Hello, you may now embed "gifv" simply by pasting the link (same as youtube). Enjoy!
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
In one of my drunken stupors I agreed to draw a portrait of my friend in her new haircut based on descriptions and references using GIS.
Here are some progress shots.
This is a cleaned up version so I could show her a rough draft. Cleaned up from all the scribbles, small notes, guidelines I had used. It occurred to me that initially the back part of her skull was too "short" so I just cut and paste my lines to where it would be appropriate, hence the weird stripe at the back.
I really need to practice more.
Adding more top hair based on her input.
Adding even more top hair
Erased the hair, started over. I didn't realize how off center the hair was. It's supposed to be split down the center of her head. I'm not sure if it's still possible to correct this.
Deciding on the colors.
Using CS3, brush size at around 12-15, opacity at 23% fill at 25%, slowly building the face. I tend to focus a lot on eyes and lips. Though, I think I might have to dive into learning textures and different brushes to really nail these down.
Orange lines used for even more corrections based on her input.
Adding base colors to her hair, worked on her other eye, and filled out the face a bit.
Where I'm at now. I'm trying to get away from bland backgrounds, but I'm having a problem really grasping on how I want to accomplish the ideas in my head.
The issue I'm having is incorporating other colors. I've never taken an art class, so I don't really understand how to properly use textures, light theory, color theory, different brushes, etc... My goal is where the light is the most intense, have some light purple. The background would be a deep purple with a high contrast to the bright purple light. I'd also like to learn on how to use texture brushes and textures so I can make the skin look more like skin, as well as adding some depth to the background.