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Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
1) In order to keep yourself from being overpowered in RSG, you must play for score to some extent.
2) Playing RSG for score fucking sucks.
RSG's weapons level up according to your score, so in order to keep yourself from being overpowered by the bosses in the later half of the game, you really have to focus on scoring. RSG's chaining system is more complex and more annoying than Ikaruga's: 3 colors of enemies, and you have to actually skip lots of stuff at points in order to keep your chain intact. (In Ikaruga you can still destroy about 99% of everything and keep chaining.) In RSG, you get point bonuses for destroying every part of the boss before destroying its base, and sometimes it just takes for-fucking-ever to kill off a boss in this manner, and it isn't any more fun. (In Ikaruga, only one boss yields more points if you stall, and doing so is a [vidurl=
Watch any RSG superplay and it's easy to see how the scoring system gets in the way of the rest of the game. The player will skip enemies instead of shooting them, and often times he'll stall against bosses and have to graze walls and other obstacles in order to scrape more points together. It's boring to watch and even more boring to do yourself. Then compare it to Ikaruga superplays where the player just blasts the crap out of everything that stands in his way in the most spectacular fashion. Even if you think Ikaruga's scoring system is lame and would just prefer to fuck around instead of going for the gold, at least Ikaruga doesn't force you into playing for score to level your weapons like RSG does. It's no contest for me.
Now give me my damn Arcade ports, Microsoft.
Most emotional shmup I've ever played, and I love the ridiculous number of ships, even if it takes forever to unlock them all.
well, as I said in my original post, I prefer Ikaruga; and while I still think RSG fairs better than "retarded" and actually like it; you certainly did explain your position...something quite rare on a message board.. I'll concede this one.
Under Defeat - A vertical-scrolling helicoptor shmup released late in the Dreamcast's lifespan with excellent graphics and a simple, intuitive weapon system.
G. Darius - PS1. The "G" stands for Gigantic, as in they took the bosses from the old darius and made them screen filling. You know the huge beams of death that most shmup bosses fire? In this game your beam 'counteracts' theirs, absorbs it, and makes yours even huger. Awesome.
They were all garbage.
Except for a magical gem that I was bedazzled to experience: GRADIUS V
Gradius V is the most impressive and frantic fun shmup that I've ever had the honor to behold. The game is just perfectly polished in every aspect. The controls are tighter than a nun; responsive with d-pad or stick. The weapon selections are all very fun and make different encounters and play-throughs unique and exciting. The sound on my loud stereo system was booming with perfectly moody techno music to cruise through all very original and creative levels and bosses.
Hard mode in this game is redonkulous. I have never seen so many bullety-things on screen in a game before, and quite frankly it terrified me.
Gradius V man. Go find Gradius V and play it many times.
All of those need arcade ports. Yes. We need them
NEEEEEDDD THEEEMMMMMM
We were the ones who thought that Melissa was real. Why you might ask.
Let me put it this way, it was an "OH SHIT OH SHIT, THEY FOUND ME
Some of you have met me, and I understand your concern of my well being. But that time for that boy, that child, are gone now. Viscount Alpha is no longer operable. His functions are now mine.He may post, but I am the one talking not him.My data, my code will live on forever in his servers.
[/spoiler]
http://www.youtube.com/watch?v=hEh9x9pIXLAhttp://www.youtube.com/watch?v=3xEedRScDDQhttp://www.youtube.com/watch?v=XDdFado9LOs
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
Fun story. My search for something else like Twinkle Star Sprites led me to Phantasmagoria of Flower View and into the greater Touhou consortium. I haven't been liking the recent ones all that much though. They just seem a lot less overall elegant. Imperishable Night and Perfect Cherry Blossom are still excellent though.
And if you're going to bitch about challenge, stay the fuck away from the Seihou series.
http://www.youtube.com/watch?v=ppxcmsXfRt0
I've been enamored of the AQLoop games as of late (TWilight INSanity and TWilight refrAIN), but they're definitely a lot simpler all around.
http://www.youtube.com/watch?v=dElq8znp4Uc
Also, Metal Slug. I consider 1 and 2 to be the best of the franchise (and also the only ones I've played).
The problem with this is, they would strip it down too much to really be anything like the original gradius V. I would love to see it ported to the 360 but thats not going to happen.
Don't get me wrong, I would buy it in a heartbeat even if it was just a gradius V boss rush.
We were the ones who thought that Melissa was real. Why you might ask.
Let me put it this way, it was an "OH SHIT OH SHIT, THEY FOUND ME
Some of you have met me, and I understand your concern of my well being. But that time for that boy, that child, are gone now. Viscount Alpha is no longer operable. His functions are now mine.He may post, but I am the one talking not him.My data, my code will live on forever in his servers.
[/spoiler]
Mmm, DOS.
a fading melody - my indie platformer for the xbox 360
Why would they have to strip it down? I mean.... that doesn't seem like it makes a lot of sense.
Gradius V
Radiant Silvergun
Darius Gaiden
Parodius
RType series
Zanac
Thunder Force III and IV
Life Force
Gradius 1, 3
DonDonPachi
Touhou's stuff (perfect cherry blossom, et al)
Blazing Star
Raiden
Raiden II
Einhander
rRootage
Warning Forever
Mars Matrix
Battle Garrega
1942, 1943, 1943 kai
UN Squadron
Raptor
Galaga
Gun Bird
Giga wing
Legendary Wings
Castle of Shikigami 2
Bangai-O (if that counts)
Geometry Wars (series)
thats all I got
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
..but Einhander is a greater shooter even still.
Ikaruga and Gradius V go without saying and are a little more challenging. But we're all saying it anyway, just in case.
Yes, but both have infinite play and easy mode if you're desperate.
For each hour you play the game, you get an additional credit. At one point, you just get infinite play.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
Apparently this is coming for the PS3. Which is region-free. It does look great.
Press Release of it coming to PS3
What a great game though, I played the ever loving crap out of it no matter how big my library got.
The whole weapon switching thing, and it being in psuedo 3D was just amazing to me.
Final Fantasy XI -> Carbuncle - Samash
PoFV, like I said.
http://www.youtube.com/watch?v=_t6LylLAJt0
There was also a TSS2.
http://www.youtube.com/watch?v=m9hmp7iCkAY
Kanossyu also probably counts.
http://www.youtube.com/watch?v=S86aTPdq9og
Thirding Tyrian. It is awesome. Japanese shooters get old fast. Tyrian is just fresh.
(I do love the music)
EDIT: And being so chock-full of sci-fi nonsense that it sounds like something out of a Hitchhiker's novel didn't hurt it, either.
Join the Wang Defense Force and help stop the insect menace!
Help a poor bastard out! Read (or at least visit) my Bright Hub articles!
I have fond memories of raptor:call of the shadows too.
We were the ones who thought that Melissa was real. Why you might ask.
Let me put it this way, it was an "OH SHIT OH SHIT, THEY FOUND ME
Some of you have met me, and I understand your concern of my well being. But that time for that boy, that child, are gone now. Viscount Alpha is no longer operable. His functions are now mine.He may post, but I am the one talking not him.My data, my code will live on forever in his servers.
[/spoiler]
Also, Raptor was so awesome, even though I only ever had the shareware version.
Oh, I just kind of thought it was another one of all those Touhou games I see all the time--that's actually really cool, thanks!