Hi, Penny-Arcade. I know a lot of you are into Roguelikes. I do like the random-dungeon concept and the get better 'till you die gameplay, but I just can't bear ASCII screens with no GUI or the ultra-hard permadeath system of most of Roguelikes.
A while ago, in another Roguelike thread, someone mentionned
Lost Labyrith, which I really liked a lot. Somewhat graphical, a clear enough interface, and the possibility to save. Plus, it had a lot of customization and it was pretty fun.
I'm wondering, are there more games in this vein? Are there more Roguelikes that aren't pure hardcore Roguelikes but more like a randomly-generated RPG with no real end?
Posts
Seconding playing Elona. The game has no permadeath, so it should be just right for you.
I have a quick one I whipped up in like 3 minutes for ADOM when I started playing it. I can dig it up if you want it and don't have access to a compiler to make your own.
EDIT: Oops, loaf of bread. Is there a hunger and thirst death in Stone Soup or is it a curative item?
The only DS RL I know of is Shiren The Wanderer, and it's anything but easy.
Izuna 1 or 2. They're lighter themed, and you only lose your equipment. Experience carries over when you die.
Both are also $20 or less now.
There's hunger, but its pretty fair about it IMO. I've had a lot of characters and I don't think I've lost a single one to hunger. I've been close though. There's items you can find that let you eat raw meat. Corpses = Infinite food. There's also a few classes that don't have hunger I think. There's at least one.
http://forums.penny-arcade.com/showthread.php?t=52525
It's apparently $15 new now, so there's really no excuse for any gamer with a DS to not have it.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
Ghoul. Ghouls are awesome. They prefer rotted corpse meat.
Yeah, I've tried a game of Stone Soup, and the hunger's not too bad, they're not being cocks about it.
The DS port of nethack is ok too.
Other times you get sick and die. Que sera, sera.
They find plenty of other things to be cocks about, I warn you. For extra fun, start a character who worships the Chaos God (X-something, it's been awhile).
lol Oh yeah, there was that too
I think Mummies don't need to eat - at the cost of not being able to drink potions.
So many times I remember wandering in a dungeon, hoping someone would drop something until I finally starved.
But it is a GREAT game once you find a way to manage hunger. I can't diss ADoM too much, I love it to death.
Looks like he's been putting a lot of work into it lately too.
Seconded -- Crawl Stone Soup usurped its place in my heart, but it is damn good and a damn good introduction to roguelikes, too. Plus, it's got a great interface and has a port for DS homebrew.
Well if it doesn't exist you should write something up and sell it.
I was thinking of making one if I can't find one.
Correct me if I'm wrong, but isn't Dwarf Fortress the complete opposite of what I'm looking for?
Eating blink dogs gives you teleportitis, which sucks ass unless you have the teleport control trait
Then it makes a complete 180 and becomes one of the most useful abilities in the game
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