game-Dinobots, because those look super-cool.
all this stuff is from Botcon
I'm kinda looking forward to this game. Everything I've seen of it so far looks neat. Too bad it's not gonna come out on PC.
really mad considering how awesome multiplayer customization looks.
you pick one of four vehicles, jet, tank, car, truck
then, you pick a torso, upper and lower arms, heads, legs, voice, colors, and tank barrels or wings
Oh. Well. Yeah. I didn't even think about playing as Not Bruticus.
I mean, jeez, they've shown Vortex gameplay and I still didn't even think about it.