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Tomb Raider: Underworld - Stonking Great Tits!

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Posts

  • AbsoluteZeroAbsoluteZero Registered User regular
    MMAN wrote: »
    Cherrn wrote: »
    I would. Really would.

    This.

    Current review scores for Underworld:

    Official PlayStation Magazine UK: 8/10
    NeoPlus Poland: 9/10
    PSM Italy: 8.5/10
    Play3 Germany: 9/10
    GamePro Germany: 8.5/10
    360 UK: 8.5/10
    GameReactor: 8/10

    Pretty well in line with Legend, then.

    And Anniversary.

    That's good though, I'm more than fine with a solid 8.0 series.

    Especially one that's still fun. I had a lot of fun with the gun play in Legend... it was pretty shallow but jumping off someone's head, doing a back flip and shooting them in the face in slow-mo never gets old. Or doing cartwheels up to a guy, sliding and kicking him in the stomach, and blasting him away with a shotgun while he's flying through the air. I liked that the game gave you some leeway to get creative with how you dispatched your foes.

    In a way it made me want a game like... Tony Hawk's Third Person Shooter, where you do all kinds of crazy badass action stunts while blowing enemies away with all manner of weaponry.

    3DS Friend Code: 0817-5033-8184 // Nintendo Network ID: AbsoluteZero
  • LuqLuq Registered User regular
    In a way it made me want a game like... Tony Hawk's Third Person Shooter, where you do all kinds of crazy badass action stunts while blowing enemies away with all manner of weaponry.

    This game is out sir, indeed it is a series. Devil May Cry.

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  • freakish lightfreakish light Registered User regular
    The only thing I didn't like about Underworld was my inability to make Lara swan dive. That was my favorite move in Tomb Raider 2, especially when I made her swan dive off of the Great Wall of China onto the rocks below. That was really fun.

    ed: this doesn't necessarily mean that the swan dive isn't in the game, it just wasn't obvious enough for me to find it easily.

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  • RohanRohan Registered User regular
    They're still making Tomb Raider games? Wow. I haven't played one since the original on the Saturn.

    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
  • DagrabbitDagrabbit Registered User
    The only thing I didn't like about Underworld was my inability to make Lara swan dive. That was my favorite move in Tomb Raider 2, especially when I made her swan dive off of the Great Wall of China onto the rocks below. That was really fun.

    ed: this doesn't necessarily mean that the swan dive isn't in the game, it just wasn't obvious enough for me to find it easily.

    Legend and Anniversary both had the swan dive and her little backflip when pulling herself up on a ledge. She also does a sequence of tumbles if you roll several times in a row. It's kind of neat that they have undocumented moves like that in the game. Made me experiment a bit more.

  • DagrabbitDagrabbit Registered User
    Rohan wrote: »
    They're still making Tomb Raider games? Wow. I haven't played one since the original on the Saturn.

    Legend is pretty cheap (like $15 used at Gamestops for the 360). I'd recommend giving it a go if you liked the first one, or any of the recent Prince of Persias.

  • FawstFawst Registered User regular
    Fawst wrote: »
    And yes, this game is gorgeous. When I first started playing, I thought to myself "THIS is the 'wow' factor that Uncharted was going for with its visuals."

    Whoa, what? How did Uncharted not "wow" you?

    Over a year later and I do believe Uncharted is still the best-looking game on the market.

    I haven't actually PLAYED Uncharted, but that's just a minor issue ;) Seriously, though, from what I've seen of both games in motion, I think Underworld wins out. That's just me, though. It really did wow me. And that wasn't even on an HDTV, whereas Uncharted was.
    Dagrabbit wrote:
    Legend and Anniversary both had the swan dive and her little backflip when pulling herself up on a ledge. She also does a sequence of tumbles if you roll several times in a row. It's kind of neat that they have undocumented moves like that in the game. Made me experiment a bit more.

    I found the sexy lift in Underworld, you just hold A while lifting up. I wonder if holding A during a jump from a ledge does the same thing? Have to try that out tonight.

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  • mxmarksmxmarks Registered User regular
    Dagrabbit wrote: »
    Rohan wrote: »
    They're still making Tomb Raider games? Wow. I haven't played one since the original on the Saturn.

