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Tomb Raider: Underworld - Stonking Great Tits!
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The game play itself still felt great, and it was basically what I was expecting, legends 2, with a new story and all that.
But I have to admit I really did miss not being able to explore the mansion afterwards like I could in legends. That was one of my favorite parts of legends; after I finished the game, I kept playing to unlock stuff and to try and complete the mansion. After underworld I was done. That left me disappointed.
I've never heard of that before, but it's a Kentucky Fried Movie reference, so it must be good.
Also, I can't believe they threw Red Alert 3 in there. I mean, it's good in a deliberately campy sort of way, but to nominate it for a Writer's Guild award?
I am in agreement with Dissociater though, i would've liked to be able to explore the mansion
I do, however, have a soft spot for angel of darkness and it's dark gothic atmosphere
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!
I think lack of anything to really do once you finished the game hurt it. One of my favorite things to do with Legends was run around the compound, trying to find secrets and stuff after I finished the game. You don't get any of that this time around. So while the standalone game is great, it just suffers by comparison.
That's pretty good for a mediocre game (based on reviews 5-7 points lower than Legend) released in a crowded fall. It didn't generate extended discussion because, like the poster above said, once you beat it, it's done. There's DLC, but the impression I got was it wasn't really worth the money, so not many people played it.
I'm quickly finding that looking for the goofy collectables is a little tiring. Though the image of adventurer/historian Lara Croft punting all of these priceless jars and containers just to look for trinkets is kind of funny. Are there speed runs? I did a good number of those in Legend and they were really challenging.
No mansion is a bit of a disappointment (though I guess I can understand why!). I loved that in both Legends and Anniversary.
With respect to the mansion (and it's not much of a spoiler to say the mansion got blown up, since that's how the game starts), I can also understand why it's gone. But I originally guessed that blowing it up at the beginning was just a way for them to make a whole new one for you to explore, so it wasn't the same thing as before.
I know what you mean about the collectibles. It's really annoying later in the game when you have the motorcycle to have to stop every 20 feet so you can pick up an artifact. Makes me wonder why they bothered with the Motorcycle in the first place.
Also, I was a bit disappointed that the one unique Relic in every level was the same generic sphere. I liked the fact that the Relics in Anniversary and Legends had a nice little blurb about the relic that was related to the location you found it in.
I got the urge to play this again the other day but i think i'd rather something new, but along the same lines of gameplay. What would be a good game to try? I haven't really played any of the prince of persia games (shame on me) so would one of those be a good start? Which one is the greatest?
If you haven't already, definitely check out the two most recent Tomb Raider games (Legend and Anniversary). Both are really well done; I liked Legend a lot and played the crap out of it.
For Prince of Persias, I really liked the newest one but it's a bit polarizing; aesthetically beautiful, but the timing window for actual platforming is pretty wide and it doesn't have as much of the puzzley aspect of looking at a room and thinking "How am I going to get from here to there?" But the last-gen Prince of Persia: Sands of Time is still amazing, though I'm not sure if it's back-compatible on the 360 if that's what you have. Totally, totally recommended. PoP: The Two Thrones is also good but I still prefer Sands of Time; Warrior Within was generally regarded as a poor/mediocre title but I don't know all that many people that actually played it.
My other favorite platformer recently has been Mirror's Edge.
Anyway, so I'm looking into the DLC since I'm all jazzed about Underworld now, and has anyone talked about the second DLC pack, Lara's Shadow? It looks like it's really focused on melee combat, since you're playing an alternate character:
Anyway, there are Combat and Traversal videos, and it looks really, really Prince of Persia-y mixed with almost a brawler in combat. I totally wasn't expecting something like this, but it looks noticeably different from how the main game plays. This is more of what I want from DLC—things that expand the game in different directions.
well smart move to fire all those crytal dynamic developers then
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I only played sands of time, but I recall it being rather excellent with Kb+M
I don't think it's a spoiler at all, but I'm sorta annoyed that all this content is 360 only. Although I'm not entirely sure I'd pay extra for it either.
yeah, no way in hell i want to buy this stuff, but i feel DISCRIMINATED against!
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For instance, in the Mexico level:
Then, trying to climb down, I died so many times off that first ledge, because I couldn't fucking see the handholds below me on account of the fucking camera.
Overall, not bad so far. I liked Legends, so we'll see how this pans out. Oh, PS3, if it matters.
Steam: DigitalArcanist | XBoxLive: DigitalArcanist | PSN: DigitalArcanist | Backloggery: Houn