Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
OP shamelessly stolen from G&T bsjezz. This game is fucking awesome guys come on.
It's been called the Youtube of videogames, and for good reason - LittleBigPlanet has an incredibly easy system for sharing content, built right in to the same sub-menu you use to play story levels. An easy tagging system means levels are labeled with relevant information after every play, and the 'heart' feature works both as a personal seal of approval and a bookmark for later use. In the short time that the game's open beta was running we saw homages to everything from Mario to WipEout, along with gritty noir crime levels and bubbly worlds of colour. There's no imaginable end to the kind of content we'll see, so there's only one thing left for it - start up those servers!
LittleBigPlanet sets out to resurrect the simple fun of a game you control with left, right and jump. It sets out to make the side-scrolling platform game relevant and exciting again. And it succeeds ... at their most ingenious and surprising, the systems of cogs and tunnels and traps that the Sackboys tumble through are worthy of Nintendo's best designs.
It’s a multiplayer riot, a visual landmark, a feat of engineering, and one of the most charming games ever made. But even those accolades are dwarfed by its scope, its potential, and the apparent endlessness of them both.
We all figured it would be good, so the question was, just how good would it be? The answer is that it's absolutely fantastic, an instant classic that actually turned out to be better than my expectations.
This is a beautifully assembled game, with a patchwork visual style that covers the technical achievements underneath... Little Big Planet is a startlingly imaginative take on the platforming genre, and its story mode, while short, is truly outstanding.
LittleBigPlanet was originally scheduled for release on the 21st of October in North America, and on the same week in most other regions. Unfortunately it was brought to Sony and MediaMolecule's attention that one of the licensed tracks in the game featured verses taken from the Quran; an issue which grates with some Muslim beliefs. The decision was made to recall the game from game store back-rooms across the world, and a version with the offending phrases removed will be on sale in very late October / early November. It's frustrating for everyone, not least of all the people who worked so hard on the game - but it happened, it's not going to change, so it's best to think about our long future with Sackboy, rather than be bitter about this short, painful period.
Future
While the future of LittleBigPlanet was always going to be a very long one, with constant community levels injected into every net-connected copy of the game - for free - MediaMolecule and Sony have also promised to keep the game relevant and interesting with new tools and features. And yes: the L word. Licensed content has already been confirmed for the game from franchises as big as Final Fantasy and Metal Gear Solid, with rumours saying there's a deal underway with Disney.
Okay guys I would like to play this online with all two of you that has a PS3. I know we have the console list but lets throw up our PSNs for whoever wants to play this game. Still getting the hang of joining and whatnot though.
If I had a ps3 I would definitely buy this, but I don't
Having only the wii, it makes me crave the black boxes high hanging fruit. Then I realize that buying a 650 dollar game is not fiscally responsible. So I task this web forum with showing me screen shots and telling me how awesome it is, so i at least know what I'm missing out on.
If I had a ps3 I would definitely buy this, but I don't
Having only the wii, it makes me crave the black boxes high hanging fruit. Then I realize that buying a 650 dollar game is not fiscally responsible. So I task this web forum with showing me screen shots and telling me how awesome it is, so i at least know what I'm missing out on.
If I had a ps3 I would definitely buy this, but I don't
Having only the wii, it makes me crave the black boxes high hanging fruit. Then I realize that buying a 650 dollar game is not fiscally responsible. So I task this web forum with showing me screen shots and telling me how awesome it is, so i at least know what I'm missing out on.
You mean $460 game
but isn't the $400 version less...awesome or something?
If I had a ps3 I would definitely buy this, but I don't
Having only the wii, it makes me crave the black boxes high hanging fruit. Then I realize that buying a 650 dollar game is not fiscally responsible. So I task this web forum with showing me screen shots and telling me how awesome it is, so i at least know what I'm missing out on.
You mean $460 game
but isn't the $400 version less...awesome or something?
No backwards compatibility but I have a Ps2 so I don't really need that.
Only for a platformer instead of an FPS. The levels they made for this game are simply incredible. I saw a video on gametrailers someone made of a Shadow of the colossus type level.
you can certainly fuck around with physics if that's what you want to do, but the level building shit is pretty damn in-depth and accessible. think of it as gary's mod plus an easy version of hammer conjoined to a sharing system that means as soon as you build it, someone else can be playing it
bringing this thread back because I bought this yesterday and oh man it's so much fun
there is so much stuff to collect and I love collecting stuff in games. it's seriously my favorite thing to do
i haven't created anything, but I did a bunch of tutorials last night and I'm sure I'll have fun making stuff when I have fun learning how to make stuff
also the Metal Gear pack for this hits next week (the 23rd).
I should be getting a PS3 for Christmas. This will probably be the first game I get for it because hey creativity and stuff. I'd like to keep in touch with you dudes when I get a PSN name.
Posts
I will own Fallout 3 at 12:30 am and care even less.
LITTLE BIG PSNs:
Artreus- Artreus
http://atlanticus.tumblr.com/
(complete with jihad soundtrack)
Having only the wii, it makes me crave the black boxes high hanging fruit. Then I realize that buying a 650 dollar game is not fiscally responsible. So I task this web forum with showing me screen shots and telling me how awesome it is, so i at least know what I'm missing out on.
You mean $460 game
http://atlanticus.tumblr.com/
http://atlanticus.tumblr.com/
it is fucking rad as fuck
see: meerkat stripclub
http://atlanticus.tumblr.com/
i have No Money until then
it's probably the best time. by then i bet there'll be some bloody amazing levels
or i can ask you, since you'll still be playing that
hey, did you hear the next edition of qube (or whatever it's called, the gaming show) will include a Home beta?
i'll be too busy building levels and machine gunning radscorpions
Man you should pick up some extra blowjobs or whatever it takes to get some extra moneys because this game is fantastic.
edit: Home does sound kind of interesting.
http://atlanticus.tumblr.com/
http://atlanticus.tumblr.com/
and echochrome, damnit!
but isn't the $400 version less...awesome or something?
edit: and future versions will almost certainly only add hdd space, and you can do that yourself
No backwards compatibility but I have a Ps2 so I don't really need that.
http://atlanticus.tumblr.com/
PSN: Bogestrom
R.I.P. Wampa Milk
Only for a platformer instead of an FPS. The levels they made for this game are simply incredible. I saw a video on gametrailers someone made of a Shadow of the colossus type level.
http://atlanticus.tumblr.com/
you can certainly fuck around with physics if that's what you want to do, but the level building shit is pretty damn in-depth and accessible. think of it as gary's mod plus an easy version of hammer conjoined to a sharing system that means as soon as you build it, someone else can be playing it
http://atlanticus.tumblr.com/
Yeah, but when you get there...
I've already seen a whole lot of creative shit. And I don't even have the fucking game.
there is so much stuff to collect and I love collecting stuff in games. it's seriously my favorite thing to do
i haven't created anything, but I did a bunch of tutorials last night and I'm sure I'll have fun making stuff when I have fun learning how to make stuff
also the Metal Gear pack for this hits next week (the 23rd).
I stopped about halfway through making my level and haven't touched it in weeks, though.
Making levels worth playing is really hard but if you put in the effort you can get some really amazing stuff.
http://atlanticus.tumblr.com/
the music is great too !
http://www.gametrailers.com/player/43861.html
The four costume pack is $6 and has Old Snake, Meryl, Raiden, and Screaming Mantis. The level pack is $6 and comes with another costume (Soldier)
totally buying that stuff. it looks awesome. there's also new trophies for it
add me you buttholes, psn name is belruel
http://atlanticus.tumblr.com/