    Legend is pretty cheap (like $15 used at Gamestops for the 360). I'd recommend giving it a go if you liked the first one, or any of the recent Prince of Persias.

    Hmm...I had, and absolutley LOVED Legend for the oXbox. Is there anything at all different about the 360 version? Any DLC or anything? I was just thinking about playing through it again, and for that cheap if it's really got anything extra I'd just pick it up for the 360 now.

    XBL: MXrox - PSN: mxmarks - "Yes, mxmarks is the King of Queens" - Unbreakable Vow
  • SilkyNumNutsSilkyNumNuts Registered User regular
    I really can't justify this. Legend was kinda a cool first entry in a revamped series, but really, anniversary took a step back, and underworld, the demo at least, feels like more of the same.

    This is the part where I look at Gears 2 in your sig and chuckle.

    Gears 2 is an improvement on 1 on pretty much every level. my objection to underworld was that engine was faulty in its first iteration, which i could forgive in a first iteration. Not in the third game with the same flaws.

  • Shady3011Shady3011 they cant troll you if there dead Registered User regular
    Darlan wrote: »
    Lunker wrote: »
    I'd be all over this if I had a system I could play Legend on... seeing as this is a direct sequel and continuation.

    Stupid PS3 with its non-BC. Stupid Wii with its no port of Legend.

    Psst ... there's a GameCube version of Legend.

    Zuh? Guess I missed it. Still, a Wii port would have been awesome with IR control for aiming (I think they did that for Anniversary, though I haven't played it on Wii on account of I played it on PS2 and the game was too puzzley for me).
    The wii controls in TR:A are mind numbingly god-awful, avoid it at all costs. They gun play is ridiculously loose and difficult to control, and they try to make up for not having a right stick by having you hold the C button and move the pointer to the edge of the screen to rotate the camera. It's even worse than it sounds, trust me. Or Eurogamer.


    Plus, the graphics are lifted directly from the PS2 version, seemingly with additional bugs and glitches thrown in for good measure.

    I would take Eurogamer's review less seriously seeing as how they deviate pretty significantly from the mean.

  • LunkerLunker Registered User
    Shady3011 wrote: »
    Darlan wrote: »
    Lunker wrote: »
    I'd be all over this if I had a system I could play Legend on... seeing as this is a direct sequel and continuation.

    Stupid PS3 with its non-BC. Stupid Wii with its no port of Legend.

    Psst ... there's a GameCube version of Legend.

    Zuh? Guess I missed it. Still, a Wii port would have been awesome with IR control for aiming (I think they did that for Anniversary, though I haven't played it on Wii on account of I played it on PS2 and the game was too puzzley for me).
    The wii controls in TR:A are mind numbingly god-awful, avoid it at all costs. They gun play is ridiculously loose and difficult to control, and they try to make up for not having a right stick by having you hold the C button and move the pointer to the edge of the screen to rotate the camera. It's even worse than it sounds, trust me. Or Eurogamer.


    Plus, the graphics are lifted directly from the PS2 version, seemingly with additional bugs and glitches thrown in for good measure.

    I would take Eurogamer's review less seriously seeing as how they deviate pretty significantly from the mean.

    I played both the Wii and 360 version of Tomb Raider Anniversary—side by side, actually, since I was curious about the differences—and ultimately went with the 360 version. The Wii controls weren't bad overall but were a bit uneven: Aiming in combat was more fun, but having the camera control mapped to the C button and tilting the Wiimote was pretty clunky, and since you babysit the camera a lot more than fire a gun, it got old real fast. I only got midway through the game, but at least in the first half, the new puzzles added to the Wii version were a cool idea but really simplistic and a bit of lost potential, honestly.

    Essentially, the control options didn't nearly make up for the obvious graphical deficit, which is really the only reason for multiconsole owners to go with a Wii version of a game that's also on 360 or PS3. TRA is so far the only Wii game where I really couldn't stand how it looked on my LCD; everything was so muddy and blocky that I had a hard time figuring out what ledges were climbable and where I should go next.

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  • NorfairNorfair Registered User
    I didn't have a problem with the graphics in the Wii version of TR: A, but that's because I was playing it on an ancient POS SDTV that has been retired, in favor of a much-less-old EDTV that I had in my basement. e: To elaborate, what I mean is, I noticed that some of the textures looked... kinda grainy, and I'm betting that even in progressive scan, they would look pretty bad. But 480i is kind of like nature's anti-aliasing, so a lot of things got smoothed over that would probably look awful in HD.

    The camera was the deal-breaker for me. It made some of the wall-jumping maneuvers well-nigh impossible, and the nasty jumps in that one room in St. Francis's Folly became an ordeal. Jump, miss, die, reload save, return to previous checkpoint, jump, miss, die, etc. I didn't get any farther than that.

    Also, the Gamecube port of Legend isn't bad, but it has no option to adjust the brightness, and some of the levels are fairly dark. There's also some occasional slowdown, even though it's only running at 30 fps. Be prepared to adjust your TV's brightness if the in-game flashlight thing doesn't help you see something. But if it's your only option, it's perfectly playable, and the controls are nice and tight.

  • AbsoluteZeroAbsoluteZero Registered User regular
    I may have to pick up Legend for Gamecube then... if I can find it on the cheap... and probably Underworld for PS3.

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  • RenzoRenzo Registered User regular
    I have Legend for 360 on its way via Goozex.

    3DS: 3351-5352-0314
  • LunkerLunker Registered User
    Legend is so good.

    I guess enough people missed it last generation, writing off the franchise, but it is really solid as hell. Linear and fairly easy on the regular mode, but I love puzzle-platforming and anyone who enjoyed the recent Prince of Persia games needs to check it out. One of my most-played 360 games from last year, honestly.

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  • NorfairNorfair Registered User
    Many people would scoff, but Legend is easily one of my favorite games from last gen, right up there with Metroid Prime or PoP Sands of Time. It was easy, yes, but the atmosphere and controls worked so well that it was hard to care.

    I just borrowed the 360 version from a friend and I'm going to go through it again this weekend, since I can't pick up the new one for quite a while.

  • NocrenNocren Still AwesomeRegistered User regular
    Lunker wrote: »
    Legend is so good.
    I guess enough people missed it last generation, writing off the franchise, but it is really solid as hell. Linear and fairly easy on the regular mode, but I love puzzle-platforming and anyone who enjoyed the recent Prince of Persia games needs to check it out. One of my most-played 360 games from last year, honestly.

    this is the reason I picked it up actually. I really need to tear myself away from all my shiny new shit and play some older games.

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  • greeblegreeble Registered User regular
    I'm one of those people who totally wrote off the Tomb Raider series. Because of this thread I'll actually download/try the demo.

    PSN/steam/battle.net: greeble XBL: GreebleX

    Let me tell you about Demon's Souls....
    I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
  • MarikirMarikir Registered User regular
    I had looked for this on PSN. It wasn't there last week. It's been out for almost two weeks in demo form, right?

    Odd. Oh well.

    steam_sig.png "Hiding in plain sight." PSN/XBL: Marikir
  • AbsoluteZeroAbsoluteZero Registered User regular
    I don't think the demo is on PSN actually, for whatever reason. At least I've yet to see it there.

    3DS Friend Code: 0817-5033-8184 // Nintendo Network ID: AbsoluteZero
  • UnbreakableVowUnbreakableVow Chareth Cutestory Lawyer of the SeaRegistered User regular
    I don't think the demo is on PSN actually, for whatever reason. At least I've yet to see it there.

    I'm willing to bet it's because 360 is the platform to own it for, as there is exclusive 360 DLC coming for it.

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  • MarikirMarikir Registered User regular
    I don't think the demo is on PSN actually, for whatever reason. At least I've yet to see it there.

    I'm willing to bet it's because 360 is the platform to own it for, as there is exclusive 360 DLC coming for it.

    Well the demo isn't on PSN this week either. Odd.

    Don't see why it wouldn't be up, save some random paranoid theories. Oh well, not too worried about it.

    steam_sig.png "Hiding in plain sight." PSN/XBL: Marikir
  • RookRook Registered User regular
    Underworld got an 8/10 in Edge (although I think the days when their reviews actually meant something have long passed).

    They don't really say anything in the review itself that you couldn't get by looking at some pictures though.

  • NuzakNuzak Registered User regular
    i dunno edge is pretty reliable in reviewing, except with 10's

    when they give it a ten they are incorrect, so 9 is the highest possible score they can give and still be right

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  • AbsoluteZeroAbsoluteZero Registered User regular
    Oh I'm sure this game will be a solid 8. That's fine by me, a game doesn't need to be AAA to be fun.

    3DS Friend Code: 0817-5033-8184 // Nintendo Network ID: AbsoluteZero
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    I just saw the commercial for this game with the song "Gorecki" by Lamb and holy hell,what is up with trailers/ads for games lately? That ad made me want to go out and buy the game TWICE.

    It's like GoW2, Mirror's edge, the new PoP, they all have amazing trailers that hit exactly the right spot!

    For anyone who hasn't seen it (link in OP isn't working anymore):
    http://www.youtube.com/watch?v=BJzsTg-uRO4

    SC2 EU ID Klyka.110
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  • freakish lightfreakish light Registered User regular
    Oh, there's the swan dive. Gotta figure out how to pull that one off.

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  • AbsoluteZeroAbsoluteZero Registered User regular
    Nothing was more fun in Tomb Raider Legend than swan diving onto the ground. Occasionally she'd bounce like a pogo stick and die. Half the fun of Tomb Raider games is killing Lara, I think.

    3DS Friend Code: 0817-5033-8184 // Nintendo Network ID: AbsoluteZero
  • SilkyNumNutsSilkyNumNuts Registered User regular
    Oh, there's the swan dive. Gotta figure out how to pull that one off.

    Jump then b immediately after. like straight away.

  • DarlanDarlan Registered User regular
    I loved the music and the editing in that trailer, but I'm not overly impressed by the CGI. I'd say the in game stuff looks more impressive in some ways, but I understand why that might not lend itself to a trailer as well.

  • freakish lightfreakish light Registered User regular
    Sweet. Too bad I'm housesitting right now and I can't get to my 360... but when I do, you know that huge room at the end of the demo? I'm going to introduce Lara's face to the floor.

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  • ChtulieChtulie Registered User
    Is anyone planning to pick it up for the PS2 or Wii?

    I have finished Legend on the PS2 and after that ending and without any next gen thingamajigs hooked up to the tv I'm glad a version is coming out for my console, but I worry it might noticably be a downport whereas Legend and Anniversary were quite pretty and at home despite being across generations games.

    So I'm quite curious to it's last gen quality before purchasing it myself after a few .. less then stellar downports.

  • AbsoluteZeroAbsoluteZero Registered User regular
    Last I heard the PS2/Wii version is being developed separately, so not exactly a port.

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  • UnbreakableVowUnbreakableVow Chareth Cutestory Lawyer of the SeaRegistered User regular
    Last I heard the PS2/Wii version is being developed separately, so not exactly a port.

    That might actually be worse.

    Remember Mercs 2?

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  • bloodyroarxxbloodyroarxx Registered User regular
    Last I heard the PS2/Wii version is being developed separately, so not exactly a port.

    That might actually be worse.

    Remember Mercs 2?

    Remember Splinter Cell Double Agent, BETTER on previous gen consoles then Ps3 and 360.

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  • UnbreakableVowUnbreakableVow Chareth Cutestory Lawyer of the SeaRegistered User regular
    I would hope so.

    Played the 360 version and it was godawful.

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  • AbsoluteZeroAbsoluteZero Registered User regular
    I have my doubts the Wii version of this will be better than the PS360 version. I mean, Crystal Dynamics is directly handling the PS360 version and god knows who is doing the Wii version.

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  • freakish lightfreakish light Registered User regular
    I have my doubts the Wii version of this will be better than the PS360 version. I mean, Crystal Dynamics is directly handling the PS360 version and god knows who is doing the Wii version.

    Probably Crap-stal Dynamics.

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  • MossMoss Registered User
    I loved Legend, and I like the demo for this...

    except I feel like the combat has gotten worse. Player tailoring sounds sounds like the route for me, though. Combat is something I usually only tolerate in a Tomb Raider game, so the ability to breeze through the enemies could be a blessing.

  • freakish lightfreakish light Registered User regular
    The combat is clunky as hell. Maybe I'm just too used to playing other Tomb Raider games and my tactics have gotten stale, but it's usually to jump like crazy all over the place and shoot tigers until they die. Now she jumps like three inches into the air and the tiger knocks her down like a pimp knocking down his dirty, dirty ho and making her do unspeakable things to me.

    Wait, what?

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